simibubi
13f0823ccb
Sound Registry Refactor
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- Improved registration and datagen for custom and combined sounds
2021-04-14 23:40:42 +02:00
simibubi
e92e9a7139
Bad impression
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- Mechanical Press can no longer create sheets in bulk, unless configured to
- Fixed Mechanical Press missing items passing on a belt while retracting
2021-04-11 15:24:58 +02:00
simibubi
976be3470f
Better address these, Part II
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- Fixed entities attempting to path-find through Creates' non-solids #1390
- Fixed Redstone Links occasionally wiping their frequency when moved in a Contraption
- Fixed Flywheels doubling their SU capacity after every chunk reload
- Fixed display of numeric formats using non-breaking space #1374
- Signs can now be moved on a contraption #1315
- Fixed Typo in german localization #1363
- Fixed Windmill Bearings keeping su information after relocation #1364
- Fixed Symmetry Wand using up too many items #1342
2021-04-10 18:23:42 +02:00
simibubi
9ee42c1824
Wrapped Hints
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- Fixed goggle tooltips flipping to the left when too wide
- Can no longer drag the goggle overlay off-screen in the config ui
2021-04-10 03:49:41 +02:00
simibubi
5de2e1ea9d
Ghostbusters
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- Patched up yet another set of entry points to kinetic source loops
2021-04-10 03:26:38 +02:00
simibubi
939c640e14
Better address these
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- Fixed Nixies rendering inconsistently
- Fixed belts not showing items under certain conditions
- Fixed vertical/sideways belts accepting items from other belts
- Spouts can now interact with belts/depots with a mounted funnel
2021-04-10 01:50:13 +02:00
JozsefA
cbb7e48565
Revert "Don't crash with starlight"
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This reverts commit 4ae1ce3d
2021-04-09 16:21:38 -07:00
simibubi
edb1b59f41
Housekeeping
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- Added an .editorconfig
- Auto-Reformatted most .java files
- Auto-Organized Imports
2021-04-08 19:22:11 +02:00
ac8c1e1468
Fixed unported stuff, tree cutter now does sound effects at the right probability again
2021-04-07 14:29:41 +02:00
2613c5be89
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-04-07 14:07:13 +02:00
f19c6ab763
- Deforester now hits forge hooks for tool break, block break, times used.
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-Moved deforester not loosing durability from leaves to DeforesterItem instead of Tree mining
- added destroyBlocks method in TreeCutter$Tree for less doubled code
- Mechanical Saws currently break the tree with an empty "hand" as they did before
- Silktouch and Fortune enchants are now being applied from deforesters
2021-04-07 14:07:06 +02:00
simibubi
525001e410
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-07 12:36:39 +02:00
JozsefA
f2b064fa49
Instanced rope pulleys
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- The "magnet" texture is broken
2021-04-06 23:17:16 -07:00
JozsefA
4b49763e0c
Got a weird crash profiling the slideshow machine
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- Seems to be a race condition, try/catch should be good enough
2021-04-06 16:52:34 -07:00
JozsefA
40bdbc7048
Instanced rope pulleys
2021-04-06 16:46:24 -07:00
JozsefA
3a52fa573f
Merge branch 'mc1.15/dev' into mc1.15/pulley-instance
2021-04-05 23:44:27 -07:00
JozsefA
4ae1ce3dbe
Don't crash with starlight
2021-04-05 23:23:35 -07:00
simibubi
9dc528d96c
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-04 01:30:18 +02:00
simibubi
b05a03d417
Update NixieTubeBlock.java
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- Revert rushed solution to auto nixie control
2021-04-04 01:30:01 +02:00
simibubi
47bd1d9c93
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-04 00:58:14 +02:00
JozsefA
9d99a5f968
Compromise for render bounding box caching
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- Recalculating it once per tick is better than doing it every frame.
- Only ever doing it once has proven unreliable.
