This implements the IPC binding event for keyboard bindings. It is
slightly different from the i3 implementation [1] since sway supports
more than one non-modifier key in a binding. Thus the json interface has
been changed from:
{
...
"symbol": "t",
...
}
to:
{
...
"symbols": [ "t" ],
...
}
[1] http://i3wm.org/docs/ipc.html#_binding_event
This is a "simple" version of --release (same as i3) that only supports
a binding that contain one normal key. e.g.:
bindsym --release $mod+x exec somthing-fun
I didn't bother implementing it for a combination like `$mod+x+z` since
it is a bit tricky to get right and also a bit weird to actually do on a
keyboard.
This makes sure that a modifier event is only sent for active bar
modifiers, and that it is only sent once for each of those modifiers.
An active bar modifier is a modifier defined for a bar with `mode hide`
and `hidden_state hide`.
Detects when a bar modifier key is pressed/released and sends a modifier
IPC event to any listeners (usually swaybars).
This way a swaybar can listen on the modifier event and hide/show the
bar accordingly (not implemented yet)
The modifier event looks like this:
{
"change": "pressed", // or released
"modifier": "Mod4"
}
Makes `ipc_recv_response` return a struct with size, type and payload
rather than just the payload string.
This is useful if the type has to be checked on the client.
I've tried to make as few changes, as possible.
Usually the reason for using qsort_r is, that you can pass an extra userdata pointer to the
compare function. However, in sway list_sort wrapped qsort_r and always called a wrapper
function for comparing, the wrapper function then had the real compare function as argument.
The only thing, that the wrapper function does, is dereferencing the 'left' and 'right' function
arguments before passing them to the real compare function.
I have renamed list_sort to list_qsort to avoid confusion (so nobody tries to use list_qsort like
list_sort) and removed the wrapper functionality. Now the dereferencing must be done in the
compare function, that gets passed.
Some compare functions were used in both list_sort and list_seq_find. To make the difference
clear, I've added a '_qsort' suffix to the compare functions, that are intended to be used with
the new list_qsort. (In other words: list_qsort is not compatible anymore with list_seq_find).
- Changed and renamed function (it isn't used anywhere but in commands.c, and only for sorting):
compare_set -> compare_set_qsort
- New wrapper functions:
sway_binding_cmp_qsort (for sway_binding_cmp)
sway_mouse_binding_cmp_qsort (for sway_mouse_binding_cmp)
Track each panel separately via its wl_resource. `set_panel_position`
might be called before `set_panel`, so reuse panel config.
Place the position in panel_config so that each panel has its own
position.
This works by tracking the pids of the child processes in the related
output container and terminating the processes and spawning new ones on
a config reload.
Should solve: #347
fixes#308
Ordered by number ascending, with insert before same numbers.
Workspaces without numbers are appended at the end of the list.
Example order:
1 2:named 3:the_second 3:the_first 9 FIRST_NAME SECOND_NAME ...
A criteria is a string in the form of `[class="regex.*" title="str"]`.
It is stored in a struct with a list of *tokens* which is a
attribute/value pair (stored as a `crit_token` struct). Most tokens will
also have a precompiled regex stored that will be used during criteria
matching.
for_window command: When a new view is created its metadata is tested
against all stored criteria, and if a match is found the associated
command list is executed.
Unfortunately some metadata is not available in sway at the moment
(specifically `instance`, `window_role` and `urgent`). Any criteria
string that tries to match an unsupported attribute will fail.
(Note that while the criteria code can be used to parse any criteria
string it is currently only used by the `for_window` command.)
This also fixes a bug where issuing a new "workspace a output b" command
for an already assigned workspace would not work (the old config would
be found first and used instead).
Sometimes one has to traverse a list to find out if some data already
exists there in order to avoid dupilcates in the list, and this function
facilitates in that without requiring that the data is ordered.
This does not work as expected. I think the problem is on the wlc side.
Please review, @Cloudef. To reproduce the issues:
1. Run sway
2. Open terminal in sway
3. Run swaybg
swaybg will create a surface and ask to have it set as the background,
but wlc_handle_from_wl_surface_resource will return 0. If the swaybg
surface is a shell surface, then it works - but wlc complains about the
pointer type and segfaults as soon as the pre-render hook tries to draw
the background.
When querying for an adjacent output we now need an absolute position in
order to know which adjacent output that matches. (The position is
either the current mouse position or the center of the currently focused
container, depending on context.)
If two outputs have one edge each that at least partially align with
each other they now count as adjacent.
Seamless mouse is affected by this and now properly moves and positions
itself between outputs with "uneven" placement (as long as they have at
least some part of the edge adjacent to each other).
When focusing or moving a container in a specified direction the center
of the current focused container decides where to look for an adjacent
output. So if e.g. an output has two adjacent outputs to the right and a
"focus right" command is issued then it's the placement of the currently
focused container that decides which output actually gets focused.
Also, if an output has at least one output adjacent in some direction
but the entire edge is not covered (ie. it has "holes" with no outputs),
then the algorithm will choose the output that is closest to the
currently focused container (this does not apply to seamless mouse, the
pointer will just stop at the edge in that case).
When yes, the old behaviour of adding half the inner gap around each
view is used.
When no, don't add any gap when an edge of the view aligns with the
workspace. The result is inner gap only between views, not against the
workspace edge.
The algorithm is not perfect because it means the extra space is
distributed amongst edge-aligned views only, but it's simple, looks good
and it works.