Commit graph

93 commits

Author SHA1 Message Date
PepperBell
07cff39a95 Sweeping up
- Remove deprecated methods and fields
- Bump pack format
- Fix CI badge link
- Update VanillaInstances javadoc
- Organize imports
2021-12-14 22:00:44 -08:00
Jozufozu
7ff0a87b17 Use GL_ARB_conservative_depth when possible
- Allows the depth test to discard fragments before the fragment shader is run
2021-12-11 22:03:52 -08:00
Jozufozu
4a86c112dd Cylindrical fog
- having the world position is very nice
 - mojang manages to do multiple matrix multiplications
2021-12-11 17:31:09 -08:00
Jozufozu
008c6c1e3f Add instances when chunks are built for rendering
- RIP ChunkIter, may you rule over the depths of hell in peace
 - Fix memory leak when instance worlds get reset
 - Server worlds are not flywheel worlds
 - Nothing to do on world load anymore
2021-12-08 12:16:01 -08:00
Jozufozu
46cbd76fb6 Update to 1.18 2021-12-06 21:29:21 -08:00
Jozufozu
79fe04c6ab Vanillaization
- IModels now accept a VertexConsumer
 - IRenderState -> RenderType
 - AbstractInstancer for dealing with InstanceData tidyness
 - Alter crumbling renderer to match new system
 - Add hack to keep track of bound atlas textures
2021-12-06 15:23:26 -08:00
Jozufozu
241c50291d Yeet json extensions that idea doesn't make sense
- Was only ever used for fog
 - Was the same for every material
 - Made things unnecessarily complex
 - Fix fog
 - Convert ProgramState to record
2021-12-02 17:40:23 -08:00
Jozufozu
16f43867b6 Implement TransformStack directly on PoseStack
- Add helper method to cast to the interface.
2021-11-23 15:07:31 -08:00
PepperBell
279e0893c6 Server crash fix and formatting
- Fix matrix mixins being applied on dedicated server
- Expand PartialModel functionality: add location getter and model
setter
- Remove Loader.getResourceType since selective reloading is deprecated
- Organize imports and mixin order
- Other formatting
- Update Gradle and Forge
2021-11-18 14:59:39 -08:00
Jozufozu
3919aaeead TextureBinder for dealing with vanilla RenderTypes 2021-11-09 16:48:54 -08:00
Jozufozu
d9bfe82a22 Compat work
- No more net.minecraftforge.common.util usages
 - Replace forge lazy with flywheel lazy
 - Replace forge NonNullSupplier with flywheel NonNullSupplier
 - texture2D -> texture
2021-10-12 12:52:02 -07:00
Jozufozu
39ce96ec9c Better Block Entity filtering
- Assumes IInstanceRendered#shouldRenderNormally does not change over a BE's life
2021-09-26 22:30:11 -07:00
Jozufozu
79ac9e96e4 Testing + fixing 2021-09-26 21:15:02 -07:00
Jozufozu
7c5e02d2e8 UNTESTED - Replace ATs
- Matrices use #store
 - Accessor for pausedPartialTick
2021-09-26 19:40:53 -07:00
Jozufozu
532e7450e9 GL32 shaders and errors
- Update shaders to glsl 150
 - Objectfy errors
2021-09-20 19:27:04 -07:00
Jozufozu
ca554f5993 F3+A
- Reloading chunks correctly reloads block entity instances
2021-09-17 14:20:35 -07:00
Jozufozu
0c6a75ade5 Always use discard 2021-09-16 20:53:35 -07:00
Jozufozu
7da64cded6 It renders stuff
- The lightmap moved
 - Begin to move away from access transformers
 - .textureManager -> .getTextureManager()
 - RIP cutout, saw that coming
2021-09-16 20:03:45 -07:00
Jozufozu
d67362cacd Minecraft already stores the projection matrix
mixins--
2021-09-15 14:27:51 -07:00
Jozufozu
d023b27ae8 It launches
- yeet the fog
 - update mixin compatibility level
