Commit Graph

40 Commits

Author SHA1 Message Date
Tanasart
e1eaf0ce7f - New Point in Area node, bypass 2024-08-14 14:55:53 +07:00
Tanasart
c5bce46473 - [Splash Dialog] Welcomes files folder is now collapsible and persistent between sessions. 2024-07-03 08:31:14 +07:00
Tanasart
6dc56388de - New Slice Stack node. 2024-06-25 13:44:08 +07:00
Tanasart
8cf705435e - [RM Primitive] Fix volumetric object not showing. 2024-06-22 09:19:30 +07:00
Tanasart
e67d134d2a - New mesh export node. 2024-06-17 11:22:18 +07:00
Tanasart
a7d756d565 rm render 2024-06-16 10:27:57 +07:00
Tanasart
1dace22a61 - [3D] Add option to apply anchor point to position. 2024-06-02 11:58:48 +07:00
Tanasart
ce1e85300b 3d default material 2024-05-01 20:35:42 +07:00
Tanasart
c751d80542 - [3D Mesh] Fix rotation manipulation error with in euler angles unit. 2024-05-01 19:28:15 +07:00
Tanasart
caabe634c3 2024 Runtime 2024-03-31 10:36:11 +07:00
Tanasart
5755cff370 Project data 2024-02-01 14:38:21 +07:00
Tanasart
bfa9f7f6a5 - [3D scene] Fix nested scene not rendering. 2023-12-20 09:54:26 +07:00
Tanasart
b6f7088dbd - [3D extrude] Fix error when inputting invalid surface. 2023-11-24 17:55:26 +07:00
Tanasart
265f7c997e 3D light, SDF fixes 2023-11-15 08:35:30 +07:00
Tanasart
19133ca97f - New transform scene node
- New UV remap node
2023-11-09 19:27:16 +07:00
MakhamDev
fdb2858378 3D instancer 2023-10-28 15:53:11 +07:00
MakhamDev
211615b8ab Optimize terrain generation 2023-10-27 18:55:31 +07:00
MakhamDev
dd5603e38a - Fix error when setting globalvar value. 2023-10-24 16:23:20 +07:00
MakhamDev
78ca7fbb37 Fix text rendering bug. 2023-10-24 07:09:04 +07:00
MakhamDev
b2cdc639df Fix 3D defer normal for transparent texture. 2023-10-05 11:29:20 +07:00
MakhamDev
16e0819389 Convolute node, preference section, loop freeze fix, frame, pin, 3d material order fix. 2023-10-04 10:52:20 +07:00
Tanasart
734601b5d8 - [L System] Improve generation performance. 2023-09-28 11:31:34 +07:00
Tanasart
ec4a31d19f Unfreeze vertex buffer 2023-09-17 13:23:24 +02:00
Tanasart
1efeb7067a Dynamic Surface, PCX node group 2023-09-11 16:08:58 +02:00
Tanasart
4668cde2fd GLSL node now use HLSL 2023-09-08 14:51:05 +02:00
Tanasart
9aa2aff5a3 Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
Tanasart
051553fa58 Fix obj material, rotation snap bug. 2023-08-29 19:26:18 +02:00
Tanasart
a58670de8b Unify setting panels, optimize 3D vertex format. 2023-08-29 14:33:44 +02:00
Tanasart
5ebf1703f7 SSAO and other things 2023-08-28 12:56:00 +02:00
Tanasart
a80d684a65 Material 2023-08-24 19:44:12 +02:00
Tanasart
78b4da0c39 3D object now use material 2023-08-24 12:43:03 +02:00
Tanasart
5f9eaff257 Add Phong illumination 2023-08-24 11:59:05 +02:00
Tanasart
401ab2a36e 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
Tanasart
8a3345248e 3d Icosphere, cone, plane, convert to vertex struct array 2023-08-22 20:10:09 +02:00
Tanasart
c17a3a306d Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
Tanasart
bf0eabc189 Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
Tanasart
34b594f482 3d camera 2023-08-16 20:16:31 +02:00
Tanasart
da48f8b24a rotate, scale, 1.15.0.5 patch 2023-08-15 19:35:31 +02:00
Tanasart
6633cc5d0c d3d camera, upvector, view/world conversion 2023-08-15 11:36:26 +02:00
Tanasart
8109c22ffa 3d system init 2023-08-14 19:22:04 +02:00