Commit Graph

854 Commits

Author SHA1 Message Date
f85c47e9b1 Cart Contraptions now keep their item name 2020-12-04 16:59:05 +01:00
Daniel Amberson
da5ae87bec contrast? in my copper???
it's more likely than you think!
2020-11-30 10:53:12 -06:00
simibubi
da5aaebe1b Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2020-11-30 15:26:43 +01:00
simibubi
ccae111ec8 Reversing the reversed
- Controller rails can now control furnace minecarts
- Controller rails now snap to adjacent rails with the correct facing
- Controller rails no longer get reversed when transitioning to or from a slope in certain orientations
- Controller rails are now craftable
- Fun refactors
- Updated texture
- Recipe adjustments
2020-11-30 15:23:37 +01:00
628afa52d1 Fix cocoa beans on contraptions crashing the server 2020-11-30 13:23:35 +01:00
Zelophed
a760ff8a79 Tinted Love
- apply redstone's block coloring to the controller rail
- add a little more polish to the piston pole placement helper

- textures at create:block/controller_rail_on and _off are currently unused, _analog is used for item only i think
2020-11-30 12:29:50 +01:00
32d8869b8a D 2020-11-29 23:21:38 +01:00
simibubi
0a7ebac586 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2020-11-29 23:01:21 +01:00
simibubi
bf869010f0 Minecart Purgatory
- Further attempts at improving the coupling physics
- Fixed reversed couplings losing their physics entry point
- Fixed "angel block" placement through super glue
2020-11-29 23:01:18 +01:00
58601e827e Interpolation please! 2020-11-29 17:30:53 +01:00
94aa5ea4c7 Wrench QOL: Helping the controller to not loose control over supporting blocks while wrenching it
Plus a bunch of refactoring to make things easier for the next changes
2020-11-29 13:23:36 +01:00
72596f63d4 Placement logic please 2020-11-28 23:06:09 +01:00
0231b32866 Someone get those damn mine carts under control!! 2020-11-28 21:12:31 +01:00
tterrag
1bebaa6faa Cache light levels by position within SuperByteBuffer#renderInto 2020-11-27 23:46:51 -05:00
Kryppers
4d564464c5 Cu Later!
Updated copper oxidisation.
2020-11-27 22:39:06 +00:00
simibubi
cbe23a6aba Fix coupling data not being sent to clients 2020-11-27 20:37:10 +01:00
simibubi
a49aad24c2 Filter redundancy
- Brass tunnels now distribute across matching filtered outputs exclusively before sending items to unfiltered sides
- Less chute logic on render thread pls
2020-11-27 18:26:17 +01:00
Daniel Amberson
b24648b431 i foRGOT ONE
A
2020-11-27 10:48:38 -06:00
simibubi
e7a22c96e9 Funnels for everybody
- Fixed flapfunnels not taking secondary items off depots
- Funnels can now sit horizontally on saws and drains
- Added a recipe from natural to regular scoria
2020-11-27 17:19:11 +01:00
simibubi
bbe0914b2f SU to confuse you
- Reworked some of the tooltips presented by kinetic components
2020-11-27 13:31:55 +01:00
simibubi
b2e74463e3 All your basin are output to us
- Added useful goggle information to chutes
- (0.3.0) Chutes can no longer carry a fan-like air stream
- Fixed chutes overwriting contained items when picking them up from below
- Basins can now push outputs to any open inventory
- Basin output can now be controlled using a wrench
2020-11-27 01:37:22 +01:00
simibubi
d5ddb476c5 Belt casing hotfix 2020-11-26 15:48:31 +01:00
simibubi
0b24523b8c Get to the copper!
- Some asset rewiring
2020-11-26 00:17:49 +01:00
Daniel Amberson
73e7df4227 "but the copper doesn't look minecraft-y enough!!"
yeah??

