2020-04-26 18:11:44 +02:00
{
2020-05-23 21:03:35 +02:00
"_" : "->------------------------] Game Elements [------------------------<-" ,
"block.create.acacia_window" : "Acacia Window" ,
"block.create.acacia_window_pane" : "Acacia Window Pane" ,
2020-12-11 19:36:13 +01:00
"block.create.adjustable_chain_gearshift" : "Adjustable Chain Gearshift" ,
2020-05-23 21:03:35 +02:00
"block.create.adjustable_crate" : "Adjustable Crate" ,
"block.create.adjustable_pulse_repeater" : "Adjustable Pulse Repeater" ,
"block.create.adjustable_repeater" : "Adjustable Repeater" ,
"block.create.analog_lever" : "Analog Lever" ,
2020-07-08 01:36:34 +02:00
"block.create.andesite_belt_funnel" : "Andesite Belt Funnel" ,
2020-05-23 21:03:35 +02:00
"block.create.andesite_bricks" : "Andesite Bricks" ,
"block.create.andesite_bricks_slab" : "Andesite Bricks Slab" ,
"block.create.andesite_bricks_stairs" : "Andesite Bricks Stairs" ,
"block.create.andesite_bricks_wall" : "Andesite Bricks Wall" ,
"block.create.andesite_casing" : "Andesite Casing" ,
"block.create.andesite_cobblestone" : "Andesite Cobblestone" ,
"block.create.andesite_cobblestone_slab" : "Andesite Cobblestone Slab" ,
"block.create.andesite_cobblestone_stairs" : "Andesite Cobblestone Stairs" ,
"block.create.andesite_cobblestone_wall" : "Andesite Cobblestone Wall" ,
2020-12-02 21:49:57 +01:00
"block.create.andesite_encased_shaft" : "Andesite Encased Shaft" ,
2020-07-08 01:36:34 +02:00
"block.create.andesite_funnel" : "Andesite Funnel" ,
2020-05-23 21:03:35 +02:00
"block.create.andesite_pillar" : "Andesite Pillar" ,
2020-07-08 01:36:34 +02:00
"block.create.andesite_tunnel" : "Andesite Tunnel" ,
2020-05-23 21:03:35 +02:00
"block.create.basin" : "Basin" ,
"block.create.belt" : "Belt" ,
"block.create.birch_window" : "Birch Window" ,
"block.create.birch_window_pane" : "Birch Window Pane" ,
2021-07-06 15:04:22 +02:00
"block.create.black_nixie_tube" : "Black Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.black_sail" : "Black Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.black_seat" : "Black Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.black_valve_handle" : "Black Valve Handle" ,
2020-07-23 17:41:15 +02:00
"block.create.blaze_burner" : "Blaze Burner" ,
2021-07-06 15:04:22 +02:00
"block.create.blue_nixie_tube" : "Blue Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.blue_sail" : "Blue Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.blue_seat" : "Blue Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.blue_valve_handle" : "Blue Valve Handle" ,
2020-07-08 01:36:34 +02:00
"block.create.brass_belt_funnel" : "Brass Belt Funnel" ,
2021-04-15 20:23:50 +02:00
"block.create.brass_block" : "Block of Brass" ,
2020-05-23 21:03:35 +02:00
"block.create.brass_casing" : "Brass Casing" ,
2020-12-02 21:49:57 +01:00
"block.create.brass_encased_shaft" : "Brass Encased Shaft" ,
2020-07-08 01:36:34 +02:00
"block.create.brass_funnel" : "Brass Funnel" ,
"block.create.brass_tunnel" : "Brass Tunnel" ,
2021-07-06 15:04:22 +02:00
"block.create.brown_nixie_tube" : "Brown Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.brown_sail" : "Brown Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.brown_seat" : "Brown Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.brown_valve_handle" : "Brown Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.cart_assembler" : "Cart Assembler" ,
"block.create.chiseled_dark_scoria" : "Chiseled Dark Scoria" ,
"block.create.chiseled_dolomite" : "Chiseled Dolomite" ,
"block.create.chiseled_gabbro" : "Chiseled Gabbro" ,
"block.create.chiseled_limestone" : "Chiseled Limestone" ,
"block.create.chiseled_scoria" : "Chiseled Scoria" ,
"block.create.chiseled_weathered_limestone" : "Chiseled Weathered Limestone" ,
2020-12-03 20:41:55 +01:00
"block.create.chocolate" : "Chocolate" ,
2020-06-20 16:10:07 +02:00
"block.create.chute" : "Chute" ,
2020-05-23 21:03:35 +02:00
"block.create.clockwork_bearing" : "Clockwork Bearing" ,
"block.create.clutch" : "Clutch" ,
"block.create.cogwheel" : "Cogwheel" ,
2020-09-20 21:34:36 +02:00
"block.create.content_observer" : "Content Observer" ,
2020-11-28 21:12:31 +01:00
"block.create.controller_rail" : "Controller Rail" ,
2021-05-04 03:50:17 +02:00
"block.create.copper_backtank" : "Copper Backtank" ,
2021-04-15 20:23:50 +02:00
"block.create.copper_block" : "Block of Copper" ,
2020-05-23 21:03:35 +02:00
"block.create.copper_casing" : "Copper Casing" ,
"block.create.copper_ore" : "Copper Ore" ,
"block.create.copper_shingles" : "Copper Shingles" ,
2020-08-05 00:41:07 +02:00
"block.create.copper_tiles" : "Copper Tiles" ,
2020-10-01 18:49:40 +02:00
"block.create.copper_valve_handle" : "Copper Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.creative_crate" : "Creative Crate" ,
2020-10-30 02:16:08 +01:00
"block.create.creative_fluid_tank" : "Creative Fluid Tank" ,
2020-05-23 21:03:35 +02:00
"block.create.creative_motor" : "Creative Motor" ,
2020-11-26 00:57:50 +01:00
"block.create.crimson_window" : "Crimson Window" ,
"block.create.crimson_window_pane" : "Crimson Window Pane" ,
2020-05-23 21:03:35 +02:00
"block.create.crushing_wheel" : "Crushing Wheel" ,
"block.create.crushing_wheel_controller" : "Crushing Wheel Controller" ,
"block.create.cuckoo_clock" : "Cuckoo Clock" ,
2021-07-06 15:04:22 +02:00
"block.create.cyan_nixie_tube" : "Cyan Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.cyan_sail" : "Cyan Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.cyan_seat" : "Cyan Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.cyan_valve_handle" : "Cyan Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.dark_oak_window" : "Dark Oak Window" ,
"block.create.dark_oak_window_pane" : "Dark Oak Window Pane" ,
"block.create.dark_scoria" : "Dark Scoria" ,
"block.create.dark_scoria_bricks" : "Dark Scoria Bricks" ,
"block.create.dark_scoria_bricks_slab" : "Dark Scoria Bricks Slab" ,
"block.create.dark_scoria_bricks_stairs" : "Dark Scoria Bricks Stairs" ,
"block.create.dark_scoria_bricks_wall" : "Dark Scoria Bricks Wall" ,
"block.create.dark_scoria_cobblestone" : "Dark Scoria Cobblestone" ,
"block.create.dark_scoria_cobblestone_slab" : "Dark Scoria Cobblestone Slab" ,
"block.create.dark_scoria_cobblestone_stairs" : "Dark Scoria Cobblestone Stairs" ,
"block.create.dark_scoria_cobblestone_wall" : "Dark Scoria Cobblestone Wall" ,
"block.create.dark_scoria_pillar" : "Dark Scoria Pillar" ,
"block.create.deployer" : "Deployer" ,
2020-06-20 20:02:27 +02:00
"block.create.depot" : "Depot" ,
2020-05-23 21:03:35 +02:00
"block.create.diorite_bricks" : "Diorite Bricks" ,
"block.create.diorite_bricks_slab" : "Diorite Bricks Slab" ,
"block.create.diorite_bricks_stairs" : "Diorite Bricks Stairs" ,
"block.create.diorite_bricks_wall" : "Diorite Bricks Wall" ,
"block.create.diorite_cobblestone" : "Diorite Cobblestone" ,
"block.create.diorite_cobblestone_slab" : "Diorite Cobblestone Slab" ,
"block.create.diorite_cobblestone_stairs" : "Diorite Cobblestone Stairs" ,
"block.create.diorite_cobblestone_wall" : "Diorite Cobblestone Wall" ,
"block.create.diorite_pillar" : "Diorite Pillar" ,
"block.create.dolomite" : "Dolomite" ,
"block.create.dolomite_bricks" : "Dolomite Bricks" ,
"block.create.dolomite_bricks_slab" : "Dolomite Bricks Slab" ,
"block.create.dolomite_bricks_stairs" : "Dolomite Bricks Stairs" ,
"block.create.dolomite_bricks_wall" : "Dolomite Bricks Wall" ,
"block.create.dolomite_cobblestone" : "Dolomite Cobblestone" ,
"block.create.dolomite_cobblestone_slab" : "Dolomite Cobblestone Slab" ,
"block.create.dolomite_cobblestone_stairs" : "Dolomite Cobblestone Stairs" ,
"block.create.dolomite_cobblestone_wall" : "Dolomite Cobblestone Wall" ,
"block.create.dolomite_pillar" : "Dolomite Pillar" ,
2020-12-11 19:36:13 +01:00
"block.create.encased_chain_drive" : "Encased Chain Drive" ,
2020-05-23 21:03:35 +02:00
"block.create.encased_fan" : "Encased Fan" ,
2020-08-25 20:12:33 +02:00
"block.create.encased_fluid_pipe" : "Encased Fluid Pipe" ,
2020-05-23 21:03:35 +02:00
"block.create.fancy_andesite_bricks" : "Fancy Andesite Bricks" ,
"block.create.fancy_andesite_bricks_slab" : "Fancy Andesite Bricks Slab" ,
"block.create.fancy_andesite_bricks_stairs" : "Fancy Andesite Bricks Stairs" ,
"block.create.fancy_andesite_bricks_wall" : "Fancy Andesite Bricks Wall" ,
"block.create.fancy_dark_scoria_bricks" : "Fancy Dark Scoria Bricks" ,
"block.create.fancy_dark_scoria_bricks_slab" : "Fancy Dark Scoria Bricks Slab" ,
"block.create.fancy_dark_scoria_bricks_stairs" : "Fancy Dark Scoria Bricks Stairs" ,
"block.create.fancy_dark_scoria_bricks_wall" : "Fancy Dark Scoria Bricks Wall" ,
"block.create.fancy_diorite_bricks" : "Fancy Diorite Bricks" ,
"block.create.fancy_diorite_bricks_slab" : "Fancy Diorite Bricks Slab" ,
"block.create.fancy_diorite_bricks_stairs" : "Fancy Diorite Bricks Stairs" ,
"block.create.fancy_diorite_bricks_wall" : "Fancy Diorite Bricks Wall" ,
"block.create.fancy_dolomite_bricks" : "Fancy Dolomite Bricks" ,
"block.create.fancy_dolomite_bricks_slab" : "Fancy Dolomite Bricks Slab" ,
"block.create.fancy_dolomite_bricks_stairs" : "Fancy Dolomite Bricks Stairs" ,
"block.create.fancy_dolomite_bricks_wall" : "Fancy Dolomite Bricks Wall" ,
"block.create.fancy_gabbro_bricks" : "Fancy Gabbro Bricks" ,
"block.create.fancy_gabbro_bricks_slab" : "Fancy Gabbro Bricks Slab" ,
"block.create.fancy_gabbro_bricks_stairs" : "Fancy Gabbro Bricks Stairs" ,
"block.create.fancy_gabbro_bricks_wall" : "Fancy Gabbro Bricks Wall" ,
"block.create.fancy_granite_bricks" : "Fancy Granite Bricks" ,
"block.create.fancy_granite_bricks_slab" : "Fancy Granite Bricks Slab" ,
"block.create.fancy_granite_bricks_stairs" : "Fancy Granite Bricks Stairs" ,
"block.create.fancy_granite_bricks_wall" : "Fancy Granite Bricks Wall" ,
"block.create.fancy_limestone_bricks" : "Fancy Limestone Bricks" ,
"block.create.fancy_limestone_bricks_slab" : "Fancy Limestone Bricks Slab" ,
"block.create.fancy_limestone_bricks_stairs" : "Fancy Limestone Bricks Stairs" ,
"block.create.fancy_limestone_bricks_wall" : "Fancy Limestone Bricks Wall" ,
"block.create.fancy_scoria_bricks" : "Fancy Scoria Bricks" ,
"block.create.fancy_scoria_bricks_slab" : "Fancy Scoria Bricks Slab" ,
"block.create.fancy_scoria_bricks_stairs" : "Fancy Scoria Bricks Stairs" ,
"block.create.fancy_scoria_bricks_wall" : "Fancy Scoria Bricks Wall" ,
"block.create.fancy_weathered_limestone_bricks" : "Fancy Weathered Limestone Bricks" ,
"block.create.fancy_weathered_limestone_bricks_slab" : "Fancy Weathered Limestone Bricks Slab" ,
"block.create.fancy_weathered_limestone_bricks_stairs" : "Fancy Weathered Limestone Bricks Stairs" ,
"block.create.fancy_weathered_limestone_bricks_wall" : "Fancy Weathered Limestone Bricks Wall" ,
2020-06-15 19:14:03 +02:00
"block.create.fluid_pipe" : "Fluid Pipe" ,
"block.create.fluid_tank" : "Fluid Tank" ,
2020-09-25 17:22:16 +02:00
"block.create.fluid_valve" : "Fluid Valve" ,
2020-05-23 21:03:35 +02:00
"block.create.flywheel" : "Flywheel" ,
"block.create.framed_glass" : "Framed Glass" ,
"block.create.framed_glass_pane" : "Framed Glass Pane" ,
"block.create.furnace_engine" : "Furnace Engine" ,
"block.create.gabbro" : "Gabbro" ,
"block.create.gabbro_bricks" : "Gabbro Bricks" ,
"block.create.gabbro_bricks_slab" : "Gabbro Bricks Slab" ,
"block.create.gabbro_bricks_stairs" : "Gabbro Bricks Stairs" ,
"block.create.gabbro_bricks_wall" : "Gabbro Bricks Wall" ,
"block.create.gabbro_cobblestone" : "Gabbro Cobblestone" ,
"block.create.gabbro_cobblestone_slab" : "Gabbro Cobblestone Slab" ,
"block.create.gabbro_cobblestone_stairs" : "Gabbro Cobblestone Stairs" ,
"block.create.gabbro_cobblestone_wall" : "Gabbro Cobblestone Wall" ,
"block.create.gabbro_pillar" : "Gabbro Pillar" ,
2021-03-02 05:53:43 +01:00
"block.create.gantry_carriage" : "Gantry Carriage" ,
2021-02-04 21:02:30 +01:00
"block.create.gantry_shaft" : "Gantry Shaft" ,
2020-05-23 21:03:35 +02:00
"block.create.gearbox" : "Gearbox" ,
"block.create.gearshift" : "Gearshift" ,
2020-08-25 20:12:33 +02:00
"block.create.glass_fluid_pipe" : "Glass Fluid Pipe" ,
2020-05-23 21:03:35 +02:00
"block.create.granite_bricks" : "Granite Bricks" ,
"block.create.granite_bricks_slab" : "Granite Bricks Slab" ,
"block.create.granite_bricks_stairs" : "Granite Bricks Stairs" ,
"block.create.granite_bricks_wall" : "Granite Bricks Wall" ,
"block.create.granite_cobblestone" : "Granite Cobblestone" ,
"block.create.granite_cobblestone_slab" : "Granite Cobblestone Slab" ,
"block.create.granite_cobblestone_stairs" : "Granite Cobblestone Stairs" ,
"block.create.granite_cobblestone_wall" : "Granite Cobblestone Wall" ,
"block.create.granite_pillar" : "Granite Pillar" ,
2021-07-06 15:04:22 +02:00
"block.create.gray_nixie_tube" : "Gray Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.gray_sail" : "Gray Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.gray_seat" : "Gray Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.gray_valve_handle" : "Gray Valve Handle" ,
2021-07-06 15:04:22 +02:00
"block.create.green_nixie_tube" : "Green Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.green_sail" : "Green Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.green_seat" : "Green Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.green_valve_handle" : "Green Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.hand_crank" : "Hand Crank" ,
2021-07-04 20:23:34 +02:00
"block.create.haunted_bell" : "Haunted Bell" ,
2020-12-03 20:41:55 +01:00
"block.create.honey" : "Honey" ,
2020-05-23 21:03:35 +02:00
"block.create.horizontal_framed_glass" : "Horizontal Framed Glass" ,
"block.create.horizontal_framed_glass_pane" : "Horizontal Framed Glass Pane" ,
2020-10-30 02:16:08 +01:00
"block.create.hose_pulley" : "Hose Pulley" ,
"block.create.item_drain" : "Item Drain" ,
2020-05-23 21:03:35 +02:00
"block.create.jungle_window" : "Jungle Window" ,
"block.create.jungle_window_pane" : "Jungle Window Pane" ,
"block.create.large_cogwheel" : "Large Cogwheel" ,
"block.create.layered_andesite" : "Layered Andesite" ,
"block.create.layered_dark_scoria" : "Layered Dark Scoria" ,
"block.create.layered_diorite" : "Layered Diorite" ,
"block.create.layered_dolomite" : "Layered Dolomite" ,
"block.create.layered_gabbro" : "Layered Gabbro" ,
"block.create.layered_granite" : "Layered Granite" ,
"block.create.layered_limestone" : "Layered Limestone" ,
"block.create.layered_scoria" : "Layered Scoria" ,
"block.create.layered_weathered_limestone" : "Layered Weathered Limestone" ,
2021-06-30 04:32:49 +02:00
"block.create.lectern_controller" : "Lectern Controller" ,
2021-07-06 15:04:22 +02:00
"block.create.light_blue_nixie_tube" : "Light Blue Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.light_blue_sail" : "Light Blue Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.light_blue_seat" : "Light Blue Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.light_blue_valve_handle" : "Light Blue Valve Handle" ,
2021-07-06 15:04:22 +02:00
"block.create.light_gray_nixie_tube" : "Light Gray Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.light_gray_sail" : "Light Gray Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.light_gray_seat" : "Light Gray Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.light_gray_valve_handle" : "Light Gray Valve Handle" ,
2021-07-06 15:04:22 +02:00
"block.create.lime_nixie_tube" : "Lime Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.lime_sail" : "Lime Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.lime_seat" : "Lime Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.lime_valve_handle" : "Lime Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.limesand" : "Limesand" ,
"block.create.limestone" : "Limestone" ,
"block.create.limestone_bricks" : "Limestone Bricks" ,
"block.create.limestone_bricks_slab" : "Limestone Bricks Slab" ,
"block.create.limestone_bricks_stairs" : "Limestone Bricks Stairs" ,
"block.create.limestone_bricks_wall" : "Limestone Bricks Wall" ,
"block.create.limestone_cobblestone" : "Limestone Cobblestone" ,
"block.create.limestone_cobblestone_slab" : "Limestone Cobblestone Slab" ,
"block.create.limestone_cobblestone_stairs" : "Limestone Cobblestone Stairs" ,
"block.create.limestone_cobblestone_wall" : "Limestone Cobblestone Wall" ,
"block.create.limestone_pillar" : "Limestone Pillar" ,
2020-05-31 19:17:00 +02:00
"block.create.linear_chassis" : "Linear Chassis" ,
2020-11-12 12:58:26 +01:00
"block.create.lit_blaze_burner" : "Lit Blaze Burner" ,
2021-07-06 15:04:22 +02:00
"block.create.magenta_nixie_tube" : "Magenta Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.magenta_sail" : "Magenta Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.magenta_seat" : "Magenta Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.magenta_valve_handle" : "Magenta Valve Handle" ,
2020-06-16 12:54:24 +02:00
"block.create.mechanical_arm" : "Mechanical Arm" ,
2020-05-23 21:03:35 +02:00
"block.create.mechanical_bearing" : "Mechanical Bearing" ,
"block.create.mechanical_crafter" : "Mechanical Crafter" ,
2020-05-31 19:17:00 +02:00
"block.create.mechanical_drill" : "Mechanical Drill" ,
"block.create.mechanical_harvester" : "Mechanical Harvester" ,
2020-05-23 21:03:35 +02:00
"block.create.mechanical_mixer" : "Mechanical Mixer" ,
"block.create.mechanical_piston" : "Mechanical Piston" ,
"block.create.mechanical_piston_head" : "Mechanical Piston Head" ,
2020-05-31 19:17:00 +02:00
"block.create.mechanical_plough" : "Mechanical Plough" ,
2020-05-23 21:03:35 +02:00
"block.create.mechanical_press" : "Mechanical Press" ,
2020-06-15 02:25:33 +02:00
"block.create.mechanical_pump" : "Mechanical Pump" ,
2020-05-31 19:17:00 +02:00
"block.create.mechanical_saw" : "Mechanical Saw" ,
2020-11-04 19:08:01 +01:00
"block.create.metal_bracket" : "Metal Bracket" ,
2020-05-23 21:03:35 +02:00
"block.create.millstone" : "Millstone" ,
"block.create.minecart_anchor" : "Minecart Anchor" ,
"block.create.mossy_andesite" : "Mossy Andesite" ,
"block.create.mossy_dark_scoria" : "Mossy Dark Scoria" ,
"block.create.mossy_diorite" : "Mossy Diorite" ,
"block.create.mossy_dolomite" : "Mossy Dolomite" ,
"block.create.mossy_gabbro" : "Mossy Gabbro" ,
"block.create.mossy_granite" : "Mossy Granite" ,
"block.create.mossy_limestone" : "Mossy Limestone" ,
"block.create.mossy_scoria" : "Mossy Scoria" ,
"block.create.mossy_weathered_limestone" : "Mossy Weathered Limestone" ,
"block.create.mysterious_cuckoo_clock" : "Cuckoo Clock" ,
"block.create.natural_scoria" : "Natural Scoria" ,
2020-06-05 23:26:22 +02:00
"block.create.nixie_tube" : "Nixie Tube" ,
2020-05-23 21:03:35 +02:00
"block.create.nozzle" : "Nozzle" ,
"block.create.oak_window" : "Oak Window" ,
"block.create.oak_window_pane" : "Oak Window Pane" ,
2020-10-22 00:50:17 +02:00
"block.create.orange_sail" : "Orange Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.orange_seat" : "Orange Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.orange_valve_handle" : "Orange Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.ornate_iron_window" : "Ornate Iron Window" ,
"block.create.ornate_iron_window_pane" : "Ornate Iron Window Pane" ,
"block.create.overgrown_andesite" : "Overgrown Andesite" ,
"block.create.overgrown_dark_scoria" : "Overgrown Dark Scoria" ,
"block.create.overgrown_diorite" : "Overgrown Diorite" ,
"block.create.overgrown_dolomite" : "Overgrown Dolomite" ,
"block.create.overgrown_gabbro" : "Overgrown Gabbro" ,
"block.create.overgrown_granite" : "Overgrown Granite" ,
"block.create.overgrown_limestone" : "Overgrown Limestone" ,
"block.create.overgrown_scoria" : "Overgrown Scoria" ,
"block.create.overgrown_weathered_limestone" : "Overgrown Weathered Limestone" ,
"block.create.paved_andesite" : "Paved Andesite" ,
"block.create.paved_andesite_slab" : "Paved Andesite Slab" ,
"block.create.paved_andesite_stairs" : "Paved Andesite Stairs" ,
"block.create.paved_andesite_wall" : "Paved Andesite Wall" ,
"block.create.paved_dark_scoria" : "Paved Dark Scoria" ,
"block.create.paved_dark_scoria_slab" : "Paved Dark Scoria Slab" ,
"block.create.paved_dark_scoria_stairs" : "Paved Dark Scoria Stairs" ,
"block.create.paved_dark_scoria_wall" : "Paved Dark Scoria Wall" ,
"block.create.paved_diorite" : "Paved Diorite" ,
"block.create.paved_diorite_slab" : "Paved Diorite Slab" ,
"block.create.paved_diorite_stairs" : "Paved Diorite Stairs" ,
"block.create.paved_diorite_wall" : "Paved Diorite Wall" ,
"block.create.paved_dolomite" : "Paved Dolomite" ,
"block.create.paved_dolomite_slab" : "Paved Dolomite Slab" ,
"block.create.paved_dolomite_stairs" : "Paved Dolomite Stairs" ,
"block.create.paved_dolomite_wall" : "Paved Dolomite Wall" ,
"block.create.paved_gabbro" : "Paved Gabbro" ,
"block.create.paved_gabbro_slab" : "Paved Gabbro Slab" ,
"block.create.paved_gabbro_stairs" : "Paved Gabbro Stairs" ,
"block.create.paved_gabbro_wall" : "Paved Gabbro Wall" ,
"block.create.paved_granite" : "Paved Granite" ,
"block.create.paved_granite_slab" : "Paved Granite Slab" ,
"block.create.paved_granite_stairs" : "Paved Granite Stairs" ,
"block.create.paved_granite_wall" : "Paved Granite Wall" ,
"block.create.paved_limestone" : "Paved Limestone" ,
"block.create.paved_limestone_slab" : "Paved Limestone Slab" ,
"block.create.paved_limestone_stairs" : "Paved Limestone Stairs" ,
"block.create.paved_limestone_wall" : "Paved Limestone Wall" ,
"block.create.paved_scoria" : "Paved Scoria" ,
"block.create.paved_scoria_slab" : "Paved Scoria Slab" ,
"block.create.paved_scoria_stairs" : "Paved Scoria Stairs" ,
"block.create.paved_scoria_wall" : "Paved Scoria Wall" ,
"block.create.paved_weathered_limestone" : "Paved Weathered Limestone" ,
"block.create.paved_weathered_limestone_slab" : "Paved Weathered Limestone Slab" ,
"block.create.paved_weathered_limestone_stairs" : "Paved Weathered Limestone Stairs" ,
"block.create.paved_weathered_limestone_wall" : "Paved Weathered Limestone Wall" ,
2021-06-27 01:42:35 +02:00
"block.create.peculiar_bell" : "Peculiar Bell" ,
2021-07-06 15:04:22 +02:00
"block.create.pink_nixie_tube" : "Pink Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.pink_sail" : "Pink Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.pink_seat" : "Pink Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.pink_valve_handle" : "Pink Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.piston_extension_pole" : "Piston Extension Pole" ,
"block.create.polished_dark_scoria" : "Polished Dark Scoria" ,
"block.create.polished_dark_scoria_slab" : "Polished Dark Scoria Slab" ,
"block.create.polished_dark_scoria_stairs" : "Polished Dark Scoria Stairs" ,
"block.create.polished_dark_scoria_wall" : "Polished Dark Scoria Wall" ,
"block.create.polished_dolomite" : "Polished Dolomite" ,
"block.create.polished_dolomite_slab" : "Polished Dolomite Slab" ,
"block.create.polished_dolomite_stairs" : "Polished Dolomite Stairs" ,
"block.create.polished_dolomite_wall" : "Polished Dolomite Wall" ,
"block.create.polished_gabbro" : "Polished Gabbro" ,
"block.create.polished_gabbro_slab" : "Polished Gabbro Slab" ,
"block.create.polished_gabbro_stairs" : "Polished Gabbro Stairs" ,
"block.create.polished_gabbro_wall" : "Polished Gabbro Wall" ,
"block.create.polished_limestone" : "Polished Limestone" ,
