Commit Graph

1098 Commits

Author SHA1 Message Date
Jozufozu
5284fe742f Chipping away at light 2021-11-09 14:59:31 -08:00
simibubi
a6e60d704c Brass Circuitry
- Removed the pulse repeater
- Removed the adjustable repeater
- Adjustable Pulse Repeater -> Pulse Repeater
- Added the Pulse Extender
- Latches now play a sound when flipped manually
- ponder todo
2021-11-08 03:01:27 +01:00
simibubi
bea8cea59d Get building
- Fixed super glue not spawning particles on break
- Fixed logspam when goggle overlays are shown
- Fixed blocks launched by a schematicannon spiraling through the air
- Fixed javadoc errors
2021-11-07 20:58:46 +01:00
PepperBell
e0b496f807 Chipped away 2021-11-06 20:59:58 -07:00
simibubi
d35f5905ff Derailed Capabilities
- more porting
- port JEI plugin
- use new capability lifecycle for minecarts
2021-11-02 23:17:26 +01:00
simibubi
741fa401d8 Move to official class names
- also updated buildscript to 1.17
- some remap corruption from compilation errors in flw/next
2021-11-02 00:08:20 +01:00
simibubi
8f1fd1c94e Merge remote-tracking branch 'origin/flw/next' into mc1.17/dev 2021-11-01 19:49:50 +01:00
simibubi
2db2892033 Not client enough
- bump version
- actually fix ISTER dist issue
2021-10-23 03:50:49 +02:00
simibubi
04310059e0 Merge branch 'mc1.16/dev' into pr/2209 2021-10-21 21:13:03 +02:00
simibubi
29b6310abf Fix broken json of pt_br translation submission 2021-10-21 21:10:52 +02:00
vyhi
70740db4cd
Updates to pt_br.json by vyhi (#2203) 2021-10-21 21:06:01 +02:00
simibubi
411ff6cfee Move obsidian movement from tag to config 2021-10-21 19:39:57 +02:00
simibubi
af9d6075ff Coolbox
- Added item description for the toolbox
- Fixed Smart Pipes not able to be picked up with Wrench
- Fluid Pipes no longer have to be straight in order to be 'wrenched' into a strictly straight windowed pipe
2021-10-11 23:24:22 +02:00
simibubi
3792e06b8a Observing Fluids
- Stockpile Switches can now be used with Fluid Tanks
- Content Observers can now be used with Fluid Containers and Fluid Pipes
- Fixed Pumps not updating pressure when reversed
2021-10-11 22:45:53 +02:00
simibubi
7defbb18a3 Dyed Toolboxes
- Added dyed variants of the toolbox
- Toolboxes can now supply items via the "pickblock" keybind
- Toolboxes are now craftable
2021-10-07 16:16:24 +02:00
simibubi
b0143d604d Merge branch 'mc1.16/dev' into mc1.16/toolbox 2021-10-07 13:34:56 +02:00
PepperBell
1abc3a8bf9 Safe networking and more tag datagen
- Remove NbtPacket and add safe packets for configuring symmetry wand
and worldshaper separately
- Expand internal functionality of AllTags and use optional tags in most
cases
- Datagen tags forge:stone, forge:wg_stone, and forge:buckets/honey
- Fix attribute filter screen being shifted by one pixel
- Add translations for "fluid_container" and "renamed" item attributes
2021-10-07 00:05:35 -07:00
TelepathicGrunt
8e1a93124c
Add create honey bucket to a forge tag
Me and a few other bee mods are trying to standardize where honey buckets should go for better mod compat. Hence this pr to put create's honey bucket into forge:buckets/honey item tag. The Bumblezone and Productive Bee's are going to have their honey buckets in that same place too very soon
2021-10-03 12:01:22 -04:00
simibubi
994fe29021 Careful Deploying
- Added the option to have held items not be consumed in deploying recipes
2021-09-26 20:45:24 +02:00
PepperBell
173eb6b7ab Add data driven potato cannon projectile types
- Allow defining custom potato cannon projectile types through JSON in
datapacks
- Separate PotatoCannonProjectileTypes into PotatoCannonProjectileType,
PotatoProjectileTypeManager, and BuiltinPotatoProjectileTypes
- Allow setting a custom render mode when building a projectile type
- Prevent the potato cannon itself from being used as ammo
2021-09-18 17:40:57 -07:00