here you go, shush
2020-11-25 16:13:45 -06:00
simibubi
8ff98dc3fb Fluid Delivery
- Fluid Tanks and Creative Fluid Tanks now form a combined fluid inventory on contraptions
- Added the Portable Fluid Interface
- Fixed tanks placed with nbt not clamping their contained fluids
- Item Storage information on Contraptions no longer get sent to the client
- Combined fluid storage synchronizes to the client and applies new contents to the corresponding mounted TE renderers
- Fixed motion of dripping potion particles from fluid pipe flow indication
- Portable Storage interfaces now interrupt their connection when receiving redstone power
2020-11-25 18:54:59 +01:00
simibubi
0d9a6cc8c3 Tanks of Jank
- Fluid tanks now attach the full multiblock when a part of them is moved by a contraption
- Fluid tanks now rotate and mirror properly
- Fluid tanks now react to movement properly
- Creative fluid tanks no longer lose configured fluid when more tanks are added to it
- Fluid tanks no longer render ghost fluids when placed with nbt
- Fixed some inconsistencies with tanks distributing fluids when connecting/disconnecting in multiblocks
- TileEntities are now being considered when rendering static blocks in a moving structure. Fixed brackets and tank blocks not rendering properly
- Poles no longer display their length when used for decoration
- Increased scope of caught exceptions when rendering modded tes in schematics and on contraptions
2020-11-24 16:56:02 +01:00
Zelophed
c5163f0953 Pole Vault
- add placement helper for piston extension poles
- add piston pole length to goggle overlay
- fix mechanical pistons being a little too generous with pole alignment
- allow ProperDirectionalBlocks to be rotated with the wrench
2020-11-22 14:27:50 +01:00
simibubi
ddf28cfcea More collision polish 2020-11-22 13:22:36 +01:00
simibubi
f6053da7de
Update README.md 2020-11-21 11:39:04 +01:00
simibubi
b20359808a Unstable stabilizers
- Fixed clients getting forcibly disconnected due to uninitialized contraption data serialization
2020-11-20 22:40:30 +01:00
simibubi
df8d2ddbee Merge branch 'mc1.15/contraption-experimental' into mc1.15/dev 2020-11-20 16:35:26 +01:00
simibubi
4c960ef1ed Clean up
- Fixed stabilizer bearings not always rotating their head against parent transform
- Windmill bearings now display a tooltip when waiting to be updated by a player
- Removed obsolete overrides from hotswapping streak
2020-11-20 16:28:57 +01:00
simibubi
1961f9afdc Collision pls
- Fixed inconsistent collision response to players respawned from near a contraption
- Fixed an inverted condition from the refactor
2020-11-20 12:43:34 +01:00
simibubi
e5c4b31458 Refactor Attractor
- More cleaning up and major refactoring in Contraption entity implementation (needs testing)
- Minecarts can no longer be mounted on seats
- Mechanical bearings now "stabilize" rotation of a contraption with an attached sub-contraption
2020-11-19 21:07:32 +01:00
simibubi
a3501bd5a3
Merge pull request #513 from ugudango/mc1.15/dev
Casted ByteBuffer to Buffer in multiple places
2020-11-18 11:16:45 +01:00
5022dadd7c Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2020-11-17 14:35:24 +01:00
8dff92e0bf Added chest minecart contraption item and wrenching of chest minecart contraptions 2020-11-17 14:35:07 +01:00
7bd339e655 Fix typo and messed up key 2020-11-17 14:13:53 +01:00
ugudango
3635611365 Casted ByteBuffer to Buffer in multiple places, for better backwards compatibility. 2020-11-17 01:46:27 +02:00
simibubi
78ffba254e
Merge pull request #511 from lizelive/mc1.15/dev
add a simple ci
2020-11-16 10:57:45 +01:00
lizelive
ac83085641
add a ci 2020-11-14 19:29:58 -08:00
simibubi
e4fa2de11e PR dusting
- Some lang fixes/adjustments
- runData
2020-11-14 22:53:15 +01:00
simibubi
209f26f448
Merge pull request #507 from kohlth/mc1.15/dev
Tweak P.S.I tool tip for clarification
2020-11-14 22:35:57 +01:00
simibubi
95c07b28be
Merge pull request #506 from Creators-of-Create/Noobulus-tooltip-patch-1
Fixed some tooltips
2020-11-14 22:14:37 +01:00
simibubi
d383965618
Merge pull request #503 from Snownee/mc1.15/snownee
Bug fixes
2020-11-14 22:10:16 +01:00
lizelive
730078f76a
fix build error (#509)
* fix #508 build error
2020-11-14 21:19:48 +01:00
fb46a8b59a Nozzles on Chutes 2020-11-14 16:48:32 +01:00
f01d80fd04 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2020-11-14 12:18:01 +01:00
2a9542e2bb Loading 1.14 worlds? Yes please.
Added highly experimental remap event support
2020-11-14 12:15:38 +01:00
simibubi
9a7596286d JEI Integration: Spout and Drain 2020-11-13 20:56:39 +01:00