2021-09-15 13:49:18 -07:00
2fc54ffbee Remap, update forge, minecraft and java 2021-09-15 09:14:30 +02:00
Jozufozu
8f13097a40 Some decoupling
- New Loader class in charge of loading and compiling everything
 - ShaderSources now only loads sources
 - ShaderSources is immutable now
 - Resolver singleton in charge of managing name resolutions
 - ProgramSpecs go through Resolver
 - WorldShaderPipeline no longer needs reference to ShaderSources
2021-08-10 15:20:51 -07:00
Jozufozu
82ea5b1720 A heck of a lot
- Reorganize everything
 - Isolate SourceFile related things
 - Should consider decoupling ShaderLoader from resource loading
 - Document a lot of newer things
 - Index functions
 - Awkward WorldContext builder
 - Template responsible for providing shader inputs
 - Template is now an abstract class
 - Template provides GLSL version
 - ProgramSpecs now only accept one file
2021-08-10 02:06:22 -07:00
Jozufozu
3c24abe837 Reload
- Redo shader loading
 - Now loads an immutable SourceFile containing some metadata
 - Replace legacy compilation pipeline with improved new one using new api
 - Builtins are defined in one file, now "header"
 - New ErrorReporter/ErrorBuilder methods
 - Fancier shader loading errors
2021-08-08 22:33:32 -07:00
Jozufozu
935f8efc00 Merge branch 'dev' into shader-pipeline 2021-08-06 11:45:39 -07:00
Jozufozu
344ea74cab Event adjustments to work with optifine shadows 2021-08-05 14:53:22 -07:00
Jozufozu
c2d110e38f More steps towards actually using the new loader 2021-08-05 12:16:17 -07:00
Jozufozu
7bb38afda9 Merge branch 'dev' into shader-pipeline 2021-08-05 00:53:29 -07:00
Jozufozu
94c5b4455d Switch to MIT Licence 2021-08-02 20:07:49 -07:00
Jozufozu
21269e9dd5 Expose ClippingHelper in BeginFrameEvent 2021-07-28 18:13:47 -07:00
Jozufozu
88241c2a58 Merge branch 'dev' into shader-pipeline
# Conflicts:
#	src/main/java/com/jozufozu/flywheel/backend/ShaderSources.java
2021-07-26 21:58:53 -07:00
Jozufozu
e5db27379e Parallel and caching
- NEEDS MORE TESTING
 - Tick and update instances in parallel
 - Mixin to cache chunk lookups
2021-07-18 18:00:09 -07:00
Jozufozu
a2b740f0d8 Merge branch 'dev' into shader-pipeline
# Conflicts:
#	src/main/java/com/jozufozu/flywheel/core/WorldContext.java
2021-07-12 23:53:35 -07:00
Jozufozu
2a0757e867 Atlases, bells, breaking
- Bell instance
 - Fix some inconsistencies with PartBuilder
 - Store information on texture atlasses
 - Crumbling overlay fixes
2021-07-12 14:52:54 -07:00
Jozufozu
a5d282a0ef Load a single file
- Use the new immutable sources system to load a single file
 - It doesn't compile it yet
 - Slightly less verbose name
2021-07-05 12:09:13 -07:00
Jozsef
04733e3d2d Even more AT culling 2021-06-30 15:50:23 -07:00
Jozsef
9561265c3b Cull AT 2021-06-30 15:43:38 -07:00
JozsefA
3fb48d248a Instanced entities are compatible with optifine
- Fix mixin related crash on startup
 - Change defaultRequire to 0
2021-06-24 19:37:31 -07:00
JozsefA
12748cc208 Add fabulous depth fix 2021-06-22 20:06:00 -07:00
JozsefA
7d6ec7d28f Little tweaks and add the logo to mods.toml 2021-06-19 16:52:23 -07:00
JozsefA
6b0ce3115d Update mods.toml 2021-06-16 12:57:52 -07:00
JozsefA
5913d1aef1 Add licence 2021-06-16 11:58:17 -07:00
JozsefA
f460e229df Squish
- Squash all commits before separating flywheel from create
2024-03-07 19:08:15 -08:00