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f2c6afdcb3
- Copy the projection matrix when vanilla would be uploading it to GL. - This should account for just about everything. Unrelated to the fix: - Shader programs now have more flexibility in specialization. - Accomplished with IMultiProgram. - Remove unnecessary SHADER_DEBUG_OUTPUT boolean. |
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.. | ||
compat/jei | ||
content | ||
events | ||
foundation | ||
AllBlockPartials.java | ||
AllBlocks.java | ||
AllColorHandlers.java | ||
AllContainerTypes.java | ||
AllEntityTypes.java | ||
AllFluids.java | ||
AllItems.java | ||
AllKeys.java | ||
AllMovementBehaviours.java | ||
AllParticleTypes.java | ||
AllRecipeTypes.java | ||
AllShapes.java | ||
AllSoundEvents.java | ||
AllSpecialTextures.java | ||
AllSpriteShifts.java | ||
AllTags.java | ||
AllTileEntities.java | ||
Create.java | ||
CreateClient.java |