"block.create.polished_limestone_slab" : "Polished Limestone Slab" ,
"block.create.polished_limestone_stairs" : "Polished Limestone Stairs" ,
"block.create.polished_limestone_wall" : "Polished Limestone Wall" ,
"block.create.polished_scoria" : "Polished Scoria" ,
"block.create.polished_scoria_slab" : "Polished Scoria Slab" ,
"block.create.polished_scoria_stairs" : "Polished Scoria Stairs" ,
"block.create.polished_scoria_wall" : "Polished Scoria Wall" ,
"block.create.polished_weathered_limestone" : "Polished Weathered Limestone" ,
"block.create.polished_weathered_limestone_slab" : "Polished Weathered Limestone Slab" ,
"block.create.polished_weathered_limestone_stairs" : "Polished Weathered Limestone Stairs" ,
"block.create.polished_weathered_limestone_wall" : "Polished Weathered Limestone Wall" ,
2020-11-25 18:54:59 +01:00
"block.create.portable_fluid_interface" : "Portable Fluid Interface" ,
2020-05-23 21:03:35 +02:00
"block.create.portable_storage_interface" : "Portable Storage Interface" ,
"block.create.powered_latch" : "Powered Latch" ,
"block.create.powered_toggle_latch" : "Powered Toggle Latch" ,
"block.create.pulley_magnet" : "Pulley Magnet" ,
"block.create.pulse_repeater" : "Pulse Repeater" ,
2021-07-06 15:04:22 +02:00
"block.create.purple_nixie_tube" : "Purple Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.purple_sail" : "Purple Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.purple_seat" : "Purple Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.purple_valve_handle" : "Purple Valve Handle" ,
2020-05-31 19:17:00 +02:00
"block.create.radial_chassis" : "Radial Chassis" ,
2021-07-06 15:04:22 +02:00
"block.create.red_nixie_tube" : "Red Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.red_sail" : "Red Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.red_seat" : "Red Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.red_valve_handle" : "Red Valve Handle" ,
2020-05-23 21:03:35 +02:00
"block.create.redstone_contact" : "Redstone Contact" ,
"block.create.redstone_link" : "Redstone Link" ,
2020-08-31 12:49:36 +02:00
"block.create.refined_radiance_casing" : "Radiant Casing" ,
2020-06-09 23:49:39 +02:00
"block.create.reinforced_rail" : "Reinforced Rail" ,
2020-05-23 21:03:35 +02:00
"block.create.rope" : "Rope" ,
"block.create.rope_pulley" : "Rope Pulley" ,
"block.create.rotation_speed_controller" : "Rotation Speed Controller" ,
2020-10-22 00:50:17 +02:00
"block.create.sail_frame" : "Sail Frame" ,
2020-05-23 21:03:35 +02:00
"block.create.schematic_table" : "Schematic Table" ,
"block.create.schematicannon" : "Schematicannon" ,
"block.create.scoria" : "Scoria" ,
"block.create.scoria_bricks" : "Scoria Bricks" ,
"block.create.scoria_bricks_slab" : "Scoria Bricks Slab" ,
"block.create.scoria_bricks_stairs" : "Scoria Bricks Stairs" ,
"block.create.scoria_bricks_wall" : "Scoria Bricks Wall" ,
"block.create.scoria_cobblestone" : "Scoria Cobblestone" ,
"block.create.scoria_cobblestone_slab" : "Scoria Cobblestone Slab" ,
"block.create.scoria_cobblestone_stairs" : "Scoria Cobblestone Stairs" ,
"block.create.scoria_cobblestone_wall" : "Scoria Cobblestone Wall" ,
"block.create.scoria_pillar" : "Scoria Pillar" ,
2020-05-31 19:17:00 +02:00
"block.create.secondary_linear_chassis" : "Secondary Linear Chassis" ,
2020-05-23 21:03:35 +02:00
"block.create.sequenced_gearshift" : "Sequenced Gearshift" ,
2020-08-31 12:49:36 +02:00
"block.create.shadow_steel_casing" : "Shadow Casing" ,
2020-05-23 21:03:35 +02:00
"block.create.shaft" : "Shaft" ,
2021-01-22 20:43:59 +01:00
"block.create.smart_chute" : "Smart Chute" ,
2020-10-17 18:20:05 +02:00
"block.create.smart_fluid_pipe" : "Smart Fluid Pipe" ,
2020-05-23 21:03:35 +02:00
"block.create.speedometer" : "Speedometer" ,
2020-08-28 22:45:27 +02:00
"block.create.spout" : "Spout" ,
2020-05-23 21:03:35 +02:00
"block.create.spruce_window" : "Spruce Window" ,
"block.create.spruce_window_pane" : "Spruce Window Pane" ,
2021-03-03 05:21:58 +01:00
"block.create.sticker" : "Sticker" ,
2020-05-23 21:03:35 +02:00
"block.create.sticky_mechanical_piston" : "Sticky Mechanical Piston" ,
"block.create.stockpile_switch" : "Stockpile Switch" ,
"block.create.stressometer" : "Stressometer" ,
"block.create.tiled_glass" : "Tiled Glass" ,
"block.create.tiled_glass_pane" : "Tiled Glass Pane" ,
2021-09-16 04:10:34 +02:00
"block.create.toolbox" : "Toolbox" ,
2020-05-23 21:03:35 +02:00
"block.create.turntable" : "Turntable" ,
"block.create.vertical_framed_glass" : "Vertical Framed Glass" ,
"block.create.vertical_framed_glass_pane" : "Vertical Framed Glass Pane" ,
2020-11-26 00:57:50 +01:00
"block.create.warped_window" : "Warped Window" ,
"block.create.warped_window_pane" : "Warped Window Pane" ,
2020-05-23 21:03:35 +02:00
"block.create.water_wheel" : "Water Wheel" ,
"block.create.weathered_limestone" : "Weathered Limestone" ,
"block.create.weathered_limestone_bricks" : "Weathered Limestone Bricks" ,
"block.create.weathered_limestone_bricks_slab" : "Weathered Limestone Bricks Slab" ,
"block.create.weathered_limestone_bricks_stairs" : "Weathered Limestone Bricks Stairs" ,
"block.create.weathered_limestone_bricks_wall" : "Weathered Limestone Bricks Wall" ,
"block.create.weathered_limestone_cobblestone" : "Weathered Limestone Cobblestone" ,
"block.create.weathered_limestone_cobblestone_slab" : "Weathered Limestone Cobblestone Slab" ,
"block.create.weathered_limestone_cobblestone_stairs" : "Weathered Limestone Cobblestone Stairs" ,
"block.create.weathered_limestone_cobblestone_wall" : "Weathered Limestone Cobblestone Wall" ,
"block.create.weathered_limestone_pillar" : "Weathered Limestone Pillar" ,
2021-03-26 00:15:38 +01:00
"block.create.weighted_ejector" : "Weighted Ejector" ,
2021-07-06 15:04:22 +02:00
"block.create.white_nixie_tube" : "White Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.white_sail" : "White Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.white_seat" : "White Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.white_valve_handle" : "White Valve Handle" ,
2020-10-22 00:50:17 +02:00
"block.create.windmill_bearing" : "Windmill Bearing" ,
2020-11-04 19:08:01 +01:00
"block.create.wooden_bracket" : "Wooden Bracket" ,
2021-07-06 15:04:22 +02:00
"block.create.yellow_nixie_tube" : "Yellow Nixie Tube" ,
2020-10-22 00:50:17 +02:00
"block.create.yellow_sail" : "Yellow Sail" ,
2020-07-11 01:28:37 +02:00
"block.create.yellow_seat" : "Yellow Seat" ,
2020-10-01 18:49:40 +02:00
"block.create.yellow_valve_handle" : "Yellow Valve Handle" ,
2021-04-15 20:23:50 +02:00
"block.create.zinc_block" : "Block of Zinc" ,
2020-05-23 21:03:35 +02:00
"block.create.zinc_ore" : "Zinc Ore" ,
2021-07-08 00:03:58 +02:00
"enchantment.create.capacity" : "Capacity" ,
2021-07-07 17:33:43 +02:00
"enchantment.create.potato_recovery" : "Potato Recovery" ,
2020-06-04 15:04:49 +02:00
"entity.create.contraption" : "Contraption" ,
2021-06-03 01:03:43 +02:00
"entity.create.crafting_blueprint" : "Crafting Blueprint" ,
2021-02-04 21:02:30 +01:00
"entity.create.gantry_contraption" : "Gantry Contraption" ,
2021-06-26 01:17:35 +02:00
"entity.create.potato_projectile" : "Potato Projectile" ,
2020-07-22 19:07:33 +02:00
"entity.create.seat" : "Seat" ,
2020-06-04 15:04:49 +02:00
"entity.create.stationary_contraption" : "Stationary Contraption" ,
"entity.create.super_glue" : "Super Glue" ,
2020-12-03 20:41:55 +01:00
"fluid.create.potion" : "Potion" ,
"fluid.create.tea" : "Builder's Tea" ,
2020-10-19 22:07:05 +02:00
2020-05-28 01:29:26 +02:00
"item.create.andesite_alloy" : "Andesite Alloy" ,
"item.create.attribute_filter" : "Attribute Filter" ,
2020-12-18 18:37:15 +01:00
"item.create.bar_of_chocolate" : "Bar of Chocolate" ,
2020-05-28 01:29:26 +02:00
"item.create.belt_connector" : "Mechanical Belt" ,
2020-10-12 21:55:09 +02:00
"item.create.blaze_cake" : "Blaze Cake" ,
2020-12-13 15:17:31 +01:00
"item.create.blaze_cake_base" : "Blaze Cake Base" ,
2020-05-28 01:29:26 +02:00
"item.create.brass_hand" : "Brass Hand" ,
"item.create.brass_ingot" : "Brass Ingot" ,
"item.create.brass_nugget" : "Brass Nugget" ,
"item.create.brass_sheet" : "Brass Sheet" ,
2020-12-18 15:13:57 +01:00
"item.create.builders_tea" : "Builder's Tea" ,
2020-11-17 14:35:07 +01:00
"item.create.chest_minecart_contraption" : "Chest Minecart Contraption" ,
2020-12-03 20:41:55 +01:00
"item.create.chocolate_bucket" : "Chocolate Bucket" ,
2021-03-03 02:30:21 +01:00
"item.create.chocolate_glazed_berries" : "Chocolate Glazed Berries" ,
2020-05-28 01:29:26 +02:00
"item.create.chromatic_compound" : "Chromatic Compound" ,
2020-10-12 21:55:09 +02:00
"item.create.cinder_flour" : "Cinder Flour" ,
2021-05-04 03:50:17 +02:00
"item.create.copper_backtank" : "Copper Backtank" ,
2020-05-28 01:29:26 +02:00
"item.create.copper_ingot" : "Copper Ingot" ,
"item.create.copper_nugget" : "Copper Nugget" ,
"item.create.copper_sheet" : "Copper Sheet" ,
"item.create.crafter_slot_cover" : "Crafter Slot Cover" ,
2021-06-03 01:03:43 +02:00
"item.create.crafting_blueprint" : "Crafting Blueprint" ,
2021-07-24 20:41:23 +02:00
"item.create.creative_blaze_cake" : "Creative Blaze Cake" ,
2020-12-04 18:10:07 +01:00
"item.create.crushed_aluminum_ore" : "Crushed Aluminum Ore" ,
2020-05-28 01:29:26 +02:00
"item.create.crushed_brass" : "Crushed Brass" ,
"item.create.crushed_copper_ore" : "Crushed Copper Ore" ,
"item.create.crushed_gold_ore" : "Crushed Gold Ore" ,
"item.create.crushed_iron_ore" : "Crushed Iron Ore" ,
2020-12-04 18:10:07 +01:00
"item.create.crushed_lead_ore" : "Crushed Lead Ore" ,
"item.create.crushed_nickel_ore" : "Crushed Nickel Ore" ,
"item.create.crushed_osmium_ore" : "Crushed Osmium Ore" ,
"item.create.crushed_platinum_ore" : "Crushed Platinum Ore" ,
"item.create.crushed_quicksilver_ore" : "Crushed Quicksilver Ore" ,
"item.create.crushed_silver_ore" : "Crushed Silver Ore" ,
"item.create.crushed_tin_ore" : "Crushed Tin Ore" ,
"item.create.crushed_uranium_ore" : "Crushed Uranium Ore" ,
2020-05-28 01:29:26 +02:00
"item.create.crushed_zinc_ore" : "Crushed Zinc Ore" ,
2021-05-04 03:50:17 +02:00
"item.create.diving_boots" : "Diving Boots" ,
"item.create.diving_helmet" : "Diving Helmet" ,
2020-05-28 01:29:26 +02:00
"item.create.dough" : "Dough" ,
"item.create.electron_tube" : "Electron Tube" ,
2020-07-23 17:41:15 +02:00
"item.create.empty_blaze_burner" : "Empty Blaze Burner" ,
2020-05-28 01:29:26 +02:00
"item.create.empty_schematic" : "Empty Schematic" ,
2020-06-06 22:36:58 +02:00
"item.create.extendo_grip" : "Extendo Grip" ,
2020-05-28 01:29:26 +02:00
"item.create.filter" : "Filter" ,
"item.create.furnace_minecart_contraption" : "Furnace Minecart Contraption" ,
"item.create.goggles" : "Engineer's Goggles" ,
"item.create.golden_sheet" : "Golden Sheet" ,
2021-05-01 13:19:01 +02:00
"item.create.handheld_worldshaper" : "Creative Worldshaper" ,
2020-12-03 20:41:55 +01:00
"item.create.honey_bucket" : "Honey Bucket" ,
2021-03-03 02:30:21 +01:00
"item.create.honeyed_apple" : "Honeyed Apple" ,
2021-07-05 08:50:52 +02:00
"item.create.incomplete_cogwheel" : "Incomplete Cogwheel" ,
"item.create.incomplete_large_cogwheel" : "Incomplete Large Cogwheel" ,
2021-07-06 00:54:24 +02:00
"item.create.incomplete_precision_mechanism" : "Incomplete Precision Mechanism" ,
2020-05-28 01:29:26 +02:00
"item.create.iron_sheet" : "Iron Sheet" ,
2021-05-26 22:03:06 +02:00
"item.create.linked_controller" : "Linked Controller" ,
2020-05-28 01:29:26 +02:00
"item.create.minecart_contraption" : "Minecart Contraption" ,
2020-08-05 22:10:05 +02:00
"item.create.minecart_coupling" : "Minecart Coupling" ,
2020-05-28 01:29:26 +02:00
"item.create.polished_rose_quartz" : "Polished Rose Quartz" ,
2021-06-26 01:17:35 +02:00
"item.create.potato_cannon" : "Potato Cannon" ,
2020-05-28 01:29:26 +02:00
"item.create.powdered_obsidian" : "Powdered Obsidian" ,
2021-07-06 00:54:24 +02:00
"item.create.precision_mechanism" : "Precision Mechanism" ,
2020-05-28 01:29:26 +02:00
"item.create.propeller" : "Propeller" ,
"item.create.red_sand_paper" : "Red Sand Paper" ,
"item.create.refined_radiance" : "Refined Radiance" ,
"item.create.rose_quartz" : "Rose Quartz" ,
"item.create.sand_paper" : "Sand Paper" ,
"item.create.schematic" : "Schematic" ,
"item.create.schematic_and_quill" : "Schematic And Quill" ,
"item.create.shadow_steel" : "Shadow Steel" ,
"item.create.super_glue" : "Super Glue" ,
2021-03-03 02:30:21 +01:00
"item.create.sweet_roll" : "Sweet Roll" ,
2020-05-28 01:29:26 +02:00
"item.create.tree_fertilizer" : "Tree Fertilizer" ,
"item.create.vertical_gearbox" : "Vertical Gearbox" ,
"item.create.wand_of_symmetry" : "Wand Of Symmetry" ,
"item.create.wheat_flour" : "Wheat Flour" ,
"item.create.whisk" : "Whisk" ,
"item.create.wrench" : "Wrench" ,
"item.create.zinc_ingot" : "Zinc Ingot" ,
"item.create.zinc_nugget" : "Zinc Nugget" ,
2020-05-23 21:03:35 +02:00
"_" : "->------------------------] Advancements [------------------------<-" ,
"advancement.create.root" : "Welcome to Create" ,
"advancement.create.root.desc" : "It's time to start building some amazing Contraptions!" ,
"advancement.create.andesite_alloy" : "Alliterations Aplenty" ,
"advancement.create.andesite_alloy.desc" : "Create's materials have weird names, Andesite Alloy is one of them." ,
"advancement.create.its_alive" : "It's Alive!" ,
"advancement.create.its_alive.desc" : "Watch your first kinetic component spin." ,
2020-10-12 21:55:09 +02:00
"advancement.create.shifting_gears" : "Shifting Gears" ,
"advancement.create.shifting_gears.desc" : "Connect a Large Cogwheel to a Small Cogwheel, allowing you to change the speed of your contraption." ,
2020-05-23 21:03:35 +02:00
"advancement.create.overstressed" : "Overstressed" ,
"advancement.create.overstressed.desc" : "Experience the limits of stress firsthand." ,
2020-12-15 21:16:17 +01:00
"advancement.create.belt" : "Kelp Drive" ,
2020-05-23 21:03:35 +02:00
"advancement.create.belt.desc" : "Connect two shafts with a Mechanical Belt." ,
2020-12-15 21:16:17 +01:00
"advancement.create.tunnel" : "Take cover!" ,
"advancement.create.tunnel.desc" : "Embellish your mechanical belt with a Tunnel." ,
"advancement.create.splitter_tunnel" : "Divide and Conquer" ,
"advancement.create.splitter_tunnel.desc" : "Create a splitter with a group of Brass Tunnels." ,
"advancement.create.chute" : "Tumbling down" ,
"advancement.create.chute.desc" : "Place a chute, the vertical counterpart of the belt." ,
"advancement.create.upward_chute" : "Aerial Abduction" ,
"advancement.create.upward_chute.desc" : "Watch a thrown item fly up into a fan-powered chute." ,
"advancement.create.belt_funnel" : "Funnels' Flappy Danglers" ,
"advancement.create.belt_funnel.desc" : "Place a sideways funnel on top of a belt or depot to create a special type." ,
"advancement.create.belt_funnel_kiss" : "The Parrots and the Flaps" ,
"advancement.create.belt_funnel_kiss.desc" : "Make two belt mounted funnels kiss." ,
"advancement.create.fan" : "Mechanical Airbender" ,
"advancement.create.fan.desc" : "Ride the stream of air provided by an Encased Fan." ,
"advancement.create.fan_lava" : "Geothermal Space Heater" ,
"advancement.create.fan_lava.desc" : "Get caught in a stream of air that smelts things." ,
"advancement.create.fan_water" : "Wacky Washing" ,
"advancement.create.fan_water.desc" : "Get caught in a stream of air that washes things." ,
"advancement.create.fan_smoke" : "Mechanical Bellows" ,
"advancement.create.fan_smoke.desc" : "Get caught in a stream of air that smokes items." ,
2020-05-23 21:03:35 +02:00
"advancement.create.wrench" : "Configure Conveniently" ,
"advancement.create.wrench.desc" : "Create a Wrench to aid you in building your contraptions." ,
2020-10-12 21:55:09 +02:00
"advancement.create.goggles" : "Stress-O-Vision" ,
"advancement.create.goggles.desc" : "Create some Engineer's Goggles to aid you in getting more kinetic information from components." ,
"advancement.create.speedometer" : "But How Fast Exactly?" ,
2020-05-31 19:17:00 +02:00
"advancement.create.speedometer.desc" : "Place and power a Speedometer. Look at it through your goggles to read its exact value." ,
2020-10-12 21:55:09 +02:00
"advancement.create.stressometer" : "But How Stressed Exactly?" ,
2020-05-31 19:17:00 +02:00
"advancement.create.stressometer.desc" : "Place and power a Stressometer. Look at it through your goggles to read its exact value." ,
2020-12-15 21:16:17 +01:00
"advancement.create.aesthetics" : "Boom, Aesthetics!" ,
"advancement.create.aesthetics.desc" : "Place brackets on a shaft, pipe and cogwheel." ,
"advancement.create.reinforced" : "Boom, Reinforced!" ,
"advancement.create.reinforced.desc" : "Use fitting casing blocks on a shaft, pipe and mechanical belt." ,
2020-05-23 21:03:35 +02:00
"advancement.create.water_wheel" : "Harnessing Hydraulics" ,
"advancement.create.water_wheel.desc" : "Place a Water Wheel and try getting it to spin!" ,
2020-12-15 21:16:17 +01:00
"advancement.create.chocolate_wheel" : "Tasteful power" ,
"advancement.create.chocolate_wheel.desc" : "Run a Water Wheel with molten Chocolate." ,
2020-05-23 21:03:35 +02:00
"advancement.create.lava_wheel" : "Magma Wheel" ,
"advancement.create.lava_wheel.desc" : "This shouldn't have worked." ,
2020-12-15 21:16:17 +01:00
"advancement.create.cuckoo" : "Is it time?" ,
"advancement.create.cuckoo.desc" : "Witness a cuckhoo clock announce bedtime." ,
2020-05-23 21:03:35 +02:00
"advancement.create.millstone" : "Pocket Crusher" ,
2020-10-12 21:55:09 +02:00
"advancement.create.millstone.desc" : "Place and power a Millstone." ,
2020-12-15 21:16:17 +01:00
"advancement.create.windmill" : "A mild Breeze" ,
"advancement.create.windmill.desc" : "Assemble a windmill." ,
"advancement.create.maxed_windmill" : "A strong breeze" ,
"advancement.create.maxed_windmill.desc" : "Assemble a windmill of maximum strength." ,
2020-05-23 21:03:35 +02:00
"advancement.create.andesite_casing" : "The Andesite Age" ,
"advancement.create.andesite_casing.desc" : "Use some Andesite Alloy and Wood to create a basic Casing." ,
2020-10-12 21:55:09 +02:00
"advancement.create.mechanical_drill" : "Stationary Breakers" ,
"advancement.create.mechanical_drill.desc" : "Place and power a Mechanical Drill." ,
"advancement.create.press" : "Press Goes 'Bonk!'" ,
"advancement.create.press.desc" : "Power a Mechanical Press and use it to create some Sheets." ,
2020-05-23 21:03:35 +02:00
"advancement.create.polished_rose_quartz" : "Pink Diamonds" ,
2020-10-12 21:55:09 +02:00
"advancement.create.polished_rose_quartz.desc" : "Use a piece of Sand Paper to polish Rose Quartz until it becomes transparent." ,
"advancement.create.electron_tube" : "Beep Boop" ,
2020-05-23 21:03:35 +02:00
"advancement.create.electron_tube.desc" : "Make some Electron Tubes, useful in crafting less primitive machinery." ,
2020-05-31 19:17:00 +02:00
"advancement.create.mechanical_saw" : "Stationary Chopping" ,
2020-10-12 21:55:09 +02:00
"advancement.create.mechanical_saw.desc" : "Place and power a Mechanical Saw." ,
2020-05-23 21:03:35 +02:00
"advancement.create.basin" : "Basin Operation" ,
2020-10-12 21:55:09 +02:00
"advancement.create.basin.desc" : "Place a Basin and try throwing items into it." ,
"advancement.create.mixer" : "Mixin' It Up" ,
"advancement.create.mixer.desc" : "Place a Mechanical Mixer above the Basin, power it, and start mixing some ingredients." ,
2020-12-15 21:16:17 +01:00
"advancement.create.blaze_burner" : "A living Fireplace" ,
"advancement.create.blaze_burner.desc" : "Obtain a Blaze Burner." ,
2020-05-23 21:03:35 +02:00
"advancement.create.compact" : "Automated Compacting" ,
2020-10-12 21:55:09 +02:00
"advancement.create.compact.desc" : "Use a Press and a Basin to compact some items." ,
2020-12-15 21:16:17 +01:00
"advancement.create.brass" : "Actual Alloys" ,
2020-05-23 21:03:35 +02:00
"advancement.create.brass.desc" : "Use Crushed Copper and Crushed Zinc to create some Brass." ,
"advancement.create.brass_casing" : "The Brass Age" ,
"advancement.create.brass_casing.desc" : "Use newly obtained Brass and some Wood to create a more advanced Casing." ,
"advancement.create.copper_casing" : "The Copper Age" ,
2020-10-12 21:55:09 +02:00
"advancement.create.copper_casing.desc" : "Use some Copper Sheets and Wood to create some Copper Casings." ,
2020-12-15 21:16:17 +01:00
"advancement.create.spout" : "Sploosh" ,
"advancement.create.spout.desc" : "Watch a fluid item being filled using a spout." ,
"advancement.create.spout_potion" : "Global Brewery" ,
"advancement.create.spout_potion.desc" : "Watch a spout fill a bottle with potion fluid." ,
"advancement.create.chocolate" : "A world of Imagination" ,
"advancement.create.chocolate.desc" : "Obtain a bucket of Molten Chocolate." ,
"advancement.create.item_drain" : "Tumble Draining" ,
"advancement.create.item_drain.desc" : "Watch a fluid item being emptied by an item drain." ,
"advancement.create.chained_item_drain" : "Let it roll!" ,
"advancement.create.chained_item_drain.desc" : "Watch an item roll across several chained item drains." ,
"advancement.create.glass_pipe" : "Flow Spy" ,
"advancement.create.glass_pipe.desc" : "Watch fluid propagate through a windowed fluid pipe. Straight fluid pipes become windowed when a wrench is used on them." ,
"advancement.create.pipe_collision" : "Never cross the Streams!" ,
"advancement.create.pipe_collision.desc" : "Watch two fluids meet in your pipe network." ,
"advancement.create.pipe_spill" : "There's a leak!" ,
"advancement.create.pipe_spill.desc" : "Watch an open end of a pipe take or place fluids into the world." ,
"advancement.create.hose_pulley" : "Industrial Spillage" ,
"advancement.create.hose_pulley.desc" : "Lower a hose pulley and watch it drain or fill a body of fluid." ,
"advancement.create.infinite_water" : "Draining the Ocean" ,
"advancement.create.infinite_water.desc" : "Pump from a body of Water large enough to be considered Infinite." ,
"advancement.create.infinite_lava" : "Draining the Planets' Core" ,
"advancement.create.infinite_lava.desc" : "Pump from a body of Lava large enough to be considered Infinite." ,
"advancement.create.infinite_chocolate" : "Drowning in Imagination" ,
"advancement.create.infinite_chocolate.desc" : "Pump from a body of Molten Chocolate large enough to be considered Infinite." ,
2020-05-23 21:03:35 +02:00
"advancement.create.crafter" : "Automated Assembly" ,
2020-10-12 21:55:09 +02:00
"advancement.create.crafter.desc" : "Place and power some Mechanical Crafters." ,
2020-12-15 21:16:17 +01:00
"advancement.create.clockwork_bearing" : "Contraption o'clock" ,
"advancement.create.clockwork_bearing.desc" : "Assemble a Structure mounted on a Clockwork Bearing." ,
"advancement.create.nixie_tube" : "Signs of Style" ,
"advancement.create.nixie_tube.desc" : "Obtain and place down a pair of Nixie Tubes." ,
2020-05-23 21:03:35 +02:00
"advancement.create.deployer" : "Poke, Place, and Attack" ,
"advancement.create.deployer.desc" : "Place and power a Deployer, the perfect reflection of yourself." ,
2020-12-15 21:16:17 +01:00
"advancement.create.speed_controller" : "Engineers hate him!" ,
"advancement.create.speed_controller.desc" : "Place a Rotation Speed Controller, the ultimate device for changing gear." ,
