.. |
PixelComposer/Default
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__yy_sdf_blur_shader.shader
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__yy_sdf_effect_shader.shader
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__yy_sdf_shader.shader
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ExtensionOptions.json
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MainOptions.json
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PlatformOptions.json
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sh_2d_light.shader
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sh_2d_light_apply.shader
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sh_3d_depth.shader
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sh_3d_extrude_corner.shader
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sh_3d_extrude_filler.shader
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sh_3d_extrude_filler_depth.shader
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sh_ace.shader
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sh_active_canvas_ink.shader
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sh_alpha_cutoff.shader
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sh_alpha_grey.shader
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sh_alpha_hash.shader
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sh_ani_noise.shader
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sh_atlas.shader
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sh_atlas_scan.shader
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sh_average.shader
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sh_bend_arc.shader
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sh_bevel.shader
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sh_bevel_highp.shader
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sh_BGR.shader
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sh_blend_add.shader
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sh_blend_add_alpha_adj.shader
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sh_blend_alpha_addition.shader
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sh_blend_color_burn.shader
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sh_blend_color_dodge.shader
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sh_blend_contrast.shader
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sh_blend_difference.shader
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sh_blend_divide.shader
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sh_blend_edge.shader
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sh_blend_edge_blend.shader
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sh_blend_edge_extract.shader
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sh_blend_exclusion.shader
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sh_blend_hard_light.shader
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sh_blend_hue.shader
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sh_blend_linear_burn.shader
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sh_blend_linear_dodge.shader
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sh_blend_linear_light.shader
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sh_blend_luma.shader
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sh_blend_max.shader
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sh_blend_min.shader
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sh_blend_multiply.shader
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sh_blend_normal.shader
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sh_blend_normal_dim.shader
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sh_blend_overlay.shader
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sh_blend_pin_light.shader
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sh_blend_replace.shader
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sh_blend_sat.shader
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sh_blend_screen.shader
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sh_blend_soft_light.shader
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sh_blend_subtract.shader
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sh_blend_vivid_light.shader
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sh_blend_xor.shader
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sh_blink_expand.shader
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sh_blink_extract.shader
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sh_blink_replace.shader
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sh_blobify.shader
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sh_bloom_pass.shader
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sh_blur_alpha.shader
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sh_blur_bokeh.shader
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sh_blur_box_contrast.shader
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sh_blur_directional.shader
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sh_blur_final.shader
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sh_blur_gaussian.shader
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sh_blur_path.shader
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sh_blur_radial.shader
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sh_blur_shape.shader
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sh_blur_simple.shader
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sh_blur_slope.shader
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sh_blur_zoom.shader
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sh_box_pattern.shader
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sh_brush_linear.shader
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sh_brush_outline.shader
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sh_bw.shader
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sh_camera.shader
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sh_canvas_apply_draw.shader
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sh_canvas_corner.shader
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sh_canvas_extrude.shader
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sh_canvas_inset.shader
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sh_canvas_mask.shader
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sh_canvas_skew.shader
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sh_cell_noise.shader
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sh_cell_noise_crystal.shader
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sh_cell_noise_edge.shader
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sh_cell_noise_random.shader
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sh_cell_noise_round.shader
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sh_channel_A.shader
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sh_channel_A_grey.shader
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sh_channel_B.shader
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sh_channel_B_grey.shader
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sh_channel_G.shader
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sh_channel_G_grey.shader
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sh_channel_H.shader
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sh_channel_R.shader
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sh_channel_R2A.shader
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sh_channel_R2B.shader
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sh_channel_R2G.shader
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sh_channel_R2R.shader
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sh_channel_R_grey.shader
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sh_channel_S.shader
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sh_channel_V.shader
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sh_checkerboard.shader
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sh_chromatic_aberration.shader
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sh_clean_shape.shader
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sh_color_adjust.shader
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sh_color_picker_hue.shader
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sh_color_picker_side_hue.shader
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sh_color_picker_side_value.shader
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sh_color_picker_value.shader
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sh_color_remove.shader
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sh_color_replace.shader
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sh_color_select_content.shader
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sh_color_select_side.shader
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sh_colorize.shader
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sh_colours_replace.shader
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sh_combine_hsv.shader
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sh_combine_rgb.shader
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sh_content_sampler.shader
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sh_convolution.shader
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sh_coord.shader
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sh_corner.shader
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sh_corner_erode.shader
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sh_corner_iterate.shader
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sh_cross_histogram.shader
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sh_cross_section.shader
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sh_curve.shader
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sh_curve_hsv.shader
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sh_d3d_3d_transform.shader
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sh_d3d_background.shader
