Pixel-Composer/scripts/render_data/render_data.gml

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enum RENDER_TYPE {
none = 0,
partial = 1,
full = 2
}
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#region globalvar
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globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER, LIVE_UPDATE;
LIVE_UPDATE = false;
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UPDATE_RENDER_ORDER = false;
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#macro RENDER_ALL_REORDER UPDATE_RENDER_ORDER = true; UPDATE |= RENDER_TYPE.full;
#macro RENDER_ALL UPDATE |= RENDER_TYPE.full;
#macro RENDER_PARTIAL UPDATE |= RENDER_TYPE.partial;
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#endregion
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function __nodeLeafList(_list) { #region
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var nodes = [];
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var nodeNames = [];
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for( var i = 0, n = ds_list_size(_list); i < n; i++ ) {
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var _node = _list[| i];
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if(!_node.active) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [inactive]"); continue; }
if(!_node.isLeafList(_list)) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not leaf]"); continue; }
if(!_node.isRenderable()) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not renderable]"); continue; }
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array_push(nodes, _node);
array_push(nodeNames, _node.internalName);
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}
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LOG_LINE_IF(global.FLAG.render == 1, $"Push node {nodeNames} to queue");
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return nodes;
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} #endregion
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function ResetAllNodesRender() { #region
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LOG_IF(global.FLAG.render == 1, $"XXXXXXXXXXXXXXXXXXXX RESETTING ALL NODES [frame {CURRENT_FRAME}] XXXXXXXXXXXXXXXXXXXX");
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var _key = ds_map_find_first(PROJECT.nodeMap);
var amo = ds_map_size(PROJECT.nodeMap);
repeat(amo) {
var _node = PROJECT.nodeMap[? _key];
_node.setRenderStatus(false);
for( var i = 0, n = ds_list_size(_node.inputs); i < n; i++ )
_node.inputs[| i].resetCache();
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_key = ds_map_find_next(PROJECT.nodeMap, _key);
}
} #endregion
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function NodeTopoSort() { #region
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//print($"======================= RESET TOPO =======================")
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var _key = ds_map_find_first(PROJECT.nodeMap);
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var amo = ds_map_size(PROJECT.nodeMap);
var _t = get_timer();
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repeat(amo) {
var _node = PROJECT.nodeMap[? _key];
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_node.clearTopoSorted();
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_key = ds_map_find_next(PROJECT.nodeMap, _key);
}
ds_list_clear(PROJECT.nodeTopo);
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__topoSort(PROJECT.nodeTopo, PROJECT.nodes);
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LOG_IF(global.FLAG.render == 1, $"+++++++ Topo Sort Completed: {ds_list_size(PROJECT.nodeTopo)} nodes sorted in {(get_timer() - _t) / 1000} ms +++++++");
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} #endregion
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function NodeListSort(_list, _nodeList) { #region
for( var i = 0, n = ds_list_size(_list); i < n; i++ )
_list[| i].clearTopoSorted();
ds_list_clear(_list);
__topoSort(_list, _nodeList);
} #endregion
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function __sortNode(_list, _node) { #region
if(_node.topoSorted) return;
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var _parents = [];
var _prev = _node.getPreviousNodes();
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for( var i = 0, n = array_length(_prev); i < n; i++ ) {
var _in = _prev[i];
if(_in == noone || _in.topoSorted) continue;
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array_push(_parents, _in);
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}
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//print($" > Checking {_node.name}: {array_length(_parents)}");
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if(is_instanceof(_node, Node_Collection) && !_node.managedRenderOrder)
__topoSort(_list, _node.nodes);
for( var i = 0, n = array_length(_parents); i < n; i++ )
__sortNode(_list, _parents[i]);
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if(!_node.topoSorted) {
ds_list_add(_list, _node);
_node.topoSorted = true;
//print($" > Adding > {_node.name}");
}
} #endregion
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function __topoSort(_list, _nodeList) { #region
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var _leaf = [];
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var _leftOver = [];
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for( var i = 0, n = ds_list_size(_nodeList); i < n; i++ ) {
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var _node = _nodeList[| i];