"advancement.create.flywheel" : "Heart of the Factory" ,
"advancement.create.flywheel.desc" : "Successfully connect an engine to the Flywheel." ,
"advancement.create.overstress_flywheel" : "High levels of Stress" ,
"advancement.create.overstress_flywheel.desc" : "Overstress a Furnace Engine." ,
2021-07-06 00:54:24 +02:00
"advancement.create.precision_mechanism" : "Complex Curiosities" ,
"advancement.create.precision_mechanism.desc" : "Assemble a Precision Mechanism." ,
2020-12-15 21:16:17 +01:00
"advancement.create.mechanical_arm" : "Busy Hands!" ,
2020-10-12 21:55:09 +02:00
"advancement.create.mechanical_arm.desc" : "Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you." ,
"advancement.create.musical_arm" : "Play Me My Theme Tune!" ,
2020-07-10 19:48:04 +02:00
"advancement.create.musical_arm.desc" : "Watch a Mechanical Arm operate your Jukebox." ,
2020-12-15 21:16:17 +01:00
"advancement.create.arm_many_targets" : "Organize-o-Tron" ,
"advancement.create.arm_many_targets.desc" : "Program a Mechanical Arm with ten or more output locations." ,
"advancement.create.arm_blaze_burner" : "Combust-o-Tron" ,
"advancement.create.arm_blaze_burner.desc" : "Instruct a Mechanical Arm to feed your Blaze Burner." ,
2020-05-23 21:03:35 +02:00
"advancement.create.fist_bump" : "Pound It, Bro!" ,
"advancement.create.fist_bump.desc" : "Make two Deployers fist-bump." ,
"advancement.create.crushing_wheel" : "A Pair of Giants" ,
"advancement.create.crushing_wheel.desc" : "Create some Crushing Wheels to break down more materials more effectively." ,
2020-12-15 21:16:17 +01:00
"advancement.create.blaze_cake" : "Sugar Rush" ,
"advancement.create.blaze_cake.desc" : "Bake your blaze burner a special cake." ,
2021-07-03 16:09:07 +02:00
"advancement.create.chromatic_compound" : "Mysterious Minerals" ,
2020-05-23 21:03:35 +02:00
"advancement.create.chromatic_compound.desc" : "Create a Bar of Chromatic Compound." ,
"advancement.create.shadow_steel" : "Void Returner" ,
"advancement.create.shadow_steel.desc" : "Create Shadow Steel, a metal bar of nothingness." ,
"advancement.create.refined_radiance" : "Bright and Inspiring" ,
"advancement.create.refined_radiance.desc" : "Create Refined Radiance, a powerful chromatic substance." ,
2020-12-15 21:16:17 +01:00
"advancement.create.chromatic_age" : "The Chromatic Age" ,
"advancement.create.chromatic_age.desc" : "Create casing blocks of the light and dark." ,
2020-05-31 19:17:00 +02:00
"advancement.create.wand_of_symmetry" : "Radiant Mirrors" ,
"advancement.create.wand_of_symmetry.desc" : "Craft a Staff of Symmetry." ,
2020-06-06 22:36:58 +02:00
"advancement.create.extendo_grip" : "Boioioing!" ,
"advancement.create.extendo_grip.desc" : "Get hold of an Extendo Grip." ,
2021-07-03 16:09:07 +02:00
"advancement.create.potato_cannon" : "Fwoomp!" ,
"advancement.create.potato_cannon.desc" : "Defeat an enemy with your Potato Cannon." ,
2020-06-06 22:36:58 +02:00
"advancement.create.dual_extendo_grip" : "Ultimate Boing-age" ,
"advancement.create.dual_extendo_grip.desc" : "Dual wield Extendo Grips for super-human reach." ,
2020-05-23 21:03:35 +02:00
"advancement.create.eob" : "End of Beta" ,
"advancement.create.eob.desc" : "Expect more content here in the future. <3" ,
"_" : "->------------------------] UI & Messages [------------------------<-" ,
"itemGroup.create.base" : "Create" ,
"itemGroup.create.palettes" : "Create Palettes" ,
"death.attack.create.crush" : "%1$s was processed by Crushing Wheels" ,
2021-07-06 19:17:18 +02:00
"death.attack.create.crush.player" : "%1$s was thrown into Crushing Wheels by %2$s" ,
"death.attack.create.fan_fire" : "%1$s got smoked by an Encased Fan" ,
"death.attack.create.fan_fire.player" : "%1$s was thrown into a smoker by %2$s" ,
"death.attack.create.fan_lava" : "%1$s was incinerated by an Encased Fan" ,
"death.attack.create.fan_lava.player" : "%1$s was thrown into a smelter by %2$s" ,
2020-08-28 21:24:08 +02:00
"death.attack.create.mechanical_drill" : "%1$s was impaled by a Mechanical Drill" ,
2021-07-06 19:17:18 +02:00
"death.attack.create.mechanical_drill.player" : "%1$s was thrown in front of a Drill by %2$s" ,
2020-08-28 21:24:08 +02:00
"death.attack.create.mechanical_saw" : "%1$s got cut in half by a Mechanical Saw" ,
2021-07-06 19:17:18 +02:00
"death.attack.create.mechanical_saw.player" : "%1$s was thrown into a Saw by %2$s" ,
2021-06-26 01:17:35 +02:00
"death.attack.create.potato_cannon" : "%1$s was shot by %2$s's Potato Cannon" ,
"death.attack.create.potato_cannon.item" : "%1$s was shot by %2$s using %3$s" ,
2020-05-23 21:03:35 +02:00
"death.attack.create.cuckoo_clock_explosion" : "%1$s was blown up by tampered cuckoo clock" ,
2021-07-06 19:17:18 +02:00
"death.attack.create.cuckoo_clock_explosion.player" : "%1$s was blown up by tampered cuckoo clock" ,
2020-05-23 21:03:35 +02:00
"create.block.deployer.damage_source_name" : "a rogue Deployer" ,
2020-06-13 20:41:08 +02:00
"create.block.cart_assembler.invalid" : "Place your Cart Assembler on a rail block" ,
2020-05-23 21:03:35 +02:00
2021-06-09 02:17:32 +02:00
"create.menu.return" : "Return to Menu" ,
"create.menu.configure" : "Configure..." ,
2021-06-25 00:55:40 +02:00
"create.menu.ponder_index" : "Ponder Index" ,
"create.menu.only_ingame" : "Available in the Pause Menu" ,
2021-06-09 16:17:29 +02:00
"create.menu.project_page" : "Project Page" ,
2021-06-09 02:17:32 +02:00
"create.menu.report_bugs" : "Report Issues" ,
"create.menu.support" : "Support Us" ,
2020-05-23 21:03:35 +02:00
"create.recipe.crushing" : "Crushing" ,
"create.recipe.milling" : "Milling" ,
2020-10-19 22:07:05 +02:00
"create.recipe.fan_washing" : "Bulk Washing" ,
"create.recipe.fan_washing.fan" : "Fan behind Flowing Water" ,
"create.recipe.fan_smoking" : "Bulk Smoking" ,
"create.recipe.fan_smoking.fan" : "Fan behind Fire" ,
"create.recipe.fan_blasting" : "Bulk Blasting" ,
"create.recipe.fan_blasting.fan" : "Fan behind Lava" ,
2020-05-23 21:03:35 +02:00
"create.recipe.pressing" : "Pressing" ,
"create.recipe.mixing" : "Mixing" ,
2021-05-06 16:40:33 +02:00
"create.recipe.deploying" : "Deploying" ,
2020-10-19 22:07:05 +02:00
"create.recipe.automatic_shapeless" : "Automated Shapeless Crafting" ,
"create.recipe.automatic_brewing" : "Automated Brewing" ,
2020-05-23 21:03:35 +02:00
"create.recipe.packing" : "Compacting" ,
2020-10-19 22:07:05 +02:00
"create.recipe.automatic_packing" : "Automated Packing" ,
2020-10-13 20:39:44 +02:00
"create.recipe.sawing" : "Sawing" ,
2020-10-19 22:07:05 +02:00
"create.recipe.mechanical_crafting" : "Mechanical Crafting" ,
"create.recipe.automatic_shaped" : "Automated Shaped Crafting" ,
2020-05-23 21:03:35 +02:00
"create.recipe.block_cutting" : "Block Cutting" ,
2021-01-20 22:36:04 +01:00
"create.recipe.wood_cutting" : "Wood Cutting" ,
2020-05-23 21:03:35 +02:00
"create.recipe.sandpaper_polishing" : "Sandpaper Polishing" ,
2020-10-19 22:07:05 +02:00
"create.recipe.mystery_conversion" : "Mysterious Conversion" ,
2020-11-13 20:56:39 +01:00
"create.recipe.spout_filling" : "Filling by Spout" ,
"create.recipe.draining" : "Item Draining" ,
2021-06-28 04:00:24 +02:00
"create.recipe.sequenced_assembly" : "Sequenced Assembly" ,
"create.recipe.assembly.next" : "Next: %1$s" ,
2021-06-28 17:02:57 +02:00
"create.recipe.assembly.step" : "Step %1$s:" ,
"create.recipe.assembly.progress" : "Progress: %1$s/%2$s" ,
2021-06-28 04:00:24 +02:00
"create.recipe.assembly.pressing" : "Process in Press" ,
"create.recipe.assembly.spout_filling_fluid" : "Spout %1$s" ,
"create.recipe.assembly.deploying_item" : "Deploy %1$s" ,
"create.recipe.assembly.cutting" : "Cut with Saw" ,
2021-06-28 17:02:57 +02:00
"create.recipe.assembly.repeat" : "Repeat Sequence %1$s Times" ,
2021-07-12 20:02:47 +02:00
"create.recipe.assembly.junk" : "Random salvage" ,
2020-05-23 21:03:35 +02:00
"create.recipe.processing.chance" : "%1$s%% Chance" ,
2020-10-14 20:52:38 +02:00
"create.recipe.heat_requirement.none" : "No Heating Required" ,
"create.recipe.heat_requirement.heated" : "Heated" ,
"create.recipe.heat_requirement.superheated" : "Super-Heated" ,
2020-05-23 21:03:35 +02:00
"create.generic.range" : "Range" ,
"create.generic.radius" : "Radius" ,
"create.generic.width" : "Width" ,
"create.generic.height" : "Height" ,
"create.generic.length" : "Length" ,
"create.generic.speed" : "Speed" ,
"create.generic.delay" : "Delay" ,
"create.generic.unit.ticks" : "Ticks" ,
"create.generic.unit.seconds" : "Seconds" ,
"create.generic.unit.minutes" : "Minutes" ,
"create.generic.unit.rpm" : "RPM" ,
"create.generic.unit.stress" : "su" ,
2020-06-26 01:16:17 +02:00
"create.generic.unit.degrees" : "°" ,
2020-10-13 20:39:44 +02:00
"create.generic.unit.millibuckets" : "%1$smB" ,
2020-10-22 00:50:17 +02:00
"create.generic.clockwise" : "Clockwise" ,
"create.generic.counter_clockwise" : "Counter-Clockwise" ,
2020-05-23 21:03:35 +02:00
"create.action.scroll" : "Scroll" ,
"create.action.confirm" : "Confirm" ,
"create.action.abort" : "Abort" ,
"create.action.saveToFile" : "Save" ,
"create.action.discard" : "Discard" ,
"create.keyinfo.toolmenu" : "Focus Tool Menu" ,
"create.keyinfo.scrollup" : "Simulate Mousewheel Up (inworld)" ,
"create.keyinfo.scrolldown" : "Simulate Mousewheel Down (inworld)" ,
"create.gui.scrollInput.defaultTitle" : "Choose an Option:" ,
"create.gui.scrollInput.scrollToModify" : "Scroll to Modify" ,
"create.gui.scrollInput.scrollToAdjustAmount" : "Scroll to Adjust Amount" ,
"create.gui.scrollInput.scrollToSelect" : "Scroll to Select" ,
"create.gui.scrollInput.shiftScrollsFaster" : "Shift to Scroll Faster" ,
"create.gui.toolmenu.focusKey" : "Hold [%1$s] to Focus" ,
"create.gui.toolmenu.cycle" : "[SCROLL] to Cycle" ,
2021-09-16 04:10:34 +02:00
"create.toolbox.unequip" : "Unequip: %1$s" ,
"create.toolbox.outOfRange" : "Toolbox of held item not in Range" ,
"create.toolbox.detach" : "Stop tracking and keep item" ,
2021-09-16 20:14:38 +02:00
"create.toolbox.depositAll" : "Return items to nearby Toolboxes" ,
"create.toolbox.depositBox" : "Return items to Toolbox" ,
2021-09-16 04:10:34 +02:00
2020-05-23 21:03:35 +02:00
"create.gui.symmetryWand.mirrorType" : "Mirror" ,
"create.gui.symmetryWand.orientation" : "Orientation" ,
"create.symmetry.mirror.plane" : "Mirror Once" ,
"create.symmetry.mirror.doublePlane" : "Rectangular" ,
"create.symmetry.mirror.triplePlane" : "Octagonal" ,
"create.orientation.orthogonal" : "Orthogonal" ,
"create.orientation.diagonal" : "Diagonal" ,
"create.orientation.horizontal" : "Horizontal" ,
"create.orientation.alongZ" : "Along Z" ,
"create.orientation.alongX" : "Along X" ,
2021-05-01 13:19:01 +02:00
"create.gui.terrainzapper.title" : "Handheld Blockzapper" ,
"create.gui.terrainzapper.searchDiagonal" : "Follow Diagonals" ,
"create.gui.terrainzapper.searchFuzzy" : "Ignore Material Borders" ,
"create.gui.terrainzapper.patternSection" : "Pattern" ,
"create.gui.terrainzapper.pattern.solid" : "Solid" ,
"create.gui.terrainzapper.pattern.checkered" : "Checkerboard" ,
"create.gui.terrainzapper.pattern.inversecheckered" : "Inverted Checkerboard" ,
"create.gui.terrainzapper.pattern.chance25" : "25% Roll" ,
"create.gui.terrainzapper.pattern.chance50" : "50% Roll" ,
"create.gui.terrainzapper.pattern.chance75" : "75% Roll" ,
2020-05-23 21:03:35 +02:00
"create.gui.terrainzapper.placement" : "Placement" ,
"create.gui.terrainzapper.placement.merged" : "Merged" ,
"create.gui.terrainzapper.placement.attached" : "Attached" ,
"create.gui.terrainzapper.placement.inserted" : "Inserted" ,
"create.gui.terrainzapper.brush" : "Brush" ,
"create.gui.terrainzapper.brush.cuboid" : "Cuboid" ,
"create.gui.terrainzapper.brush.sphere" : "Sphere" ,
"create.gui.terrainzapper.brush.cylinder" : "Cylinder" ,
2021-05-01 13:19:01 +02:00
"create.gui.terrainzapper.brush.surface" : "Surface" ,
"create.gui.terrainzapper.brush.cluster" : "Cluster" ,
2020-05-23 21:03:35 +02:00
"create.gui.terrainzapper.tool" : "Tool" ,
"create.gui.terrainzapper.tool.fill" : "Fill" ,
"create.gui.terrainzapper.tool.place" : "Place" ,
"create.gui.terrainzapper.tool.replace" : "Replace" ,
"create.gui.terrainzapper.tool.clear" : "Clear" ,
"create.gui.terrainzapper.tool.overlay" : "Overlay" ,
"create.gui.terrainzapper.tool.flatten" : "Flatten" ,
"create.terrainzapper.shiftRightClickToSet" : "Shift-Right-Click to Select a Shape" ,
2021-05-01 13:19:01 +02:00
"create.terrainzapper.usingBlock" : "Using: %1$s" ,
"create.terrainzapper.leftClickToSet" : "Left-Click a Block to set Material" ,
2020-05-23 21:03:35 +02:00
2020-10-08 20:13:17 +02:00
"create.minecart_coupling.two_couplings_max" : "Minecarts cannot have more than two couplings each" ,
"create.minecart_coupling.unloaded" : "Parts of your train seem to be in unloaded chunks" ,
"create.minecart_coupling.no_loops" : "Couplings cannot form a loop" ,
"create.minecart_coupling.removed" : "Removed all couplings from minecart" ,
"create.minecart_coupling.too_far" : "Minecarts are too far apart" ,
2020-05-23 21:03:35 +02:00
"create.contraptions.movement_mode" : "Movement Mode" ,
"create.contraptions.movement_mode.move_place" : "Always Place when Stopped" ,
"create.contraptions.movement_mode.move_place_returned" : "Place only in Starting Position" ,
"create.contraptions.movement_mode.move_never_place" : "Place only when Anchor Destroyed" ,
"create.contraptions.movement_mode.rotate_place" : "Always Place when Stopped" ,
"create.contraptions.movement_mode.rotate_place_returned" : "Only Place near Initial Angle" ,
"create.contraptions.movement_mode.rotate_never_place" : "Only Place when Anchor Destroyed" ,
"create.contraptions.cart_movement_mode" : "Cart Movement Mode" ,
"create.contraptions.cart_movement_mode.rotate" : "Always face toward motion" ,
"create.contraptions.cart_movement_mode.rotate_paused" : "Pause actors while rotating" ,
"create.contraptions.cart_movement_mode.rotation_locked" : "Lock rotation" ,
2020-10-22 00:50:17 +02:00
"create.contraptions.windmill.rotation_direction" : "Rotation Direction" ,
"create.contraptions.clockwork.clock_hands" : "Clock Hands" ,
"create.contraptions.clockwork.hour_first" : "Hour hand first" ,
"create.contraptions.clockwork.minute_first" : "Minute hand first" ,
"create.contraptions.clockwork.hour_first_24" : "24-Hour hand first" ,
2020-05-23 21:03:35 +02:00
"create.logistics.filter" : "Filter" ,
2020-09-04 15:16:07 +02:00
"create.logistics.recipe_filter" : "Recipe Filter" ,
2020-10-17 18:20:05 +02:00
"create.logistics.fluid_filter" : "Fluid Filter" ,
2020-05-23 21:03:35 +02:00
"create.logistics.firstFrequency" : "Freq. #1" ,
"create.logistics.secondFrequency" : "Freq. #2" ,
2020-11-11 23:59:40 +01:00
"create.logistics.filter.apply" : "Applied filter to %1$s." ,
"create.logistics.filter.apply_click_again" : "Applied filter to %1$s, click again to copy the amount." ,
"create.logistics.filter.apply_count" : "Applied extraction count to filter." ,
2020-05-23 21:03:35 +02:00
"create.gui.goggles.generator_stats" : "Generator Stats:" ,
"create.gui.goggles.kinetic_stats" : "Kinetic Stats:" ,
2020-11-27 13:31:55 +01:00
"create.gui.goggles.at_current_speed" : "at current speed" ,
2020-11-30 12:29:50 +01:00
"create.gui.goggles.pole_length" : "Pole Length:" ,
2021-03-03 19:17:56 +01:00
"create.gui.goggles.fluid_container" : "Fluid Container Info:" ,
"create.gui.goggles.fluid_container.capacity" : "Capacity: " ,
2021-02-11 17:47:55 +01:00
"create.gui.assembly.exception" : "This Contraption was unable to assemble:" ,
2021-02-21 23:01:57 +01:00
"create.gui.assembly.exception.unmovableBlock" : "Unmovable Block (%4$s) at [%1$s,%2$s,%3$s]" ,
"create.gui.assembly.exception.chunkNotLoaded" : "The Block at [%1$s,%2$s,%3$s] was not in a loaded chunk" ,
2021-02-11 17:47:55 +01:00
"create.gui.assembly.exception.structureTooLarge" : "There are too many Blocks included in the contraption.\nThe configured maximum is: %1$s" ,
"create.gui.assembly.exception.tooManyPistonPoles" : "There are too many extension Poles attached to this Piston.\nThe configured maximum is: %1$s" ,
"create.gui.assembly.exception.noPistonPoles" : "The Piston is missing some extension Poles" ,
2021-02-21 23:01:57 +01:00
"create.gui.assembly.exception.not_enough_sails" : "Attached structure does not include enough sail-like blocks: %1$s\nA minimum of %2$s are required" ,
2020-05-23 21:03:35 +02:00
"create.gui.gauge.info_header" : "Gauge Information:" ,
2020-05-31 19:17:00 +02:00
"create.gui.speedometer.title" : "Rotation Speed" ,
"create.gui.stressometer.title" : "Network Stress" ,
"create.gui.stressometer.capacity" : "Remaining Capacity" ,
"create.gui.stressometer.overstressed" : "Overstressed" ,
"create.gui.stressometer.no_rotation" : "No Rotation" ,
2020-05-23 21:03:35 +02:00
"create.gui.contraptions.not_fast_enough" : "It appears that this %1$s is _not_ rotating with _enough_ _speed_." ,
"create.gui.contraptions.network_overstressed" : "It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_." ,
2020-05-31 19:17:00 +02:00
"create.gui.adjustable_crate.title" : "Adjustable Crate" ,
"create.gui.adjustable_crate.storageSpace" : "Storage Space" ,
"create.gui.stockpile_switch.title" : "Stockpile Switch" ,
2020-10-02 14:28:48 +02:00
"create.gui.stockpile_switch.invert_signal" : "Invert Signal" ,
"create.gui.stockpile_switch.move_to_lower_at" : "Move to lower lane at %1$s%%" ,
"create.gui.stockpile_switch.move_to_upper_at" : "Move to upper lane at %1$s%%" ,
2020-05-23 21:03:35 +02:00
"create.gui.sequenced_gearshift.title" : "Sequenced Gearshift" ,
"create.gui.sequenced_gearshift.instruction" : "Instruction" ,
2021-02-19 16:55:45 +01:00
"create.gui.sequenced_gearshift.instruction.turn_angle.descriptive" : "Turn by angle" ,
2020-05-23 21:03:35 +02:00
"create.gui.sequenced_gearshift.instruction.turn_angle" : "Turn" ,
"create.gui.sequenced_gearshift.instruction.turn_angle.angle" : "Angle" ,
2021-02-19 16:55:45 +01:00
"create.gui.sequenced_gearshift.instruction.turn_distance.descriptive" : "Turn to move Piston/Pulley/Gantry" ,
2020-05-23 21:03:35 +02:00
"create.gui.sequenced_gearshift.instruction.turn_distance" : "Piston" ,
"create.gui.sequenced_gearshift.instruction.turn_distance.distance" : "Distance" ,
2021-02-19 16:55:45 +01:00
"create.gui.sequenced_gearshift.instruction.delay.descriptive" : "Timed Delay" ,
"create.gui.sequenced_gearshift.instruction.delay" : "Delay" ,
"create.gui.sequenced_gearshift.instruction.delay.duration" : "Duration" ,
"create.gui.sequenced_gearshift.instruction.end.descriptive" : "End" ,
2020-05-23 21:03:35 +02:00
"create.gui.sequenced_gearshift.instruction.end" : "End" ,
2021-02-19 16:55:45 +01:00
"create.gui.sequenced_gearshift.instruction.await.descriptive" : "Await new Redstone Pulse" ,
"create.gui.sequenced_gearshift.instruction.await" : "Await" ,
2020-05-23 21:03:35 +02:00
"create.gui.sequenced_gearshift.speed" : "Speed, Direction" ,
"create.gui.sequenced_gearshift.speed.forward" : "Input speed, Forwards" ,
"create.gui.sequenced_gearshift.speed.forward_fast" : "Double speed, Forwards" ,
"create.gui.sequenced_gearshift.speed.back" : "Input speed, Reversed" ,
"create.gui.sequenced_gearshift.speed.back_fast" : "Double speed, Reversed" ,
"create.schematicAndQuill.dimensions" : "Schematic Size: %1$sx%2$sx%3$s" ,
"create.schematicAndQuill.firstPos" : "First position set." ,
"create.schematicAndQuill.secondPos" : "Second position set." ,
"create.schematicAndQuill.noTarget" : "Hold [Ctrl] to select Air blocks." ,
"create.schematicAndQuill.abort" : "Removed selection." ,
2020-10-02 14:28:48 +02:00
"create.schematicAndQuill.title" : "Schematic Name:" ,
2021-03-26 22:05:16 +01:00
"create.schematicAndQuill.convert" : "Save and Upload Immediately" ,
2020-05-23 21:03:35 +02:00
"create.schematicAndQuill.fallbackName" : "My Schematic" ,
"create.schematicAndQuill.saved" : "Saved as %1$s" ,
"create.schematic.invalid" : "[!] Invalid Item - Use the Schematic Table instead" ,
"create.schematic.position" : "Position" ,
"create.schematic.rotation" : "Rotation" ,
"create.schematic.rotation.none" : "None" ,
"create.schematic.rotation.cw90" : "Clockwise 90" ,
"create.schematic.rotation.cw180" : "Clockwise 180" ,
"create.schematic.rotation.cw270" : "Clockwise 270" ,
"create.schematic.mirror" : "Mirror" ,
"create.schematic.mirror.none" : "None" ,
"create.schematic.mirror.frontBack" : "Front-Back" ,
"create.schematic.mirror.leftRight" : "Left-Right" ,
2021-03-26 22:05:16 +01:00
"create.schematic.tool.deploy" : "Position" ,
2020-05-23 21:03:35 +02:00
"create.schematic.tool.move" : "Move XZ" ,
"create.schematic.tool.movey" : "Move Y" ,
"create.schematic.tool.rotate" : "Rotate" ,
"create.schematic.tool.print" : "Print" ,
2021-03-26 22:05:16 +01:00
"create.schematic.tool.flip" : "Mirror" ,
2020-05-23 21:03:35 +02:00
"create.schematic.tool.deploy.description.0" : "Moves the structure to a location." ,
"create.schematic.tool.deploy.description.1" : "Right-Click on the ground to place." ,
"create.schematic.tool.deploy.description.2" : "Hold [Ctrl] to select at a fixed distance." ,
"create.schematic.tool.deploy.description.3" : "[Ctrl]-Scroll to change the distance." ,
"create.schematic.tool.move.description.0" : "Shifts the Schematic Horizontally." ,
"create.schematic.tool.move.description.1" : "Point at the Schematic and [CTRL]-Scroll to push it." ,
"create.schematic.tool.move.description.2" : "" ,
"create.schematic.tool.move.description.3" : "" ,
"create.schematic.tool.movey.description.0" : "Shifts the Schematic Vertically." ,
"create.schematic.tool.movey.description.1" : "[CTRL]-Scroll to move it up/down." ,
"create.schematic.tool.movey.description.2" : "" ,
"create.schematic.tool.movey.description.3" : "" ,
"create.schematic.tool.rotate.description.0" : "Rotates the Schematic around its center." ,
"create.schematic.tool.rotate.description.1" : "[CTRL]-Scroll to rotate by 90 Degrees." ,
"create.schematic.tool.rotate.description.2" : "" ,
"create.schematic.tool.rotate.description.3" : "" ,
"create.schematic.tool.print.description.0" : "Instantly places the structure in the world." ,
"create.schematic.tool.print.description.1" : "[Right-Click] to confirm placement at the current location." ,
"create.schematic.tool.print.description.2" : "This tool is for Creative Mode only." ,
"create.schematic.tool.print.description.3" : "" ,
"create.schematic.tool.flip.description.0" : "Flips the Schematic along the face you select." ,
"create.schematic.tool.flip.description.1" : "Point at the Schematic and [CTRL]-Scroll to flip it." ,
"create.schematic.tool.flip.description.2" : "" ,
"create.schematic.tool.flip.description.3" : "" ,
"create.schematics.synchronizing" : "Syncing..." ,
2020-10-02 14:28:48 +02:00
"create.schematics.uploadTooLarge" : "Your schematic exceeds limitations specified by the server." ,
2020-05-23 21:03:35 +02:00
"create.schematics.maxAllowedSize" : "The maximum allowed schematic file size is:" ,
2020-10-02 14:28:48 +02:00
"create.gui.schematicTable.refresh" : "Refresh Files" ,
"create.gui.schematicTable.open_folder" : "Open Folder" ,
2020-10-21 19:18:29 +02:00
"create.gui.schematicTable.title" : "Schematic Table" ,
2020-05-23 21:03:35 +02:00
"create.gui.schematicTable.availableSchematics" : "Available Schematics" ,
