Node base VFX editor for pixel art.
Go to file
2024-07-28 18:55:57 +07:00
animcurves
datafiles - Update localization file. 2024-07-26 15:30:29 +07:00
fonts - [HLSL] Fix color value does not work. 2024-07-27 10:46:16 +07:00
img Banner 2022-01-13 11:44:21 +07:00
objects pen scroll 2024-07-28 18:55:57 +07:00
rooms/rm_main
scripts pen scroll 2024-07-28 18:55:57 +07:00
shaders
sprites
.gitattributes
.gitignore FLIP VFX fixes 2024-05-02 14:48:48 +07:00
LICENSE
PixelComposer.resource_order - [HLSL] Fix color value does not work. 2024-07-27 10:46:16 +07:00
PixelComposer.yyp - [HLSL] Fix color value does not work. 2024-07-27 10:46:16 +07:00
PixelComposer.yyp.css
README.md
README.md.backup

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (runtime 2023.6.0.139)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().