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sh_d3d_default.shader
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sh_d3d_extrude_extends.shader
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sh_d3d_geometry.shader
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sh_d3d_grid_view.shader
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sh_d3d_normal.shader
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sh_d3d_normal_blur.shader
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sh_d3d_outline.shader
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sh_d3d_shadow_cube_depth.shader
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sh_d3d_shadow_depth.shader
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sh_d3d_silhouette.shader
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sh_d3d_ssao.shader
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sh_d3d_ssao_blur.shader
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sh_d3d_wireframe.shader
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sh_de_corner.shader
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sh_de_stray.shader
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sh_default.shader
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sh_dialog_palette_selector.shader
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sh_diffuse_dissipate.shader
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sh_diffuse_flow.shader
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sh_diffuse_post.shader
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sh_dilate.shader
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sh_displace.shader
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sh_dither.shader
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sh_dither_screen.shader
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sh_downsample.shader
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sh_draw_color.shader
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sh_draw_divide.shader
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sh_draw_downsample.shader
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sh_draw_flare_star.shader
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sh_draw_grey_alpha.shader
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sh_draw_mapping.shader
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sh_draw_normal.shader
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sh_draw_r8.shader
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sh_draw_r16.shader
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sh_draw_r32.shader
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sh_draw_single_channel.shader
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sh_draw_surface.shader
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sh_draw_surface_part_tiled.shader
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sh_draw_texture.shader
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sh_draw_tile.shader
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sh_draw_tile_apply.shader
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sh_draw_tile_apply_selection.shader
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sh_draw_tile_brush.shader
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sh_draw_tile_clear.shader
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sh_draw_tile_map.shader
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sh_draw_vertex_aa.shader
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sh_edge_detect.shader
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sh_edge_shade_apply.shader
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sh_edge_shade_convert.shader
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sh_edge_shade_extract.shader
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sh_erode.shader
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sh_fd_add_velocity.shader
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sh_fd_advect_material.shader
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sh_fd_advect_velocity.shader
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sh_fd_clear_surface.shader
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sh_fd_pressure_srj.shader
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sh_fd_repulse.shader
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sh_fd_subtract_pressure_gradient.shader
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sh_fd_turbulence.shader
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sh_fd_velocity_divergence.shader
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sh_fd_visualize.shader
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sh_fd_vortex.shader
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sh_find_boundary.shader
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sh_find_boundary_stretch_x.shader
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sh_find_boundary_stretch_y.shader
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sh_find_pixel.shader
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sh_flip.shader
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sh_FLIP_draw_droplet.shader
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sh_FLIP_render_threshold.shader
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sh_flood_fill_it.shader
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sh_flood_fill_replace.shader
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sh_flood_fill_thres.shader
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sh_freeform_fill_cleanup.shader
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sh_freeform_fill_pass1.shader
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sh_freeform_fill_pass2.shader
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sh_FXAA.shader
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sh_gamma_map.shader
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sh_get_max_downsampled.shader
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sh_get_min_downsampled.shader
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sh_glow.shader
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sh_gradient.shader
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sh_gradient_display.shader
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sh_gradient_display_alpha.shader
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sh_gradient_points.shader
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sh_grain.shader
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sh_grey_alpha.shader
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sh_greyscale.shader
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sh_grid.shader
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sh_grid_hex.shader
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sh_grid_noise.shader
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sh_grid_pentagonal.shader
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sh_grid_tri.shader
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sh_herringbone_tile.shader
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sh_high_pass.shader
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sh_image_trace.shader
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sh_interlaced.shader
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sh_interpret_number.shader
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sh_invert.shader
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sh_jpeg_dct.shader
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sh_jpeg_recons.shader
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sh_kuwahara.shader
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sh_kuwahara_ani.shader
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sh_level.shader
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sh_level_selector.shader
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sh_liquefy_bloat.shader
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sh_liquefy_pinch.shader
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sh_liquefy_push.shader
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sh_liquefy_twirl.shader
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sh_local_analyze.shader
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sh_lovify.shader
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sh_lum2alpha.shader
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sh_mask.shader
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sh_mask_expand.shader
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sh_mask_invert.shader
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sh_mask_modify.shader
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sh_mesh_generation.shader
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sh_mirror.shader
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sh_mirror_mask.shader
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sh_mk_ballGrid.shader
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sh_mk_flag_mrt.shader
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sh_mk_flag_shade.shader
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sh_mk_flipGrid.shader
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sh_mk_fracture.shader
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sh_mk_saber_glow.shader
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sh_mk_subpixel_chevron.shader
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sh_mk_subpixel_diagonal.shader
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sh_mk_subpixel_hex_disc.shader
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sh_mk_subpixel_linear.shader
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sh_mk_subpixel_linear_block.shader
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sh_mk_subpixel_linear_block_offset.shader
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sh_mk_subpixel_square.shader