simibubi
4dc3629f5d Packing Up, Part II
- Toolboxes keep nbt on pickup
- Toolbox radial menu supports mouse wheel
- Added Dispose-all buttons
- Synced slots detach when moving stacks back into the toolbox
- Fixed missing data on client on login
2021-09-16 20:14:38 +02:00
simibubi
896ab01644 Packing Up
- Added the Toolbox
2021-09-16 04:10:34 +02:00
joker876
e424514042
small fixes to pl_pl.json 2021-09-15 19:35:31 +02:00
joker876
9e34580375
Update pl_pl lang for 0.3.2 update 2021-09-15 19:30:45 +02:00
Jozufozu
092b16f80b Merge remote-tracking branch 'origin/mc1.16/dev' into flw/next 2021-09-14 13:18:05 -07:00
Clefal
8df1394ab9
Updates to zh_cn.json by TUsama (#2100) 2021-09-13 17:32:49 +02:00
Jozufozu
68a4478b38 Merge branch 'mc1.16/dev' into flw/next 2021-08-28 15:44:45 -07:00
simibubi
f026cd144c Servers need flywheel too 2021-08-25 21:12:25 +02:00
simibubi
0542019224
Updates to es_es.json by FrannDzs (#2087) 2021-08-25 17:30:24 +02:00
simibubi
925c98792f (Sp)out of order
- Added behavioural registry for Spout/Block interaction
- Fixed and Refactored TiCon Casting via Spout
- Fixed fluid pipes getting stuck trying to waterlog non-solid blocks with fluid handling capabilities
- Fixed modlist lookup for non-english locales
2021-08-25 13:46:53 +02:00
Jozufozu
208c6eff89 A heck of a lot
- Reorganize everything
 - Isolate SourceFile related things
 - Should consider decoupling ShaderLoader from resource loading
 - Document a lot of newer things
 - Index functions
 - Awkward WorldContext builder
 - Template responsible for providing shader inputs
 - Template is now an abstract class
 - Template provides GLSL version
 - ProgramSpecs now only accept one file
2021-08-10 02:06:23 -07:00
Jozufozu
cb47ca8452 Reload
- Redo shader loading
 - Now loads an immutable SourceFile containing some metadata
 - Replace legacy compilation pipeline with improved new one using new api
 - Builtins are defined in one file, now "header"
 - New ErrorReporter/ErrorBuilder methods
 - Fancier shader loading errors
2021-08-08 22:35:27 -07:00
Nekrodamus
33930f7364
Delete es_ve.json 2021-08-07 17:08:18 -03:00
Nekrodamus
d4a17bdd02
Delete es_uy.json 2021-08-07 17:08:09 -03:00
Nekrodamus
2e3e3bc3cd
Delete es_mx.json 2021-08-07 17:08:00 -03:00
Nekrodamus
bf6617081f
Delete es_ec.json 2021-08-07 17:07:49 -03:00
Nekrodamus
2f51cfe983
Delete es_cl.json 2021-08-07 17:07:39 -03:00
Nekrodamus
17150d8b70
Delete es_ar.json 2021-08-07 17:07:26 -03:00
Jozufozu
26fbe97ae6 Fix contraption shadow rendering with optifine
- More conventional naming for fields of ContraptionMatrices
 - Encapsulate fields in ContraptionMatrices
 - Move creation to RenderLayerEvent
 - De-clutter RenderedContraption#beginFrame
 - Bump flywheel version
2021-08-05 15:09:00 -07:00
Nekrodamus
c98606444f Updated spanish language
Last minute corrections
2021-08-05 17:24:47 -03:00
Nekrodamus
2e71b20ae7 Updated spanish language
Added spanish language variations for:
- Argentina
- Chile
- Uruguay
- Venezuela
- Ecuador
- Mexico
2021-08-05 17:00:15 -03:00
Nekrodamus
867c359803
Update es_es.json
Some fixes
2021-08-05 16:46:57 -03:00
simibubi
8dd2f1dbf6 Schematic Problematic
- Fixed ammo-specific fire damage not dropping cooked drops from killed entities
- Fixed Schematicannons not visually aiming toward current block trajectory
- Fixed placed Schematics using smaller boundaries than the original
- Added the option to enable/disable placing air blocks with instant creative schematic printing
- Added safety check for Missing/Migrated filter attributes #2065
- Added safety check for Crushing wheels near unloaded blocks
- Added safety check for instant printing an invalid Schematic
2021-08-05 17:05:13 +02:00
Nekrodamus
183485e599
Update es_es.json
Fully translated to date. (With possible errors.)
