A criteria is a string in the form of `[class="regex.*" title="str"]`.
It is stored in a struct with a list of *tokens* which is a
attribute/value pair (stored as a `crit_token` struct). Most tokens will
also have a precompiled regex stored that will be used during criteria
matching.
for_window command: When a new view is created its metadata is tested
against all stored criteria, and if a match is found the associated
command list is executed.
Unfortunately some metadata is not available in sway at the moment
(specifically `instance`, `window_role` and `urgent`). Any criteria
string that tries to match an unsupported attribute will fail.
(Note that while the criteria code can be used to parse any criteria
string it is currently only used by the `for_window` command.)
This also fixes a bug where issuing a new "workspace a output b" command
for an already assigned workspace would not work (the old config would
be found first and used instead).
Sometimes one has to traverse a list to find out if some data already
exists there in order to avoid dupilcates in the list, and this function
facilitates in that without requiring that the data is ordered.
This does not work as expected. I think the problem is on the wlc side.
Please review, @Cloudef. To reproduce the issues:
1. Run sway
2. Open terminal in sway
3. Run swaybg
swaybg will create a surface and ask to have it set as the background,
but wlc_handle_from_wl_surface_resource will return 0. If the swaybg
surface is a shell surface, then it works - but wlc complains about the
pointer type and segfaults as soon as the pre-render hook tries to draw
the background.
When querying for an adjacent output we now need an absolute position in
order to know which adjacent output that matches. (The position is
either the current mouse position or the center of the currently focused
container, depending on context.)
If two outputs have one edge each that at least partially align with
each other they now count as adjacent.
Seamless mouse is affected by this and now properly moves and positions
itself between outputs with "uneven" placement (as long as they have at
least some part of the edge adjacent to each other).
When focusing or moving a container in a specified direction the center
of the current focused container decides where to look for an adjacent
output. So if e.g. an output has two adjacent outputs to the right and a
"focus right" command is issued then it's the placement of the currently
focused container that decides which output actually gets focused.
Also, if an output has at least one output adjacent in some direction
but the entire edge is not covered (ie. it has "holes" with no outputs),
then the algorithm will choose the output that is closest to the
currently focused container (this does not apply to seamless mouse, the
pointer will just stop at the edge in that case).
When yes, the old behaviour of adding half the inner gap around each
view is used.
When no, don't add any gap when an edge of the view aligns with the
workspace. The result is inner gap only between views, not against the
workspace edge.
The algorithm is not perfect because it means the extra space is
distributed amongst edge-aligned views only, but it's simple, looks good
and it works.
Place mouse at center of focused view when changing to a workspace on a
different output, if option is enabled. (This replicates existing i3
option.)
This can be triggered in multiple ways:
A) via `workspace <name>` which changes output
B) via `focus <direction>` which changes output
C) via `focus output <name>` which (obviously) changes output
Replicates i3 option. Verbosity level given as command line argument
becomes default log level, and using 'debuglog toggle' switches back and
forth between default and debug (or L_ERROR and debug if default is also
L_DEBUG).
If e.g. a window has a popup open then that will lock the current focus,
making a workspace switch denied.
So don't move the mouse pointer in such cases.