Flywheel/src/main/java/com/jozufozu/flywheel/backend/Loader.java

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package com.jozufozu.flywheel.backend;
import com.jozufozu.flywheel.api.material.Material;
import com.jozufozu.flywheel.api.struct.StructType;
import com.jozufozu.flywheel.api.vertex.VertexType;
import com.jozufozu.flywheel.backend.instancing.InstancedRenderDispatcher;
import com.jozufozu.flywheel.core.ComponentRegistry;
import com.jozufozu.flywheel.api.context.ContextShader;
import com.jozufozu.flywheel.backend.instancing.instancing.InstancedArraysCompiler;
import com.jozufozu.flywheel.core.crumbling.CrumblingRenderer;
import com.jozufozu.flywheel.core.source.FileResolution;
import com.jozufozu.flywheel.core.source.ShaderLoadingException;
import com.jozufozu.flywheel.core.source.ShaderSources;
import com.jozufozu.flywheel.core.source.error.ErrorReporter;
import com.jozufozu.flywheel.util.StringUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.server.packs.resources.ReloadableResourceManager;
import net.minecraft.server.packs.resources.ResourceManager;
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import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
/**
* The main entity for loading shaders.
*
* <p>
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* This class is responsible for invoking the loading, parsing, and compilation stages.
* </p>
*/
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public class Loader implements ResourceManagerReloadListener {
Loader() {
// Can be null when running datagenerators due to the unfortunate time we call this
Minecraft minecraft = Minecraft.getInstance();
if (minecraft != null) {
ResourceManager manager = minecraft.getResourceManager();
if (manager instanceof ReloadableResourceManager) {
((ReloadableResourceManager) manager).registerReloadListener(this);
}
}
}
@Override
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public void onResourceManagerReload(ResourceManager manager) {
Backend.refresh();
var errorReporter = new ErrorReporter();
ShaderSources sources = new ShaderSources(errorReporter, manager);
Backend.LOGGER.info("Loaded all shader sources in " + sources.getLoadTime());
FileResolution.run(errorReporter, sources);
if (errorReporter.hasErrored()) {
throw errorReporter.dump();
}
sources.postResolve();
Backend.LOGGER.info("Successfully resolved all source files.");
FileResolution.checkAll(errorReporter);
Backend.LOGGER.info("All shaders passed checks.");
long compileStart = System.nanoTime();
for (Material material : ComponentRegistry.materials) {
for (StructType<?> structType : ComponentRegistry.structTypes) {
for (VertexType vertexType : ComponentRegistry.vertexTypes) {
for (ContextShader contextShader : ComponentRegistry.contextShaders) {
var ctx = new InstancedArraysCompiler.Context(vertexType, material, structType.getInstanceShader(), contextShader);
InstancedArraysCompiler.INSTANCE.getProgram(ctx);
}
}
}
}
long compileEnd = System.nanoTime();
Backend.LOGGER.info("Compiled all programs in " + StringUtil.formatTime(compileEnd - compileStart));
ClientLevel world = Minecraft.getInstance().level;
if (Backend.canUseInstancing(world)) {
// TODO: looks like it might be good to have another event here
InstancedRenderDispatcher.resetInstanceWorld(world);
CrumblingRenderer.reset();
}
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}
}