2021-08-04 13:29:46 -03:00
Jozufozu
e1248e598a Model changes
- Buffered models directly consume IModels
 - Document IModel more
 - Move contraption world render spoofing to flywheel
 - Miscellaneous new RenderMaths
 - Added WorldModel, renders many blocks given a world instance
 - Fix broken transparency on contraptions when using Flywheel
2021-07-29 01:37:48 -07:00
simibubi
65f1748e04
Merge branch 'mc1.16/dev' into fix-milk 2021-07-24 20:57:05 +02:00
simibubi
3e92574130 Mixing 24/7
- Fixed mixer and press not checking for recipes once more after completing
- Creative Cake -> Creative Blaze Cake
- Post-PR data
2021-07-24 20:41:23 +02:00
simibubi
7f61313d51 Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create into mc1.16/dev 2021-07-24 20:25:58 +02:00
simibubi
4876335de9 Permit the new Flywheel flywheel version in toml 2021-07-24 20:25:50 +02:00
滢月凛霜
a7a2af7b08
Updates to zh_cn.json by Water-Moon (#2022) 2021-07-24 20:15:39 +02:00
PepperBell
37261ee8e6 Update Forge
- Bump minimum required Forge version to 36.2.0
- Re-add chorus teleport event compatibility
- Update Flywheel, JEI, and Shade plugin
2021-07-22 14:16:00 -07:00
PepperBell
d5e659dad2 Merge remote-tracking branch 'upstream/mc1.16/creative-cake' into
mc1.16/dev

Conflicts:
	src/generated/resources/.cache/cache
	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
2021-07-18 19:47:39 -07:00
PepperBell
b8107557bf Creative cake touch-ups
- Redo texture
- Add tooltip summary and actions
2021-07-18 18:32:29 -07:00
simibubi
1e7078fe56 One-liner marathon
- Version bump
- Implement #1969
- Guard emptying JEI integration from empty item outputs, addresses #1994
- Goggles icon no longer renders when menu button is set invisible, addresses #1979
- Fixed missing blaze burner in JEI's display of heated compacting recipes, addresses #1970
2021-07-18 17:37:14 +02:00
CKenJa
1928b1e98c
Updates to ja_jp.json by CKenJa (#1996) 2021-07-18 15:34:04 +02:00
pgkrol
d6fedab1ae
Updates to ru_ru.json by pgkrol & Hanqnero (#1966) 2021-07-18 15:32:43 +02:00
qkrehf2
d4d18a5bd4
Updates to ko_kr.json by qkrehf2 & Red1854th (#1958) 2021-07-18 15:21:11 +02:00
PepperBell
01366e30bb Merge remote-tracking branch 'upstream/mc1.16/dev' into
mc1.16/creative-cake

Conflicts:
	src/generated/resources/.cache/cache
	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
2021-07-17 17:52:39 -07:00
PepperBell
ca94873148 Ponder namespace refactor
- Add full support for custom namespaces in ponder
- Make ponder files use Minecraft's resource system
- Allow easily registering and generating ponder lang for any namespace
2021-07-17 00:39:05 -07:00
PepperBell
0088a5c404 Merge remote-tracking branch 'upstream/mc1.16/dev' into mc1.16/creative-cake 2021-07-14 16:07:48 -07:00
PepperBell
777d47ca8b Fix depot rendering and potato cannon model
- Upright items were reflected when rendered on depots
- Potato cannon model had itself as parent and faces with invalid
texture
2021-07-14 15:12:59 -07:00
PepperBell
a17dd26aab Add creative cake
- Item texture and particle colors are not final
2021-07-14 13:29:02 -07:00
