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![]() - Remove VertexType - Rename ReusableVertexList to VertexView and all associated classes, methods, fields, and variables - Add VertexView#stride - Make vertex compiler automatically include layout shader - Fix instancing and indirect not setting correct vertex count before writing mesh |
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.. | ||
backend | ||
context | ||
event | ||
instance | ||
layout | ||
material | ||
model | ||
registry | ||
task | ||
uniform | ||
vertex | ||
visual | ||
visualization |