"create.gui.schematicTable.noSchematics" : "No Schematics Saved" ,
"create.gui.schematicTable.uploading" : "Uploading..." ,
"create.gui.schematicTable.finished" : "Upload Finished!" ,
"create.gui.schematicannon.title" : "Schematicannon" ,
2020-10-02 14:28:48 +02:00
"create.gui.schematicannon.listPrinter" : "Checklist Printer" ,
2020-05-23 21:03:35 +02:00
"create.gui.schematicannon.gunpowderLevel" : "Gunpowder at %1$s%%" ,
"create.gui.schematicannon.shotsRemaining" : "Shots left: %1$s" ,
"create.gui.schematicannon.shotsRemainingWithBackup" : "With backup: %1$s" ,
"create.gui.schematicannon.optionEnabled" : "Currently Enabled" ,
"create.gui.schematicannon.optionDisabled" : "Currently Disabled" ,
2020-10-02 14:28:48 +02:00
"create.gui.schematicannon.showOptions" : "Show Printer Settings" ,
2020-05-23 21:03:35 +02:00
"create.gui.schematicannon.option.dontReplaceSolid" : "Don't Replace Solid Blocks" ,
"create.gui.schematicannon.option.replaceWithSolid" : "Replace Solid with Solid" ,
"create.gui.schematicannon.option.replaceWithAny" : "Replace Solid with Any" ,
"create.gui.schematicannon.option.replaceWithEmpty" : "Replace Solid with Empty" ,
"create.gui.schematicannon.option.skipMissing" : "Skip missing Blocks" ,
"create.gui.schematicannon.option.skipTileEntities" : "Protect Tile Entities" ,
2020-10-02 14:28:48 +02:00
"create.gui.schematicannon.slot.gunpowder" : "Add gunpowder to fuel the cannon" ,
"create.gui.schematicannon.slot.listPrinter" : "Place books here to print a Checklist for your Schematic" ,
"create.gui.schematicannon.slot.schematic" : "Add your Schematic here. Make sure it is deployed at a specific location." ,
2020-05-23 21:03:35 +02:00
"create.gui.schematicannon.option.skipMissing.description" : "If the cannon cannot find a required Block for placement, it will continue at the next Location." ,
"create.gui.schematicannon.option.skipTileEntities.description" : "The cannon will avoid replacing data holding blocks such as Chests." ,
"create.gui.schematicannon.option.dontReplaceSolid.description" : "The cannon will never replace any Solid blocks in its working area, only non-Solid and Air." ,
"create.gui.schematicannon.option.replaceWithSolid.description" : "The cannon will only replace Solid blocks in its working area if the Schematic contains a solid Block at the Location." ,
"create.gui.schematicannon.option.replaceWithAny.description" : "The cannon will replace Solid blocks in its working area if the Schematic contains any Block at the Location." ,
"create.gui.schematicannon.option.replaceWithEmpty.description" : "The cannon will clear out all blocks in its working area, including those replaced by Air." ,
"create.schematicannon.status.idle" : "Idle" ,
"create.schematicannon.status.ready" : "Ready" ,
"create.schematicannon.status.running" : "Running" ,
"create.schematicannon.status.finished" : "Finished" ,
"create.schematicannon.status.paused" : "Paused" ,
"create.schematicannon.status.stopped" : "Stopped" ,
"create.schematicannon.status.noGunpowder" : "Out of Gunpowder" ,
"create.schematicannon.status.targetNotLoaded" : "Target is not loaded" ,
"create.schematicannon.status.targetOutsideRange" : "Target too far away" ,
"create.schematicannon.status.searching" : "Searching" ,
"create.schematicannon.status.skipping" : "Skipping" ,
"create.schematicannon.status.missingBlock" : "Missing Item:" ,
"create.schematicannon.status.placing" : "Placing" ,
"create.schematicannon.status.clearing" : "Clearing Blocks" ,
"create.schematicannon.status.schematicInvalid" : "Schematic Invalid" ,
2021-03-26 22:05:16 +01:00
"create.schematicannon.status.schematicNotPlaced" : "Schematic not Positioned" ,
2020-05-23 21:03:35 +02:00
"create.schematicannon.status.schematicExpired" : "Schematic File Expired" ,
2020-12-13 12:56:49 +01:00
"create.materialChecklist" : "Material Checklist" ,
"create.materialChecklist.blocksNotLoaded" : "* Disclaimer *\n\nMaterial List may be inaccurate due to relevant chunks not being loaded." ,
2020-10-20 13:42:16 +02:00
"create.gui.filter.deny_list" : "Deny-List" ,
"create.gui.filter.deny_list.description" : "Items pass if they do NOT match any of the above. An empty Deny-List accepts everything." ,
"create.gui.filter.allow_list" : "Allow-List" ,
"create.gui.filter.allow_list.description" : "Items pass if they match any of the above. An empty Allow-List rejects everything." ,
2020-05-23 21:03:35 +02:00
"create.gui.filter.respect_data" : "Respect Data" ,
"create.gui.filter.respect_data.description" : "Items only match if their durability, enchantments, and other attributes match as well." ,
"create.gui.filter.ignore_data" : "Ignore Data" ,
"create.gui.filter.ignore_data.description" : "Items match regardless of their attributes." ,
"create.item_attributes.placeable" : "is placeable" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.placeable.inverted" : "is not placeable" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.consumable" : "can be eaten" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.consumable.inverted" : "cannot be eaten" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.smeltable" : "can be Smelted" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.smeltable.inverted" : "cannot be Smelted" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.washable" : "can be Washed" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.washable.inverted" : "cannot be Washed" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.smokable" : "can be Smoked" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.smokable.inverted" : "cannot be Smoked" ,
"create.item_attributes.crushable" : "can be Crushed" ,
"create.item_attributes.crushable.inverted" : "cannot be Crushed" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.blastable" : "is smeltable in Blast Furnace" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.blastable.inverted" : "is not smeltable in Blast Furnace" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.enchanted" : "is enchanted" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.enchanted.inverted" : "is unenchanted" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.damaged" : "is damaged" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.damaged.inverted" : "is not damaged" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.badly_damaged" : "is heavily damaged" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.badly_damaged.inverted" : "is not heavily damaged" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.not_stackable" : "cannot stack" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.not_stackable.inverted" : "can be stacked" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.equipable" : "can be equipped" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.equipable.inverted" : "cannot be equipped" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.furnace_fuel" : "is furnace fuel" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.furnace_fuel.inverted" : "is not furnace fuel" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.in_tag" : "is tagged %1$s" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.in_tag.inverted" : "is not tagged %1$s" ,
"create.item_attributes.in_item_group" : "is in group '%1$s'" ,
"create.item_attributes.in_item_group.inverted" : "is not in group '%1$s'" ,
2020-05-23 21:03:35 +02:00
"create.item_attributes.added_by" : "was added by %1$s" ,
2020-10-02 14:28:48 +02:00
"create.item_attributes.added_by.inverted" : "was not added by %1$s" ,
2021-07-08 09:45:53 +02:00
"create.item_attributes.shulker_level" : "is shulker %1$s" ,
"create.item_attributes.shulker_level.inverted" : "is shulker not %1$s" ,
"create.item_attributes.shulker_level.full" : "full" ,
"create.item_attributes.shulker_level.empty" : "empty" ,
"create.item_attributes.shulker_level.partial" : "partially filled" ,
2020-10-21 19:18:29 +02:00
"create.item_attributes.has_enchant" : "is enchanted with %1$s" ,
"create.item_attributes.has_enchant.inverted" : "is not enchanted with %1$s" ,
2021-03-26 13:35:45 +01:00
"create.item_attributes.color" : "is dyed %1$s" ,
"create.item_attributes.color.inverted" : "is not dyed %1$s" ,
"create.item_attributes.max_enchanted" : "is enchanted at max level" ,
"create.item_attributes.max_enchanted.inverted" : "is not enchanted at max level" ,
2020-10-21 19:18:29 +02:00
"create.item_attributes.has_fluid" : "contains %1$s" ,
"create.item_attributes.has_fluid.inverted" : "does not contain %1$s" ,
"create.item_attributes.has_name" : "has the custom name %1$s" ,
"create.item_attributes.has_name.inverted" : "does not have the custom name %1$s" ,
"create.item_attributes.book_author" : "was authored by %1$s" ,
"create.item_attributes.book_author.inverted" : "was not authored by %1$s" ,
"create.item_attributes.book_copy_original" : "is an original" ,
"create.item_attributes.book_copy_original.inverted" : "is not an original" ,
"create.item_attributes.book_copy_first" : "is a first-generation copy" ,
"create.item_attributes.book_copy_first.inverted" : "is not a first-generation copy" ,
"create.item_attributes.book_copy_second" : "is a second-generation copy" ,
"create.item_attributes.book_copy_second.inverted" : "is not a second-generation copy" ,
"create.item_attributes.book_copy_tattered" : "is a tattered mess" ,
"create.item_attributes.book_copy_tattered.inverted" : "is not a tattered mess" ,
"create.item_attributes.astralsorcery_crystal" : "has crystal attribute %1$s" ,
"create.item_attributes.astralsorcery_crystal.inverted" : "does not have crystal attribute %1$s" ,
"create.item_attributes.astralsorcery_constellation" : "is attuned to %1$s" ,
"create.item_attributes.astralsorcery_constellation.inverted" : "is not attuned to %1$s" ,
"create.item_attributes.astralsorcery_perk_gem" : "has perk attribute %1$s" ,
"create.item_attributes.astralsorcery_perk_gem.inverted" : "does not have perk attribute %1$s" ,
"create.item_attributes.astralsorcery_amulet" : "improves %1$s" ,
"create.item_attributes.astralsorcery_amulet.inverted" : "does not improve %1$s" ,
2020-05-23 21:03:35 +02:00
"create.gui.attribute_filter.no_selected_attributes" : "No attributes selected" ,
"create.gui.attribute_filter.selected_attributes" : "Selected attributes:" ,
2020-10-02 14:28:48 +02:00
"create.gui.attribute_filter.add_attribute" : "Add attribute to List" ,
"create.gui.attribute_filter.add_inverted_attribute" : "Add opposite attribute to List" ,
2020-10-20 13:42:16 +02:00
"create.gui.attribute_filter.allow_list_disjunctive" : "Allow-List (Any)" ,
"create.gui.attribute_filter.allow_list_disjunctive.description" : "Items pass if they have any of the selected attributes." ,
"create.gui.attribute_filter.allow_list_conjunctive" : "Allow-List (All)" ,
"create.gui.attribute_filter.allow_list_conjunctive.description" : "Items pass only if they have ALL of the selected attributes." ,
"create.gui.attribute_filter.deny_list" : "Deny-List" ,
"create.gui.attribute_filter.deny_list.description" : "Items pass if they do NOT have any of the selected attributes." ,
2020-05-23 21:03:35 +02:00
"create.gui.attribute_filter.add_reference_item" : "Add Reference Item" ,
2021-03-28 20:56:55 +02:00
"create.tooltip.holdForDescription" : "Hold [%1$s] for Summary" ,
"create.tooltip.holdForControls" : "Hold [%1$s] for Controls" ,
2020-05-23 21:03:35 +02:00
"create.tooltip.keyShift" : "Shift" ,
"create.tooltip.keyCtrl" : "Ctrl" ,
"create.tooltip.speedRequirement" : "Speed Requirement: %1$s" ,
"create.tooltip.speedRequirement.none" : "None" ,
"create.tooltip.speedRequirement.medium" : "Moderate" ,
"create.tooltip.speedRequirement.high" : "Fast" ,
2021-03-28 20:56:55 +02:00
"create.tooltip.stressImpact" : "Kinetic Stress Impact: %1$s" ,
2020-05-23 21:03:35 +02:00
"create.tooltip.stressImpact.low" : "Low" ,
"create.tooltip.stressImpact.medium" : "Moderate" ,
"create.tooltip.stressImpact.high" : "High" ,
"create.tooltip.stressImpact.overstressed" : "Overstressed" ,
2021-03-28 20:56:55 +02:00
"create.tooltip.capacityProvided" : "Kinetic Stress Capacity: %1$s" ,
2020-05-23 21:03:35 +02:00
"create.tooltip.capacityProvided.low" : "Small" ,
"create.tooltip.capacityProvided.medium" : "Medium" ,
"create.tooltip.capacityProvided.high" : "Large" ,
"create.tooltip.generationSpeed" : "Generates at %1$s %2$s" ,
"create.tooltip.analogStrength" : "Analog Strength: %1$s/15" ,
2020-09-19 15:19:22 +02:00
"create.mechanical_arm.extract_from" : "Take items from %1$s" ,
"create.mechanical_arm.deposit_to" : "Deposit items to %1$s" ,
2020-11-11 23:59:40 +01:00
"create.mechanical_arm.summary" : "Mechanical Arm has %1$s input(s) and %2$s output(s)." ,
2020-09-19 15:19:22 +02:00
"create.mechanical_arm.points_outside_range" : "%1$s selected interaction point(s) removed due to range limitations." ,
2021-03-26 00:15:38 +01:00
"create.weighted_ejector.target_set" : "Target Selected" ,
"create.weighted_ejector.target_not_valid" : "Ejecting to Adjacent block (Target was not Valid)" ,
"create.weighted_ejector.no_target" : "Ejecting to Adjacent block (No Target was Selected)" ,
"create.weighted_ejector.targeting" : "Ejecting to [%1$s,%2$s,%3$s]" ,
"create.weighted_ejector.stack_size" : "Ejected Stack Size" ,
2020-09-13 22:00:11 +02:00
"create.logistics.when_multiple_outputs_available" : "When Multiple Outputs Available" ,
"create.mechanical_arm.selection_mode.round_robin" : "Round Robin" ,
"create.mechanical_arm.selection_mode.forced_round_robin" : "Forced Round Robin" ,
"create.mechanical_arm.selection_mode.prefer_first" : "Prefer First Target" ,
"create.tunnel.selection_mode.split" : "Split" ,
"create.tunnel.selection_mode.forced_split" : "Forced Split" ,
"create.tunnel.selection_mode.round_robin" : "Round Robin" ,
"create.tunnel.selection_mode.forced_round_robin" : "Forced Round Robin" ,
"create.tunnel.selection_mode.prefer_nearest" : "Prefer Nearest" ,
"create.tunnel.selection_mode.randomize" : "Randomize" ,
2020-09-19 15:19:22 +02:00
"create.tunnel.selection_mode.synchronize" : "Synchronize Inputs" ,
2020-08-31 16:01:26 +02:00
2020-11-27 01:37:22 +01:00
"create.tooltip.chute.header" : "Chute Information" ,
"create.tooltip.chute.items_move_down" : "Items move Downward" ,
"create.tooltip.chute.items_move_up" : "Items move Upward" ,
"create.tooltip.chute.no_fans_attached" : "No attached fans" ,
"create.tooltip.chute.fans_push_up" : "Fans push from Below" ,
"create.tooltip.chute.fans_push_down" : "Fans push from Above" ,
"create.tooltip.chute.fans_pull_up" : "Fans pull from Above" ,
"create.tooltip.chute.fans_pull_down" : "Fans pull from Below" ,
2021-01-22 20:43:59 +01:00
"create.tooltip.chute.contains" : "Contains: %1$s x%2$s" ,
2021-07-09 23:43:11 +02:00
"create.tooltip.brass_tunnel.contains" : "Currently distributing:" ,
"create.tooltip.brass_tunnel.contains_entry" : "> %1$s x%2$s" ,
"create.tooltip.brass_tunnel.retrieve" : "Right-Click to retrieve" ,
2020-11-27 01:37:22 +01:00
2021-05-26 22:03:06 +02:00
"create.linked_controller.bind_mode" : "Bind mode active" ,
"create.linked_controller.press_keybind" : "Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key" ,
"create.linked_controller.key_bound" : "Frequency bound to %1$s" ,
"create.linked_controller.frequency_slot_1" : "Keybind: %1$s, Freq. #1" ,
"create.linked_controller.frequency_slot_2" : "Keybind: %1$s, Freq. #2" ,
2021-06-03 01:03:43 +02:00
"create.crafting_blueprint.crafting_slot" : "Ingredient Slot" ,
"create.crafting_blueprint.filter_items_viable" : "Advanced filter items are viable" ,
"create.crafting_blueprint.display_slot" : "Display Slot" ,
"create.crafting_blueprint.inferred" : "Inferred from recipe" ,
"create.crafting_blueprint.manually_assigned" : "Manually assigned" ,
"create.crafting_blueprint.secondary_display_slot" : "Secondary Display Slot" ,
"create.crafting_blueprint.optional" : "Optional" ,
2021-07-07 17:33:43 +02:00
"create.potato_cannon.ammo.attack_damage" : "%1$s Attack Damage" ,
"create.potato_cannon.ammo.reload_ticks" : "%1$s Reload Ticks" ,
"create.potato_cannon.ammo.knockback" : "%1$s Knockback" ,
2021-01-03 22:29:55 +01:00
"create.hint.hose_pulley.title" : "Bottomless Supply" ,
"create.hint.hose_pulley" : "The targeted body of fluid is considered infinite." ,
2020-11-11 23:59:40 +01:00
"create.hint.mechanical_arm_no_targets.title" : "No Targets" ,
2020-11-17 14:13:53 +01:00
"create.hint.mechanical_arm_no_targets" : "It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_." ,
2020-11-11 23:59:40 +01:00
"create.hint.empty_bearing.title" : "Update Bearing" ,
"create.hint.empty_bearing" : "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it." ,
2020-12-09 18:45:47 +01:00
"create.hint.full_deployer.title" : "Deployer Item Overflow" ,
"create.hint.full_deployer" : "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow." ,
2020-11-11 23:59:40 +01:00
2020-06-29 01:07:21 +02:00
"create.gui.config.overlay1" : "Hi :)" ,
"create.gui.config.overlay2" : "This is a sample overlay" ,
"create.gui.config.overlay3" : "Click or drag with your mouse" ,
"create.gui.config.overlay4" : "to move this preview" ,
"create.gui.config.overlay5" : "Press ESC to exit this screen" ,
"create.gui.config.overlay6" : "and save the new position" ,
"create.gui.config.overlay7" : "Run /create overlay reset" ,
"create.gui.config.overlay8" : "to reset to the default position" ,
2020-05-23 21:03:35 +02:00
"create.command.killTPSCommand" : "killtps" ,
"create.command.killTPSCommand.status.slowed_by.0" : "[Create]: Server tick is currently slowed by %s ms :o" ,
"create.command.killTPSCommand.status.slowed_by.1" : "[Create]: Server tick is slowed by %s ms now >:)" ,
"create.command.killTPSCommand.status.slowed_by.2" : "[Create]: Server tick is back to regular speed :D" ,
"create.command.killTPSCommand.status.usage.0" : "[Create]: use /killtps stop to bring back server tick to regular speed" ,
"create.command.killTPSCommand.status.usage.1" : "[Create]: use /killtps start <tickTime> to artificially slow down the server tick" ,
"create.command.killTPSCommand.argument.tickTime" : "tickTime" ,
2021-04-15 20:23:50 +02:00
"create.contraption.minecart_contraption_too_big" : "This Cart Contraption seems too big to pick up" ,
2021-06-18 23:34:39 +02:00
"create.contraption.minecart_contraption_illegal_pickup" : "A mystical force is binding this Cart Contraption to the world" ,
2021-04-15 20:23:50 +02:00
2021-04-14 23:40:42 +02:00
"_" : "->------------------------] Subtitles [------------------------<-" ,
2021-04-28 17:55:05 +02:00
"create.subtitle.contraption_disassemble" : "Contraption stops" ,
2021-06-28 03:38:42 +02:00
"create.subtitle.peculiar_bell_use" : "Peculiar Bell tolls" ,
2021-07-21 02:45:41 +02:00
"create.subtitle.mixing" : "Mixing noises" ,
2021-04-14 23:40:42 +02:00
"create.subtitle.mechanical_press_activation_belt" : "Mechanical Press bonks" ,
2021-06-26 01:17:35 +02:00
"create.subtitle.fwoomp" : "Potato Launcher fwoomps" ,
2021-05-01 13:19:01 +02:00
"create.subtitle.worldshaper_place" : "Worldshaper zaps" ,
2021-07-08 16:22:59 +02:00
"create.subtitle.crushing_1" : "Crushing noises" ,
2021-04-20 02:19:12 +02:00
"create.subtitle.depot_slide" : "Item slides" ,
2021-05-31 20:48:22 +02:00
"create.subtitle.saw_activate_stone" : "Mechanical Saw activates" ,
2021-04-14 23:40:42 +02:00
"create.subtitle.blaze_munch" : "Blaze Burner munches" ,
2021-07-21 02:45:41 +02:00
"create.subtitle.funnel_flap" : "Funnel flaps" ,
2021-04-20 02:19:12 +02:00
"create.subtitle.schematicannon_finish" : "Schematicannon dings" ,
2021-07-04 20:23:34 +02:00
"create.subtitle.haunted_bell_use" : "Haunted Bell tolls" ,
2021-04-20 17:26:46 +02:00
"create.subtitle.scroll_value" : "Scroll-input clicks" ,
2021-04-28 17:55:05 +02:00
"create.subtitle.crafter_craft" : "Crafter crafts" ,
2021-06-30 04:32:49 +02:00
"create.subtitle.controller_put" : "Controller thumps" ,
2021-04-20 17:26:46 +02:00
"create.subtitle.cranking" : "Hand Crank turns" ,
2021-04-28 17:55:05 +02:00
"create.subtitle.wrench_remove" : "Component breaks" ,
2021-05-31 20:48:22 +02:00
"create.subtitle.cogs" : "Cogwheels rumble" ,
"create.subtitle.slime_added" : "Slime squishes" ,
"create.subtitle.wrench_rotate" : "Wrench used" ,
2021-06-26 01:17:35 +02:00
"create.subtitle.potato_hit" : "Vegetable impacts" ,
2021-05-31 20:48:22 +02:00
"create.subtitle.saw_activate_wood" : "Mechanical Saw activates" ,
2021-07-04 20:23:34 +02:00
"create.subtitle.haunted_bell_convert" : "Haunted Bell awakens" ,
2021-05-31 20:48:22 +02:00
"create.subtitle.deployer_polish" : "Deployer applies polish" ,
"create.subtitle.deny" : "Declining boop" ,
"create.subtitle.controller_click" : "Controller clicks" ,
"create.subtitle.schematicannon_launch_block" : "Schematicannon fires" ,
"create.subtitle.copper_armor_equip" : "Diving equipment clinks" ,
2021-06-30 04:32:49 +02:00
"create.subtitle.controller_take" : "Lectern empties" ,
2021-05-31 20:48:22 +02:00
"create.subtitle.mechanical_press_activation" : "Mechanical Press clangs" ,
"create.subtitle.contraption_assemble" : "Contraption moves" ,
"create.subtitle.crafter_click" : "Crafter clicks" ,
2021-04-20 02:19:12 +02:00
"create.subtitle.depot_plop" : "Item lands" ,
2021-05-01 13:19:01 +02:00
"create.subtitle.confirm" : "Affirmative ding" ,
2020-05-23 21:03:35 +02:00
"_" : "->------------------------] Item Descriptions [------------------------<-" ,
"item.create.example_item.tooltip" : "EXAMPLE ITEM (just a marker that this tooltip exists)" ,
"item.create.example_item.tooltip.summary" : "A brief description of the item. _Underscores_ highlight a term." ,
"item.create.example_item.tooltip.condition1" : "When this" ,
"item.create.example_item.tooltip.behaviour1" : "Then this item does this. (behaviours show on shift)" ,
"item.create.example_item.tooltip.condition2" : "And When this" ,
"item.create.example_item.tooltip.behaviour2" : "You can add as many behaviours as you like" ,
"item.create.example_item.tooltip.control1" : "When Ctrl pressed" ,
"item.create.example_item.tooltip.action1" : "These controls are displayed." ,
2020-12-11 19:36:13 +01:00
"block.create.wooden_bracket.tooltip" : "WOODEN BRACKET" ,
2020-12-24 16:56:27 +01:00
"block.create.wooden_bracket.tooltip.summary" : "_Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with a cozy and wooden bit of reinforcement." ,
2020-12-11 19:36:13 +01:00
"block.create.metal_bracket.tooltip" : "METAL BRACKET" ,
2020-12-24 16:56:27 +01:00
"block.create.metal_bracket.tooltip.summary" : "_Decorate_ your _Shafts, Cogwheels_ and _Pipes_ with an industrial and sturdy bit of reinforcement." ,
2020-12-11 19:36:13 +01:00
2020-10-20 13:42:16 +02:00
"block.create.seat.tooltip" : "SEAT" ,
"block.create.seat.tooltip.summary" : "Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours." ,
2020-12-11 19:36:13 +01:00
"block.create.seat.tooltip.condition1" : "Right click on Seat" ,
"block.create.seat.tooltip.behaviour1" : "Sits the player on the _Seat_. Press L-shift to leave the _Seat_." ,
2020-10-20 13:42:16 +02:00
2020-10-14 20:52:38 +02:00
"item.create.blaze_cake.tooltip" : "BLAZE CAKE" ,
2020-12-24 16:56:27 +01:00
"item.create.blaze_cake.tooltip.summary" : "A Delicious treat for your hard-working _Blaze Burners_. Gets them all fired up!" ,