Simba-Fs
2b1a76039e
Updates to zh_tw.json by simba-fs (#1952) 2021-07-13 17:26:54 +02:00
simibubi
2300e0e58a Bug Fixes
- Copper backtanks can no longer accumulate air pressure when waterlogged
- Copper backtanks now emit a comparator output
- Removed id prefix requirement for ponder and seq. assembly tooltips #1931
- Improved the odds to succeed of existing sequenced assembly recipes
- "junk" -> "salvage"
2021-07-12 20:02:47 +02:00
qkrehf2
6c89dadedd
Updates to ko_kr.json by qkrehf2 (#1938) 2021-07-12 11:31:55 +02:00
simibubi
2821fd7135 Lamptank
- Fixed custom rendered models rendering full bright when supposed to render full dark
2021-07-11 01:14:38 +02:00
Jozufozu
f1da8b8f1e Cull code to fix crash on mac
- A bunch of dead code removal
2021-07-10 15:20:34 -07:00
Jozufozu
b071229731 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-07-10 13:14:05 -07:00
Jozufozu
a28dad9cd6 Bump flywheel version
- Adjust mods.toml version range
2021-07-10 13:13:36 -07:00
simibubi
b490716c79 End to end
- Rotate pipe model in item frames such that they line up when crafting a potato cannon
2021-07-10 21:27:27 +02:00
simibubi
47059e0caf Fix item particle textures 2021-07-10 21:20:27 +02:00
Daniel Amberson
388f836a02 potato cannon polish!
- completely remade the texture from scratch of both the potato cannon and it's cog
- did some slight model tweaks to the potato cannon itself as well
- no changes to the animations should be needed
2021-07-09 21:01:55 -05:00
simibubi
30ba34dbb0 Behind the flaps
- Brass tunnels now show a goggle tooltip of contained items within their group
- Right-clicking brass tunnels now retrieves all contained items from their group
2021-07-09 23:43:11 +02:00
PepperBell
7ed7b957dd Flaming souls
- Add soul flame type to lit blaze burner
- Tweak empty blaze burner ponder to show how to transform flame
2021-07-09 00:28:21 -07:00
801f5fa130 Filter for shulker fill level 2021-07-08 09:45:53 +02:00
Nekrodamus
28f647dbda
Updates to es_es.json by FrannDzs 2021-07-07 22:12:04 +02:00
simibubi
10b0bdbfcf Range indication for bells
- Stationary Haunted Bells now show particles at the perimeter of the scanned area, regardless of light level
2021-07-07 19:38:32 +02:00
simibubi
efa2bc745f Magic Potatoes
- Fixed localization of potato cannon ammo tooltip
- Added several enchantment compatibilities to the Potato Cannon
- Added the Potato Recovery Enchantment
2021-07-07 17:33:43 +02:00
Daniel Amberson
c14bece04d precision mechanism polish
- completely redid both the incomplete and complete sprites for the precision mechanisms
2021-07-06 15:37:03 -05:00
simibubi
dcc0c27855 Forge Bump
- Create now enforces a minimum of Minecraft 1.16.5, Forge 36.1.0+
2021-07-06 19:18:28 +02:00
simibubi
50aa690619 mlg pvp
- Added missing localizations for Create's death messages involving an attacker
2021-07-06 19:17:18 +02:00
Daniel Amberson
62cb04f44d Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create into mc1.16/dev 2021-07-06 09:23:42 -05:00
Daniel Amberson
e078c7a2a2 polished bell assets: part 2
- this includes tweaks for the haunted bell model!
