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mc1.14/dev
mc1.14/high-logistics
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mc1.16/dev
mc1.16/flw-next
mc1.16/lastertag
mc1.16/mixed
mc1.16/toolbox
mc1.17/dev
mc1.18/0.5.1
mc1.18/catnip
mc1.18/computercraft
mc1.18/dev
mc1.18/global-railways
mc1.18/railways-api
mc1.18/solver
mc1.19.3/dev
mc1.19/0.5.1
mc1.19/catnip
mc1.19/dev
mc1.19/funnel-actor-fix
mc1.19/stabilized-contraption-fix
mc1.20.1/0.5.1
mc1.20.1/catnip
mc1.20.1/dev
mc1.20.1/flywheel-upgrade
mc1.20.1/train_map_integration
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mc1.14/v0.0.1
mc1.14/v0.0.2
mc1.14/v0.0.3
mc1.14/v0.0.4
mc1.14/v0.0.5
mc1.14/v0.1
mc1.14/v0.1.1
mc1.14/v0.1.1a
mc1.14/v0.2
mc1.14/v0.2.1
mc1.14/v0.2.2
mc1.14/v0.2.2a
mc1.14/v0.2.2b
mc1.14/v0.2.3
-
f593aca95d
fix build issues
grimmauld
2020-10-09 20:36:40 +0200 -
23beff40f3
Chute and Air: hopefully fix non-dev env issues
grimmauld
2020-10-09 20:28:20 +0200 -
0da410b105
port recent changes to 1.16.3
grimmauld
2020-10-09 19:42:32 +0200 -
71ebdf044b
Chute and Air. This took way too long.
grimmauld
2020-10-09 19:00:00 +0200 -
3956875334
The Coupling Capability
simibubi
2020-10-08 20:13:17 +0200 -
36a96d35e3
fix some rendering to use matrix stacks
grimmauld
2020-10-07 22:32:03 +0200 -
482e02e5d3
Fix zapper not working (StringTextComponent.EMPTY != null)
grimmauld
2020-10-07 12:21:48 +0200 -
6649ae8d28
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
grimmauld
2020-10-07 12:14:04 +0200 -
699dc7bb5c
Issues with Nested Config groups
simibubi
2020-10-07 11:46:55 +0200 -
b9476b58ce
bare basin business, but 1.16
grimmauld
2020-10-06 21:42:31 +0200 -
378164b8b9
More unfinished basin business
simibubi
2020-10-06 20:43:13 +0200 -
5401d96942
Fixed item tooltips
grimmauld
2020-10-06 20:11:58 +0200 -
fb626eac1b
Gauge goggle overlay is now displayed correctly
grimmauld
2020-10-06 17:54:17 +0200 -
e8c458f2ad
Fix even more text components, now in tooltips
grimmauld
2020-10-06 15:54:16 +0200 -
0d972e144f
Fix some more text components
grimmauld
2020-10-06 12:21:13 +0200 -
33b8d2bd85
Fix matrix stack rotations
grimmauld
2020-10-04 15:39:32 +0200 -
eda8bfd0a1
Fixed crash on pressing alt key on schematic screen
grimmauld
2020-10-04 14:16:05 +0200 -
5993c30a3e
fix contraption crashing the renderer
grimmauld
2020-10-04 13:48:30 +0200 -
fdf9fdcd78
Fixed some text component stuff i messed up earlier
grimmauld
2020-10-04 10:35:58 +0200 -
bc4418a929
Port recent changes to compile
simibubi
2020-10-04 01:59:51 +0200 -
31e35d060f
fixed merge conflicts
grimmauld
2020-10-04 01:08:13 +0200 -
37a61ef0e4
Fix GeneratingKineticTileEntity rendering the gui overlay crashing the game
grimmauld
2020-10-04 00:05:33 +0200 -
a15937b5fc
Fix datagen issues, ingame achieved!
