Flywheel/src/main/java/com/jozufozu/flywheel/backend/Backend.java

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package com.jozufozu.flywheel.backend;
import static org.lwjgl.opengl.GL11.GL_REPEAT;
import static org.lwjgl.opengl.GL11.GL_TEXTURE_2D;
import static org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_S;
import static org.lwjgl.opengl.GL11.GL_TEXTURE_WRAP_T;
import static org.lwjgl.opengl.GL11.glBindTexture;
import static org.lwjgl.opengl.GL11.glTexParameteri;
import static org.lwjgl.opengl.GL13.GL_TEXTURE0;
import static org.lwjgl.opengl.GL13.glActiveTexture;
import java.util.Collection;
import java.util.HashMap;
import java.util.Map;
import java.util.SortedSet;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GLCapabilities;
import com.jozufozu.flywheel.backend.core.BasicProgram;
import com.jozufozu.flywheel.backend.core.CrumblingProgram;
import com.jozufozu.flywheel.backend.core.EffectsContext;
import com.jozufozu.flywheel.backend.core.WorldContext;
import com.jozufozu.flywheel.backend.core.WorldTileRenderer;
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import com.jozufozu.flywheel.backend.effects.EffectsHandler;
import com.jozufozu.flywheel.backend.gl.shader.GlProgram;
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import com.jozufozu.flywheel.backend.gl.shader.ProgramSpec;
import com.jozufozu.flywheel.backend.gl.versioned.GlCompat;
import com.jozufozu.flywheel.backend.instancing.IFlywheelWorld;
import com.jozufozu.flywheel.backend.instancing.InstancedModel;
import com.jozufozu.flywheel.backend.instancing.MaterialSpec;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.simibubi.create.content.contraptions.KineticDebugger;
import com.simibubi.create.foundation.config.AllConfigs;
import com.simibubi.create.foundation.utility.WorldAttached;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.DestroyBlockProgress;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.model.ModelBakery;
import net.minecraft.client.renderer.texture.Texture;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.Entity;
import net.minecraft.inventory.container.PlayerContainer;
import net.minecraft.resources.IReloadableResourceManager;
import net.minecraft.resources.IResourceManager;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.world.World;
import net.minecraftforge.resource.ISelectiveResourceReloadListener;
public class Backend {
public static final Logger log = LogManager.getLogger(Backend.class);
public static final ShaderLoader shaderLoader = new ShaderLoader();
public static final FlywheelListeners listeners = new FlywheelListeners();
public static GLCapabilities capabilities;
public static GlCompat compat;
public static EffectsHandler effects;
public static WorldAttached<WorldTileRenderer<BasicProgram>> tileRenderer = new WorldAttached<>(() -> new WorldTileRenderer<>(WorldContext.INSTANCE));
public static WorldAttached<WorldTileRenderer<CrumblingProgram>> blockBreaking = new WorldAttached<>(() -> new WorldTileRenderer<>(WorldContext.CRUMBLING));
private static Matrix4f projectionMatrix = new Matrix4f();
private static boolean instancingAvailable;
private static boolean enabled;
static final Map<ResourceLocation, MaterialSpec<?>> materialRegistry = new HashMap<>();
static final Map<ResourceLocation, ShaderContext<?>> contexts = new HashMap<>();
static final Map<ResourceLocation, ProgramSpec> programSpecRegistry = new HashMap<>();
static {
register(WorldContext.INSTANCE);
register(WorldContext.CRUMBLING);
register(EffectsContext.INSTANCE);
listeners.refreshListener(world -> {
if (canUseInstancing() && world != null) {
WorldTileRenderer<BasicProgram> tileRenderer = Backend.tileRenderer.get(world);
tileRenderer.invalidate();
world.loadedTileEntityList.forEach(tileRenderer::add);
}
});
listeners.setupFrameListener((world, stack, info, gameRenderer, lightTexture) -> {
Backend.tileRenderer.get(world)
.beginFrame(info);
});
listeners.renderLayerListener(Backend::renderLayer);
}
public Backend() {
throw new IllegalStateException();
}
/**
* Register a shader program.
*/
public static ProgramSpec register(ProgramSpec spec) {
ResourceLocation name = spec.name;
if (programSpecRegistry.containsKey(name)) {
throw new IllegalStateException("Program spec '" + name + "' already registered.");
}
programSpecRegistry.put(name, spec);
return spec;
}
/**
* Register a shader context.
*/
public static <P extends GlProgram> ShaderContext<P> register(ShaderContext<P> spec) {
ResourceLocation name = spec.getRoot();
if (contexts.containsKey(name)) {
throw new IllegalStateException("Program spec '" + name + "' already registered.");
}
contexts.put(name, spec);
return spec;
}
/**
* Register an instancing material.
