2023-03-29 15:02:03 +02:00
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function Node_Surface_Replace(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
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name = "Replace Image";
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2024-08-07 11:48:39 +02:00
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inputs[| 0] = nodeValue_Surface("Base Image", self);
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2023-03-29 15:02:03 +02:00
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2024-08-07 11:48:39 +02:00
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inputs[| 1] = nodeValue_Surface("Target Image", self)
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2023-03-30 07:54:25 +02:00
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.setArrayDepth(1);
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2023-03-29 15:02:03 +02:00
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2024-08-07 11:48:39 +02:00
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inputs[| 2] = nodeValue_Surface("Replacement Image", self)
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2023-03-30 07:54:25 +02:00
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.setArrayDepth(1);
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2023-03-29 15:02:03 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 3] = nodeValue_Float("Color Threshold", self, 0.1, "How similiar the color need to be in order to be count as matched." )
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2023-10-02 08:57:44 +02:00
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.setDisplay(VALUE_DISPLAY.slider);
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2023-03-29 15:02:03 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 4] = nodeValue_Bool("Draw Base Image", self, true );
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2023-03-29 15:02:03 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 5] = nodeValue_Bool("Fast Mode", self, true );
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2023-03-30 07:54:25 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 6] = nodeValue_Float("Pixel Threshold", self, 0.1, "How many pixel need to me matched to replace with replacement image." )
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2023-10-02 08:57:44 +02:00
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.setDisplay(VALUE_DISPLAY.slider);
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2023-04-11 13:34:01 +02:00
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2024-08-07 11:48:39 +02:00
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inputs[| 7] = nodeValue_Enum_Scroll("Array mode", self, 0, { data: [ "Match index", "Randomized" ], update_hover: false });
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2023-04-11 13:34:01 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 8] = nodeValue_Float("Seed", self, seed_random(6))
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2024-06-08 06:31:21 +02:00
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.setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[| 8].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) });
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2023-04-11 13:34:01 +02:00
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2024-08-07 13:20:45 +02:00
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inputs[| 9] = nodeValue_Bool("Replace Empty", self, false)
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2024-05-24 13:16:10 +02:00
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2024-08-07 13:20:45 +02:00
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outputs[| 0] = nodeValue_Output("Surface Out", self, VALUE_TYPE.surface, noone);
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2023-03-29 15:02:03 +02:00
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input_display_list = [
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2023-11-08 14:37:51 +01:00
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["Surfaces", true], 0, 1, 2, 7, 8,
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2023-04-03 11:55:45 +02:00
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["Searching", false], 5, 3, 6,
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["Render", false], 4, 9,
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2023-03-29 15:02:03 +02:00
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];
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2024-05-24 13:16:10 +02:00
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temp_surface = [ surface_create(1, 1), surface_create(1, 1), surface_create(1, 1) ];
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2023-03-29 15:02:03 +02:00
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2023-04-03 11:55:45 +02:00
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static matchTemplate = function(_index, _surf, _base, _target, _cthr, _pthr, _fst) {
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2024-05-05 04:42:54 +02:00
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2023-03-30 07:54:25 +02:00
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surface_set_shader(_surf, _fst? sh_surface_replace_fast_find : sh_surface_replace_find, false);
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2023-09-08 21:37:36 +02:00
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shader_set_f("dimension", surface_get_width_safe(_base), surface_get_height_safe(_base));
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2023-07-14 20:34:35 +02:00
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2023-04-11 13:34:01 +02:00
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shader_set_surface("target", _target);
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2023-09-08 21:37:36 +02:00
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shader_set_f("targetDimension", surface_get_width_safe(_target), surface_get_height_safe(_target));
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2023-07-14 20:34:35 +02:00
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2023-04-03 11:55:45 +02:00
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shader_set_f("colorThreshold", _cthr);
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shader_set_f("pixelThreshold", _pthr);
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2023-03-30 07:54:25 +02:00
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shader_set_f("index", _index);
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2023-10-02 08:57:44 +02:00
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shader_set_i("mode", getInputData(7));
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shader_set_f("seed", getInputData(8));
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2023-04-11 13:34:01 +02:00
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2023-10-02 08:57:44 +02:00
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var dest = getInputData(2);
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2023-04-11 13:34:01 +02:00
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var size = is_array(dest)? array_length(dest) : 1;
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shader_set_f("size", size);
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2023-03-30 07:54:25 +02:00
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BLEND_ADD
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draw_surface_safe(_base);
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BLEND_NORMAL
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surface_reset_shader();
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}
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2024-05-24 13:16:10 +02:00