tterrag
2020-10-03 17:36:32 -0400 -
e5179598e3
Get things running, fix forge/mc dependencies and extendo grip
tterrag
2020-10-03 17:12:32 -0400 -
3be810a9eb
Yet more porting, bodge to let SchematicWorld implement IServerWorld
tterrag
2020-10-03 16:27:09 -0400 -
74fadd94d6
More porting, fix updateNeighbors and particle codecs
tterrag
2020-10-03 16:14:14 -0400 -
b14e94929c
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
simibubi
2020-10-02 14:41:49 +0200 -
334bde9de5
Quality
simibubi
2020-10-02 14:28:48 +0200 -
f364e341a4
hunger games
grimmauld
2020-10-02 11:40:12 +0200 -
fd9dd5feae
apparently i messed with seats? remove unnecessary texture key in seat model json files
grimmauld
2020-10-01 23:27:33 +0200 -
d5f2d9b101
fruit loops
grimmauld
2020-10-01 18:49:40 +0200 -
5cf4e02f45
Simi Says - reverted to temporary ItemStackHandlers to modify basins to avoid having weird TEs that should only exist on Clients present on the server
grimmauld
2020-10-01 15:18:27 +0200 -
59f19adb89
optimized bucket dumping
grimmauld
2020-10-01 13:08:16 +0200 -
c1316d1c8d
Dump the moving bucket
grimmauld
2020-10-01 12:37:55 +0200 -
aa068de506
qkrehf2
2020-10-01 13:05:23 +0900 -
8c0b8963bb
qkrehf2
2020-10-01 13:03:42 +0900 -
f6531a87e8
GospodinHoroshiy
2020-09-26 17:11:44 +0300 -
5c56adaeaa
Midnight bugs
simibubi
2020-09-26 00:59:43 +0200 -
6e285e2f8b
Valves and Valve handles
simibubi
2020-09-25 17:22:16 +0200 -
27b05bc43e
Portable Storage Interface remaster
simibubi
2020-09-24 20:32:16 +0200 -
92a6e32b19
Fixed some more stuff
grimmauld
2020-09-24 16:17:16 +0200 -
2d6d360da4
Workstation transfer, Part II
simibubi
2020-09-24 13:39:40 +0200 -
d9d5e60606
Workstation transfer, Part I
simibubi
2020-09-24 13:39:12 +0200 -
88d52814c5
Fixed tagging and some misc
grimmauld
2020-09-23 23:14:00 +0200 -
ae7a24d2a3
Below 3 digit compile errors, finally
grimmauld
2020-09-23 21:42:31 +0200 -
5538441e9f
Still 3 digit compile errors? Fixed a bunch, probably broke a bit too
grimmauld
2020-09-23 11:15:32 +0200 -
2f2a5674f3
Ok, still above 100 compile errors, but progress...
grimmauld
2020-09-22 23:18:13 +0200 -
a142cfdb85
Last porty for the day
grimmauld
2020-09-22 22:28:51 +0200 -
f01aeee43e
even more porty?
grimmauld
2020-09-22 22:00:44 +0200 -
fe92f8fb41
Even more porty
grimmauld
2020-09-22 21:17:11 +0200 -
504139317b
GospodinHoroshiy
2020-09-22 20:28:15 +0300 -
83c64121eb
Do some porty stuff
grimmauld
2020-09-22 17:44:22 +0200 -
3e3968620c
GospodinHoroshiy
2020-09-22 16:34:49 +0300 -
aef451e3bf
Logistics' final stretch, Part II
simibubi
2020-09-20 21:34:36 +0200 -
4beaab9b97
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.16/dev
tterrag
2020-09-20 00:37:27 -0400 -
990d80412e
Logistics' final stretch, Part I
simibubi
2020-09-19 15:19:22 +0200 -
f58a7c8482
Fun with funnels
simibubi
2020-09-14 21:10:38 +0200 -
2061072f8c
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
simibubi
2020-09-13 22:00:15 +0200 -
03cf441674
Distribution modes for tunnels
simibubi
2020-09-13 22:00:11 +0200 -
a015901571
LordGrimmauld
2020-09-13 11:37:56 +0200 -
651e06a70a
Down the Refactor rabbit hole
simibubi
2020-09-13 00:59:14 +0200 -
bf00406cad
Mind your fingers
Kryppers
2020-09-12 21:46:54 +0100 -
adfeeba5a1
Fix unsided unplaced filters still rendering
Colman Davenport
2020-09-12 15:50:12 -0400 -
6604096131
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
grimmauld
2020-09-12 16:37:34 +0200 -
d1c6352629
Creative Crate on contraptions
grimmauld
2020-09-12 16:27:48 +0200 -
f58245158d
Chest Minecart contraptions
grimmauld
2020-09-12 14:59:31 +0200 -
2e938c11bd
Fix dispense location to be actually where the opening of the dispenser is
grimmauld
2020-09-12 10:23:25 +0200 -
fe2c27db35
Spout refinements
simibubi
2020-09-11 14:31:26 +0200 -
c572b48bbe
MovedProjectileDispenserBehaviour#of now takes vanilla inaccuracy and velocity into account
grimmauld
2020-09-11 10:58:17 +0200 -
54f91c82aa
Fixed entity lookup for projectile dispense behaviours not working outside the dev environment
grimmauld
2020-09-11 09:53:32 +0200 -
bfd4b9dbda
Fixed processing recipe packet data
simibubi
2020-09-11 00:00:16 +0200 -
f564ce1a33
The Buffer Kerfuffle
simibubi
2020-09-10 23:37:14 +0200 -
4325cef8dc
split buffering to prevent crashes when the registered ProjectileDispenseBehavior has some weird stuff going on (mod compat)
grimmauld
2020-09-10 16:33:29 +0200 -
34f9516d54
Added indirect projectile dispense behaviours for compatibility with modded projectiles right out of the box. Removed the direct projectile behaviours from vanilla as they are now covered from the indirect implementation.
