Tanasart
|
6cb3eec809
|
v1
|
2024-08-18 10:10:39 +07:00 |
|
Tanasart
|
e1eaf0ce7f
|
- New Point in Area node, bypass
|
2024-08-14 14:55:53 +07:00 |
|
Tanasart
|
c5bce46473
|
- [Splash Dialog] Welcomes files folder is now collapsible and persistent between sessions.
|
2024-07-03 08:31:14 +07:00 |
|
Tanasart
|
6dc56388de
|
- New Slice Stack node.
|
2024-06-25 13:44:08 +07:00 |
|
Tanasart
|
8cf705435e
|
- [RM Primitive] Fix volumetric object not showing.
|
2024-06-22 09:19:30 +07:00 |
|
Tanasart
|
e67d134d2a
|
- New mesh export node.
|
2024-06-17 11:22:18 +07:00 |
|
Tanasart
|
a7d756d565
|
rm render
|
2024-06-16 10:27:57 +07:00 |
|
Tanasart
|
1dace22a61
|
- [3D] Add option to apply anchor point to position.
|
2024-06-02 11:58:48 +07:00 |
|
Tanasart
|
ce1e85300b
|
3d default material
|
2024-05-01 20:35:42 +07:00 |
|
Tanasart
|
c751d80542
|
- [3D Mesh] Fix rotation manipulation error with in euler angles unit.
|
2024-05-01 19:28:15 +07:00 |
|
Tanasart
|
caabe634c3
|
2024 Runtime
|
2024-03-31 10:36:11 +07:00 |
|
Tanasart
|
5755cff370
|
Project data
|
2024-02-01 14:38:21 +07:00 |
|
Tanasart
|
bfa9f7f6a5
|
- [3D scene] Fix nested scene not rendering.
|
2023-12-20 09:54:26 +07:00 |
|
Tanasart
|
b6f7088dbd
|
- [3D extrude] Fix error when inputting invalid surface.
|
2023-11-24 17:55:26 +07:00 |
|
Tanasart
|
265f7c997e
|
3D light, SDF fixes
|
2023-11-15 08:35:30 +07:00 |
|
Tanasart
|
19133ca97f
|
- New transform scene node
- New UV remap node
|
2023-11-09 19:27:16 +07:00 |
|
MakhamDev
|
fdb2858378
|
3D instancer
|
2023-10-28 15:53:11 +07:00 |
|
MakhamDev
|
211615b8ab
|
Optimize terrain generation
|
2023-10-27 18:55:31 +07:00 |
|
MakhamDev
|
dd5603e38a
|
- Fix error when setting globalvar value.
|
2023-10-24 16:23:20 +07:00 |
|
MakhamDev
|
78ca7fbb37
|
Fix text rendering bug.
|
2023-10-24 07:09:04 +07:00 |
|
MakhamDev
|
b2cdc639df
|
Fix 3D defer normal for transparent texture.
|
2023-10-05 11:29:20 +07:00 |
|
MakhamDev
|
16e0819389
|
Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix.
|
2023-10-04 10:52:20 +07:00 |
|
Tanasart
|
734601b5d8
|
- [L System] Improve generation performance.
|
2023-09-28 11:31:34 +07:00 |
|
Tanasart
|
ec4a31d19f
|
Unfreeze vertex buffer
|
2023-09-17 13:23:24 +02:00 |
|
Tanasart
|
1efeb7067a
|
Dynamic Surface, PCX node group
|
2023-09-11 16:08:58 +02:00 |
|
Tanasart
|
4668cde2fd
|
GLSL node now use HLSL
|
2023-09-08 14:51:05 +02:00 |
|
Tanasart
|
9aa2aff5a3
|
Group transform, defer smooth normal,
|
2023-08-30 16:40:45 +02:00 |
|
Tanasart
|
051553fa58
|
Fix obj material, rotation snap bug.
|
2023-08-29 19:26:18 +02:00 |
|
Tanasart
|
a58670de8b
|
Unify setting panels, optimize 3D vertex format.
|
2023-08-29 14:33:44 +02:00 |
|
Tanasart
|
5ebf1703f7
|
SSAO and other things
|
2023-08-28 12:56:00 +02:00 |
|
Tanasart
|
a80d684a65
|
Material
|
2023-08-24 19:44:12 +02:00 |
|
Tanasart
|
78b4da0c39
|
3D object now use material
|
2023-08-24 12:43:03 +02:00 |
|
Tanasart
|
5f9eaff257
|
Add Phong illumination
|
2023-08-24 11:59:05 +02:00 |
|
Tanasart
|
401ab2a36e
|
3d object, normal/depth output, shadow bias setting
|
2023-08-23 20:01:09 +02:00 |
|
Tanasart
|
8a3345248e
|
3d Icosphere, cone, plane, convert to vertex struct array
|
2023-08-22 20:10:09 +02:00 |
|
Tanasart
|
c17a3a306d
|
Point light, shadow, improved obj import
|
2023-08-22 11:51:45 +02:00 |
|
Tanasart
|
bf0eabc189
|
Convert 3D nodes to array processor
|
2023-08-17 16:56:54 +02:00 |
|
Tanasart
|
34b594f482
|
3d camera
|
2023-08-16 20:16:31 +02:00 |
|
Tanasart
|
da48f8b24a
|
rotate, scale, 1.15.0.5 patch
|
2023-08-15 19:35:31 +02:00 |
|
Tanasart
|
6633cc5d0c
|
d3d camera, upvector, view/world conversion
|
2023-08-15 11:36:26 +02:00 |
|
Tanasart
|
8109c22ffa
|
3d system init
|
2023-08-14 19:22:04 +02:00 |
|