Flywheel/src/main/java/com/jozufozu/flywheel/api/material
PepperCode1 9cf7a1c307 Sparse changes
- Add Model.boundingSphere()
- Fix MaterialRenderState not setting up polygon offset correctly
- Fix GlslSwitch using incorrect indentation for first and last line
- Tweak how instanced crumbling works
- Add CutoutShaders.ONE_TENTH
- Rename Contexts.WORLD to DEFAULT
- Rename Material.baseTexture() to texture
- Rename Transparency.LIGHTING to LIGHTNING
- Rename WriteMask.BOTH to COLOR_DEPTH
- Rename SimpleModel to SingleMeshModel and add new SimpleModel that
stores an arbitrary amount of meshes
- Remove flywheel:flywheel/api/* files and assume appropriate symbols
are automatically defined
- Rename many GLSL variables, functions, and constants
- Reorganize GLSL files
- Add NonExtendable annotation to some API classes
- Rename some Java classes, methods, fields, and variables
2023-12-06 22:00:31 -08:00
..
CutoutShader.java Fog so thick you could cut it 2023-12-02 13:08:25 -08:00
DepthTest.java Materials and You: Volume 3 2023-12-03 18:13:39 -08:00
FogShader.java Fog so thick you could cut it 2023-12-02 13:08:25 -08:00
Material.java Sparse changes 2023-12-06 22:00:31 -08:00
MaterialShaders.java Materials and You: Volume 1 2023-11-30 15:38:14 -08:00
MaterialVertexTransformer.java More clean up 2023-04-07 16:01:03 -07:00
Transparency.java Sparse changes 2023-12-06 22:00:31 -08:00
WriteMask.java Sparse changes 2023-12-06 22:00:31 -08:00