Commit graph

17 commits

Author SHA1 Message Date
Jozufozu
fe304041c5 Moving light updates
- Better system for moving objects that want to receive light updates
 - LightProvider interface to better abstract light lookups
 - All light listeners use GridAlignedBBs
 - More utility in GridAlignedBB
2021-09-04 16:40:40 -07:00
Jozufozu
7ca4ea5c3e Light update convergence
- Move light update logic for all instances to use LightUpdater
 - Begin refactor of LightUpdater to account for moving listeners
2021-08-29 14:40:46 -07:00
Jozufozu
98b61b884c Instanced Minecarts
- Rotations in PartBuilder
 - BlockModels are always UNLIT_MODEL format
2021-08-25 12:53:43 -07:00
Jozufozu
7cb81256a1 Interfaces and less log lines
- MateralManager, MaterialGroup, and InstanceMaterial are all interfaces
 - Separate (T)EI facing API from implementation
 - Comment out debug log in ModelPool
2021-08-23 22:34:27 -07:00
Jozufozu
172971d732 Optimize imports 2021-07-23 23:46:30 -07:00
Jozufozu
07825fb56f Basic model abstraction
- Stop providing a buffered model supplier
 - Instead, provide an IModel supplier
 - IModel exposes basic properties of models
 - IModel exposes a method to copy the model to a VecBuffer
2021-07-23 12:26:32 -07:00
Jozufozu
3b906e39a1 MaterialGroups and massive refactors
- Move material stuff to its own package
 - The various render functions in the material tree now bind to specific render layers
 - Instancers can choose which layer to use
 - The layers are SOLID, CUTOUT, and TRANSPARENT
 - More layers are likely unnecessary, but we'll see
 - Deprecate functions in MaterialManager in favor of more builderesque ones using MaterialGroups
2021-07-21 20:28:20 -07:00
Jozufozu
e1aa055983 Parallel and caching
- NEEDS MORE TESTING
 - Tick and update instances in parallel
 - Mixin to cache chunk lookups
2021-07-18 18:00:09 -07:00
Jozufozu
4b68cd34ef Instanced Shulker boxes
- Preliminary concept of RenderStates
 - Vanilla has this too but it's bloated
2021-07-18 15:05:12 -07:00
Jozufozu
3cc4ec7d6a Utilities created during an attempt at signs
- Cuboids can be inverted across Y and Z
 - TransformStack scaling
 - VecBuffer coloring
2021-07-17 17:06:49 -07:00
Jozufozu
2238a00bac Remap to Mojmap, update gradle 2021-07-15 11:36:24 -07:00
Jozufozu
f0822a5cd4 Fix bell not stopping at the bottom of its swing 2021-07-12 15:19:20 -07:00
Jozufozu
88b00e2ce2 Fix import ordering 2021-07-12 15:02:08 -07:00
Jozufozu
37a72842cf Atlases, bells, breaking
- Bell instance
 - Fix some inconsistencies with PartBuilder
 - Store information on texture atlasses
 - Crumbling overlay fixes
2021-07-12 14:52:54 -07:00
Jozufozu
1cfffa4448 Correctly render chests
- Give up on quaternions
 - Lids lazily update transform matrices
 - MatrixTransformStack
2021-07-11 15:54:51 -07:00
Jozufozu
30cc011ee9 Lids everywhere
- Ender chests and trapped chests, too
 - Chests orient themselves correctly
 - Lids do not position themselves correctly
 - Some math, will probably replace with JOML
2021-07-10 11:33:01 -07:00
Jozufozu
0c611dbcb3 4d chest
- Refactor InstancedRenderRegistry to allow for 3rd party TEs to have instances
 - Add ChestInstance, incomplete but there
 - Add basic api for building vanilla formatted models
 - Better instance factory registration
2021-07-09 13:24:26 -07:00