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Style fix, redundant entry removal, fix extra keysym delete
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480f0c593c
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@ -17,9 +17,8 @@ static void update_shortcut_state(struct sway_shortcut_state *state,
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bool last_key_was_a_modifier) {
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bool last_key_was_a_modifier) {
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if (event->state == WLR_KEY_PRESSED) {
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if (event->state == WLR_KEY_PRESSED) {
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if (last_key_was_a_modifier && state->last_key_index >= 0) {
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if (last_key_was_a_modifier && state->last_key_index >= 0) {
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// Last pressed key before this one was a modifier. We nullify
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// Last pressed key before this one was a modifier
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// the key id but not the keycode (as that is used for erasure
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state->pressed_keycodes[state->last_key_index] = 0;
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// on release)
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state->pressed_keys[state->last_key_index] = 0;
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state->pressed_keys[state->last_key_index] = 0;
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state->last_key_index = -1;
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state->last_key_index = -1;
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}
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}
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@ -62,8 +61,8 @@ static struct sway_binding *get_active_binding(
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struct sway_binding *binding = bindings->items[i];
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struct sway_binding *binding = bindings->items[i];
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if (modifiers ^ binding->modifiers ||
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if (modifiers ^ binding->modifiers ||
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npressed_keys != binding->keys->length ||
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npressed_keys != binding->keys->length ||
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locked > binding->locked) {
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locked > binding->locked) {
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continue;
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continue;
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}
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}
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@ -219,12 +218,12 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
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for (size_t i = 0; i < translated_keysyms_len; ++i) {
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for (size_t i = 0; i < translated_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_translated,
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update_shortcut_state(&keyboard->state_keysyms_translated,
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event, (uint32_t)translated_keysyms[i],
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event, (uint32_t)translated_keysyms[i],
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last_key_was_a_modifier);
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last_key_was_a_modifier && i == 0);
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}
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}
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for (size_t i = 0; i < raw_keysyms_len; ++i) {
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for (size_t i = 0; i < raw_keysyms_len; ++i) {
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update_shortcut_state(&keyboard->state_keysyms_raw,
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update_shortcut_state(&keyboard->state_keysyms_raw,
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event, (uint32_t)raw_keysyms[i],
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event, (uint32_t)raw_keysyms[i],
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last_key_was_a_modifier);
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last_key_was_a_modifier && i == 0);
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}
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}
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// identify which binding should be executed.
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// identify which binding should be executed.
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