2021-04-03 15:08:06 -07:00
simibubi
62b1fe82b7
Fix-ups Cont'd
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- Fixed Spawners losing nbt data when moved
- Nixie tubes now update their texts starting from the clicked block, rather than the leftmost one in the chain
- Fixed inconsistency between block and item model of the furnace engine
2021-04-03 23:49:59 +02:00
JozsefA
ba91eaa4ef
Probably fix ghost hands appearing by the player
2021-04-03 14:23:00 -07:00
simibubi
d1c8ad38fc
Chute extraction refactor
2021-04-03 19:41:33 +02:00
simibubi
9ab5c74929
Merge pull request #1340 from sarim/mc1.15/dev
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allow smart chute to transfer whole stacks
2021-04-03 19:31:16 +02:00
simibubi
1fd6b4360c
Performant fictional entities
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- Fixed crash with the Performant mod when entities are present in a ponder scene
2021-04-03 19:30:38 +02:00
simibubi
83e7074f12
Hot Fix-ups
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- Change to proper key handling for closing create screens
- Fixed inconsistent collection behaviour of in-world funnels
2021-04-03 18:59:10 +02:00
Sarim Khan
463854a2c0
allow smart chute to transfer whole stacks
2021-04-03 21:53:39 +06:00
JozsefA
5abc1e0fe7
Instanced pulleys first pass
2021-04-02 13:38:28 -07:00
simibubi
c7a3464151
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-02 22:27:37 +02:00
zelophed
2b00602446
append, not add
2021-04-02 22:14:40 +02:00
simibubi
b1bec1a1f9
Fix-ups
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- Filterless Creative Crates now serve as universal supply to schematic-driven deployers
- An attempt to force-update ejectors to not miss out on lid animations
- Fixed schematic-driven deployers not copying safe nbt data
2021-04-02 19:22:41 +02:00
simibubi
c82896998c
Merge pull request #1216 from mrh0/mc1.15/dev
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Improved modding support
2021-04-02 18:56:20 +02:00
simibubi
6cfbf26f49
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-01 17:46:07 +02:00
simibubi
6c942be7f5
Too slippery
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- Sliding on contraptions now takes its slope into account
- Gantry Carriages are now less prone to break when moved near other blocks
2021-04-01 17:43:39 +02:00
JozsefA
4b00562daf
Port to 1.16
2021-03-31 21:44:16 -07:00
JozsefA
4908fc1b96
Change some obfuscated variable names
2021-03-31 21:29:17 -07:00
JozsefA
78fbb52ddc
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.16/dev
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# Conflicts:
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/ContraptionCollider.java
# src/main/java/com/simibubi/create/content/curiosities/TreeFertilizerItem.java
2021-03-31 21:17:01 -07:00
JozsefA
b9f6a3b94e
Instanced bearings
2021-03-31 16:19:58 -07:00
JozsefA
b743e00978
Better lazy arm instances
2021-03-31 16:18:53 -07:00
240510e3ee
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-31 21:18:43 +02:00
3cc8291b72
Simpler bouncing? Thanks @K1521
2021-03-31 21:18:33 +02:00
Snownee
c02193233b
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
2021-04-01 01:46:52 +08:00
Snownee
ba63cc3e7f
Fix tree fertilizer spreading podzol. Backport a440ab6
2021-04-01 01:43:06 +08:00
simibubi
b6857c2a20
Danger Polish
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- Fixed Crash when Deployer attempts to use Sand Paper
2021-03-31 15:27:57 +02:00
simibubi
e82f9221b7
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-03-31 15:23:18 +02:00
simibubi
5b63f30df3
Abort Mission
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- Drills and other block breakers on contraptions now give up trying to destroy a block when their movement direction is reversed
2021-03-31 15:22:41 +02:00
simibubi
2b4ef88fc1
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-03-31 14:50:16 +02:00
simibubi
d61e387916
The least performant option
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- Fixed slow merging of collision shapes
- Improved async handling of the collision shape merger
- BBs far away from an entity now get skipped in the collision cycle
2021-03-31 14:27:27 +02:00
simibubi
0bb18db4b6
Oriented bouncing and sliding
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- Slime blocks on a moving Contraption are now bouncy
- Ice blocks on moving Contraptions are now very slippery
2021-03-31 03:16:29 +02:00