358ff25031
Fix 1.16 too, i guess
2021-03-29 23:25:28 +02:00
zelophed
0b6098817e
fix some wrench rotation issues
2021-03-29 20:31:08 +02:00
dadde271e4
Fix even more critical crashes, now on schematics
2021-03-29 18:19:17 +02:00
69f4c9f8ad
Fix WrappedWorld.getLightingProvider being null and crashing
2021-03-29 17:19:18 +02:00
90b9a3aff9
Merge & Port
2021-03-29 10:57:50 +02:00
simibubi
5299204fb5
Better Tooltip Integration
...
- Removed overlapping tooltips
- Adjusted tooltip presentation for more visual consistency
2021-03-28 20:56:55 +02:00
simibubi
bf2a506bb8
A final thought
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- Fixed non-splitting modes on brass tunnels
- Ponder scenes for ejectors and tunnels
2021-03-28 18:57:50 +02:00
caa3c57b71
Merge & Port
2021-03-28 10:58:25 +02:00
zelophed
683d18b994
tick off some todos
2021-03-28 04:19:58 +02:00
Kryppers
7de922f239
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-03-28 02:13:57 +01:00
Kryppers
1888f2d79b
Update weighted_ejector_casing.png
2021-03-28 02:13:53 +01:00
simibubi
76bd3b3f50
Pondering too fast
...
- Added a button to slow down ponder scenes while any text is shown on screen
2021-03-28 01:52:04 +01:00
simibubi
fcae7e5c9a
Motion commotion
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- Update recipe for redstone contact
- Counteracted ejector inaccuracies caused by deferred activation
- Rewired ponder vertex sorting to evade Optifine incompatibilities
2021-03-28 00:45:14 +01:00
JozsefA
d28e60a059
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-27 16:38:36 -07:00
JozsefA
4e7777a130
Fix more instancing nonsense.
...
OrientedData was still applying the origin position shift, so some
things (mechanical presses) wouldn't appear in the right spot.
2021-03-27 16:35:47 -07:00
1739e72af0
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-28 00:21:13 +01:00
1bffb82ae4
Cogwheel refactor Part III
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- Removed the calls to the AllBlocks entries where necessary
- Made placement helpers call the same code as CogWheelBlock.isValidPosition
2021-03-28 00:19:27 +01:00
JozsefA
5f49698a94
Fix mixer weirdness.
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- Mixer and Press instances now use the quaternion shader.
2021-03-27 15:06:56 -07:00
7b022cd302
Cogwheel refactor Part II
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- Refactored getStateForPlacement to reduce doubled code
2021-03-27 23:05:59 +01:00
4ff20b4217
Cogwheel refactor Part I
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- Moved hasIntegratedCogWheel and isSmallCog to ICogWheel
2021-03-27 22:42:27 +01:00
Kryppers
213711ce77
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-03-27 21:09:19 +00:00
Kryppers
c239cec8b4
Update weighted_ejector_top.png
2021-03-27 21:09:17 +00:00
simibubi
3dd199e9d9
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-03-27 20:15:13 +01:00
simibubi
497ea4bb66
Foolish not to avoid the lack of counteracting no-clip
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- Ejectors now occasionally track launched items, scanning for any obstacles in their trajectory
- Fixed rendered items passing an Ejectors' target on clients ticking faster than their server
- Removed outdated warnings for 'transposer funnels'
2021-03-27 20:14:55 +01:00
Kryppers
25bc102e92
New contact, who dis?
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updated redstone contact textures.
2021-03-27 19:13:26 +00:00
6e0e3d28fd
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-03-27 19:15:57 +01:00
bec6b1d414
Try to make terraforged less angry against Create world gen
2021-03-27 19:15:52 +01:00
zelophed
a5a9ea1b7f
ponder particles, pog
2021-03-27 16:33:23 +01:00
zelophed
c9ba76a2d1
Assisted Placement, Part IV-c
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- indicator renders again
- changed the config to allow the indicator to be disabled altogether
2021-03-27 16:01:05 +01:00
JozsefA
fd98bd4976
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-03-27 01:10:42 -07:00
JozsefA
a7d714f8ba
Fix for ponder particles yeeting Flywheel rendering.
...
I need to isolate the world load/unload stuff for
Flywheel anyway, a more robust solution is needed.
2021-03-27 01:10:01 -07:00
5dad567766
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
2021-03-27 08:32:32 +01:00
9bc25db615
Keep everything up to date
2021-03-27 08:32:23 +01:00
JozsefA
4675e0ad15
Stop relying on IDynamicInstance#beginFrame to setup instance state.
...
- Gantry carriages no longer update when not necessary.
2021-03-26 22:59:47 -07:00
JozsefA
d3d338e64b
STE tick optimization.
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- SmartTileEntity#tick down to 3.32% from 11.64% cpu time.
- Measured by JFR over 2 sessions each >8min.
- Test world was the deployer fields.
- Iterating over HashMap values is slow.
- Collect TileEntityBehaviours into a list when the contents of SmartTileEntity#behaviours changes.
2021-03-26 22:02:19 -07:00
JozsefA
cf5eea5a10
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-03-26 17:31:41 -07:00
JozsefA
0b25f662dc
Frame rate and tick rate limiting with distance.
...
- Significant performance improvement when dealing with massive amounts of dynamic instances, otherwise marginal.
2021-03-26 16:47:37 -07:00
zelophed
7230489b19
placement helper oversight
...
- shout-out to d'arcy :P
2021-03-27 00:41:09 +01:00
zelophed
56b1170224
Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/foundation/ponder/content/PonderTagScreen.java
2021-03-26 23:59:19 +01:00
zelophed
687743d18f
ponder polish
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- some more changes to z-levels in ponder screens
- should be equal to 1.15 ponder now, except for the particles
2021-03-26 23:57:53 +01:00
24c306df90
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-03-26 23:26:22 +01:00
JozsefA
e91a15cf5f
Ejectors wind up again.
2021-03-26 15:25:42 -07:00
60bc6102e2
Add Create stone to base_stone_overworld block tag (terraforged was complaining)
2021-03-26 23:21:44 +01:00
fe10c258c4
Merge & Port
2021-03-26 23:13:49 +01:00
5a176204a5
Merge & Port
2021-03-26 22:17:23 +01:00
simibubi
cb759e793e
3D Printing is cool again
...
- Fixed Schematicannon clearing blocks outside of a Schematics' bounding box
- Safety check for onBlockPlacedBy with null player
- Deployers with a positioned Schematic as their filter will place blocks accordingly, taking items from the contraption inventory
2021-03-26 22:05:16 +01:00
simibubi
0afb29f9a6
Simulate and Translocate
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- Adjusted Brass Tunnels once again to better deal with non-complete item transferrals
- Brass tunnels now always output to their sides first
- Thrown chromatic products are now gravity-less
- Sneaking on Ejectors bypasses them triggering
- Fixed ponder tag item listing
- Ejectors now trigger observers
- Fixed negative bottom pull distance in chutes
- Fixed smart chutes deleting non-stackable items
- Fixed chutes not able to output partial stacks
- Ejectors can now be paused with redstone
- Deferred ejector launches by one tick to 'unground' entities more consistently
2021-03-26 18:41:03 +01:00
f28a3e87f3
No longer keep making new wrappers (but particles still don't work)
2021-03-26 16:50:06 +01:00
1675ee25b4
Fix ponder text being shy and hiding behind other things
2021-03-26 16:27:57 +01:00
35c62360be
Merge & Port
2021-03-26 16:03:09 +01:00