2020-10-14 20:52:38 +02:00
2020-05-31 19:17:00 +02:00
"item.create.wand_of_symmetry.tooltip" : "SYMMETRY WAND" ,
"item.create.wand_of_symmetry.tooltip.summary" : "Perfectly mirrors Block placement across configured planes." ,
"item.create.wand_of_symmetry.tooltip.condition1" : "When in Hotbar" ,
"item.create.wand_of_symmetry.tooltip.behaviour1" : "Stays Active" ,
"item.create.wand_of_symmetry.tooltip.control1" : "R-Click on Ground" ,
"item.create.wand_of_symmetry.tooltip.action1" : "_Creates_ or _Moves_ the Mirror" ,
"item.create.wand_of_symmetry.tooltip.control2" : "R-Click in the Air" ,
"item.create.wand_of_symmetry.tooltip.action2" : "_Removes_ the active Mirror" ,
"item.create.wand_of_symmetry.tooltip.control3" : "R-Click while Sneaking" ,
2020-12-24 16:56:27 +01:00
"item.create.wand_of_symmetry.tooltip.action3" : "Opens the _Configuration Interface_" ,
2020-05-31 19:17:00 +02:00
"item.create.handheld_worldshaper.tooltip" : "HANDHELD WORLDSHAPER" ,
2020-12-24 16:56:27 +01:00
"item.create.handheld_worldshaper.tooltip.summary" : "Handy tool for creating _landscapes_ and _terrain features_." ,
2020-05-31 19:17:00 +02:00
"item.create.handheld_worldshaper.tooltip.control1" : "L-Click at Block" ,
"item.create.handheld_worldshaper.tooltip.action1" : "Sets blocks placed by the tool to the targeted block." ,
"item.create.handheld_worldshaper.tooltip.control2" : "R-Click at Block" ,
"item.create.handheld_worldshaper.tooltip.action2" : "Applies the currently selected _Brush_ and _Tool_ at the targeted location." ,
"item.create.handheld_worldshaper.tooltip.control3" : "R-Click while Sneaking" ,
2020-12-24 16:56:27 +01:00
"item.create.handheld_worldshaper.tooltip.action3" : "Opens the _Configuration Interface_" ,
2020-05-23 21:03:35 +02:00
"item.create.tree_fertilizer.tooltip" : "TREE FERTILIZER" ,
"item.create.tree_fertilizer.tooltip.summary" : "A powerful combination of minerals suitable for speeding up the growth of common tree types." ,
"item.create.tree_fertilizer.tooltip.condition1" : "When used on a Sapling" ,
2020-12-24 16:56:27 +01:00
"item.create.tree_fertilizer.tooltip.behaviour1" : "Grows Trees _regardless_ of their _spacing conditions_" ,
2020-05-23 21:03:35 +02:00
2020-06-06 22:36:58 +02:00
"item.create.extendo_grip.tooltip" : "EXTENDO GRIP" ,
2021-06-26 01:17:35 +02:00
"item.create.extendo_grip.tooltip.summary" : "Boioioing! Greatly _increases reach distance_ of the wielder. Can be powered with Air Pressure from a _Copper_ _Backtank_" ,
2020-06-06 22:36:58 +02:00
"item.create.extendo_grip.tooltip.condition1" : "When in Off-Hand" ,
2020-12-24 16:56:27 +01:00
"item.create.extendo_grip.tooltip.behaviour1" : "Increases _reach distance_ of items used in the _Main-Hand_." ,
2021-06-26 01:17:35 +02:00
"item.create.extendo_grip.tooltip.condition2" : "While wearing Copper Backtank" ,
"item.create.extendo_grip.tooltip.behaviour2" : "_No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank" ,
"item.create.potato_cannon.tooltip" : "POTATO CANNON" ,
"item.create.potato_cannon.tooltip.summary" : "Fwoomp! Launch your home-grown vegetables at your Enemies. Can be powered with Air Pressure from a _Copper_ _Backtank_" ,
"item.create.potato_cannon.tooltip.condition1" : "When R-Clicked" ,
"item.create.potato_cannon.tooltip.behaviour1" : "_Shoots_ a suitable item from your _Inventory_." ,
"item.create.potato_cannon.tooltip.condition2" : "While wearing Copper Backtank" ,
"item.create.potato_cannon.tooltip.behaviour2" : "_No_ _Durability_ will be used. Instead, _Air_ _pressure_ is drained from the Tank" ,
2020-06-06 22:36:58 +02:00
2020-05-23 21:03:35 +02:00
"item.create.filter.tooltip" : "FILTER" ,
2020-12-24 16:56:27 +01:00
"item.create.filter.tooltip.summary" : "_Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of items_ or several _nested filters_." ,
2020-05-23 21:03:35 +02:00
"item.create.filter.tooltip.condition1" : "When in filter slot" ,
"item.create.filter.tooltip.behaviour1" : "_Controls_ item flow according to its _configuration_." ,
"item.create.filter.tooltip.condition2" : "When R-Clicked" ,
2020-12-24 16:56:27 +01:00
"item.create.filter.tooltip.behaviour2" : "Opens the _configuration interface_." ,
2020-05-23 21:03:35 +02:00
2020-05-31 19:17:00 +02:00
"item.create.attribute_filter.tooltip" : "ATTRIBUTE FILTER" ,
2020-12-24 16:56:27 +01:00
"item.create.attribute_filter.tooltip.summary" : "_Controls outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set of_ item _attributes_ and _categories_." ,
2020-05-31 19:17:00 +02:00
"item.create.attribute_filter.tooltip.condition1" : "When in filter slot" ,
"item.create.attribute_filter.tooltip.behaviour1" : "_Controls_ item flow according to its _configuration_." ,
"item.create.attribute_filter.tooltip.condition2" : "When R-Clicked" ,
2020-12-24 16:56:27 +01:00
"item.create.attribute_filter.tooltip.behaviour2" : "Opens the _configuration interface_." ,
2020-05-31 19:17:00 +02:00
"item.create.empty_schematic.tooltip" : "EMPTY SCHEMATIC" ,
2020-12-24 16:56:27 +01:00
"item.create.empty_schematic.tooltip.summary" : "Used as a recipe ingredient and for writing at the _Schematic Table_." ,
2020-05-31 19:17:00 +02:00
"item.create.schematic.tooltip" : "SCHEMATIC" ,
"item.create.schematic.tooltip.summary" : "Holds a structure to be positioned and placed into the world. Position the Hologram as desired and use a _Schematicannon_ to build it." ,
"item.create.schematic.tooltip.condition1" : "When Held" ,
"item.create.schematic.tooltip.behaviour1" : "Can be positioned using the Tools on Screen." ,
"item.create.schematic.tooltip.control1" : "R-Click while Sneaking" ,
"item.create.schematic.tooltip.action1" : "Opens an _Interface_ for entering exact _Coordinates_." ,
"item.create.schematic_and_quill.tooltip" : "SCHEMATIC AND QUILL" ,
"item.create.schematic_and_quill.tooltip.summary" : "Used for saving a Structure in your world to a .nbt file." ,
"item.create.schematic_and_quill.tooltip.condition1" : "Step 1" ,
"item.create.schematic_and_quill.tooltip.behaviour1" : "Select two corner points using R-Click." ,
"item.create.schematic_and_quill.tooltip.condition2" : "Step 2" ,
"item.create.schematic_and_quill.tooltip.behaviour2" : "_Ctrl-Scroll_ on the faces to adjust the size. R-Click again to Save." ,
"item.create.schematic_and_quill.tooltip.control1" : "R-Click" ,
"item.create.schematic_and_quill.tooltip.action1" : "Select a corner point / confirm save." ,
"item.create.schematic_and_quill.tooltip.control2" : "Ctrl Held" ,
"item.create.schematic_and_quill.tooltip.action2" : "Select points in _mid-air_. _Scroll_ to adjust the distance." ,
"item.create.schematic_and_quill.tooltip.control3" : "R-Click while Sneaking" ,
"item.create.schematic_and_quill.tooltip.action3" : "_Resets_ and removes the selection." ,
2020-05-23 21:03:35 +02:00
"block.create.schematicannon.tooltip" : "SCHEMATICANNON" ,
"block.create.schematicannon.tooltip.summary" : "Shoots blocks to recreate a deployed _Schematic_ in the World. Uses items from adjacent Inventories and _Gunpowder_ as fuel." ,
2021-03-28 20:56:55 +02:00
"block.create.schematicannon.tooltip.condition1" : "When R-Clicked" ,
"block.create.schematicannon.tooltip.behaviour1" : "Opens the _Interface_" ,
2020-05-23 21:03:35 +02:00
"block.create.schematic_table.tooltip" : "SCHEMATIC TABLE" ,
2020-12-24 16:56:27 +01:00
"block.create.schematic_table.tooltip.summary" : "Writes saved Schematics onto an _Empty Schematic_." ,
2020-05-23 21:03:35 +02:00
"block.create.schematic_table.tooltip.condition1" : "When given an Empty Schematic" ,
"block.create.schematic_table.tooltip.behaviour1" : "Uploads a chosen File from your Schematics Folder." ,
"item.create.goggles.tooltip" : "GOGGLES" ,
2020-12-24 16:56:27 +01:00
"item.create.goggles.tooltip.summary" : "A pair of glasses to augment your vision with useful _kinetic information_." ,
2020-05-23 21:03:35 +02:00
"item.create.goggles.tooltip.condition1" : "When worn" ,
2020-12-24 16:56:27 +01:00
"item.create.goggles.tooltip.behaviour1" : "Shows _colored indicators_ corresponding to the _Speed Level_ of a placed kinetic component as well as _Stress Impact_ and _Capacity_ of individual components." ,
2020-05-23 21:03:35 +02:00
"item.create.goggles.tooltip.condition2" : "When looking at gauge" ,
"item.create.goggles.tooltip.behaviour2" : "Shows detailed information about _Speed_ or _Stress_ of the network to which the gauge is connected." ,
2021-02-27 17:08:35 +01:00
"item.create.goggles.tooltip.condition3" : "When looking at fluid containers" ,
"item.create.goggles.tooltip.behaviour3" : "Shows detailed information about the _Capacity_ of the block and any _Fluids_ stored within." ,
2020-05-23 21:03:35 +02:00
"item.create.wrench.tooltip" : "WRENCH" ,
"item.create.wrench.tooltip.summary" : "A useful tool for working on kinetic contraptions. Can be used to _Rotate_, _Dismantle_ and to _Configure_ components." ,
"item.create.wrench.tooltip.control1" : "Right-Click a kinetic block" ,
2020-12-24 16:56:27 +01:00
"item.create.wrench.tooltip.action1" : "_Rotates components_ toward or away from the face with which you interacted." ,
2020-05-23 21:03:35 +02:00
"item.create.wrench.tooltip.control2" : "R-Click while Sneaking" ,
2020-12-24 16:56:27 +01:00
"item.create.wrench.tooltip.action2" : "_Disassembles Kinetic components_ and places them back in _your inventory_." ,
2020-05-23 21:03:35 +02:00
"block.create.nozzle.tooltip" : "NOZZLE" ,
2020-12-24 16:56:27 +01:00
"block.create.nozzle.tooltip.summary" : "Attach to the front of an _Encased Fan_ to distribute its effect on Entities in _all directions_." ,
2020-05-23 21:03:35 +02:00
"block.create.cuckoo_clock.tooltip" : "CUCKOO CLOCK" ,
2020-12-24 16:56:27 +01:00
"block.create.cuckoo_clock.tooltip.summary" : "Fine craftsmanship for _decorating_ a space and _keeping track of time_." ,
2020-12-11 19:36:13 +01:00
"block.create.cuckoo_clock.tooltip.condition1" : "When Powered by Kinetics" ,
2020-12-24 16:56:27 +01:00
"block.create.cuckoo_clock.tooltip.behaviour1" : "Shows the _current time_ and plays a tune twice a day. _Activates_ once at _noon_ and at dusk, as soon as _players can sleep_." ,
2020-05-23 21:03:35 +02:00
"block.create.turntable.tooltip" : "TURNTABLE" ,
2020-12-24 16:56:27 +01:00
"block.create.turntable.tooltip.summary" : "Turns _Rotational Force_ into refined Motion Sickness." ,
2020-05-23 21:03:35 +02:00
2020-12-11 19:36:13 +01:00
"block.create.stockpile_switch.tooltip" : "STOCKPILE SWITCH" ,
2020-12-24 16:56:27 +01:00
"block.create.stockpile_switch.tooltip.summary" : "Toggles a Redstone signal based on the amount of _Stored Items_ in the attached Container. Comes with a handy filter. As opposed to a _Comparator,_ the _Stockpile Switch_ allows configuration of _thresholds,_ at which signals are inverted." ,
2020-12-11 19:36:13 +01:00
"block.create.stockpile_switch.tooltip.condition1" : "When R-Clicked" ,
2020-12-24 16:56:27 +01:00
"block.create.stockpile_switch.tooltip.behaviour1" : "Opens the _Configuration Interface_." ,
2020-12-11 19:36:13 +01:00
"block.create.content_observer.tooltip" : "CONTENT OBSERVER" ,
2020-12-24 16:56:27 +01:00
"block.create.content_observer.tooltip.summary" : "_Detects Items_ inside _containers_ and _conveyors_ matching a configured _filter_. While the observed _inventory_, _belt_ or _chute contains_ a matching item, this component will emit a _Redstone Signal_. When an observed _funnel transfers_ a matching item, this component will emit a _Redstone Pulse_." ,
2020-05-31 19:17:00 +02:00
"block.create.adjustable_crate.tooltip" : "ADJUSTABLE CRATE" ,
2020-12-24 16:56:27 +01:00
"block.create.adjustable_crate.tooltip.summary" : "This _Item Container_ allows Manual control over its capacity. It can hold up to _16 Stacks_ of any Item. Supports _Redstone Comparators_." ,
2021-03-28 20:56:55 +02:00
"block.create.adjustable_crate.tooltip.condition1" : "When R-Clicked" ,
"block.create.adjustable_crate.tooltip.behaviour1" : "Opens the _Interface_." ,
2020-05-23 21:03:35 +02:00
"block.create.creative_crate.tooltip" : "THE ENDLESS CRATE" ,
2020-12-24 16:56:27 +01:00
"block.create.creative_crate.tooltip.summary" : "This _Storage Container_ allows infinite replication of any item. Place next to a _Schematicannon_ to remove any material requirements." ,
2020-05-23 21:03:35 +02:00
"block.create.creative_crate.tooltip.condition1" : "When Item in Filter Slot" ,
2020-12-24 16:56:27 +01:00
"block.create.creative_crate.tooltip.behaviour1" : "Anything _extracting_ from this container will provide an _endless supply_ of the item specified. Items _inserted_ into this crate will be _voided._" ,
2020-05-23 21:03:35 +02:00
2021-07-24 20:41:23 +02:00
"item.create.creative_blaze_cake.tooltip" : "CREATIVE CAKE" ,
"item.create.creative_blaze_cake.tooltip.summary" : "A very special treat for _Blaze Burners_ that allows _controlling their heat level_. After eating this cake, Blaze Burners will _never run out of fuel_." ,
"item.create.creative_blaze_cake.tooltip.condition1" : "R-Click on Blaze Burner" ,
"item.create.creative_blaze_cake.tooltip.behaviour1" : "_Locks_ the Blaze Burner's heat level. If used again, _cycles_ the Blaze Burner's heat level." ,
2021-07-19 03:32:29 +02:00
2020-12-11 19:36:13 +01:00
"block.create.controller_rail.tooltip" : "CONTROLLER RAIL" ,
2020-12-24 16:56:27 +01:00
"block.create.controller_rail.tooltip.summary" : "A _uni-directional powered rail_ capable of _fine control_ over a minecarts' _movement speed_." ,
2020-12-11 19:36:13 +01:00
"block.create.controller_rail.tooltip.condition1" : "When Powered by Redstone" ,
2020-12-24 16:56:27 +01:00
"block.create.controller_rail.tooltip.behaviour1" : "_Accelerates_ or _Decelerates_ passing _minecarts_ corresponding to the _signal strength_. Propagates redstone power to adjacent controller rails. Powering two controller rails with different strengths will cause tracks between them to interpolate their signal." ,
2020-12-11 19:36:13 +01:00
2020-10-14 20:52:38 +02:00
"item.create.sand_paper.tooltip" : "SAND PAPER" ,
2020-12-24 16:56:27 +01:00
"item.create.sand_paper.tooltip.summary" : "A rough paper that can be used to _polish materials_. Can be automatically applied using the Deployer." ,
2020-10-14 20:52:38 +02:00
"item.create.sand_paper.tooltip.condition1" : "When Used" ,
2020-12-24 16:56:27 +01:00
"item.create.sand_paper.tooltip.behaviour1" : "Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking at them_" ,
2020-05-23 21:03:35 +02:00
2020-12-18 15:13:57 +01:00
"item.create.builders_tea.tooltip" : "BUILDERS TEA" ,
"item.create.builders_tea.tooltip.summary" : "The perfect drink to get the day started- _Motivating_ and _Saturating._" ,
2020-05-23 21:03:35 +02:00
"item.create.refined_radiance.tooltip" : "REFINED RADIANCE" ,
2020-12-24 16:56:27 +01:00
"item.create.refined_radiance.tooltip.summary" : "A Chromatic material forged from _absorbed light_." ,
2021-06-18 12:45:43 +02:00
"item.create.refined_radiance.tooltip.condition1" : "Work In Progress" ,
"item.create.refined_radiance.tooltip.behaviour1" : "Usages for this material will be available in a future release." ,
2020-05-23 21:03:35 +02:00
"item.create.shadow_steel.tooltip" : "SHADOW STEEL" ,
2020-12-24 16:56:27 +01:00
"item.create.shadow_steel.tooltip.summary" : "A Chromatic material forged _in the void_." ,
2021-06-18 12:45:43 +02:00
"item.create.shadow_steel.tooltip.condition1" : "Work In Progress" ,
"item.create.shadow_steel.tooltip.behaviour1" : "Usages for this material will be available in a future release." ,
"item.create.linked_controller.tooltip" : "LINKED CONTROLLER" ,
"item.create.linked_controller.tooltip.summary" : "Grants _handheld_ _control_ over _Redstone Link_ frequencies assigned to its _six_ _buttons_." ,
"item.create.linked_controller.tooltip.condition1" : "R-Click" ,
"item.create.linked_controller.tooltip.behaviour1" : "_Toggles_ the controller. _Movement_ _controls_ are taken over while its active." ,
"item.create.linked_controller.tooltip.condition2" : "R-Click while Sneaking" ,
"item.create.linked_controller.tooltip.behaviour2" : "Opens the manual _Configuration Interface_." ,
"item.create.linked_controller.tooltip.condition3" : "R-Click on Redstone Link Receiver" ,
"item.create.linked_controller.tooltip.behaviour3" : "Enables _Bind Mode_, press one of the _six controls_ to bind it to the _Links' Frequency_." ,
2021-06-30 04:32:49 +02:00
"item.create.linked_controller.tooltip.condition4" : "R-Click on Lectern" ,
"item.create.linked_controller.tooltip.behaviour4" : "Places the Controller into the Lectern for easy activation. (R-Click while Sneaking to retrieve it)" ,
2021-06-18 12:45:43 +02:00
"item.create.diving_helmet.tooltip" : "DIVING HELMET" ,
2021-06-28 03:38:42 +02:00
"item.create.diving_helmet.tooltip.summary" : "Together with a _Copper_ _Backtank_, allows the wielder to _breathe_ _underwater_ for an extended amount of time." ,
2021-06-18 12:45:43 +02:00
"item.create.diving_helmet.tooltip.condition1" : "When Worn" ,
"item.create.diving_helmet.tooltip.behaviour1" : "Provides the _Water Breathing_ effect, slowly draining _Air Pressure_ from the Backtank." ,
"item.create.copper_backtank.tooltip" : "COPPER BACKTANK" ,
"item.create.copper_backtank.tooltip.summary" : "A _Wearable_ _Tank_ for carrying Pressurized Air." ,
"item.create.copper_backtank.tooltip.condition1" : "When Worn" ,
"item.create.copper_backtank.tooltip.behaviour1" : "Provides _Pressurized_ _Air_ to Equipment that requires it." ,
"item.create.copper_backtank.tooltip.condition2" : "When placed, Powered by Kinetics" ,
"item.create.copper_backtank.tooltip.behaviour2" : "_Collects_ _Pressurized_ _Air_ at a rate depending on the Rotational Speed." ,
"item.create.diving_boots.tooltip" : "DIVING BOOTS" ,
"item.create.diving_boots.tooltip.summary" : "A pair of _heavy_ _boots_, allowing for better traversal of the Ocean floor." ,
"item.create.diving_boots.tooltip.condition1" : "When Worn" ,
2021-06-28 03:38:42 +02:00
"item.create.diving_boots.tooltip.behaviour1" : "Wielder _sinks_ _faster_ and _cannot_ _swim_. Grants the ability to _walk_ and _jump_ underwater. Wielder also is no longer affected by _Mechanical_ _Belts_." ,
2021-06-18 12:45:43 +02:00
"item.create.crafting_blueprint.tooltip" : "CRAFTING BLUEPRINT" ,
"item.create.crafting_blueprint.tooltip.summary" : "_Placed_ on a wall, it can be used to _specify_ _ingredient_ _arrangements_ for easier manual crafting. Each slot represents a Recipe." ,
"item.create.crafting_blueprint.condition1" : "R-Click empty Slot" ,
"item.create.crafting_blueprint.behaviour1" : "Opens a _Crafting_ _menu_ allowing you to _configure_ a _recipe_ and items to display." ,
"item.create.crafting_blueprint.condition2" : "R-Click configured Slot" ,
"item.create.crafting_blueprint.behaviour2" : "_Applies_ the _configured_ _recipe_ with matching Ingredients found in your _Inventory_. _Sneak_ to craft up to a _Stack_ of items." ,
2020-05-23 21:03:35 +02:00
2020-12-11 19:36:13 +01:00
"item.create.minecart_coupling.tooltip" : "MINECART COUPLING" ,
2020-12-24 16:56:27 +01:00
"item.create.minecart_coupling.tooltip.summary" : "_Chains_ all your _Minecarts_ or _Carriage Contraptions_ together to form a majestic Train." ,
2020-12-11 19:36:13 +01:00
"item.create.minecart_coupling.tooltip.condition1" : "When Used on Minecart" ,
2020-12-24 16:56:27 +01:00
"item.create.minecart_coupling.tooltip.behaviour1" : "_Couples_ two Minecarts together, attempting to keep them at a _constant distance_ while moving." ,
2020-12-11 19:36:13 +01:00
2021-06-28 03:38:42 +02:00
"block.create.peculiar_bell.tooltip" : "PECULIAR BELL" ,
2021-07-06 00:54:24 +02:00
"block.create.peculiar_bell.tooltip.summary" : "A decorative _Brass Bell_. Placing it right above open _Soul Fire_ may cause side-effects..." ,
2021-06-28 03:38:42 +02:00
2021-07-04 20:23:34 +02:00
"block.create.haunted_bell.tooltip" : "HAUNTED BELL" ,
2021-07-06 00:54:24 +02:00
"block.create.haunted_bell.tooltip.summary" : "A _Cursed Bell_ haunted by lost souls of the Nether." ,
2021-07-04 20:23:34 +02:00
"block.create.haunted_bell.tooltip.condition1" : "When Held or Rang" ,
2021-07-06 00:54:24 +02:00
"block.create.haunted_bell.tooltip.behaviour1" : "Highlights nearby _Lightless Spots_ on which _Hostile Mobs_ can spawn." ,
2021-06-28 03:38:42 +02:00
2021-02-12 17:08:48 +01:00
2021-03-02 05:53:43 +01:00
"_" : "->------------------------] Ponder Content [------------------------<-" ,
2021-02-12 17:08:48 +01:00
2021-02-16 19:35:26 +01:00
"create.ponder.hold_to_ponder" : "Hold [%1$s] to Ponder" ,
2021-02-28 01:34:56 +01:00
"create.ponder.subject" : "Subject of this scene" ,
2021-02-16 19:35:26 +01:00
"create.ponder.pondering" : "Pondering about..." ,
2021-02-28 01:34:56 +01:00
"create.ponder.identify_mode" : "Identify mode active.\nUnpause with [%1$s]" ,
2021-03-05 01:36:41 +01:00
"create.ponder.associated" : "Associated Entries" ,
2021-03-16 03:24:34 +01:00
"create.ponder.close" : "Close" ,
"create.ponder.identify" : "Identify" ,
"create.ponder.next" : "Next Scene" ,
"create.ponder.previous" : "Previous Scene" ,
"create.ponder.replay" : "Replay" ,
"create.ponder.think_back" : "Think Back" ,
2021-03-28 01:52:04 +01:00
"create.ponder.slow_text" : "Comfy Reading" ,
2021-06-25 00:55:40 +02:00
"create.ponder.exit" : "Exit" ,
"create.ponder.welcome" : "Welcome to Ponder" ,
"create.ponder.categories" : "Available Categories in Create" ,
"create.ponder.index_description" : "Click one of the icons to learn about its associated Items and Blocks" ,
"create.ponder.index_title" : "Ponder Index" ,
2021-07-17 09:39:05 +02:00
"create.ponder.shared.rpm16" : "16 RPM" ,
2021-03-15 05:49:29 +01:00
"create.ponder.shared.behaviour_modify_wrench" : "This behaviour can be modified using a Wrench" ,
2021-07-17 09:39:05 +02:00
"create.ponder.shared.storage_on_contraption" : "Inventories attached to the Contraption will pick up their drops automatically" ,
"create.ponder.shared.sneak_and" : "Sneak +" ,
2021-03-06 04:06:49 +01:00
"create.ponder.shared.rpm8" : "8 RPM" ,
2021-02-18 15:44:18 +01:00
"create.ponder.shared.ctrl_and" : "Ctrl +" ,
2021-07-17 09:39:05 +02:00
"create.ponder.shared.rpm32" : "32 RPM" ,
2021-03-06 18:08:03 +01:00
"create.ponder.shared.rpm16_source" : "Source: 16 RPM" ,
2021-07-17 09:39:05 +02:00
"create.ponder.shared.movement_anchors" : "With the help of Chassis or Super Glue, larger structures can be moved." ,
"create.ponder.tag.redstone" : "Logic Components" ,
"create.ponder.tag.redstone.description" : "Components which help with redstone engineering" ,
2021-03-24 15:11:51 +01:00
"create.ponder.tag.contraption_assembly" : "Block Attachment Utility" ,
"create.ponder.tag.contraption_assembly.description" : "Tools and Components used to assemble structures moved as an animated Contraption" ,
2021-07-17 09:39:05 +02:00
"create.ponder.tag.fluids" : "Fluid Manipulators" ,
"create.ponder.tag.fluids.description" : "Components which help relaying and making use of Fluids" ,
2021-03-06 04:06:49 +01:00
"create.ponder.tag.decoration" : "Aesthetics" ,
"create.ponder.tag.decoration.description" : "Components used mostly for decorative purposes" ,
