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Update for swaywm/wlroots#1060
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@ -240,7 +240,8 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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return;
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}
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@ -259,8 +260,7 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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alpha);
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render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
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}
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static void render_layer(struct sway_output *output,
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