Commit graph

856 commits

Author SHA1 Message Date
MakhamDev
a4035b52bf 3d particle 2023-10-28 18:31:13 +07:00
MakhamDev
fdb2858378 3D instancer 2023-10-28 15:53:11 +07:00
MakhamDev
9245b35c1f Cache, group IO ordering fix 2023-10-28 09:07:43 +07:00
MakhamDev
b7918574b9 VFX fixes, group cache 2023-10-27 20:42:17 +07:00
MakhamDev
211615b8ab Optimize terrain generation 2023-10-27 18:55:31 +07:00
MakhamDev
dd5603e38a - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
MakhamDev
78ca7fbb37 Fix text rendering bug. 2023-10-24 07:09:04 +07:00
MakhamDev
7d401a25d4 - New 3D terrain node. 2023-10-23 19:33:55 +07:00
MakhamDev
8e6d37c7cd - [Outline] Add option to crop overflow pixel for inside outline. 2023-10-23 16:39:41 +07:00
MakhamDev
70d6876fe7 - Fix node interpolation not save and load properly. 2023-10-21 20:41:05 +07:00
MakhamDev
6c283eec85 Group io change 2023-10-20 17:32:43 +07:00
MakhamDev
9bca08fd57 1.15.5 fixes 2023-10-19 16:34:29 +07:00
MakhamDev
be1d1af2b3 1.15.5 2023-10-18 19:58:55 +07:00
MakhamDev
b1b422d79b - [Graph] Hold ctrl while dragging output junction to disconnect multiple connections at once. 2023-10-16 18:54:31 +07:00
MakhamDev
d8c5fd2d3d Globalize Palette, Gradient data. png palette. 2023-10-16 17:54:20 +07:00
MakhamDev
468ebbd5f3 - [Node Action] Add expression support.
+ Follow path action now comes with expression for automating path progress.
2023-10-16 15:09:17 +07:00
MakhamDev
d07cb1ce70 [Number] New slider and rotator 2023-10-16 12:25:22 +07:00
MakhamDev
521f82cd0d Timeline rework, node, junction color. 2023-10-15 20:04:42 +07:00
MakhamDev
7a63c91762 Timeline rework 2 2023-10-14 18:51:34 +07:00
MakhamDev
6afa977b27 Timeline rework 1 2023-10-14 13:00:35 +07:00
MakhamDev
5173301279 - [PCX] self keyword. 2023-10-12 19:14:08 +07:00
MakhamDev
81d54ea3e3 - [PCX] Fix expression not evaluate if the junction is connected.
- [PCX] Fix square bracket break autocomplete.
2023-10-12 17:25:38 +07:00
MakhamDev
4b1ff8bf07 Text scale. Sprite slice. 2023-10-12 12:07:24 +07:00
MakhamDev
90b9441468 - [Animation] Improve stability when reordering nodes. 2023-10-11 12:51:49 +07:00
MakhamDev
7f3de8ee17 Text path 2023-10-11 10:32:38 +07:00
MakhamDev
4e0c1af946 - [Draw Text] Add letter spacing, line height properties.
- [Draw Text] Improve multiline rendering.
- [Draw Text] Add path property.
2023-10-11 10:17:49 +07:00
MakhamDev
78da868ff0 Fix nineslice, combine text. 2023-10-11 07:20:03 +07:00
MakhamDev
d1b36d6153 Fix scale not outputing 2023-10-10 16:41:39 +07:00
MakhamDev
72d3ccb998 Fix array composite, convolute error when dealing with non array input. 2023-10-10 15:40:36 +07:00
MakhamDev
8c49699416 VFX stuffs and array sample node. 2023-10-10 12:12:42 +07:00
MakhamDev
73ebadbfaa Fix several VFX bugs 2023-10-09 21:07:33 +07:00
MakhamDev
20073fd98c Rigidbody 2023-10-09 12:36:20 +07:00
MakhamDev
68bdb32f92 - [Particle, VFX] Fix error when using custom distribution map. 2023-10-08 20:12:20 +07:00
MakhamDev
ea76ccf120 1.15.4 update 2023-10-08 18:20:31 +07:00
MakhamDev
523153a7d5 Array composite 2023-10-08 15:46:13 +07:00
MakhamDev
f9dd8a8964 3d anchor 2023-10-08 14:22:01 +07:00
MakhamDev
ccc84a082b Fix array sort group. 2023-10-08 13:02:38 +07:00
MakhamDev
98d4a33982 Audio volume 2023-10-08 09:14:35 +07:00
MakhamDev
51d8abb01f Fluid sim output group. 2023-10-07 21:23:40 +07:00
MakhamDev
08bc0fc19f - Fix deleted node got included in the save file. 2023-10-07 14:26:47 +07:00
MakhamDev
fde7c7c3b1 RigidSim fixes 2023-10-07 14:09:18 +07:00
MakhamDev
147329f3d4 Atlas datatype merging 2023-10-06 16:51:11 +07:00
MakhamDev
b2cdc639df Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
MakhamDev
b368270cac Reduce undo label updater amount. 2023-10-04 16:28:13 +07:00
MakhamDev
ac723d1dca multi-canvas 2023-10-04 14:49:31 +07:00
MakhamDev
cb3566cee7 Preference section, tools delay/hotkeys. 2023-10-04 12:21:45 +07:00
MakhamDev
16e0819389 Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix. 2023-10-04 10:52:20 +07:00
MakhamDev
d32fc6130a Transform, composite optimization 2023-10-03 16:27:36 +07:00
MakhamDev
864e79d8a4 FluidSim backward caching 2023-10-03 12:14:28 +07:00
MakhamDev
0311e2eeb6 - [Audio] Now use audioBit datatype instead of pure array to improve performance.
- [Audio File In] Add mono conversion property.
- [Audio window] Now only accept audioBit datatype.
2023-10-03 09:29:58 +07:00