*/
public static <M extends InstancedModel<?>> MaterialSpec<M> register(MaterialSpec<M> spec) {
ResourceLocation name = spec.name;
if (materialRegistry.containsKey(name)) {
throw new IllegalStateException("Material spec '" + name + "' already registered.");
}
materialRegistry.put(name, spec);
return spec;
}
public static boolean isFlywheelWorld(World world) {
return world == Minecraft.getInstance().world || (world instanceof IFlywheelWorld && ((IFlywheelWorld) world).supportsFlywheel());
}
public static boolean available() {
return canUseVBOs();
}
public static boolean canUseInstancing() {
return enabled && instancingAvailable;
}
public static boolean canUseVBOs() {
return enabled && gl20();
}
public static boolean gl33() {
return capabilities.OpenGL33;
}
public static boolean gl20() {
return capabilities.OpenGL20;
}
public static void init() {
// Can be null when running datagenerators due to the unfortunate time we call this
Minecraft mc = Minecraft.getInstance();
if (mc == null) return;
IResourceManager manager = mc.getResourceManager();
if (manager instanceof IReloadableResourceManager) {
ISelectiveResourceReloadListener listener = shaderLoader::onResourceManagerReload;
((IReloadableResourceManager) manager).addReloadListener(listener);
}
}
public static void refresh() {
capabilities = GL.createCapabilities();
compat = new GlCompat(capabilities);
instancingAvailable = compat.vertexArrayObjectsSupported() &&
compat.drawInstancedSupported() &&
compat.instancedArraysSupported();
enabled = AllConfigs.CLIENT.experimentalRendering.get() && !OptifineHandler.usingShaders();
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if (enabled) {
if (effects != null) effects.delete();
effects = new EffectsHandler();
}
}
public static void tick() {
Minecraft mc = Minecraft.getInstance();
ClientWorld world = mc.world;
WorldTileRenderer<BasicProgram> instancer = tileRenderer.get(world);
Entity renderViewEntity = mc.renderViewEntity;
instancer.tick(renderViewEntity.getX(), renderViewEntity.getY(), renderViewEntity.getZ());
}
public static void renderLayer(ClientWorld world, RenderType layer, Matrix4f viewProjection, double cameraX, double cameraY, double cameraZ) {
if (!canUseInstancing(world)) return;
WorldTileRenderer<BasicProgram> renderer = tileRenderer.get(world);
if (renderer == null) return;
layer.startDrawing();
renderer.render(layer, viewProjection, cameraX, cameraY, cameraZ);
layer.endDrawing();
}
public static void renderBreaking(ClientWorld world, Matrix4f viewProjection, double cameraX, double cameraY, double cameraZ) {
if (!canUseInstancing(world)) return;
WorldTileRenderer<CrumblingProgram> renderer = blockBreaking.get(world);
if (renderer == null) return;
WorldRenderer worldRenderer = Minecraft.getInstance().worldRenderer;
Long2ObjectMap<SortedSet<DestroyBlockProgress>> breakingProgressions = worldRenderer.blockBreakingProgressions;
if (breakingProgressions.isEmpty()) return;
for (Long2ObjectMap.Entry<SortedSet<DestroyBlockProgress>> entry : breakingProgressions.long2ObjectEntrySet()) {
BlockPos breakingPos = BlockPos.fromLong(entry.getLongKey());
SortedSet<DestroyBlockProgress> sortedset1 = entry.getValue();
if (sortedset1 != null && !sortedset1.isEmpty()) {
renderer.add(world.getTileEntity(breakingPos));
}
}
renderer.beginFrame(Minecraft.getInstance().gameRenderer.getActiveRenderInfo());
RenderType layer = RenderType.getCutoutMipped();
layer.startDrawing();
glActiveTexture(GL_TEXTURE0);
TextureManager textureManager = Minecraft.getInstance().textureManager;
Texture breaking = textureManager.getTexture(ModelBakery.BLOCK_DESTRUCTION_STAGE_TEXTURES.get(5));
if (breaking != null) {
glBindTexture(GL_TEXTURE_2D, breaking.getGlTextureId());
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.DST_COLOR, GlStateManager.DestFactor.SRC_COLOR, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
RenderSystem.enableAlphaTest();
RenderSystem.alphaFunc(516, 0.003921569F);
RenderSystem.polygonOffset(-1.0F, -10.0F);
RenderSystem.enablePolygonOffset();
}
renderer.render(layer, viewProjection, cameraX, cameraY, cameraZ, program -> program.setTextureScale(64, 64));
if (breaking != null) {
glBindTexture(GL_TEXTURE_2D, textureManager.getTexture(PlayerContainer.BLOCK_ATLAS_TEXTURE).getGlTextureId());
RenderSystem.disableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.polygonOffset(0.0F, 0.0F);
RenderSystem.disablePolygonOffset();
}
layer.endDrawing();
renderer.invalidate();
}
public static void enqueueUpdate(TileEntity te) {
tileRenderer.get(te.getWorld()).queueUpdate(te);
}
public static void reloadWorldRenderers() {
RenderWork.enqueue(Minecraft.getInstance().worldRenderer::loadRenderers);
}
public static boolean canUseInstancing(World world) {
return canUseInstancing() && isFlywheelWorld(world);
}
/**
* TODO: Remove in favor of separate debug programs specified by the SpecLoader/IMultiProgram
*/
@Deprecated
public static int getDebugMode() {
return KineticDebugger.isActive() ? 1 : 0;
}
public static Collection<MaterialSpec<?>> allMaterials() {
return materialRegistry.values();
}
public static Collection<ProgramSpec> allPrograms() {
return programSpecRegistry.values();
}
public static Matrix4f getProjectionMatrix() {
return projectionMatrix;
}
public static void setProjectionMatrix(Matrix4f projectionMatrix) {
Backend.projectionMatrix = projectionMatrix;
}
}