mirror of
https://github.com/swaywm/sway.git
synced 2024-12-30 17:06:40 +01:00
swaylock: Don't wait too long for surface damage before verifying
This commit is contained in:
parent
fa11b7f701
commit
f98f351a52
2 changed files with 19 additions and 1 deletions
|
@ -57,6 +57,7 @@ struct swaylock_state {
|
||||||
struct loop *eventloop;
|
struct loop *eventloop;
|
||||||
struct loop_event *clear_indicator_timer; // clears the indicator
|
struct loop_event *clear_indicator_timer; // clears the indicator
|
||||||
struct loop_event *clear_password_timer; // clears the password buffer
|
struct loop_event *clear_password_timer; // clears the password buffer
|
||||||
|
struct loop_event *verify_password_timer;
|
||||||
struct wl_display *display;
|
struct wl_display *display;
|
||||||
struct wl_compositor *compositor;
|
struct wl_compositor *compositor;
|
||||||
struct zwlr_layer_shell_v1 *layer_shell;
|
struct zwlr_layer_shell_v1 *layer_shell;
|
||||||
|
|
|
@ -72,6 +72,11 @@ static void schedule_password_clear(struct swaylock_state *state) {
|
||||||
state->eventloop, 10000, clear_password, state);
|
state->eventloop, 10000, clear_password, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void handle_preverify_timeout(int fd, short mask, void *data) {
|
||||||
|
struct swaylock_state *state = data;
|
||||||
|
state->verify_password_timer = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
void swaylock_handle_key(struct swaylock_state *state,
|
void swaylock_handle_key(struct swaylock_state *state,
|
||||||
xkb_keysym_t keysym, uint32_t codepoint) {
|
xkb_keysym_t keysym, uint32_t codepoint) {
|
||||||
switch (keysym) {
|
switch (keysym) {
|
||||||
|
@ -83,7 +88,18 @@ void swaylock_handle_key(struct swaylock_state *state,
|
||||||
|
|
||||||
state->auth_state = AUTH_STATE_VALIDATING;
|
state->auth_state = AUTH_STATE_VALIDATING;
|
||||||
damage_state(state);
|
damage_state(state);
|
||||||
while (wl_display_dispatch(state->display) != -1 && state->run_display) {
|
|
||||||
|
// We generally want to wait until all surfaces are showing the
|
||||||
|
// "verifying" state before we go and verify the password, because
|
||||||
|
// verifying it is a blocking operation. However, if the surface is on
|
||||||
|
// an output with DPMS off then it won't update, so we set a timer.
|
||||||
|
state->verify_password_timer = loop_add_timer(
|
||||||
|
state->eventloop, 50, handle_preverify_timeout, state);
|
||||||
|
|
||||||
|
while (state->run_display && state->verify_password_timer) {
|
||||||
|
wl_display_flush(state->display);
|
||||||
|
loop_poll(state->eventloop);
|
||||||
|
|
||||||
bool ok = 1;
|
bool ok = 1;
|
||||||
struct swaylock_surface *surface;
|
struct swaylock_surface *surface;
|
||||||
wl_list_for_each(surface, &state->surfaces, link) {
|
wl_list_for_each(surface, &state->surfaces, link) {
|
||||||
|
@ -103,6 +119,7 @@ void swaylock_handle_key(struct swaylock_state *state,
|
||||||
}
|
}
|
||||||
state->auth_state = AUTH_STATE_INVALID;
|
state->auth_state = AUTH_STATE_INVALID;
|
||||||
damage_state(state);
|
damage_state(state);
|
||||||
|
schedule_indicator_clear(state);
|
||||||
break;
|
break;
|
||||||
case XKB_KEY_Delete:
|
case XKB_KEY_Delete:
|
||||||
case XKB_KEY_BackSpace:
|
case XKB_KEY_BackSpace:
|
||||||
|
|
Loading…
Reference in a new issue