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207 lines
8.8 KiB
Markdown
207 lines
8.8 KiB
Markdown
---
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title: Configuration
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---
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This project is designed in such a way that it is easy to personalize it to fit any system.
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It is mostly done by setting personalized XDG like directories in AppArmor tunables. More advanced configuration can be done by adding your own rules in local profile addition.
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!!! danger
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You need to ensure that all personal directories you are using are well-defined XDG directory. You may need to edit these variables to your own settings.
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This part is vital to ensure that the profiles are correctly configured for your system. It will lead to breakage if not done correctly.
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## Personalize Apparmor
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### Tunables
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The profiles heavily use the **largely extended** [XDG directory variables](#xdg-variables). All the variables are list you can append with your own values.
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1. First create the directory `/etc/apparmor.d/tunables/xdg-user-dirs.d/apparmor.d.d`:
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```sh
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sudo mkdir -p /etc/apparmor.d/tunables/xdg-user-dirs.d/apparmor.d.d
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```
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2. Then create a `local` addition file in it where you define your own personal directories. *Example:*
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```sh
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@{XDG_VIDEOS_DIR}+="Films"
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@{XDG_MUSIC_DIR}+="Musique"
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@{XDG_PICTURES_DIR}+="Images"
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@{XDG_BOOKS_DIR}+="BD" "Comics"
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@{XDG_PROJECTS_DIR}+="Git" "Papers"
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```
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3. Then restart the AppArmor service to reload the profiles in the kernel:
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```sh
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sudo systemctl restart apparmor.service
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```
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### Profile Additions
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You can extend any profile with your own rules by creating a file in the `/etc/apparmor.d/local/` directory with the name of the profile you want to personalize.
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**Example**
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By default, `nautilus` (and any file browser) only allows access to user files. Thus, your cannot browse system files such as `/etc/`, `/srv/`, `/var/`. You can change this behaviour by creating a local profile addition file for `nautilus`:
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1. Create the file `/etc/apparmor.d/local/nautilus` and add the following rules in it:
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```sh
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/** r,
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```
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You call also restrict this to specific directories:
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```sh
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/etc/** r,
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/srv/** r,
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/var/** r,
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```
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2. Then restart the AppArmor service to reload the profiles in the kernel:
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```sh
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sudo systemctl restart apparmor.service
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```
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### XDG variables
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Please ensure that all personal directories you are using are well-defined XDG directory defined below. If not, personalize the [variables](#tunables) to your own settings.
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??? quote "**User directories**"
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<figure markdown>
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| Description | Name | Default Value(s) |
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|-------------|------|---------------|
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| Desktop | `@{XDG_DESKTOP_DIR}` | `Desktop` |
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| Documents | `@{XDG_DOCUMENTS_DIR}` | `Documents` |
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| Downloads | `@{XDG_DOWNLOAD_DIR}` | `Downloads` |
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| Music | `@{XDG_MUSIC_DIR}` | `Music` |