2021-07-17 09:39:05 +02:00
"create.ponder.tag.windmill_sails" : "Sails for Windmill Bearings" ,
"create.ponder.tag.windmill_sails.description" : "Blocks that count towards the strength of a Windmill Contraption when assembled. Each of these have equal efficiency in doing so." ,
"create.ponder.tag.arm_targets" : "Targets for Mechanical Arms" ,
"create.ponder.tag.arm_targets.description" : "Components which can be selected as inputs or outputs to the Mechanical Arm" ,
2021-03-05 20:54:41 +01:00
"create.ponder.tag.kinetic_appliances" : "Kinetic Appliances" ,
"create.ponder.tag.kinetic_appliances.description" : "Components which make use of Rotational Force" ,
2021-07-17 09:39:05 +02:00
"create.ponder.tag.kinetic_sources" : "Kinetic Sources" ,
"create.ponder.tag.kinetic_sources.description" : "Components which generate Rotational Force" ,
"create.ponder.tag.movement_anchor" : "Movement Anchors" ,
"create.ponder.tag.movement_anchor.description" : "Components which allow the creation of moving contraptions, animating an attached structure in a variety of ways" ,
"create.ponder.tag.kinetic_relays" : "Kinetic Blocks" ,
"create.ponder.tag.kinetic_relays.description" : "Components which help relaying Rotational Force elsewhere" ,
"create.ponder.tag.contraption_actor" : "Contraption Actors" ,
"create.ponder.tag.contraption_actor.description" : "Components which expose special behaviour when attached to a moving contraption" ,
"create.ponder.tag.creative" : "Creative Mode" ,
"create.ponder.tag.creative.description" : "Components not usually available for Survival Mode" ,
"create.ponder.tag.logistics" : "Item Transportation" ,
"create.ponder.tag.logistics.description" : "Components which help moving items around" ,
2021-03-02 05:53:43 +01:00
2021-03-15 23:20:24 +01:00
"create.ponder.adjustable_pulse_repeater.header" : "Controlling signals using Adjustable Pulse Repeaters" ,
"create.ponder.adjustable_pulse_repeater.text_1" : "Adjustable Pulse Repeaters emit a short pulse at a delay" ,
"create.ponder.adjustable_pulse_repeater.text_2" : "Using the mouse wheel, the charge time can be configured" ,
"create.ponder.adjustable_pulse_repeater.text_3" : "Configured delays can range up to 30 minutes" ,
"create.ponder.adjustable_repeater.header" : "Controlling signals using Adjustable Repeaters" ,
"create.ponder.adjustable_repeater.text_1" : "Adjustable Repeaters behave similarly to regular Repeaters" ,
"create.ponder.adjustable_repeater.text_2" : "They charge up for a set time..." ,
"create.ponder.adjustable_repeater.text_3" : "...and cool down for the same duration" ,
"create.ponder.adjustable_repeater.text_4" : "Using the mouse wheel, the charge time can be configured" ,
"create.ponder.adjustable_repeater.text_5" : "Configured delays can range up to 30 minutes" ,
"create.ponder.analog_lever.header" : "Controlling signals using the Analog Lever" ,
"create.ponder.analog_lever.text_1" : "Analog Levers make for a compact and precise source of redstone power" ,
"create.ponder.analog_lever.text_2" : "Right-click to increase its analog power output" ,
"create.ponder.analog_lever.text_3" : "Right-click while Sneaking to decrease the power output again" ,
2021-03-28 20:56:55 +02:00
"create.ponder.andesite_tunnel.header" : "Using Andesite Tunnels" ,
"create.ponder.andesite_tunnel.text_1" : "Andesite Tunnels can be used to cover up your belts" ,
"create.ponder.andesite_tunnel.text_2" : "Whenever an Andesite Tunnel has connections to the sides..." ,
"create.ponder.andesite_tunnel.text_3" : "...they will split exactly one item off of any passing stacks" ,
"create.ponder.andesite_tunnel.text_4" : "The remainder will continue on its path" ,
2021-03-19 20:05:55 +01:00
"create.ponder.basin.header" : "Processing Items in the Basin" ,
"create.ponder.basin.text_1" : "A Basin can hold Items and Fluids for Processing" ,
"create.ponder.basin.text_2" : "After a processing step, basins try to output below to the side of them" ,
"create.ponder.basin.text_3" : "When a valid component is present, the Basin will show an output faucet" ,
"create.ponder.basin.text_4" : "A number of options are applicable here" ,
"create.ponder.basin.text_5" : "Outputs will be caught by the inventory below" ,
"create.ponder.basin.text_6" : "Without output faucet, the Basin will retain items created in its processing" ,
"create.ponder.basin.text_7" : "This can be useful if outputs should be re-used as ingredients" ,
"create.ponder.basin.text_8" : "Desired outputs will then have to be extracted from the basin" ,
"create.ponder.basin.text_9" : "A Filter might be necessary to avoid pulling out un-processed items" ,
2021-03-15 05:49:29 +01:00
"create.ponder.bearing_modes.header" : "Movement Modes of the Mechanical Bearing" ,
"create.ponder.bearing_modes.text_1" : "When Stopped, the Bearing will place the structure at the nearest grid-aligned Angle" ,
"create.ponder.bearing_modes.text_2" : "It can be configured never to revert to solid blocks, or only near the angle it started at" ,
2021-03-06 18:08:03 +01:00
"create.ponder.belt_casing.header" : "Encasing Belts" ,
"create.ponder.belt_casing.text_1" : "Brass or Andesite Casing can be used to decorate Mechanical Belts" ,
2021-03-07 21:52:11 +01:00
"create.ponder.belt_casing.text_2" : "A wrench can be used to remove the casing" ,
"create.ponder.belt_connector.header" : "Using Mechanical Belts" ,
"create.ponder.belt_connector.text_1" : "Right-Clicking two shafts with a belt item will connect them together" ,
"create.ponder.belt_connector.text_2" : "Accidental selections can be canceled with Right-Click while Sneaking" ,
"create.ponder.belt_connector.text_3" : "Additional Shafts can be added throughout the Belt" ,
"create.ponder.belt_connector.text_4" : "Shafts connected via Belts will rotate with Identical Speed and Direction" ,
"create.ponder.belt_connector.text_5" : "Added shafts can be removed using the wrench" ,
"create.ponder.belt_connector.text_6" : "Mechanical Belts can be dyed for aesthetic purposes" ,
"create.ponder.belt_directions.header" : "Valid Orientations for Mechanical Belts" ,
"create.ponder.belt_directions.text_1" : "Belts cannot connect in arbitrary directions" ,
"create.ponder.belt_directions.text_2" : "1. They can connect horizontally" ,
"create.ponder.belt_directions.text_3" : "2. They can connect diagonally" ,
"create.ponder.belt_directions.text_4" : "3. They can connect vertically" ,
"create.ponder.belt_directions.text_5" : "4. And they can connect vertical shafts horizontally" ,
2021-03-21 03:51:22 +01:00
"create.ponder.belt_directions.text_6" : "These are all possible directions. Belts can span any Length between 2 and 20 blocks" ,
2021-03-07 21:52:11 +01:00
"create.ponder.belt_transport.header" : "Using Mechanical Belts for Logistics" ,
"create.ponder.belt_transport.text_1" : "Moving belts will transport Items and other Entities" ,
"create.ponder.belt_transport.text_2" : "Right-Click with an empty hand to take items off a belt" ,
2021-03-06 18:08:03 +01:00
2021-03-19 20:05:55 +01:00
"create.ponder.blaze_burner.header" : "Feeding Blaze Burners" ,
"create.ponder.blaze_burner.text_1" : "Blaze Burners can provide Heat to Items processed in a Basin" ,
"create.ponder.blaze_burner.text_2" : "For this, the Blaze has to be fed with flammable items" ,
"create.ponder.blaze_burner.text_3" : "With a Blaze Cake, the Burner can reach an even stronger level of heat" ,
"create.ponder.blaze_burner.text_4" : "The feeding process can be automated using Deployers or Mechanical Arms" ,
2021-03-06 18:08:03 +01:00
"create.ponder.brass_funnel.header" : "The Brass Funnel" ,
"create.ponder.brass_funnel.text_1" : "Andesite Funnels can only ever extract single items." ,
"create.ponder.brass_funnel.text_2" : "Brass Funnels can extract up to a full stack." ,
"create.ponder.brass_funnel.text_3" : "Scrolling on the filter slot allows for precise control over the extracted stack size." ,
"create.ponder.brass_funnel.text_4" : "Using items on the filter slot will restrict the funnel to only transfer matching stacks." ,
2021-03-28 20:56:55 +02:00
"create.ponder.brass_tunnel.header" : "Using Brass Tunnels" ,
"create.ponder.brass_tunnel.text_1" : "Brass Tunnels can be used to cover up your belts" ,
"create.ponder.brass_tunnel.text_2" : "Brass Tunnels have filter slots on each open side" ,
"create.ponder.brass_tunnel.text_3" : "Filters on inbound connections simply block non-matching items" ,
"create.ponder.brass_tunnel.text_4" : "Filters on outbound connections can be used to sort items by type" ,
"create.ponder.brass_tunnel.text_5" : "Whenever a passing item has multiple valid exits, the distribution mode will decide how to handle it" ,
"create.ponder.brass_tunnel.text_6" : "Brass Tunnels on parallel belts will form a group" ,
"create.ponder.brass_tunnel.text_7" : "Incoming Items will now be distributed across all connected exits" ,
"create.ponder.brass_tunnel.text_8" : "For this, items can also be inserted into the Tunnel block directly" ,
"create.ponder.brass_tunnel_modes.header" : "Distribution Modes of the Brass Tunnel" ,
"create.ponder.brass_tunnel_modes.text_1" : "Using a Wrench, the distribution behaviour of Brass Tunnels can be configured" ,
"create.ponder.brass_tunnel_modes.text_10" : "'Synchronize Inputs' is a unique setting for Brass Tunnels" ,
"create.ponder.brass_tunnel_modes.text_11" : "Items are only allowed past if every tunnel in the group has one waiting" ,
"create.ponder.brass_tunnel_modes.text_12" : "This ensures that all affected belts supply items at the same rate" ,
"create.ponder.brass_tunnel_modes.text_2" : "'Split' will attempt to distribute the stack evenly between available outputs" ,
"create.ponder.brass_tunnel_modes.text_3" : "If an output is unable to take more items, it will be skipped" ,
"create.ponder.brass_tunnel_modes.text_4" : "'Forced Split' will never skip outputs, and instead wait until they are free" ,
"create.ponder.brass_tunnel_modes.text_5" : "'Round Robin' keeps stacks whole, and cycles through outputs iteratively" ,
"create.ponder.brass_tunnel_modes.text_6" : "Once Again, if an output is unable to take more items, it will be skipped" ,
"create.ponder.brass_tunnel_modes.text_7" : "'Forced Round Robin' never skips outputs" ,
"create.ponder.brass_tunnel_modes.text_8" : "'Prefer Nearest' prioritizes the outputs closest to the items' input location" ,
"create.ponder.brass_tunnel_modes.text_9" : "'Randomize' will distribute whole stacks to randomly picked outputs" ,
2021-03-17 23:31:30 +01:00
"create.ponder.cart_assembler.header" : "Moving Structures using Cart Assemblers" ,
"create.ponder.cart_assembler.text_1" : "Powered Cart Assemblers mount attached structures to passing Minecarts" ,
"create.ponder.cart_assembler.text_2" : "Without a redstone signal, it disassembles passing cart contraptions back into blocks" ,
"create.ponder.cart_assembler.text_3" : "Using a Wrench on the Minecart will let you carry the Contraption elsewhere" ,
"create.ponder.cart_assembler_dual.header" : "Assembling Carriage Contraptions" ,
"create.ponder.cart_assembler_dual.text_1" : "Whenever two Cart Assembers share an attached structure..." ,
"create.ponder.cart_assembler_dual.text_2" : "Powering either of them will create a Carriage Contraption" ,
"create.ponder.cart_assembler_dual.text_3" : "The carts will behave like those connected via Minecart Coupling" ,
"create.ponder.cart_assembler_modes.header" : "Orientation Settings for Minecart Contraptions" ,
"create.ponder.cart_assembler_modes.text_1" : "Cart Contraptions will rotate to face towards their carts' motion" ,
2021-06-27 01:42:35 +02:00
"create.ponder.cart_assembler_modes.text_2" : "This Arrow indicates which side of the Structure will be considered the front" ,
"create.ponder.cart_assembler_modes.text_3" : "If the Assembler is set to Lock Rotation, the contraptions' orientation will never change" ,
2021-03-17 23:31:30 +01:00
"create.ponder.cart_assembler_rails.header" : "Other types of Minecarts and Rails" ,
"create.ponder.cart_assembler_rails.text_1" : "Cart Assemblers on Regular Tracks will not affect the passing carts' motion" ,
"create.ponder.cart_assembler_rails.text_2" : "When on Powered or Controller Rail, the carts will be held in place until it's Powered" ,
"create.ponder.cart_assembler_rails.text_3" : "Other types of Minecarts can be used as the anchor" ,
"create.ponder.cart_assembler_rails.text_4" : "Furnace Carts will keep themselves powered, pulling fuel from any attached inventories" ,
2021-03-06 18:08:03 +01:00
"create.ponder.chain_drive.header" : "Relaying rotational force with Chain Drives" ,
"create.ponder.chain_drive.text_1" : "Chain Drives relay rotation to each other in a row" ,
"create.ponder.chain_drive.text_2" : "All shafts connected like this will rotate in the same direction" ,
"create.ponder.chain_drive.text_3" : "Any part of the row can be rotated by 90 degrees" ,
"create.ponder.chain_gearshift.header" : "Controlling rotational speed with Chain Gearshifts" ,
2021-06-05 06:53:04 +02:00
"create.ponder.chain_gearshift.text_1" : "Unpowered Chain Gearshifts behave exactly like Chain Drives" ,
2021-03-06 18:08:03 +01:00
"create.ponder.chain_gearshift.text_2" : "When Powered, the speed transmitted to other Chain Drives in the row is doubled" ,
"create.ponder.chain_gearshift.text_3" : "Whenever the Powered Gearshift is not at the source, its speed will be halved instead" ,
"create.ponder.chain_gearshift.text_4" : "In both cases, Chain Drives in the row always run at 2x the speed of the Powered Gearshift" ,
"create.ponder.chain_gearshift.text_5" : "Using analog signals, the ratio can be adjusted more precisely between 1 and 2" ,
"create.ponder.chain_gearshift.text_6" : "12 RPM" ,
2021-03-21 03:51:22 +01:00
"create.ponder.chute.header" : "Transporting Items downward via Chutes" ,
"create.ponder.chute.text_1" : "Chutes can transport items vertically from and to inventories" ,
"create.ponder.chute.text_2" : "Using the Wrench, a window can be created" ,
"create.ponder.chute.text_3" : "Placing chutes targeting the side faces of another will make it diagonal" ,
"create.ponder.chute_upward.header" : "Transporting Items upward via Chutes" ,
"create.ponder.chute_upward.text_1" : "Using Encased Fans at the top or bottom, a Chute can move items upward" ,
"create.ponder.chute_upward.text_2" : "Inspecting chutes with Engineers' Goggles reveals information about the movement direction" ,
"create.ponder.chute_upward.text_3" : "On the 'blocked' end, items will have to be inserted/taken from the sides" ,
2021-03-15 05:49:29 +01:00
"create.ponder.clockwork_bearing.header" : "Animating Structures using Clockwork Bearings" ,
"create.ponder.clockwork_bearing.text_1" : "Clockwork Bearings attach to blocks in front of them" ,
"create.ponder.clockwork_bearing.text_2" : "Upon receiving Rotational Force, the structure will be rotated according to the hour of the day" ,
"create.ponder.clockwork_bearing.text_3" : "3:00" ,
"create.ponder.clockwork_bearing.text_4" : "4:00" ,
"create.ponder.clockwork_bearing.text_5" : "Right-Click the bearing to start or stop animating the structure" ,
"create.ponder.clockwork_bearing.text_6" : "In front of the Hour Hand, a second structure can be added" ,
"create.ponder.clockwork_bearing.text_7" : "Ensure the two Structures are not attached to each other through super glue or similar" ,
"create.ponder.clockwork_bearing.text_8" : "The Second Structure will now rotate as the Minute Hand" ,
2021-03-06 18:08:03 +01:00
"create.ponder.clutch.header" : "Controlling rotational force using a Clutch" ,
"create.ponder.clutch.text_1" : "Clutches will relay rotation in a straight line" ,
"create.ponder.clutch.text_2" : "When powered by Redstone, it breaks the connection" ,
"create.ponder.cog_speedup.header" : "Gearshifting with Cogs" ,
"create.ponder.cog_speedup.text_1" : "Large and Small cogs can be connected diagonally" ,
"create.ponder.cog_speedup.text_2" : "Shifting from large to small cogs, the conveyed speed will be doubled" ,
"create.ponder.cog_speedup.text_3" : "Shifting the opposite way, the conveyed speed will be halved" ,
"create.ponder.cogwheel.header" : "Relaying rotational force using Cogwheels" ,
"create.ponder.cogwheel.text_1" : "Cogwheels will relay rotation to other adjacent cogwheels" ,
"create.ponder.cogwheel.text_2" : "Neighbouring shafts connected like this will rotate in opposite directions" ,
2021-06-18 12:45:43 +02:00
"create.ponder.creative_fluid_tank.header" : "Creative Fluid Tanks" ,
2021-06-24 22:37:30 +02:00
"create.ponder.creative_fluid_tank.text_1" : "Creative Fluid Tanks can be used to provide a bottomless supply of fluid" ,
"create.ponder.creative_fluid_tank.text_2" : "Right-Click with a fluid containing item to configure it" ,
"create.ponder.creative_fluid_tank.text_3" : "Pipe Networks can now endlessly draw the assigned fluid from the tank" ,
"create.ponder.creative_fluid_tank.text_4" : "Any Fluids pushed back into a Creative Fluid Tank will be voided" ,
2021-06-18 12:45:43 +02:00
2021-03-07 21:52:11 +01:00
"create.ponder.creative_motor.header" : "Generating Rotational Force using Creative Motors" ,
"create.ponder.creative_motor.text_1" : "Creative motors are a compact and configurable source of Rotational Force" ,
"create.ponder.creative_motor.text_2" : "Scrolling on the back panel changes the RPM of the motors' rotational output" ,
2021-03-19 20:05:55 +01:00
"create.ponder.crushing_wheels.header" : "Processing Items with Crushing Wheels" ,
"create.ponder.crushing_wheels.text_1" : "A pair of Crushing Wheels can grind items very effectively" ,
"create.ponder.crushing_wheels.text_2" : "Their Rotational Input has to make them spin into each other" ,
"create.ponder.crushing_wheels.text_3" : "Items thrown or inserted into the top will get processed" ,
"create.ponder.crushing_wheels.text_4" : "Items can be inserted and picked up through automated means as well" ,
2021-03-16 21:04:42 +01:00
"create.ponder.deployer.header" : "Using the Deployer" ,
"create.ponder.deployer.text_1" : "Given Rotational Force, a Deployer can imitate player interactions" ,
"create.ponder.deployer.text_10" : "Right-click the front to give it an Item to use" ,
"create.ponder.deployer.text_11" : "Items can also be inserted automatically" ,
"create.ponder.deployer.text_12" : "Deployers carry a filter slot" ,
"create.ponder.deployer.text_13" : "When a filter is set, it activates only while holding a matching item" ,
"create.ponder.deployer.text_14" : "Only items matching the filter can now be inserted..." ,
"create.ponder.deployer.text_15" : "...and only non-matching items will be extracted" ,
"create.ponder.deployer.text_2" : "It will always interact with the position 2 blocks in front of itself" ,
"create.ponder.deployer.text_3" : "Blocks directly in front will not obstruct it" ,
"create.ponder.deployer.text_4" : "Deployers can:" ,
"create.ponder.deployer.text_5" : "Place Blocks," ,
"create.ponder.deployer.text_6" : "Use Items," ,
"create.ponder.deployer.text_7" : "Activate Blocks," ,
"create.ponder.deployer.text_8" : "Harvest blocks" ,
"create.ponder.deployer.text_9" : "and Attack Mobs" ,
"create.ponder.deployer_contraption.header" : "Using Deployers on Contraptions" ,
"create.ponder.deployer_contraption.text_1" : "Whenever Deployers are moved as part of an animated Contraption..." ,
"create.ponder.deployer_contraption.text_2" : "They activate at each visited location, using items from inventories anywhere on the contraption" ,
"create.ponder.deployer_contraption.text_3" : "The Filter slot can be used to specify which items to pull" ,
"create.ponder.deployer_modes.header" : "Modes of the Deployer" ,
"create.ponder.deployer_modes.text_1" : "By default, a Deployer imitates a Right-click interaction" ,
"create.ponder.deployer_modes.text_2" : "Using a Wrench, it can be set to imitate a Left-click instead" ,
2021-06-18 18:13:40 +02:00
"create.ponder.deployer_processing.header" : "Processing Items using Deployers" ,
"create.ponder.deployer_processing.text_1" : "With a fitting held item, Deployers can process items provided beneath them" ,
"create.ponder.deployer_processing.text_2" : "The Input items can be dropped or placed on a Depot under the Deployer" ,
"create.ponder.deployer_processing.text_3" : "When items are provided on a belt..." ,
"create.ponder.deployer_processing.text_4" : "The Deployer will hold and process them automatically" ,
2021-03-16 21:04:42 +01:00
"create.ponder.deployer_redstone.header" : "Controlling Deployers with Redstone" ,
"create.ponder.deployer_redstone.text_1" : "When powered by Redstone, Deployers will not activate" ,
"create.ponder.deployer_redstone.text_2" : "Before stopping, the Deployer will finish any started cycles" ,
"create.ponder.deployer_redstone.text_3" : "Thus, a negative pulse can be used to trigger exactly one activation cycle" ,
2021-03-21 03:51:22 +01:00
"create.ponder.depot.header" : "Using Depots" ,
"create.ponder.depot.text_1" : "Depots can serve as 'stationary' belt elements" ,
"create.ponder.depot.text_2" : "Right-Click to manually place or remove Items from it" ,
"create.ponder.depot.text_3" : "Just like Mechanical Belts, it can provide items to processing" ,
"create.ponder.depot.text_4" : "...as well as provide Items to Mechanical Arms" ,
2021-03-19 20:05:55 +01:00
"create.ponder.empty_blaze_burner.header" : "Using Empty Blaze Burners" ,
"create.ponder.empty_blaze_burner.text_1" : "Right-click a Blaze with the empty burner to capture it" ,
"create.ponder.empty_blaze_burner.text_2" : "Alternatively, Blazes can be collected from their Spawners directly" ,
"create.ponder.empty_blaze_burner.text_3" : "You now have an ideal heat source for various machines" ,
"create.ponder.empty_blaze_burner.text_4" : "For Aesthetic purposes, Empty Blaze Burners can also be lit using Flint and Steel" ,
2021-07-09 09:28:21 +02:00
"create.ponder.empty_blaze_burner.text_5" : "The flame can be transformed using a soul-infused item" ,
2021-07-09 19:27:50 +02:00
"create.ponder.empty_blaze_burner.text_6" : "However, without a blaze they are not suitable for industrial heating" ,
2021-03-19 20:05:55 +01:00
2021-06-18 12:45:43 +02:00
"create.ponder.encased_fluid_pipe.header" : "Encasing Fluid Pipes" ,
2021-06-21 18:46:31 +02:00
"create.ponder.encased_fluid_pipe.text_1" : "Copper Casing can be used to decorate Fluid Pipes" ,
"create.ponder.encased_fluid_pipe.text_2" : "Aside from being conceiled, Encased Pipes are locked into their connectivity state" ,
"create.ponder.encased_fluid_pipe.text_3" : "It will no longer react to any neighbouring blocks being added or removed" ,
2021-06-18 12:45:43 +02:00
2021-03-08 17:29:42 +01:00
"create.ponder.fan_direction.header" : "Air flow of Encased Fans" ,
"create.ponder.fan_direction.text_1" : "Encased Fans use Rotational Force to create an Air Current" ,
"create.ponder.fan_direction.text_2" : "Strength and Direction of Flow depends on the Rotational Input" ,
"create.ponder.fan_processing.header" : "Processing Items using Encased Fans" ,