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static replaceTemplate = function(_index, _base, _res, _replace, _fst) {
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shader_set(_fst? sh_surface_replace_fast_replace : sh_surface_replace_replace);
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surface_set_target_ext(0, temp_surface[1]);
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surface_set_target_ext(1, temp_surface[2]);
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2024-05-05 04:42:54 +02:00
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2023-09-08 21:37:36 +02:00
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shader_set_f("dimension", surface_get_width_safe(_base), surface_get_height_safe(_base));
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2024-05-24 12:45:45 +02:00
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2023-03-30 07:54:25 +02:00
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shader_set_surface("replace", _replace);
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2023-09-08 21:37:36 +02:00
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shader_set_f("replace_dim", surface_get_width_safe(_replace), surface_get_height_safe(_replace));
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2024-05-24 12:45:45 +02:00
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2023-03-30 07:54:25 +02:00
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shader_set_surface("findRes", _res);
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shader_set_f("index", _index);
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draw_surface_safe(_base);
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surface_reset_shader();
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}
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2023-04-11 13:34:01 +02:00
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static step = function() {
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2023-10-02 08:57:44 +02:00
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var _mode = getInputData(7);
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2023-04-11 13:34:01 +02:00
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inputs[| 8].setVisible(_mode == 1);
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}
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2023-08-17 16:56:54 +02:00
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static processData = function(_outSurf, _data, _output_index, _array_index) {
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2023-03-29 15:02:03 +02:00
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var _bas = _data[0];
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var _tar = _data[1];
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var _rep = _data[2];
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2023-03-30 07:54:25 +02:00
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var _drw = _data[4];
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var _fst = _data[5];
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2023-03-29 15:02:03 +02:00
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2023-04-03 11:55:45 +02:00
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var _cthr = _data[3];
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var _pthr = _data[6];
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2024-05-24 13:16:10 +02:00
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var _oalp = _data[9];
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2023-04-03 11:55:45 +02:00
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2023-04-11 13:34:01 +02:00
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if(!is_array(_tar)) _tar = [ _tar ];
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2023-03-30 07:54:25 +02:00
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if(!is_array(_rep)) _rep = [ _rep ];
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2023-03-29 15:02:03 +02:00
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2024-05-05 04:42:54 +02:00
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var _sw = surface_get_width_safe(_bas);
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var _sh = surface_get_height_safe(_bas);
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2024-05-24 13:16:10 +02:00
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for (var i = 0, n = array_length(temp_surface); i < n; i++) {
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temp_surface[i] = surface_verify(temp_surface[i], _sw, _sh);
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surface_clear(temp_surface[i]);
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}
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2024-05-24 12:45:45 +02:00
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var tamo = array_length(_tar);
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var ramo = array_length(_rep);
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for( var i = 0; i < tamo; i++ ) matchTemplate(i / tamo, temp_surface[0], _bas, _tar[i], _cthr, _pthr, _fst);
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// return temp_surface[0];
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2023-03-29 15:02:03 +02:00
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2024-05-24 13:16:10 +02:00
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var amo = max(tamo, ramo);
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for( var i = 0; i < amo; i++ ) {
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var _ri = i % ramo;
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replaceTemplate(_ri / amo, _bas, temp_surface[0], _rep[_ri], _fst);
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}
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2024-05-05 04:42:54 +02:00
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_outSurf = surface_verify(_outSurf, _sw, _sh);
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2023-03-30 07:54:25 +02:00
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surface_set_target(_outSurf);
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2023-12-15 12:56:36 +01:00
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DRAW_CLEAR
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2024-05-24 13:16:10 +02:00
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BLEND_ALPHA
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2023-03-30 07:54:25 +02:00
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if(_drw) draw_surface_safe(_bas);
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2024-05-24 13:16:10 +02:00
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if(_oalp) {
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BLEND_SUBTRACT
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draw_surface_safe(temp_surface[2]);
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BLEND_ALPHA
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}
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draw_surface_safe(temp_surface[1]);
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2023-03-30 07:54:25 +02:00
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surface_reset_target();
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2024-05-05 04:42:54 +02:00
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2023-03-30 07:54:25 +02:00
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return _outSurf;
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2023-03-29 15:02:03 +02:00
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}
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}
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