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| Pictures | `@{XDG_PICTURES_DIR}` | `Pictures` |
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| Videos | `@{XDG_VIDEOS_DIR}` | `Videos` |
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| Screenshots | `@{XDG_SCREENSHOTS_DIR}` | `@{XDG_PICTURES_DIR}/Screenshots` |
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| Wallpapers | `@{XDG_WALLPAPERS_DIR}` | `@{XDG_PICTURES_DIR}/Wallpapers` |
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| Books | `@{XDG_BOOKS_DIR}` | `Books` |
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| Games | `@{XDG_GAMES_DIR}` | `.games` |
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| Templates | `@{XDG_TEMPLATES_DIR}` | `Templates` |
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| Public | `@{XDG_PUBLICSHARE_DIR}` | `Public` |
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| Projects | `@{XDG_PROJECTS_DIR}` | `Projects` |
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| Private | `@{XDG_PRIVATE_DIR}` | `.{p,P}rivate {p,P}rivate` |
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| Work | `@{XDG_WORK_DIR}` | `Work` |
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| Mail | `@{XDG_MAIL_DIR}` | `Mail .{m,M}ail` |
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| Sync | `@{XDG_SYNC_DIR}` | `Sync` |
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| Torrents | `@{XDG_TORRENTS_DIR}` | `Torrents` |
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| Vm | `@{XDG_VM_DIR}` | `.vm` |
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| Vm Shares | `@{XDG_VM_SHARES_DIR}` | `VM_Shares` |
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| Disk images | `@{XDG_IMG_DIR}` | `images` |
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| Games Studio | `@{XDG_GAMESSTUDIO_DIR}` | `.unity3d` |
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</figure>
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??? quote "**Dotfiles**"
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<figure markdown>
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| Description | Name | Default Value(s) |
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|-------------|------|------------------|
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| Cache | ` @{XDG_CACHE_DIR}` | `.cache` |
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| Config | `@{XDG_CONFIG_DIR}` | `.config` |
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| Data | `@{XDG_DATA_DIR}` | `.local/share` |
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| State | `@{XDG_STATE_DIR}` | `.local/state` |
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| Bin | `@{XDG_BIN_DIR}` | `.local/bin` |
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| Lib | `@{XDG_LIB_DIR}` | `.local/lib` |
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| GPG | `@{XDG_GPG_DIR}` | `.gnupg` |
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| SSH | `@{XDG_SSH_DIR}` | `.ssh` |
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| Private | `@{XDG_PRIVATE_DIR}` | `.{p,P}rivate {p,P}rivate` |
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| Passwords | `@{XDG_PASSWORD_STORE_DIR}` | `.password-store` |
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</figure>
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??? quote "**Full configuration path**"
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<figure markdown>
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| Description | Name | Default Value(s) |
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|-------------|:----:|---------------|
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| Cache | `@{user_cache_dirs}` | `@{HOME}/@{XDG_CACHE_DIR}` |
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| Config | `@{user_config_dirs}` | `@{HOME}/@{XDG_CONFIG_DIR}` |
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| Bin | `@{user_bin_dirs}` | `@{HOME}/@{XDG_BIN_DIR}` |
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| Lib | `@{user_lib_dirs}` | `@{HOME}/@{XDG_LIB_DIR}` |
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| Share | `@{user_share_dirs}` | ` @{HOME}/@{XDG_DATA_DIR}` |
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| State | `@{user_state_dirs}` | ` @{HOME}/@{XDG_STATE_DIR}` |
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| Build | `@{user_build_dirs}` | `/tmp/build/` |
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| Packages | `@{user_pkg_dirs}` | `/tmp/pkg/` |
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</figure>
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??? quote "**Full user path**"
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<figure markdown>
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| Description | Name | Default Value(s) |
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|-------------|:----:|---------------|
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| Documents | `@{user_documents_dirs}` | `@{HOME}/@{XDG_DOCUMENTS_DIR} @{MOUNTS}/@{XDG_DOCUMENTS_DIR}` |
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| Downloads | `@{user_download_dirs}` | `@{HOME}/@{XDG_DOWNLOAD_DIR} @{MOUNTS}/@{XDG_DOWNLOAD_DIR}` |
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| Music | `@{user_music_dirs}` | `@{HOME}/@{XDG_MUSIC_DIR} @{MOUNTS}/@{XDG_MUSIC_DIR}` |
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| Pictures | `@{user_pictures_dirs}` | `@{HOME}/@{XDG_PICTURES_DIR} @{MOUNTS}/@{XDG_PICTURES_DIR}` |