"create.ponder.fan_processing.text_1" : "When passing through lava, the Air Flow becomes Heated" ,
"create.ponder.fan_processing.text_2" : "Items caught in the area will be smelted" ,
"create.ponder.fan_processing.text_3" : "Food items thrown here would be incinerated" ,
"create.ponder.fan_processing.text_4" : "Instead, a setup for Smoking using Fire should be used for them" ,
"create.ponder.fan_processing.text_5" : "Air Flows passing through water create a Washing Setup" ,
"create.ponder.fan_processing.text_6" : "Some interesting new processing can be done with it" ,
"create.ponder.fan_processing.text_7" : "The Speed of the Fan does NOT affect the processing speed, only its range" ,
"create.ponder.fan_processing.text_8" : "Fan Processing can also be applied to Items on Depots and Belts" ,
"create.ponder.fan_source.header" : "Generating Rotational Force using Encased Fans" ,
"create.ponder.fan_source.text_1" : "Fans facing down into a source of heat can provide Rotational Force" ,
"create.ponder.fan_source.text_2" : "When given a Redstone Signal, the Fans will start providing power" ,
2021-06-18 12:45:43 +02:00
"create.ponder.fluid_pipe_flow.header" : "Moving Fluids using Copper Pipes" ,
2021-06-21 18:46:31 +02:00
"create.ponder.fluid_pipe_flow.text_1" : "Fluid Pipes can connect two or more fluid sources and targets" ,
"create.ponder.fluid_pipe_flow.text_2" : "Using a wrench, a straight pipe segment can be given a window" ,
"create.ponder.fluid_pipe_flow.text_3" : "Windowed pipes will not connect to any other adjacent pipe segments" ,
"create.ponder.fluid_pipe_flow.text_4" : "Powered by Mechanical Pumps, the Pipes can transport Fluids" ,
"create.ponder.fluid_pipe_flow.text_5" : "No fluid is being extracted at first" ,
"create.ponder.fluid_pipe_flow.text_6" : "Once the flow connects them, the endpoints gradually transfer their contents" ,
"create.ponder.fluid_pipe_flow.text_7" : "Thus, the Pipe blocks themselves never 'physically' contain any fluid" ,
2021-06-18 12:45:43 +02:00
"create.ponder.fluid_pipe_interaction.header" : "Draining and Filling fluid containers" ,
2021-06-21 18:46:31 +02:00
"create.ponder.fluid_pipe_interaction.text_1" : "Endpoints of a pipe network can interact with a variety of blocks" ,
"create.ponder.fluid_pipe_interaction.text_2" : "Any block with fluid storage capabilities can be filled or drained" ,
"create.ponder.fluid_pipe_interaction.text_3" : "Source blocks right in front of an open end can be picked up..." ,
"create.ponder.fluid_pipe_interaction.text_4" : "...while spilling into empty spaces can create fluid sources" ,
"create.ponder.fluid_pipe_interaction.text_5" : "Pipes can also extract fluids from a handful of other blocks directly" ,
2021-06-18 12:45:43 +02:00
"create.ponder.fluid_tank_sizes.header" : "Dimensions of a Fluid tank" ,
2021-06-24 22:37:30 +02:00
"create.ponder.fluid_tank_sizes.text_1" : "Fluid Tanks can be combined to increase the total capacity" ,
"create.ponder.fluid_tank_sizes.text_2" : "Their base square can be up to 3 blocks wide..." ,
"create.ponder.fluid_tank_sizes.text_3" : "...and grow in height by more than 30 additional layers" ,
"create.ponder.fluid_tank_sizes.text_4" : "Using a Wrench, a tanks' window can be toggled" ,
2021-06-18 12:45:43 +02:00
"create.ponder.fluid_tank_storage.header" : "Storing Fluids in Fluid Tanks" ,
2021-06-24 22:37:30 +02:00
"create.ponder.fluid_tank_storage.text_1" : "Fluid Tanks can be used to store large amounts of fluid" ,
"create.ponder.fluid_tank_storage.text_2" : "Pipe networks can push and pull fluids from any side" ,
"create.ponder.fluid_tank_storage.text_3" : "The contained fluid can be measured by a Comparator" ,
"create.ponder.fluid_tank_storage.text_4" : "However, in Survival Mode Fluids cannot be added or taken manually" ,
"create.ponder.fluid_tank_storage.text_5" : "You can use Basins, Item Drains and Spouts to drain or fill fluid containing items" ,
2021-06-18 12:45:43 +02:00
2021-03-17 23:31:30 +01:00
"create.ponder.flywheel.header" : "Generating Rotational Force using the Flywheel" ,
"create.ponder.flywheel.text_1" : "Flywheels are required for generating rotational force with the Furnace Engine" ,
"create.ponder.flywheel.text_2" : "The provided Rotational Force has a very large stress capacity" ,
"create.ponder.flywheel.text_3" : "Using a Blast Furnace will double the efficiency of the Engine" ,
2021-03-06 18:08:03 +01:00
"create.ponder.funnel_compat.header" : "Funnel compatibility" ,
"create.ponder.funnel_compat.text_1" : "Funnels should also interact nicely with a handful of other components." ,
"create.ponder.funnel_compat.text_2" : "Vertical Saws" ,
"create.ponder.funnel_compat.text_3" : "Depots" ,
"create.ponder.funnel_compat.text_4" : "Item Drains" ,
"create.ponder.funnel_direction.header" : "Direction of Transfer" ,
"create.ponder.funnel_direction.text_1" : "Placed normally, it pulls items from the inventory." ,
"create.ponder.funnel_direction.text_2" : "Placed while sneaking, it puts items into the inventory." ,
"create.ponder.funnel_direction.text_3" : "Using a wrench, the funnel can be flipped after placement." ,
"create.ponder.funnel_direction.text_4" : "Same rules will apply for most orientations." ,
"create.ponder.funnel_direction.text_5" : "Funnels on belts will extract/insert depending on its movement direction." ,
"create.ponder.funnel_intro.header" : "Using funnels" ,
"create.ponder.funnel_intro.text_1" : "Funnels are ideal for transferring items from and to inventories." ,
"create.ponder.funnel_redstone.header" : "Redstone control" ,
2021-03-21 03:51:22 +01:00
"create.ponder.funnel_redstone.text_1" : "Redstone power will prevent any funnel from acting" ,
2021-03-06 18:08:03 +01:00
"create.ponder.funnel_transfer.header" : "Direct transfer" ,
"create.ponder.funnel_transfer.text_1" : "Funnels cannot ever transfer between closed inventories directly." ,
"create.ponder.funnel_transfer.text_2" : "Chutes or Smart chutes might be more suitable for such purposes." ,
2021-04-03 18:33:48 +02:00
"create.ponder.funnel_transfer.text_3" : "Same applies for horizontal movement. A mechanical belt should help here." ,
2021-03-06 18:08:03 +01:00
2021-03-17 01:23:16 +01:00
"create.ponder.furnace_engine.header" : "Generating Rotational Force using the Furnace Engine" ,
"create.ponder.furnace_engine.text_1" : "Furnace Engines generate Rotational Force while their attached Furnace is running" ,
"create.ponder.furnace_engine.text_2" : "The provided Rotational Force has a very large stress capacity" ,
"create.ponder.furnace_engine.text_3" : "Using a Blast Furnace will double the efficiency of the Engine" ,
2021-03-06 18:08:03 +01:00
"create.ponder.gantry_carriage.header" : "Using Gantry Carriages" ,
"create.ponder.gantry_carriage.text_1" : "Gantry Carriages can mount to and slide along a Gantry Shaft." ,
"create.ponder.gantry_carriage.text_2" : "Gantry setups can move attached Blocks." ,
"create.ponder.gantry_cascaded.header" : "Cascaded Gantries" ,
"create.ponder.gantry_cascaded.text_1" : "Gantry shafts attach to a carriage without the need of super glue" ,
"create.ponder.gantry_cascaded.text_2" : "Same applies for carriages on moved Gantry Shafts" ,
"create.ponder.gantry_cascaded.text_3" : "Thus, a gantry system can be cascaded to cover multiple axes of movement" ,
"create.ponder.gantry_direction.header" : "Gantry Movement Direction" ,
"create.ponder.gantry_direction.text_1" : "Gantry Shafts can have opposite orientations" ,
"create.ponder.gantry_direction.text_2" : "The movement direction of carriages depend on their shafts' orientation" ,
"create.ponder.gantry_direction.text_3" : "...as well as the rotation direction of the shaft" ,
"create.ponder.gantry_direction.text_4" : "Same rules apply for the propagated rotation" ,
"create.ponder.gantry_redstone.header" : "Gantry Power Propagation" ,
"create.ponder.gantry_redstone.text_1" : "Redstone-powered gantry shafts stop moving their carriages" ,
"create.ponder.gantry_redstone.text_2" : "Instead, its rotational force is relayed to the carriages' output shaft" ,
"create.ponder.gantry_shaft.header" : "Using Gantry Shafts" ,
"create.ponder.gantry_shaft.text_1" : "Gantry Shafts form the basis of a gantry setup. Attached Carriages will move along them." ,
"create.ponder.gantry_shaft.text_2" : "Gantry setups can move attached Blocks." ,
"create.ponder.gearbox.header" : "Relaying rotational force using Gearboxes" ,
"create.ponder.gearbox.text_1" : "Jumping between axes of rotation can get bulky quickly" ,
"create.ponder.gearbox.text_2" : "A gearbox is the more compact equivalent of this setup" ,
"create.ponder.gearbox.text_3" : "Shafts around corners rotate in mirrored directions" ,
"create.ponder.gearbox.text_4" : "Straight connections will be reversed" ,
"create.ponder.gearshift.header" : "Controlling rotational force using a Gearshift" ,
"create.ponder.gearshift.text_1" : "Gearshifts will relay rotation in a straight line" ,
"create.ponder.gearshift.text_2" : "When powered by Redstone, it reverses the transmission" ,
2021-03-07 21:52:11 +01:00
"create.ponder.hand_crank.header" : "Generating Rotational Force using Hand Cranks" ,
"create.ponder.hand_crank.text_1" : "Hand Cranks can be used by players to apply rotational force manually" ,
"create.ponder.hand_crank.text_2" : "Hold Right-Click to rotate it Counter-Clockwise" ,
"create.ponder.hand_crank.text_3" : "Its conveyed speed is relatively high" ,
"create.ponder.hand_crank.text_4" : "Sneak and Hold Right-Click to rotate it Clockwise" ,
2021-06-18 12:45:43 +02:00
"create.ponder.hose_pulley.header" : "Source Filling and Draining using Hose Pulleys" ,
2021-06-24 22:37:30 +02:00
"create.ponder.hose_pulley.text_1" : "Hose Pulleys can be used to fill or drain large bodies of Fluid" ,
"create.ponder.hose_pulley.text_2" : "With the Kinetic Input, the height of the pulleys' hose can be controlled" ,
"create.ponder.hose_pulley.text_3" : "The Pulley retracts while the input rotation is inverted" ,
"create.ponder.hose_pulley.text_4" : "On the opposite side, pipes can be connected" ,
"create.ponder.hose_pulley.text_5" : "Attached pipe networks can either provide fluid to the hose..." ,
"create.ponder.hose_pulley.text_6" : "...or pull from it, draining the pool instead" ,
"create.ponder.hose_pulley.text_7" : "Fill and Drain speed of the pulley depends entirely on the fluid networks' throughput" ,
2021-06-18 12:45:43 +02:00
"create.ponder.hose_pulley_infinite.header" : "Passively Filling and Draining large bodies of Fluid" ,
2021-06-24 22:37:30 +02:00
"create.ponder.hose_pulley_infinite.text_1" : "When deploying the Hose Pulley into a large enough ocean..." ,
"create.ponder.hose_pulley_infinite.text_2" : "It will provide/dispose fluids without affecting the source" ,
"create.ponder.hose_pulley_infinite.text_3" : "Pipe networks can limitlessly take fluids from/to such pulleys" ,
2021-06-18 12:45:43 +02:00
"create.ponder.hose_pulley_level.header" : "Fill and Drain level of Hose Pulleys" ,
2021-06-24 22:37:30 +02:00
"create.ponder.hose_pulley_level.text_1" : "While fully retracted, the Hose Pulley cannot operate" ,
"create.ponder.hose_pulley_level.text_2" : "Draining runs from top to bottom" ,
"create.ponder.hose_pulley_level.text_3" : "The surface level will end up just below where the hose ends" ,
"create.ponder.hose_pulley_level.text_4" : "Filling runs from bottom to top" ,
"create.ponder.hose_pulley_level.text_5" : "The filled pool will not grow beyond the layer above the hose end" ,
2021-06-18 12:45:43 +02:00
"create.ponder.item_drain.header" : "Emptying Fluid Containers using Item Drains" ,
2021-06-24 22:37:30 +02:00
"create.ponder.item_drain.text_1" : "Item Drains can extract fluids from items" ,
"create.ponder.item_drain.text_2" : "Right-click it to pour fluids from your held item into it" ,
"create.ponder.item_drain.text_3" : "When items are inserted from the side..." ,
"create.ponder.item_drain.text_4" : "...they roll across, emptying out their contained fluid" ,
"create.ponder.item_drain.text_5" : "Pipe Networks can now pull the fluid from the drains' internal buffer" ,
2021-06-18 12:45:43 +02:00
2021-03-06 18:08:03 +01:00
"create.ponder.large_cogwheel.header" : "Relaying rotational force using Large Cogwheels" ,
"create.ponder.large_cogwheel.text_1" : "Large cogwheels can connect to each other at right angles" ,
"create.ponder.large_cogwheel.text_2" : "It will help relaying conveyed speed to other axes of rotation" ,
2021-03-15 05:49:29 +01:00
"create.ponder.linear_chassis_attachment.header" : "Attaching blocks using Linear Chassis" ,
"create.ponder.linear_chassis_attachment.text_1" : "The open faces of a Linear Chassis can be made Sticky" ,
"create.ponder.linear_chassis_attachment.text_2" : "Click again to make the opposite side sticky" ,
"create.ponder.linear_chassis_attachment.text_3" : "Sneak and Right-Click with an empty hand to remove the slime" ,
"create.ponder.linear_chassis_attachment.text_4" : "Stickied faces of the Linear Chassis will attach a line of blocks in front of it" ,
"create.ponder.linear_chassis_attachment.text_5" : "Using a Wrench, a precise Range can be specified for this chassis" ,
"create.ponder.linear_chassis_attachment.text_6" : "Holding CTRL and scrolling adjusts the range of all attached Chassis Blocks" ,
"create.ponder.linear_chassis_attachment.text_7" : "Attaching blocks to any other side requires the use of Super Glue" ,
"create.ponder.linear_chassis_attachment.text_8" : "Using these mechanics, structures of any shape can move as a Contraption" ,
"create.ponder.linear_chassis_group.header" : "Moving Linear Chassis in groups" ,
"create.ponder.linear_chassis_group.text_1" : "Linear Chassis connect to identical Chassis blocks next to them" ,
"create.ponder.linear_chassis_group.text_2" : "When one is moved by a Contraption, the others are dragged with it" ,
"create.ponder.linear_chassis_group.text_3" : "Chassis of a different type or facing another direction will not attach" ,
2021-03-24 15:11:51 +01:00
"create.ponder.mechanical_arm.header" : "Setting up Mechanical Arms" ,
"create.ponder.mechanical_arm.text_1" : "Mechanical Arms have to be assigned their in- and outputs before they are placed" ,
"create.ponder.mechanical_arm.text_2" : "Right-Click inventories while holding the Arm to assign them as Targets" ,
"create.ponder.mechanical_arm.text_3" : "Right-Click again to toggle between Input (Blue) and Output (Orange)" ,
"create.ponder.mechanical_arm.text_4" : "Left-Click components to remove their Selection" ,
"create.ponder.mechanical_arm.text_5" : "Once placed, the Mechanical Arm will target the blocks selected previously" ,
"create.ponder.mechanical_arm.text_6" : "They can have any amount of in- and outputs within their range" ,
"create.ponder.mechanical_arm.text_7" : "However, not every type of Inventory can be interacted with directly" ,
"create.ponder.mechanical_arm.text_8" : "Funnels and Depots can help to Bridge that gap" ,
"create.ponder.mechanical_arm_filtering.header" : "Filtering Outputs of the Mechanical Arm" ,
"create.ponder.mechanical_arm_filtering.text_1" : "Inputs" ,
"create.ponder.mechanical_arm_filtering.text_2" : "Outputs" ,
"create.ponder.mechanical_arm_filtering.text_3" : "Sometimes it is desirable to restrict targets of the Arm by matching a filter" ,
"create.ponder.mechanical_arm_filtering.text_4" : "Mechanical Arms by themselves do not provide any options for filtering" ,
"create.ponder.mechanical_arm_filtering.text_5" : "Brass Funnels as Targets do however communicate their own filter to the Arm" ,
"create.ponder.mechanical_arm_filtering.text_6" : "The Arm is smart enough not to pick up items it couldn't distribute" ,
"create.ponder.mechanical_arm_modes.header" : "Distribution modes of the Mechanical Arm" ,
"create.ponder.mechanical_arm_modes.text_1" : "Input" ,
"create.ponder.mechanical_arm_modes.text_2" : "Outputs" ,
"create.ponder.mechanical_arm_modes.text_3" : "Whenever an Arm has to choose between multiple valid outputs..." ,
"create.ponder.mechanical_arm_modes.text_4" : "...it will act according to its setting" ,
"create.ponder.mechanical_arm_modes.text_5" : "Scrolling with a Wrench will allow you to configure it" ,
"create.ponder.mechanical_arm_modes.text_6" : "Round Robin mode simply cycles through all outputs that are available" ,
"create.ponder.mechanical_arm_modes.text_7" : "If an output is unable to take more items, it will be skipped" ,
"create.ponder.mechanical_arm_modes.text_8" : "Forced Round Robin mode will never skip outputs, and instead wait until they are free" ,
"create.ponder.mechanical_arm_modes.text_9" : "Prefer First prioritizes the outputs selected earliest when configuring this Arm" ,
"create.ponder.mechanical_arm_redstone.header" : "Controlling Mechanical Arms with Redstone" ,
"create.ponder.mechanical_arm_redstone.text_1" : "When powered by Redstone, Mechanical Arms will not activate" ,
"create.ponder.mechanical_arm_redstone.text_2" : "Before stopping, it will finish any started cycles" ,
"create.ponder.mechanical_arm_redstone.text_3" : "Thus, a negative pulse can be used to trigger exactly one activation cycle" ,
2021-03-15 05:49:29 +01:00
"create.ponder.mechanical_bearing.header" : "Movings Structures using the Mechanical Bearing" ,
"create.ponder.mechanical_bearing.text_1" : "Mechanical Bearings attach to the block in front of them" ,
"create.ponder.mechanical_bearing.text_2" : "Upon receiving Rotational Force, it will assemble it into a Rotating Contraption" ,
2021-03-24 15:11:51 +01:00
"create.ponder.mechanical_crafter.header" : "Setting up Mechanical Crafters" ,
"create.ponder.mechanical_crafter.text_1" : "An array of Mechanical Crafters can be used to automate any Crafting Recipe" ,
"create.ponder.mechanical_crafter.text_2" : "Using a Wrench, the Crafters' paths can be arranged" ,
"create.ponder.mechanical_crafter.text_3" : "For a valid setup, all paths have to converge into one exit at any side" ,
"create.ponder.mechanical_crafter.text_4" : "The outputs will be placed into the inventory at the exit" ,
"create.ponder.mechanical_crafter.text_5" : "Mechanical Crafters require Rotational Force to operate" ,
"create.ponder.mechanical_crafter.text_6" : "Right-Click the front to insert Items manually" ,
"create.ponder.mechanical_crafter.text_7" : "Once every slot of a path contains an Item, the crafting process will begin" ,
"create.ponder.mechanical_crafter.text_8" : "For recipes not fully occupying the crafter setup, the start can be forced using a Redstone Pulse" ,
"create.ponder.mechanical_crafter_connect.header" : "Connecting Inventories of Crafters" ,
"create.ponder.mechanical_crafter_connect.text_1" : "Items can be inserted to Crafters automatically" ,
"create.ponder.mechanical_crafter_connect.text_2" : "Using the Wrench at their backs, Mechanical Crafter inputs can be combined" ,
"create.ponder.mechanical_crafter_connect.text_3" : "All connected Crafters can now be accessed by the same input location" ,
"create.ponder.mechanical_crafter_covers.header" : "Covering slots of Mechanical Crafters" ,
"create.ponder.mechanical_crafter_covers.text_1" : "Some recipes will require additional Crafters to bridge gaps in the path" ,
"create.ponder.mechanical_crafter_covers.text_2" : "Using Slot Covers, Crafters can be set to act as an Empty Slot in the arrangement" ,
"create.ponder.mechanical_crafter_covers.text_3" : "Shared Inputs created with the Wrench at the back can also reach across covered Crafters" ,
2021-03-15 05:49:29 +01:00
"create.ponder.mechanical_drill.header" : "Breaking Blocks with the Mechanical Drill" ,
"create.ponder.mechanical_drill.text_1" : "When given Rotational Force, a Mechanical Drill will break blocks directly in front of it" ,
"create.ponder.mechanical_drill.text_2" : "Its mining speed depends on the Rotational Input" ,
"create.ponder.mechanical_drill_contraption.header" : "Using Mechanical Drills on Contraptions" ,
"create.ponder.mechanical_drill_contraption.text_1" : "Whenever Drills are moved as part of an animated Contraption..." ,
"create.ponder.mechanical_drill_contraption.text_2" : "...they will break blocks the contraption runs them into" ,
2021-03-16 21:04:42 +01:00
"create.ponder.mechanical_harvester.header" : "Using Mechanical Harvesters on Contraptions" ,
"create.ponder.mechanical_harvester.text_1" : "Whenever Harvesters are moved as part of an animated Contraption..." ,
"create.ponder.mechanical_harvester.text_2" : "They will harvest and reset any mature crops on their way" ,
2021-03-19 20:05:55 +01:00
"create.ponder.mechanical_mixer.header" : "Processing Items with the Mechanical Mixer" ,
"create.ponder.mechanical_mixer.text_1" : "With a Mixer and Basin, some Crafting Recipes can be automated" ,
"create.ponder.mechanical_mixer.text_2" : "Available recipes include any Shapeless Crafting Recipe, plus a couple extra ones" ,
"create.ponder.mechanical_mixer.text_3" : "Some of those recipes may require the heat of a Blaze Burner" ,
"create.ponder.mechanical_mixer.text_4" : "The filter slot can be used in case two recipes are conflicting." ,
2021-03-15 05:49:29 +01:00
"create.ponder.mechanical_piston.header" : "Moving Structures using Mechanical Pistons" ,
"create.ponder.mechanical_piston.text_1" : "Mechanical Pistons can move blocks in front of them" ,
"create.ponder.mechanical_piston.text_2" : "Speed and direction of movement depend on the Rotational Input" ,
"create.ponder.mechanical_piston.text_3" : "Sticky Mechanical Pistons can pull the attached blocks back" ,
"create.ponder.mechanical_piston_modes.header" : "Movement Modes of the Mechanical Piston" ,
"create.ponder.mechanical_piston_modes.text_1" : "Whenever Pistons stop moving, the moved structure reverts to blocks" ,
"create.ponder.mechanical_piston_modes.text_2" : "It can be configured never to revert to solid blocks, or only at the location it started at" ,
2021-03-16 21:04:42 +01:00
"create.ponder.mechanical_plough.header" : "Using Mechanical Ploughs on Contraptions" ,
"create.ponder.mechanical_plough.text_1" : "Whenever Ploughs are moved as part of an animated Contraption..." ,
"create.ponder.mechanical_plough.text_2" : "...they will break blocks without a solid collision hitbox" ,
"create.ponder.mechanical_plough.text_3" : "Additionally, ploughs can create farmland" ,
"create.ponder.mechanical_plough.text_4" : "...they can also launch entities without hurting them" ,
2021-03-19 20:05:55 +01:00
"create.ponder.mechanical_press.header" : "Processing Items with the Mechanical Press" ,
"create.ponder.mechanical_press.text_1" : "The Mechanical Press can process items provided beneath it" ,
"create.ponder.mechanical_press.text_2" : "The Input items can be dropped or placed on a Depot under the Press" ,
"create.ponder.mechanical_press.text_3" : "When items are provided on a belt..." ,
"create.ponder.mechanical_press.text_4" : "The Press will hold and process them automatically" ,
"create.ponder.mechanical_press_compacting.header" : "Compacting items with the Mechanical Press" ,
"create.ponder.mechanical_press_compacting.text_1" : "Pressing items held in a Basin will cause them to be Compacted" ,