grimmauld
2020-09-10 16:28:55 +0200 -
3d006e7e87
refactor getDispenseStack to getDispenseLocation, delete unused variable declaration in getUseableLocations, added accidentially removed comment back
grimmauld
2020-09-10 13:28:33 +0200 -
7784e5b58d
Added potion moved dispense behaviour, fixed dispense behaviour output stack not being used resulting in potential dupes
grimmauld
2020-09-10 13:23:05 +0200 -
3b516f5022
Unstackable items are a thing, i guess
grimmauld
2020-09-10 11:41:23 +0200 -
e682e232e6
Allow harvesters to harvest kelp tops
Colman Davenport
2020-09-09 12:57:34 -0400 -
59339a7bcb
Re-attached MovementBehaviour to funnels
simibubi
2020-09-08 18:42:11 +0200 -
e493ab9ce1
Fix hopper minecart being unable to pick up item entities on top of the saw. Remove item handler capability from bottom of saw to achieve this. It is unlocigal logistical components could access the saw from the bottom anyways.
grimmauld
2020-09-06 13:14:52 +0200 -
25bce3fc17
Fix schematicannon bedrock breaking with doors, tall flowers and beds
grimmauld
2020-09-06 12:43:41 +0200 -
fb7b2e64b2
Fix extendo grip breaking item frames instead of making the item pop off
grimmauld
2020-09-06 12:07:33 +0200 -
f85894b232
Fix deployer beehive crash #2
grimmauld
2020-09-06 11:52:41 +0200 -
0a4aaaf81e
Fix beehive deployer crash
grimmauld
2020-09-06 11:15:01 +0200 -
d89807fad9
Fix wand of symmetry not applying fortune or silk touch
grimmauld
2020-09-06 09:35:49 +0200 -
3c128946f3
Fix seapickle blockzapper dupe
grimmauld
2020-09-05 22:05:57 +0200 -
637dee0919
Zapper and cannon now place crops in basic growth state
grimmauld
2020-09-05 22:02:07 +0200 -
7fea4a66a0
fixed client to-desktop crash with ":" in schematic name
grimmauld
2020-09-05 21:30:36 +0200 -
1f06acb497
Change item requirements for block zapper and schematicannon grass path -> grass block farmland -> dirt block
grimmauld
2020-09-05 21:24:00 +0200 -
d73ebd0253
Changed polished stone crafting recipe to yield 4 stones to match polished vanilla stones and 1:1 stonecutter recipe
grimmauld
2020-09-05 20:48:34 +0200 -
235cc445e8
Made AbstractEncasedShaftBlock#getPushReaction return PushReaction.NORMAL This disables pushing of clutch, encased shaft and gearshift with vanilla piston, but is overall more consistent. To move TEs, use quark.
grimmauld
2020-09-05 18:41:40 +0200 -
44bc5506cf
Fix zinc ore sound inconsistency
grimmauld
2020-09-05 18:39:06 +0200 -
a2e4ffbf86
Fix deployer adding empty NBT tag to items ike food or bonemeal if they could not be used
grimmauld
2020-09-05 17:43:02 +0200 -
fd457c1216
Fix superglued pressure plates
grimmauld
2020-09-05 17:11:18 +0200 -
2d94838a3e
Fix beacon reading
grimmauld
2020-09-05 12:33:16 +0200 -
770fbd6aaa
crude dev tool for chunk unloading
Zelophed
2020-09-04 18:04:00 +0200 -
5a7c09aa25
Filtered Basin Processing
simibubi
2020-09-04 15:16:07 +0200 -
121dd935b5
Fix turtle egg blockzapper dupe
grimmauld
2020-09-04 14:35:49 +0200 -
00a9b1c6c7
Not enough datagen
simibubi
2020-09-04 12:20:19 +0200 -
213b504854
ProcessingRecipe Refactor
simibubi
2020-09-04 01:23:09 +0200