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| Videos | `@{user_videos_dirs}` | `@{HOME}/@{XDG_VIDEOS_DIR} @{MOUNTS}/@{XDG_VIDEOS_DIR}` |
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| Books | `@{user_books_dirs}` | `@{HOME}/@{XDG_BOOKS_DIR} @{MOUNTS}/@{XDG_BOOKS_DIR}` |
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| Games | `@{user_games_dirs}` | `@{HOME}/@{XDG_GAMES_DIR} @{MOUNTS}/@{XDG_GAMES_DIR}` |
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| Private | `@{user_private_dirs}` | `@{HOME}/@{XDG_PRIVATE_DIR} @{MOUNTS}/@{XDG_PRIVATE_DIR}` |
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| Passwords | `@{user_passwordstore_dirs}` | `@{HOME}/@{XDG_PASSWORD_STORE_DIR} @{MOUNTS}/@{XDG_PASSWORD_STORE_DIR}` |
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| Work | `@{user_work_dirs}` | `@{HOME}/@{XDG_WORK_DIR} @{MOUNTS}/@{XDG_WORK_DIR}` |
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| Mail | `@{user_mail_dirs}` | `@{HOME}/@{XDG_MAIL_DIR} @{MOUNTS}/@{XDG_MAIL_DIR}` |
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| Projects | `@{user_projects_dirs}` | `@{HOME}/@{XDG_PROJECTS_DIR} @{MOUNTS}/@{XDG_PROJECTS_DIR}` |
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| Public | `@{user_publicshare_dirs}` | `@{HOME}/@{XDG_PUBLICSHARE_DIR} @{MOUNTS}/@{XDG_PUBLICSHARE_DIR}` |
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| Templates | `@{user_templates_dirs}` | `@{HOME}/@{XDG_TEMPLATES_DIR} @{MOUNTS}/@{XDG_TEMPLATES_DIR}` |
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| Torrents | `@{user_torrents_dirs}` | `@{HOME}/@{XDG_TORRENTS_DIR} @{MOUNTS}/@{XDG_TORRENTS_DIR}` |
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| Sync | `@{user_sync_dirs}` | `@{HOME}/@{XDG_SYNC_DIR} @{MOUNTS}/*/@{XDG_SYNC_DIR}` |
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| Vm | `@{user_vm_dirs}` | `@{HOME}/@{XDG_VM_DIR} @{MOUNTS}/@{XDG_VM_DIR}` |
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| Vm Shares | `@{user_vmshare_dirs}` | `@{HOME}/@{XDG_VM_SHARES_DIR} @{MOUNTS}/@{XDG_VM_SHARES_DIR}` |
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| Disk images | `@{user_img_dirs}` | `@{HOME}/@{XDG_IMG_DIR} @{MOUNTS}/@{XDG_IMG_DIR}` |
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</figure>
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System variables can also be personalized, they are defined in the **[Variables Reference](variables.md)** page.
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## Program Personalization
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### Examples
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All profiles use the variables defined above. Therefore, you can personalize them by setting your own values in `/etc/apparmor.d/tunables/xdg-user-dirs.d/apparmor.d.d/local`.
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- For git support, you may want to add your `GO_PATH` in the `XDG_PROJECTS_DIR`:
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```sh
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@{XDG_PROJECTS_DIR}+="go"
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```
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- If you use Keepass, personalize `XDG_PASSWORD_STORE_DIR` with your password directory. Eg:
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```sh
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@{XDG_PASSWORD_STORE_DIR}+="@{HOME}/.keepass/"
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```
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- Add pacman integration with your AUR helper. Eg for `yay`:
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```sh
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@{user_pkg_dirs}+=@{user_cache_dirs}/yay/
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```
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### Mount points
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Common mount points are defined in the `@{MOUNTS}` variable. If you mount a disk on a different location, you can add it to the `@{MOUNTS}` variable.
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**Example**
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If you mount a disk on `/ssd/`, add the following to `/etc/apparmor.d/tunables/xdg-user-dirs.d/apparmor.d.d/local`:
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```sh
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@{MOUNT}+=/ssd/
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```
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<!-- ### User data
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!!! warning "TODO" -->
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### File browsers
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All supported file browsers (`nautilus`, `dolphin`, `thunar`) are configured to only access user files. If you want to allow access to system files, you can create a local profile addition file for the file browser you are using.
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### Games
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In order to not allow access to user data, game profiles use the `@{XDG_GAMESSTUDIO_DIR}` variable. It may need to be expanded with other game studio directory. The default is `@{XDG_GAMESSTUDIO_DIR}="unity3d"`.
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The `@{XDG_GAMES_DIR}` variable is used to define the game directory such as steam storage directory. If your steam storage is on another drive, you should personalize `@{user_games_dirs}` instead.
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