- general tweaks to both peculiar and haunted bells, by both me and kryppers
- the bell base is now wood instead of brass! and is now less bulky
2021-07-06 09:23:32 -05:00
sqcode06
6eae75df71
Updates to ru_ru.json by sqcode06 (#1897) 2021-07-06 12:54:29 +02:00
Hanqnero
21f756baeb
Updates to ru_ru.json by Hanqnero (#1701) 2021-07-06 12:46:43 +02:00
CKenJa
593396a3d2
Updates to ja_jp.json by CKenJa (#1901) 2021-07-06 12:45:22 +02:00
CKenJa
e7788c42f5
Updates to ja_jp.json by CKenJa (#1883) 2021-07-06 12:37:53 +02:00
red1854th
fe3e735cfe
Updates to ko_kr.json by red1854th (#1742) 2021-07-06 12:35:27 +02:00
AeolianOwl
e5e633c87e
Compressed panoramas (#1896) 2021-07-06 11:36:25 +02:00
simibubi
0b40a57227 Instant Spook
- Clockwork Component -> Precision Mechanism
- Re-organized bell models
- Added a little warm-up timer for held haunted bells
- Tweaks to all Sequenced assembly recipes
- Fixed missing particle of incomplete cogwheels
- Sequenced Assembly mid-products are no longer stackable
2021-07-06 00:54:24 +02:00
Jozufozu
d4a4e245bd Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/generated/resources/.cache/cache
2021-07-04 23:54:34 -07:00
Jozufozu
92bf76761e Assembling cogs
- Cogwheels and Large Cogwheels can now be created via sequenced assembly
   - Higher return at lower cost
   - Might want to nerf?
 - Add placement helper for Deployers on belts/depots/etc.
 - Multiple SequencedAssemblyRecipes can now start with the same item
2021-07-04 23:50:52 -07:00
reidbhuntley
202f81aa7c The Polishing
- Added new Potato Cannon projectile types and tweaked values of existing types
- Potato projectiles can now catch fire and ignite entities like arrows
- Made splitting potato projectiles more consistent
- Lectern Controller can now be pick-blocked in creative and be placed by Schematicannon
- Fixed Schematicannon treating schematics with a single block in them as empty
- Soul base particles now also disappear early if their location gets lit
- Renamed Cursed Bell to Haunted Bell
2021-07-04 14:23:34 -04:00
vemerion
6e0a758d1f Change to use Forge milk
This commit removes Create's fluid milk, and changes things to instead
use the milk fluid already provided by Forge. This makes the mod more
compatible with other mods. I also added an event subscriber to the
MissingMappings event in the AllFluids class, to convert already
existing Create milk to Forge milk so that players don't lose any stored
milk.

Note: I did not update language files and remove textures to reflect the
fact that Create's milk to longer existsMissingMappings, so right now
there are some unused resources that can be cleaned up.
2021-07-04 20:09:43 +02:00
Daniel Amberson
abd6e97801 polished bell assets: part 1
the currently named "peculiar bell" has been tweaked, and the stands for the bell have been completely remodeled

the cursed bell has not been touched, waiting on an animated texture from kryppers before proceeding
2021-07-04 12:15:29 -05:00
simibubi
d458b50c29 Traverse compat
- Added cutting recipes to process Fir Logs from traverse
- Adjusted other log cutting recipes to match vanilla's
2021-07-04 15:11:13 +02:00
simibubi
b2ff3a465f Advancing via Potato
- Added an advancement for the potato cannon
- Fixed the clockwork advancement
- Fixed the press advancement not firing when used with depot
2021-07-03 16:09:07 +02:00
reidbhuntley
7df865b3cb No longer just for books
- Allow Linked Controllers to be placed onto and used from Lecterns
- Set Linked Controller max stack size to 1
2021-06-29 22:33:44 -04:00
simibubi
94e4f56fe1 Just enough assembly lines
- Added JEI integration to Sequenced Assembly
- Bit of Refactoring
- The amount of steps before the transformation occurs are no longer random
- Intermediate item now shows assembly progress in its tooltip
2021-06-28 17:02:57 +02:00
PepperBell
7b18c658b7 Polished bells
- Fix cursed bells not rendering on contraptions
- Prevent players in spectator from creating soul pulses
- Improve and format some bell-related code
2021-06-27 23:15:51 -07:00
simibubi
2cfb84995f Recipes in Recipe Recipes
- Added the Clockwork Element
- Added the Sequenced Assembly recipe type (needs JEI)