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var _isLeaf = true;
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if(is_instanceof(_node, Node_Collection_Inline) && !_node.is_root) {
array_push(_leftOver, _node);
continue;
}
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for( var j = 0, m = ds_list_size(_node.outputs); j < m; j++ ) {
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var _to = _node.outputs[| j].getJunctionTo();
for( var k = 0, p = array_length(_to); k < p; k++ ) {
if(ds_list_exist(_nodeList, _to[k].node)) {
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_isLeaf = false;
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break;
}
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}
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if(!_isLeaf) break;
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}
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if(_isLeaf) array_push(_leaf, _node);
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}
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for( var i = 0, n = array_length(_leaf); i < n; i++ )
__sortNode(_list, _leaf[i]);
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for( var i = 0, n = array_length(_leftOver); i < n; i++ ) {
if(!_leftOver[i].topoSorted)
ds_list_insert(_list, 0, _leftOver[i]);
}
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} #endregion
function __nodeIsRenderLeaf(_node) { #region
if(is_undefined(_node)) { LOG_IF(global.FLAG.render == 1, $"Skip undefiend [{_node}]"); return false; }
if(!is_instanceof(_node, Node)) { LOG_IF(global.FLAG.render == 1, $"Skip non-node [{_node}]"); return false; }
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if(_node.is_group_io) { LOG_IF(global.FLAG.render == 1, $"Skip group IO [{_node.internalName}]"); return false; }
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if(!_node.active) { LOG_IF(global.FLAG.render == 1, $"Skip inactive [{_node.internalName}]"); return false; }
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if(!_node.isRenderActive()) { LOG_IF(global.FLAG.render == 1, $"Skip render inactive [{_node.internalName}]"); return false; }
if(!_node.attributes.update_graph) { LOG_IF(global.FLAG.render == 1, $"Skip non-auto update [{_node.internalName}]"); return false; }
if(_node.passiveDynamic) { _node.forwardPassiveDynamic(); LOG_IF(global.FLAG.render == 1, $"Skip passive dynamic [{_node.internalName}]"); return false; }
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if(!_node.isActiveDynamic()) { LOG_IF(global.FLAG.render == 1, $"Skip rendered static [{_node.internalName}]"); return false; }
if(_node.inline_context != noone && _node.inline_context.managedRenderOrder) return false;
return true;
} #endregion
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function Render(partial = false, runAction = false) { #region
LOG_BLOCK_START();
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LOG_IF(global.FLAG.render, $"============================== RENDER START [{partial? "PARTIAL" : "FULL"}] [frame {CURRENT_FRAME}] ==============================");
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try {
var t = get_timer();
var t1 = get_timer();
var _render_time = 0;
var _leaf_time = 0;
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var rendering = noone;
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var error = 0;
var reset_all = !partial;
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if(reset_all) {
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LOG_IF(global.FLAG.render == 1, $"xxxxxxxxxx Resetting {ds_list_size(PROJECT.nodeTopo)} nodes xxxxxxxxxx");
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var _key = ds_map_find_first(PROJECT.nodeMap);
var amo = ds_map_size(PROJECT.nodeMap);
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repeat(amo) {
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var _node = PROJECT.nodeMap[? _key];
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_node.setRenderStatus(false);
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_key = ds_map_find_next(PROJECT.nodeMap, _key);
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}
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}
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// get leaf node
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LOG_IF(global.FLAG.render == 1, $"----- Finding leaf from {ds_list_size(PROJECT.nodeTopo)} nodes -----");
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RENDER_QUEUE.clear();
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for( var i = 0, n = ds_list_size(PROJECT.nodeTopo); i < n; i++ ) {
var _node = PROJECT.nodeTopo[| i];
_node.passiveDynamic = false;
}
for( var i = 0, n = ds_list_size(PROJECT.nodeTopo); i < n; i++ ) {
var _node = PROJECT.nodeTopo[| i];
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_node.render_time = 0;
if(!__nodeIsRenderLeaf(_node))
continue;
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LOG_IF(global.FLAG.render == 1, $" Found leaf [{_node.internalName}]");
RENDER_QUEUE.enqueue(_node);
_node.forwardPassiveDynamic();
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}
_leaf_time = get_timer() - t;
LOG_IF(global.FLAG.render >= 1, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves in {(get_timer() - t) / 1000} ms."); t = get_timer();
LOG_IF(global.FLAG.render == 1, "================== Start rendering ==================");
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// render forward