"create.ponder.mechanical_press_compacting.text_2" : "Compacting includes any filled 2x2 or 3x3 Crafting Recipe, plus a couple extra ones" ,
"create.ponder.mechanical_press_compacting.text_3" : "Some of those recipes may require the heat of a Blaze Burner" ,
"create.ponder.mechanical_press_compacting.text_4" : "The filter slot can be used in case two recipes are conflicting." ,
2021-06-18 12:45:43 +02:00
"create.ponder.mechanical_pump_flow.header" : "Fluid Transportation using Mechanical Pumps" ,
2021-06-24 22:37:30 +02:00
"create.ponder.mechanical_pump_flow.text_1" : "Mechanical Pumps govern the flow of their attached pipe networks" ,
"create.ponder.mechanical_pump_flow.text_2" : "When powered, their arrow indicates the direction of flow" ,
"create.ponder.mechanical_pump_flow.text_3" : "The network behind is now pulling fluids..." ,
"create.ponder.mechanical_pump_flow.text_4" : "...while the network in front is transferring it outward" ,
"create.ponder.mechanical_pump_flow.text_5" : "Reversing the input rotation reverses the direction of flow" ,
"create.ponder.mechanical_pump_flow.text_6" : "Use a Wrench to reverse the orientation of pumps manually" ,
2021-06-18 12:45:43 +02:00
"create.ponder.mechanical_pump_speed.header" : "Throughput of Mechanical Pumps" ,
2021-06-24 22:37:30 +02:00
"create.ponder.mechanical_pump_speed.text_1" : "Regardless of speed, Mechanical Pumps affect pipes connected up to 16 blocks away" ,
"create.ponder.mechanical_pump_speed.text_2" : "Speeding up the input rotation changes the speed of flow propagation..." ,
"create.ponder.mechanical_pump_speed.text_3" : "...aswell as how quickly fluids are transferred" ,
"create.ponder.mechanical_pump_speed.text_4" : "Pumps can combine their throughputs within shared pipe networks" ,
"create.ponder.mechanical_pump_speed.text_5" : "Alternating their orientation can help align their flow directions" ,
2021-06-18 12:45:43 +02:00
2021-03-15 05:49:29 +01:00
"create.ponder.mechanical_saw_breaker.header" : "Cutting Trees with the Mechanical Saw" ,
"create.ponder.mechanical_saw_breaker.text_1" : "When given Rotational Force, a Mechanical Saw will cut trees directly in front of it" ,
"create.ponder.mechanical_saw_breaker.text_2" : "In order to cut the tree fully, the Saw has to break the last block connecting it to the ground" ,
"create.ponder.mechanical_saw_contraption.header" : "Using Mechanical Saws on Contraptions" ,
"create.ponder.mechanical_saw_contraption.text_1" : "Whenever Saws are moved as part of an animated Contraption..." ,
"create.ponder.mechanical_saw_contraption.text_2" : "...they will cut any trees the contraption runs them into" ,
"create.ponder.mechanical_saw_processing.header" : "Processing Items on the Mechanical Saw" ,
"create.ponder.mechanical_saw_processing.text_1" : "Upward facing Mechanical Saws can process a variety of items" ,
"create.ponder.mechanical_saw_processing.text_2" : "The processed item always moves against the rotational input to the saw" ,
"create.ponder.mechanical_saw_processing.text_3" : "Saws can work in-line with Mechanical Belts" ,
"create.ponder.mechanical_saw_processing.text_4" : "When an ingredient has multiple possible outcomes, the filter slot can specify it" ,
"create.ponder.mechanical_saw_processing.text_5" : "Without filter, the Saw would cycle through all outcomes instead" ,
2021-03-19 20:05:55 +01:00
"create.ponder.millstone.header" : "Processing Items in the Millstone" ,
"create.ponder.millstone.text_1" : "Millstones process items by grinding them" ,
"create.ponder.millstone.text_2" : "They can be powered from the side using cogwheels" ,
"create.ponder.millstone.text_3" : "Throw or Insert items at the top" ,
"create.ponder.millstone.text_4" : "After some time, the result can be obtained via Right-click" ,
"create.ponder.millstone.text_5" : "The outputs can also be extracted by automation" ,
2021-04-03 18:33:48 +02:00
"create.ponder.nixie_tube.header" : "Using Nixie Tubes" ,
"create.ponder.nixie_tube.text_1" : "When powered by Redstone, Nixie Tubes will display the redstone signals' strength" ,
"create.ponder.nixie_tube.text_2" : "Using name tags edited with an anvil, custom text can be displayed" ,
2021-07-06 18:35:41 +02:00
"create.ponder.nixie_tube.text_3" : "Right-Click with Dye to change their display colour" ,
2021-04-03 18:33:48 +02:00
2021-03-15 05:49:29 +01:00
"create.ponder.piston_pole.header" : "Piston Extension Poles" ,
"create.ponder.piston_pole.text_1" : "Without attached Poles, a Mechanical Piston cannot move" ,
"create.ponder.piston_pole.text_2" : "The Length of pole added at its back determines the Extension Range" ,
2021-06-18 12:45:43 +02:00
"create.ponder.portable_fluid_interface.header" : "Contraption Fluid Exchange" ,
2021-06-24 22:37:30 +02:00
"create.ponder.portable_fluid_interface.text_1" : "Fluid Tanks on moving contraptions cannot be accessed by any pipes" ,
"create.ponder.portable_fluid_interface.text_2" : "This component can interact with fluid tanks without the need to stop the contraption" ,
"create.ponder.portable_fluid_interface.text_3" : "Place a second one with a gap of 1 or 2 blocks inbetween" ,
"create.ponder.portable_fluid_interface.text_4" : "Whenever they pass by each other, they will engage in a connection" ,
"create.ponder.portable_fluid_interface.text_5" : "While engaged, the stationary interface will represent ALL Tanks on the contraption" ,
"create.ponder.portable_fluid_interface.text_6" : "Fluid can now be inserted..." ,
"create.ponder.portable_fluid_interface.text_7" : "...or extracted from the contraption" ,
"create.ponder.portable_fluid_interface.text_8" : "After no contents have been exchanged for a while, the contraption will continue on its way" ,
2021-06-18 12:45:43 +02:00
2021-03-06 18:08:03 +01:00
"create.ponder.portable_storage_interface.header" : "Contraption Storage Exchange" ,
"create.ponder.portable_storage_interface.text_1" : "Inventories on moving contraptions cannot be accessed by players." ,
"create.ponder.portable_storage_interface.text_2" : "This component can interact with storage without the need to stop the contraption." ,
"create.ponder.portable_storage_interface.text_3" : "Place a second one with a gap of 1 or 2 blocks inbetween" ,
"create.ponder.portable_storage_interface.text_4" : "Whenever they pass by each other, they will engage in a connection" ,
"create.ponder.portable_storage_interface.text_5" : "While engaged, the stationary interface will represent ALL inventories on the contraption" ,
"create.ponder.portable_storage_interface.text_6" : "Items can now be inserted..." ,
"create.ponder.portable_storage_interface.text_7" : "...or extracted from the contraption" ,
"create.ponder.portable_storage_interface.text_8" : "After no items have been exchanged for a while, the contraption will continue on its way" ,
"create.ponder.portable_storage_interface_redstone.header" : "Redstone Control" ,
"create.ponder.portable_storage_interface_redstone.text_1" : "Redstone power will prevent the stationary interface from engaging" ,
2021-03-15 23:20:24 +01:00
"create.ponder.powered_latch.header" : "Controlling signals using the Powered Latch" ,
"create.ponder.powered_latch.text_1" : "Powered Latches are redstone controllable Levers" ,
"create.ponder.powered_latch.text_2" : "Signals at the back switch it on" ,
"create.ponder.powered_latch.text_3" : "Signals from the side switch it back off" ,
"create.ponder.powered_latch.text_4" : "Powered latches can also be toggled manually" ,
"create.ponder.powered_toggle_latch.header" : "Controlling signals using the Powered Toggle Latch" ,
"create.ponder.powered_toggle_latch.text_1" : "Powered Toggle Latches are redstone controllable Levers" ,
"create.ponder.powered_toggle_latch.text_2" : "Signals at the back will toggle its state" ,
"create.ponder.powered_toggle_latch.text_3" : "...on and back off" ,
"create.ponder.powered_toggle_latch.text_4" : "Powered toggle latches can also be toggled manually" ,
"create.ponder.pulse_repeater.header" : "Controlling signals using Pulse Repeaters" ,
"create.ponder.pulse_repeater.text_1" : "Pulse Repeaters will shorten any redstone signal to a single pulse" ,
2021-03-15 05:49:29 +01:00
"create.ponder.radial_chassis.header" : "Attaching blocks using Radial Chassis" ,
"create.ponder.radial_chassis.text_1" : "Radial Chassis connect to identical Chassis blocks in a row" ,
"create.ponder.radial_chassis.text_2" : "When one is moved by a Contraption, the others are dragged with it" ,
"create.ponder.radial_chassis.text_3" : "The side faces of a Radial Chassis can be made Sticky" ,
"create.ponder.radial_chassis.text_4" : "Click again to make all other sides sticky" ,
"create.ponder.radial_chassis.text_5" : "Sneak and Right-Click with an empty hand to remove the slime" ,
"create.ponder.radial_chassis.text_6" : "Whenever a Block is next to a sticky face..." ,
"create.ponder.radial_chassis.text_7" : "...it will attach all reachable blocks within a radius on that layer" ,
"create.ponder.radial_chassis.text_8" : "Using a Wrench, a precise Radius can be specified for this chassis" ,
"create.ponder.radial_chassis.text_9" : "Blocks not reachable by any sticky face will not attach" ,
"create.ponder.redstone_contact.header" : "Redstone Contacts" ,
"create.ponder.redstone_contact.text_1" : "Redstone Contacts facing each other will emit a redstone signal" ,
"create.ponder.redstone_contact.text_2" : "This still applies when one of them is part of a moving Contraption" ,
2021-03-15 23:20:24 +01:00
"create.ponder.redstone_link.header" : "Using Redstone Links" ,
"create.ponder.redstone_link.text_1" : "Redstone Links can transmit redstone signals wirelessly" ,
"create.ponder.redstone_link.text_2" : "Right-click while Sneaking to toggle receive mode" ,
"create.ponder.redstone_link.text_3" : "A simple Right-click with a Wrench can do the same" ,
2021-03-16 21:04:42 +01:00
"create.ponder.redstone_link.text_4" : "Receivers emit the redstone power of transmitters within 128 blocks" ,
2021-03-15 23:20:24 +01:00
"create.ponder.redstone_link.text_5" : "Placing items in the two slots can specify a Frequency" ,
2021-03-16 21:04:42 +01:00
"create.ponder.redstone_link.text_6" : "Only the links with matching Frequencies will communicate" ,
2021-03-15 23:20:24 +01:00
2021-03-15 05:49:29 +01:00
"create.ponder.rope_pulley.header" : "Moving Structures using Rope Pulleys" ,
"create.ponder.rope_pulley.text_1" : "Rope Pulleys can move blocks vertically when given Rotational Force" ,
"create.ponder.rope_pulley.text_2" : "Direction and Speed of movement depend on the Rotational Input" ,
"create.ponder.rope_pulley_attachment.header" : "Moving Pulleys as part of a Contraption" ,
"create.ponder.rope_pulley_attachment.text_1" : "Whenever Pulleys are themselves being moved by a Contraption..." ,
"create.ponder.rope_pulley_attachment.text_2" : "...its attached structure will be dragged with it" ,
"create.ponder.rope_pulley_attachment.text_3" : "Mind that pulleys are only movable while stopped" ,
"create.ponder.rope_pulley_modes.header" : "Movement Modes of the Rope Pulley" ,
"create.ponder.rope_pulley_modes.text_1" : "Whenever Pulleys stop moving, the moved structure reverts to blocks" ,
"create.ponder.rope_pulley_modes.text_2" : "It can be configured never to revert to solid blocks, or only at the location it started at" ,
2021-03-17 01:23:16 +01:00
"create.ponder.rotation_speed_controller.header" : "Using the Rotational Speed Controller" ,
"create.ponder.rotation_speed_controller.text_1" : "Rot. Speed Controllers relay rotation from their axis to a Large Cogwheel above them" ,
"create.ponder.rotation_speed_controller.text_2" : "Using the scroll input on its side, the conveyed speed can be configured" ,
2021-03-24 15:11:51 +01:00
"create.ponder.sail.header" : "Assembling Windmills using Sails" ,
"create.ponder.sail.text_1" : "Sails are handy blocks to create Windmills with" ,
"create.ponder.sail.text_2" : "They will attach to blocks and each other without the need of Super Glue or Chassis Blocks" ,
"create.ponder.sail.text_3" : "Right-Click with Dye to paint them" ,
"create.ponder.sail.text_4" : "Right-Click with Shears to turn them back into frames" ,
"create.ponder.sail_frame.header" : "Assembling Windmills using Sail Frames" ,
"create.ponder.sail_frame.text_1" : "Sail Frames are handy blocks to create Windmills with" ,
"create.ponder.sail_frame.text_2" : "They will attach to blocks and each other without the need of Super Glue or Chassis Blocks" ,
2021-03-17 01:23:16 +01:00
"create.ponder.sequenced_gearshift.header" : "Controlling Rotational Speed using Sequenced Gearshifts" ,
"create.ponder.sequenced_gearshift.text_1" : "Seq. Gearshifts relay rotation by following a timed list of instructions" ,
"create.ponder.sequenced_gearshift.text_2" : "Right-click it to open the Configuration UI" ,
"create.ponder.sequenced_gearshift.text_3" : "Upon receiving a Redstone Signal, it will start running its configured sequence" ,
"create.ponder.sequenced_gearshift.text_4" : "Once finished, it waits for the next Redstone Signal and starts over" ,
"create.ponder.sequenced_gearshift.text_5" : "A redstone comparator can be used to read the current progress" ,
2021-03-06 18:08:03 +01:00
"create.ponder.shaft.header" : "Relaying rotational force using Shafts" ,
"create.ponder.shaft.text_1" : "Shafts will relay rotation in a straight line." ,
"create.ponder.shaft_casing.header" : "Encasing Shafts" ,
"create.ponder.shaft_casing.text_1" : "Brass or Andesite Casing can be used to decorate Shafts" ,
2021-02-12 17:08:48 +01:00
2021-03-21 03:51:22 +01:00
"create.ponder.smart_chute.header" : "Filtering Items using Smart Chutes" ,
"create.ponder.smart_chute.text_1" : "Smart Chutes are vertical chutes with additional control" ,
"create.ponder.smart_chute.text_2" : "Items in the filter slot specify what exactly they can extract and transfer" ,
"create.ponder.smart_chute.text_3" : "Use the Mouse Wheel to specify the extracted stack size" ,
"create.ponder.smart_chute.text_4" : "Redstone power will prevent Smart Chutes from acting." ,
2021-06-18 12:45:43 +02:00
"create.ponder.smart_pipe.header" : "Controlling Fluid flow using Smart Pipes" ,
2021-06-24 22:37:30 +02:00
"create.ponder.smart_pipe.text_1" : "Smart pipes can help control flows by fluid type" ,
"create.ponder.smart_pipe.text_2" : "When placed directly at the source, they can specify the type of fluid to extract" ,
"create.ponder.smart_pipe.text_3" : "Simply Right-Click their filter slot with any item containing the desired fluid" ,
"create.ponder.smart_pipe.text_4" : "When placed further down a pipe network, smart pipes will only let matching fluids continue" ,
2021-06-18 12:45:43 +02:00
2021-03-19 20:05:55 +01:00
"create.ponder.speedometer.header" : "Monitoring Kinetic information using the Speedometer" ,
"create.ponder.speedometer.text_1" : "The Speedometer displays the current Speed of the attached components" ,
"create.ponder.speedometer.text_2" : "When wearing Engineers' Goggles, the player can get more detailed information from the Gauge" ,
"create.ponder.speedometer.text_3" : "Comparators can emit analog Restone Signals relative to the Speedometer's measurements" ,
2021-06-18 12:45:43 +02:00
"create.ponder.spout_filling.header" : "Filling Items using a Spout" ,
2021-06-24 22:37:30 +02:00
"create.ponder.spout_filling.text_1" : "The Spout can fill fluid holding items provided beneath it" ,
"create.ponder.spout_filling.text_2" : "The content of a Spout cannot be accessed manually" ,
"create.ponder.spout_filling.text_3" : "Instead, Pipes can be used to supply it with fluids" ,
"create.ponder.spout_filling.text_4" : "The Input items can be placed on a Depot under the Spout" ,
"create.ponder.spout_filling.text_5" : "When items are provided on a belt..." ,
"create.ponder.spout_filling.text_6" : "The Spout will hold and process them automatically" ,
2021-06-18 12:45:43 +02:00
2021-03-15 05:49:29 +01:00
"create.ponder.stabilized_bearings.header" : "Stabilized Contraptions" ,
"create.ponder.stabilized_bearings.text_1" : "Whenever Mechanical Bearings are themselves part of a moving Structure.." ,
"create.ponder.stabilized_bearings.text_2" : "..they will attempt to keep themselves upright" ,
"create.ponder.stabilized_bearings.text_3" : "Once again, the bearing will attach to the block in front of it" ,
"create.ponder.stabilized_bearings.text_4" : "As a result, the entire sub-Contraption will stay upright" ,
"create.ponder.sticker.header" : "Attaching blocks using the Sticker" ,
"create.ponder.sticker.text_1" : "Stickers are ideal for Redstone-controlled block attachment" ,
"create.ponder.sticker.text_2" : "Upon receiving a signal, it will toggle its state" ,
"create.ponder.sticker.text_3" : "If it is now moved in a contraption, the block will move with it" ,
"create.ponder.sticker.text_4" : "Toggled once again, the block is no longer attached" ,
2021-03-19 20:05:55 +01:00
"create.ponder.stressometer.header" : "Monitoring Kinetic information using the Stressometer" ,
"create.ponder.stressometer.text_1" : "The Stressometer displays the current Stress Capacity of the attached kinetic network" ,
"create.ponder.stressometer.text_2" : "When wearing Engineers' Goggles, the player can get more detailed information from the Gauge" ,
"create.ponder.stressometer.text_3" : "Comparators can emit analog Restone Signals relative to the Stressometer's measurements" ,
2021-03-15 05:49:29 +01:00
"create.ponder.super_glue.header" : "Attaching blocks using Super Glue" ,
"create.ponder.super_glue.text_1" : "Super Glue can be used between any two blocks" ,
"create.ponder.super_glue.text_2" : "The attached blocks will move together when assembled into a Contraption" ,
"create.ponder.super_glue.text_3" : "Whenever Super Glue is held in the off-hand..." ,
"create.ponder.super_glue.text_4" : "...added blocks will be glued to the face they were placed on automatically" ,
"create.ponder.super_glue.text_5" : "Super Glue can be removed with Left-Click" ,
2021-03-07 21:52:11 +01:00
"create.ponder.valve_handle.header" : "Generating Rotational Force using Valve Handles" ,
"create.ponder.valve_handle.text_1" : "Valve Handles can be used by players to apply rotational force manually" ,
"create.ponder.valve_handle.text_2" : "Hold Right-Click to rotate it Counter-Clockwise" ,
"create.ponder.valve_handle.text_3" : "Its conveyed speed is slow and precise" ,
"create.ponder.valve_handle.text_4" : "Sneak and Hold Right-Click to rotate it Clockwise" ,
"create.ponder.valve_handle.text_5" : "Valve handles can be dyed for aesthetic purposes" ,
2021-06-18 12:45:43 +02:00
"create.ponder.valve_pipe.header" : "Controlling Fluid flow using Valves" ,
2021-06-24 22:37:30 +02:00
"create.ponder.valve_pipe.text_1" : "Valve pipes help control fluids propagating through pipe networks" ,
"create.ponder.valve_pipe.text_2" : "Their shaft input controls whether fluid is currently allowed through" ,
"create.ponder.valve_pipe.text_3" : "Given Rotational Force in the opening direction, the valve will open up" ,
"create.ponder.valve_pipe.text_4" : "It can be closed again by reversing the input rotation" ,
2021-06-18 12:45:43 +02:00
2021-03-07 21:52:11 +01:00
"create.ponder.water_wheel.header" : "Generating Rotational Force using Water Wheels" ,
"create.ponder.water_wheel.text_1" : "Water Wheels draw force from adjacent Water Currents" ,
"create.ponder.water_wheel.text_2" : "The more faces are powered, the faster the Water Wheel will rotate" ,
"create.ponder.water_wheel.text_3" : "The Wheels' blades should be oriented against the flow" ,
"create.ponder.water_wheel.text_4" : "Facing the opposite way, they will not be as effective" ,
2021-03-28 20:56:55 +02:00
"create.ponder.weighted_ejector.header" : "Using Weighted Ejectors" ,
"create.ponder.weighted_ejector.text_1" : "Sneak and Right-Click holding an Ejector to select its target location" ,
"create.ponder.weighted_ejector.text_10" : "It is now limited to this stack size, and only activates when its held stack reaches this amount" ,
"create.ponder.weighted_ejector.text_11" : "Other Entities will always trigger an Ejector when stepping on it" ,
"create.ponder.weighted_ejector.text_2" : "The placed ejector will now launch objects to the marked location" ,
"create.ponder.weighted_ejector.text_3" : "A valid target can be at any height or distance within range" ,
"create.ponder.weighted_ejector.text_4" : "They cannot however be off to a side" ,
"create.ponder.weighted_ejector.text_5" : "If no valid Target was selected, it will simply target the block directly in front" ,
"create.ponder.weighted_ejector.text_6" : "Supply Rotational Force in order to charge it up" ,
"create.ponder.weighted_ejector.text_7" : "Items placed on the ejector cause it to trigger" ,
"create.ponder.weighted_ejector.text_8" : "If Inventories are targeted, the ejector will wait until there is space" ,
"create.ponder.weighted_ejector.text_9" : "Using the Wrench, a required Stack Size can be configured" ,
"create.ponder.weighted_ejector_redstone.header" : "Controlling Weighted Ejectors with Redstone" ,
"create.ponder.weighted_ejector_redstone.text_1" : "When powered by Redstone, Ejectors will not activate" ,
"create.ponder.weighted_ejector_redstone.text_2" : "Furthermore, Observers can detect when Ejectors activate" ,
"create.ponder.weighted_ejector_tunnel.header" : "Splitting item stacks using Weighted Ejectors" ,
"create.ponder.weighted_ejector_tunnel.text_1" : "Combined with Brass Tunnels, Ejectors can split item stacks by specific amounts" ,
"create.ponder.weighted_ejector_tunnel.text_2" : "First, configure the Brass Tunnel to 'Prefer Nearest', in order to prioritize its side output" ,
"create.ponder.weighted_ejector_tunnel.text_3" : "The Stack Size set on the Ejector now determines the amount to be split off" ,
"create.ponder.weighted_ejector_tunnel.text_4" : "While a new stack of the configured size exits the side output..." ,
"create.ponder.weighted_ejector_tunnel.text_5" : "...the remainder will continue on its path" ,
2021-03-15 05:49:29 +01:00
"create.ponder.windmill_source.header" : "Generating Rotational Force using Windmill Bearings" ,
"create.ponder.windmill_source.text_1" : "Windmill Bearings attach to the block in front of them" ,
"create.ponder.windmill_source.text_2" : "If enough Sail-like blocks are attached to the block, it can act as a Windmill" ,
"create.ponder.windmill_source.text_3" : "Activated with Right-Click, the Windmill Bearing will start providing Rotational Force" ,
"create.ponder.windmill_source.text_4" : "The Amount of Sail Blocks determine its Rotation Speed" ,
"create.ponder.windmill_source.text_5" : "Use a Wrench to configure its rotation direction" ,
"create.ponder.windmill_source.text_6" : "Right-click the Bearing anytime to stop and edit the Structure again" ,
"create.ponder.windmill_structure.header" : "Windmill Contraptions" ,
"create.ponder.windmill_structure.text_1" : "Any Structure can count as a valid Windmill, as long as it contains at least 8 sail-like Blocks." ,
2020-05-23 21:03:35 +02:00
"_" : "Thank you for translating Create!"
2020-04-26 18:11:44 +02:00
}