- Added cascaded datagen for assembly sequence and each of its available processing types
- Temporary test recipe
- Added support for Sequenced Assembly to Press, Deployer, Spout and Saw
- Removed Integrated Circuits
- Removed Lapis sheets
2021-06-28 04:00:24 +02:00
reidbhuntley
82d4a8772d Curses III, extra spooky edition
- Added proper rendering, tooltips, sounds, and particle effects to the bells
- Added a crafting recipe for the Peculiar Bell
- Added a conversion method for obtaining Cursed Bells
- Fixed the soul indicators showing up in non-full blocks
2021-06-27 21:38:42 -04:00
reidbhuntley
a8aa0beed9 Curses II
- Added (temporary) rendering to the bells
- Create soul pulse effects on players holding the Cursed Bell item
2021-06-27 11:46:56 -04:00
simibubi
e61dd71df1 No turning back now
- Cart Assemblers now have a specific direction
- Assembled cart contraptions assemble and disassemble according to the assemblers direction
- Cart contraptions no longer turn exponentially
- Cart contraption now turn more sluggishly the larger they are
- Some changes to the cart assembler model
2021-06-27 01:42:35 +02:00
JozsefA
586e308dd4 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-06-26 15:21:59 -07:00
JozsefA
80f38ef05f Soul animation stages
- Kinda cursed state machine but it works, good start for future iteration
 - Adjust the timings
2021-06-26 15:20:09 -07:00
Kryppers
90cdbe6941 Mellow Yellow
made the yellow more yellow-er
2021-06-26 20:30:05 +01:00
reidbhuntley
9ddc520652 Curses
- Added the Peculiar Bell and the Cursed Bell
2021-06-26 12:05:38 -04:00
PepperBell
de929ef510 GUI cleanup and fixes part 2
- Change positions of more GUI elements
- Fix mistakes from last cleanup
- Add window offset to AbstractSimiScreen
- Implement container usability check properly and add
IInteractionChecker
- Render schematic and quill in schematic prompt screen
- Rename curiosities2.png to curiosities_2.png
- Various other tweaks, fixes, and improvements
- Resolves #1847
2021-06-25 22:16:17 -07:00
simibubi
5a30c3bcdb Vegetable accelerator
- Added the Potato Cannon
- Extendogrips now have durability, which is not consumed while wearing a copper backtank (same applies for potato cannon)
- Added a few projectile types for testing
2021-06-26 01:17:35 +02:00
simibubi
ef74d9eef9 Ponder à la carte
- An overview of Ponder Tags can now be opened from the game menu
2021-06-25 00:55:40 +02:00
simibubi
12085ed909 Merge branch 'mc1.16/fluid-ponder' into mc1.16/dev 2021-06-24 23:38:56 +02:00
simibubi
40cbbf2b29 Thinking beyond Pipes
- Pondering for Spouts, Item Drains and Portable Fluid Interfaces
- Removed tooltips for fluid components
2021-06-24 22:37:30 +02:00
simibubi
ab8b8e41da Thinking about Pipes
- Survival mode players can now configure the fluid supplied by a creative fluid tank
- Pondering for Tanks, Creative Tanks and Hose Pulleys
2021-06-24 18:22:28 +02:00
simibubi
9a020dd02a Thinking via Pipes
- Pondering for Pumps, Smart Pipes, Valves
2021-06-24 11:49:46 +02:00
JozsefA
64c55c1205 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	README.md
#	src/generated/resources/.cache/cache
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pl_pl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
#	src/main/java/com/simibubi/create/foundation/fluid/FluidRenderer.java
2021-06-22 21:13:34 -07:00
JozsefA
dd63c6c4e3 Cleanup and get ready to merge 2021-06-22 21:09:32 -07:00
simibubi
0a376b719e Thinking with Pipes
- Implemented ponder scenes for Fluid Pipes and Copper Casing
- Adjusted Fluid transfer, containment and rendering behaviours to function in 'virtual' environments
2021-06-21 18:46:31 +02:00
JozsefA
aeff644cc3 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/assets/create/lang/en_us.json
