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f2c6afdcb3
- Copy the projection matrix when vanilla would be uploading it to GL. - This should account for just about everything. Unrelated to the fix: - Shader programs now have more flexibility in specialization. - Accomplished with IMultiProgram. - Remove unnecessary SHADER_DEBUG_OUTPUT boolean. |
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.. | ||
advancement | ||
block | ||
collision | ||
command | ||
config | ||
data | ||
fluid | ||
gui | ||
item | ||
mixin | ||
networking | ||
ponder | ||
render | ||
renderState | ||
tileEntity | ||
utility | ||
worldgen | ||
OptionalUtil.java | ||
ResourceReloadHandler.java |