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while(!RENDER_QUEUE.empty()) {
LOG_BLOCK_START();
LOG_IF(global.FLAG.render == 1, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] ");
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rendering = RENDER_QUEUE.dequeue();
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var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"} ({rendering.rendered})");
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if(renderable) {
var _render_pt = get_timer();
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rendering.doUpdate();
_render_time += get_timer() - _render_pt;
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var nextNodes = rendering.getNextNodes();
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for( var i = 0, n = array_length(nextNodes); i < n; i++ ) {
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if(nextNodes[i].isRenderable())
RENDER_QUEUE.enqueue(nextNodes[i]);
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}
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if(runAction && rendering.hasInspector1Update())
rendering.inspector1Update();
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} else if(rendering.force_requeue)
RENDER_QUEUE.enqueue(rendering);
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LOG_BLOCK_END();
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}
_render_time /= 1000;
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LOG_IF(global.FLAG.renderTime || global.FLAG.render >= 1, $"=== RENDER FRAME {CURRENT_FRAME} COMPLETE IN {(get_timer() - t1) / 1000} ms ===\n");
LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY STA ===");
LOG_IF(global.FLAG.render > 1, $" total time: {(get_timer() - t1) / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" leaf: {_leaf_time / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" render loop: {(get_timer() - t) / 1000} ms");
LOG_IF(global.FLAG.render > 1, $" render only: {_render_time} ms");
LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY END ===");
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} catch(e) {
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noti_warning(exception_print(e));
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}
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LOG_END();
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} #endregion
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function __renderListReset(list) { #region
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for( var i = 0; i < ds_list_size(list); i++ ) {
list[| i].setRenderStatus(false);
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if(struct_has(list[| i], "nodes"))
__renderListReset(list[| i].nodes);
}
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} #endregion
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function RenderList(list) { #region
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LOG_BLOCK_START();
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LOG_IF(global.FLAG.render == 1, $"=============== RENDER LIST START [{ds_list_size(list)}] ===============");
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var queue = ds_queue_create();
try {
var rendering = noone;
var error = 0;
var t = current_time;
__renderListReset(list);
// get leaf node
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for( var i = 0, n = ds_list_size(list); i < n; i++ ) {
var _node = list[| i];
_node.passiveDynamic = false;
}
for( var i = 0, n = ds_list_size(list); i < n; i++ ) {
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var _node = list[| i];
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if(!__nodeIsRenderLeaf(_node))
continue;
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LOG_IF(global.FLAG.render == 1, $"Found leaf {_node.internalName}");
ds_queue_enqueue(queue, _node);
_node.forwardPassiveDynamic();
LOG_BLOCK_END();
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}
LOG_IF(global.FLAG.render == 1, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves.");
LOG_IF(global.FLAG.render == 1, "=== Start rendering ===");
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// render forward
while(!ds_queue_empty(queue)) {
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LOG_BLOCK_START();
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rendering = ds_queue_dequeue(queue)
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var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}");
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if(renderable) {
rendering.doUpdate();
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var nextNodes = rendering.getNextNodes();
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for( var i = 0, n = array_length(nextNodes); i < n; i++ ) {
var _node = nextNodes[i];
if(ds_list_exist(list, _node) && _node.isRenderable())
ds_queue_enqueue(queue, _node);
}
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}
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LOG_BLOCK_END();
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}
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} catch(e) {
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noti_warning(exception_print(e));
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}
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LOG_IF(global.FLAG.render == 1, "=== RENDER COMPLETE ===\n");
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LOG_END();
ds_queue_destroy(queue);
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} #endregion