#	src/generated/resources/assets/create/lang/unfinished/de_de.json
#	src/generated/resources/assets/create/lang/unfinished/es_es.json
#	src/generated/resources/assets/create/lang/unfinished/es_mx.json
#	src/generated/resources/assets/create/lang/unfinished/fr_fr.json
#	src/generated/resources/assets/create/lang/unfinished/it_it.json
#	src/generated/resources/assets/create/lang/unfinished/ja_jp.json
#	src/generated/resources/assets/create/lang/unfinished/ko_kr.json
#	src/generated/resources/assets/create/lang/unfinished/nl_nl.json
#	src/generated/resources/assets/create/lang/unfinished/pl_pl.json
#	src/generated/resources/assets/create/lang/unfinished/pt_br.json
#	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
#	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
#	src/generated/resources/assets/create/lang/unfinished/zh_tw.json
#	src/main/java/com/simibubi/create/AllContainerTypes.java
#	src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
#	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerHandler.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/CartAssemblerTileEntity.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintEntity.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintOverlayRenderer.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintRenderer.java
#	src/main/java/com/simibubi/create/content/curiosities/tools/BlueprintScreen.java
#	src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmRenderer.java
#	src/main/java/com/simibubi/create/content/logistics/item/LinkedControllerScreen.java
#	src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
#	src/main/java/com/simibubi/create/content/logistics/item/filter/FilterContainer.java
#	src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
#	src/main/java/com/simibubi/create/content/schematics/block/SchematicannonTileEntity.java
#	src/main/java/com/simibubi/create/foundation/gui/AllGuiTextures.java
#	src/main/java/com/simibubi/create/foundation/gui/mainMenu/CreateMainMenuScreen.java
#	src/main/java/com/simibubi/create/foundation/ponder/content/ChainDriveScenes.java
#	src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
#	src/main/resources/META-INF/mods.toml
#	src/main/resources/assets/create/lang/default/messages.json
#	src/main/resources/assets/create/lang/default/tooltips.json
2021-06-19 16:11:18 -07:00
PepperCode1
1459be7926
Merge pull request #1565 from MarioSMB/mc1.16/dev
Various recipe fixes and adjustments to improve mod compatibility
2021-06-19 12:37:24 -07:00
JozsefA
652111c233 Yeet 2021-06-19 00:29:18 -07:00
reidbhuntley
ecfa554c05 Spawn control
- Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
2021-06-18 17:34:39 -04:00
simibubi
1bab1bc6d3 Ponder prep, Part II
- Added scene for deployer's new item processing
- Fixed particles rendering faced away from the camera
- Fixed airflow particles not getting lit properly
- Fixed lack of culling in Gui ItemStack elements
- Prepared texts for all fluid-related storyboards
- Fixed ponder progress bar not displaying
2021-06-18 18:13:40 +02:00
simibubi
c23071863d Ponder prep
- Added tooltips for newly added tools and equipment
- Fixed depth issues in Ponder UI
- Fixed lack of backface culling in ponder
- Added placeholder storyboards for missing ponder scenes
- Fixed menu screen cogs rendering behind the background
- Fixed menu screen not pausing the game
2021-06-18 12:45:43 +02:00
b76f2dffb5 Revert "No longer move obsidian by contraption (Stoopid datagen)" bc i was stupid
This reverts commit f5b7dd7f7f.
2021-06-17 21:45:49 +02:00
f5b7dd7f7f No longer move obsidian by contraption (Stoopid datagen) 2021-06-17 21:43:29 +02:00
PepperBell
39e467fe1c Update mods.toml
- Add CurseForge link, issue tracker link, and logo
2021-06-16 12:20:08 -07:00
PepperBell
2a19b5eb41 GUI cleanup and fixes
- Change positions of GUI elements to improve the overall experience
- Fix window and extra areas to be perfectly aligned with drawn textures
- Add SlotMovers to new screens
- Fix schematicannon progress bar; Resolves #1674
- Fix black background in curiosities2.png
- Move all title creation to getDisplayName
- Other minor tweaks
2021-06-12 21:16:16 -07:00
JozsefA
d612cfdd34 Merge remote-tracking branch 'origin/mc1.16/dev' into chromatic-projector 2021-06-11 10:31:18 -07:00
JozsefA
c1dadf3860 Instance managers are abstract 2021-06-10 14:34:16 -07:00
simibubi
1b5ede1a5d main menu title
- Added new logo to the Create menu screen
2021-06-10 20:32:17 +02:00
simibubi
169669680b Colour shift
- Switched to a more readable text colour for the config ui
- Slight tweaks to ponder button colours as well
- Replaced discord link with project page
