Commit Graph

2569 Commits

Author SHA1 Message Date
Jozufozu
47b110c48c Fix shulker box rendering 2021-12-08 12:48:18 -08:00
Jozufozu
9fe0bae2ad #tick and #beginFrame on creation
- Fixes weird delay in object appearance when reloading chunks
2021-12-08 12:28:22 -08:00
Jozufozu
aaaccc47ee Add instances when chunks are built for rendering
- RIP ChunkIter, may you rule over the depths of hell in peace
 - Fix memory leak when instance worlds get reset
 - Server worlds are not flywheel worlds
 - Nothing to do on world load anymore
2021-12-08 12:16:01 -08:00
Jozufozu
b4fe00a314 Fix potential nullpointer rendering breaking overlay
- Should backport for #52
2021-12-07 23:53:13 -08:00
Jozufozu
ef5de609a2 Groups store their types again
- Fix crash rendering breaking overlay
2021-12-07 23:40:45 -08:00
Jozufozu
a70adc8bba Update README.md 2021-12-07 23:03:35 -08:00
Jozufozu
36f32ececc VAO state clearing handled in InstancingEngine#render 2021-12-07 23:00:32 -08:00
Jozufozu
97949ab1da Cull legacy compat boilerplate
- Minecraft is on GL32 now!
2021-12-07 22:47:05 -08:00
Jozufozu
a90e6a1f56 Quick fix for create's contraptions 2021-12-07 22:45:10 -08:00
Jozufozu
fd0343c48b Merge branch '1.17/dev' into 1.18/dev 2021-12-07 21:29:38 -08:00
Jozufozu
f7c45e5486 Get started on a batching engine
- An Engine is a MaterialManager and a RenderDispatcher
 - Refactor InstanceManager's ctor to use the MaterialManager interface instead of the concrete type
 - MaterialManagerImpl -> InstancingEngine
 - Add skeleton for BatchingEngine
 - Hack in InstanceWorld to switch between the 2
 - Rename/move existing MaterialManager impl to new package
2021-12-06 23:36:14 -08:00
Jozufozu
ca459dd2ca Update to 1.18 2021-12-06 21:29:21 -08:00
Jozufozu
7813eedf61 Miscellaneous gl changes while debugging
- Only unbind at the end of MaterialManagerImpl#render
 - Add GlBufferType#bind and #unbind
 - Make GlVertexArray#unbind static
2021-12-06 21:11:51 -08:00
Jozufozu
e08633af3c Do a 180
- Fix inconsistency in minecart model
2021-12-06 17:19:21 -08:00
Jozufozu
b9352bc3a4 Vanillaization
- IModels now accept a VertexConsumer
 - IRenderState -> RenderType
 - AbstractInstancer for dealing with InstanceData tidyness
 - Alter crumbling renderer to match new system
 - Add hack to keep track of bound atlas textures
2021-12-06 15:23:26 -08:00
Jozufozu
c54514cf47 No more InstanceData#write 2021-12-02 20:13:55 -08:00
Jozufozu
4677893690 Yeet json extensions that idea doesn't make sense
- Was only ever used for fog
 - Was the same for every material
 - Made things unnecessarily complex
 - Fix fog
 - Convert ProgramState to record
2021-12-02 17:40:23 -08:00
Jozufozu
d4a8043534 Fix weird intellij issues with mixin's annotation processor
- Update forge/mixin version
2021-12-02 14:03:14 -08:00
Jozufozu
b11da57834 Change project name, update ci badge 2021-11-27 11:33:29 -08:00
Jozufozu
4ee6a8c9aa Shadows causing trouble? No more shadows 2021-11-27 11:30:38 -08:00
PepperBell
fbc5836afb Improve StitchedSprite functionality
- Make StitchedSprite work like PartialModel
- Allow StitchedSprite instances to be created directly
- Allow StitchSprites to be created for any atlas
- Use texture stitch post event instead of lazy computation for filling
StitchedSprites
- Remove legacy method from AngleHelper
- Change artifact name from flywheel to flywheel-forge
- Organize imports
2021-11-24 18:43:05 -08:00
Jozufozu
881ce3639d Merge remote-tracking branch 'origin/1.16/dev' into 1.17/dev
# Conflicts:
#	changelog.txt
#	gradle.properties
#	src/main/java/com/jozufozu/flywheel/backend/instancing/InstancedRenderDispatcher.java
#	src/main/java/com/jozufozu/flywheel/config/BooleanConfig.java
#	src/main/java/com/jozufozu/flywheel/config/SConfigureBooleanPacket.java
#	src/main/java/com/jozufozu/flywheel/event/ForgeEvents.java
#	src/main/java/com/jozufozu/flywheel/mixin/RenderHooksMixin.java
#	src/main/java/com/jozufozu/flywheel/util/WorldAttached.java
#	src/main/resources/flywheel.mixins.json
2021-11-23 16:49:39 -08:00
Jozufozu
b725f2e53e Bump version - 0.2.5 2021-11-23 16:05:20 -08:00
Jozufozu
e8f5e4a6c1 Implement TransformStack directly on PoseStack
- Add helper method to cast to the interface.
2021-11-23 15:07:31 -08:00
Jozufozu
0d2907e187 Split TransformStack interface
- Now individual components Translate Rotate and Scale
 - Internal change to ModelData, store matrices directly
 - Implement Translate Rotate and Scale for ModelData
 - Implement Translate and Rotate for OrientedData
 - Clean usages of ModelData to use new api when possible
 - WriteSafe and WriteUnsafe for matrices
2021-11-22 18:05:53 -08:00
PepperBell
f14aca4517 Server crash fix and formatting
- Fix matrix mixins being applied on dedicated server
- Expand PartialModel functionality: add location getter and model
setter
- Remove Loader.getResourceType since selective reloading is deprecated
- Organize imports and mixin order
- Other formatting
- Update Gradle and Forge
2021-11-18 14:59:39 -08:00
Jozufozu
94e83a10d1 TextureBinder for dealing with vanilla RenderTypes 2021-11-09 16:48:54 -08:00
Jozufozu
af98782a89 Instance init
- So that simi can have his cogs.
 - Inheritance is painful when models are acquired in an instance's ctor
2021-11-09 15:03:52 -08:00
Jozufozu
fe62302d25 Chipping away at light 2021-11-09 14:59:31 -08:00
Jozufozu
1d4bb972b9 Named models 2021-11-08 20:48:02 -08:00
Jozufozu
35b542fb68 Parchment and gradle changes 2021-11-08 13:19:48 -08:00
Jozufozu
097ecb062e Invalidate regardless 2021-11-05 16:47:27 -07:00
Jozufozu
e9404d6de3 Revert "Weak hash map in world attached"
This reverts commit 98a3f759b3.
2021-11-05 16:45:39 -07:00
Jozufozu
98a3f759b3 Weak hash map in world attached
- More robust solution that listening to WorldEvent.Unload
2021-10-31 19:54:12 -07:00
Jozufozu
d2b5b1096b Fix world leak 2021-10-31 19:50:01 -07:00
Jozufozu
46ebdfd43b Remove chunk provider mixin and refactor config packets 2021-10-31 17:24:57 -07:00
Jozufozu
0bbfb60d0c Compat work
- No more net.minecraftforge.common.util usages
 - Replace forge lazy with flywheel lazy
 - Replace forge NonNullSupplier with flywheel NonNullSupplier
 - texture2D -> texture
2021-10-12 12:52:02 -07:00
Jozufozu
762e526a27 Revert "Rename/refactor many interfaces"
This reverts commit 66aa987dbd.