2021-06-09 16:17:29 +02:00
simibubi
212cd593a7 Create menu, Part I
- Added an intermediate menu screen for in-game links and configs
- Couple slight tweaks to config UI
2021-06-09 02:17:32 +02:00
Kryppers
3372947c75 Wrench UV fix 2021-06-08 11:03:06 +01:00
JozsefA
d47f898c76 Move away from a static backend class, add a registration event 2021-06-06 15:46:16 -07:00
JozsefA
bef6d77a59 Start working on instanced enti- oh wait I've got to do all this other stuff first
- Separate model-level instance management from object-level instance management
 - Separate material management from rendering
 - A few things here and there related to entity instancing
 - Add a rudimentary command to spawn superglue
2021-06-03 21:23:06 -07:00
Kryppers
cecf2102cf Back to the blueprints 2021-06-03 19:42:30 +01:00
simibubi
032fa90ec6 Click to Craft
- Added Crafting Blueprints
- Bit of "Ghost-item" Container refactoring
2021-06-03 01:03:43 +02:00
JozsefA
59dd21b85a Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/main/java/com/simibubi/create/AllContainerTypes.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java
2021-06-01 11:47:15 -07:00
simibubi
9b14d99933
Merge pull request #1632 from dunois2737/mc1.16/dev
Update zh_tw.json for create 0.3.1
2021-05-27 14:22:37 +02:00
simibubi
d82c8bd913
Merge pull request #1606 from joker876/mc1.16/dev
Update pl_pl.json to add latest translation
2021-05-27 14:21:17 +02:00
simibubi
09691b4b40 Redstone gamepads
- Added the Linked Controller
2021-05-26 22:03:06 +02:00
JozsefA
7f9ff3b7ca Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector 2021-05-25 12:23:55 -07:00
JozsefA
341a385628 Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/chromatic-projector
# Conflicts:
#	src/generated/resources/assets/create/lang/en_us.json
#	src/main/java/com/simibubi/create/AllBlocks.java
#	src/main/java/com/simibubi/create/AllTileEntities.java
#	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerTileEntity.java
#	src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
#	src/main/java/com/simibubi/create/foundation/networking/AllPackets.java
#	src/main/resources/assets/create/textures/gui/icons.png
#	src/main/resources/create.mixins.json
2021-05-23 14:11:40 -07:00
PepperBell
6c390977d8 Init Cleanup
- Refactor AllContainerTypes to use Registrate
- Replace RegistryEntry in AllEntityTypes and AllFluids with EntityEntry and FluidEntry, respectively
- Make AllEntityTypes use Registrate to register entity renderers instead of a separate method
- Refactor AllColorHandlers
- Fix error when a POI block is moved by a contraption
- Rename some static final fields to be upper snake case
- Make static fields in Create and CreateClient final
- Add I prefix to Coordinate interface
- Fix typo (BracketedTileEntityBehaviour#isBacketPresent)
- Make mixins go in alphabetical order
- Make pack.mcmeta use 2 spaces for indents
2021-05-22 18:00:10 -07:00
JozsefA
9352ef9ede Json program specs, new extension/gamestate system.
- Program specs are now loaded from json instead of being defined in code and registered manually.
 - Within the json spec, a program can define a list of states.
 - A state consists of:
   - A "when" clause.
   - A list of strings to be #defined.
   - A list of extensions to apply at program link time.
 - Each frame, the first state whose "when" clause returns true will be used.
 - A when clause consists of:
  - A state provider defined by a resource location.
  - A value to match.
 - When the value returned by the provider matches the value defined in the when clause, the when clause is considered to be 'true'.
 - There is syntactic sugar for when a provider returns a boolean value.
 - This system is in its infancy, and there is plenty of room for improvement.
2021-05-22 17:45:01 -07:00
simibubi
aea44aa3fb
Merge pull request #1613 from reidbhuntley/schematics-crash
Various bugfixes regarding schematics
2021-05-22 17:50:45 +02:00
dunois2737
62026e3f13
update zh_tw for create 0.3.1 2021-05-22 16:10:23 +09:00
dunois2737
9a935969bb
update zh_tw for create 0.3.1 2021-05-22 16:06:26 +09:00
simibubi
56830052f3
Merge pull request #1568 from PepperCode1/mc1.16/fix-bugs
Fix Some Bugs
2021-05-22 04:14:58 +02:00