Can re-think the names later.
2021-09-30 13:43:09 -07:00
Jozufozu
66aa987dbd Rename/refactor many interfaces
- Drop I prefix
 - Inline IMultiProgram
 - Remove unused method in InstanceRendered
2021-09-28 17:54:47 -07:00
Jozufozu
fe700b8be5 Better Block Entity filtering
- Assumes IInstanceRendered#shouldRenderNormally does not change over a BE's life
2021-09-26 22:30:11 -07:00
Jozufozu
57b67cddcf Testing + fixing 2021-09-26 21:15:02 -07:00
Jozufozu
ef48504caa UNTESTED - Replace ATs
- Matrices use #store
 - Accessor for pausedPartialTick
2021-09-26 19:40:53 -07:00
Jozufozu
0663218b67 GL32 shaders and errors
- Update shaders to glsl 150
 - Objectfy errors
2021-09-20 19:27:04 -07:00
Jozufozu
5ce960c5d5 MDK println build test 2021-09-18 17:01:20 -07:00
Jozufozu
5c5f48ba4a Small things
- Fix minecarts rendering really far away
 - InstanceManager#getInstance now has one job
 - Instance creation moved to InstanceManager#addInternal
 - TransformStack#translateBack for Vec3i
2021-09-17 15:59:20 -07:00
Jozufozu
5044308c68 F3+A
- Reloading chunks correctly reloads block entity instances
2021-09-17 14:20:35 -07:00
Jozufozu
652d1d3104 Always use discard 2021-09-16 20:53:35 -07:00
Jozufozu
d53c9b0a32 It renders stuff
- The lightmap moved
 - Begin to move away from access transformers
 - .textureManager -> .getTextureManager()
 - RIP cutout, saw that coming
2021-09-16 20:03:45 -07:00
Jozufozu
5784cb975d Nuke changelog and bump version 2021-09-15 14:46:36 -07:00
Jozufozu
8407fed299 Don't crash when block entities are placed
- Block entities got a huge refactor in 1.17, a lot of the old code needs to be rethought
2021-09-15 14:29:58 -07:00