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sh_mk_subpixel_square_non.shader
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sh_mk_tile18_edge_b.shader
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sh_mk_tile18_edge_l.shader
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sh_mk_tile18_edge_r.shader
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sh_mk_tile18_edge_t.shader
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sh_mk_tile55_edge_b.shader
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sh_mk_tile55_edge_l.shader
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sh_mk_tile55_edge_r.shader
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sh_mk_tile55_edge_t.shader
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sh_morph_surface.shader
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sh_node_arc.shader
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sh_node_circle.shader
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sh_node_widget_rotator.shader
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sh_node_widget_scalar.shader
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sh_node_widget_scalar_cross.shader
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sh_node_widget_scalar_line.shader
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sh_noise.shader
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sh_noise_bubble.shader
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sh_noise_cristal.shader
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sh_noise_fbm.shader
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sh_noise_flow.shader
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sh_noise_fold.shader
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sh_noise_gabor.shader
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sh_noise_grid_hex.shader
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sh_noise_grid_tri.shader
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sh_noise_honey.shader
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sh_noise_shard.shader
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sh_noise_strand.shader
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sh_noise_wavelet.shader
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sh_normal.shader
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sh_normal_light.shader
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sh_normal_light_apply.shader
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sh_normalize.shader
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sh_offset.shader
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sh_outline.shader
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sh_outline_only.shader
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sh_override_channel.shader
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sh_palette_mixer_atlas_expand_apply.shader
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sh_palette_mixer_atlas_expand_coord.shader
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sh_palette_mixer_atlas_expand_iterate.shader
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sh_palette_mixer_atlas_expand_palette.shader
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sh_palette_replace.shader
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sh_palette_shift.shader
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sh_path_fill_profile.shader
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sh_pb_blob.shader
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sh_pb_brick.shader
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sh_pb_draw_mask.shader
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sh_pb_hash.shader
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sh_pb_highlight.shader
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sh_pb_mask_inset.shader
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sh_pb_outline.shader
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sh_pb_shade.shader
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sh_pb_shade_half.shader
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sh_pb_strip.shader
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sh_pb_to_mask.shader
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sh_perlin.shader
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sh_perlin_extra.shader
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sh_perlin_smear.shader
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sh_perlin_tiled.shader
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sh_pixel_cloud.shader
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sh_pixel_math.shader
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sh_pixel_sample.shader
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sh_pixel_sort.shader
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sh_polar.shader
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sh_posterize.shader
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sh_posterize_palette.shader
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sh_preview_histogram.shader
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sh_preview_histogram_outline.shader
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sh_pytagorean_tile.shader
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sh_quarsicrystal.shader
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sh_random_tile.shader
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sh_rd_add.shader
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sh_rd_convert.shader
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sh_rd_propagate.shader
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sh_rd_render.shader
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sh_region_fill_border.shader
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sh_region_fill_color.shader
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sh_region_fill_coordinate.shader
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sh_region_fill_coordinate_all.shader
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sh_region_fill_coordinate_all_init.shader
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sh_region_fill_coordinate_init.shader
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sh_region_fill_init.shader
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sh_region_fill_inner.shader
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sh_region_fill_inner_remove.shader
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sh_region_fill_map.shader
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sh_region_fill_rg_coord.shader
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sh_region_fill_rg_index.shader
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sh_region_fill_rg_map.shader
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sh_remove_black.shader
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sh_replace_color.shader
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sh_rim.shader
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sh_rm_cloud.shader
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sh_rm_primitive.shader
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sh_rm_terrain.shader
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sh_rsh_corner.shader
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sh_rsh_erode.shader
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sh_rsh_rotate.shader
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sh_sample.shader
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sh_sample_points.shader
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sh_sao.shader
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sh_scale2x.shader
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sh_scale3x.shader
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sh_scale_cleanedge.shader
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sh_sdf.shader
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sh_sdf_dist.shader
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sh_sdf_tex.shader
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sh_seperate_shape_counter.shader
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sh_seperate_shape_index.shader
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sh_seperate_shape_ite.shader
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sh_seperate_shape_sep.shader
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sh_shadow_cast.shader
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sh_shadow_cast_light_sep.shader
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sh_shape.shader
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sh_shape_map_circle.shader
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sh_shape_map_polygon.shader
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sh_simplex.shader
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sh_skew.shader
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sh_sky_hosek.shader
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sh_sky_preetham.shader
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sh_sky_scattering.shader
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sh_slice_spritesheet_empty_scan.shader
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sh_smear.shader
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sh_solid.shader
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sh_spherize.shader
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sh_stripe.shader
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sh_surface_replace_fast_find.shader
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sh_surface_replace_fast_replace.shader
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sh_surface_replace_find.shader
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sh_surface_replace_replace.shader
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sh_svg_curve_quad.shader
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sh_svg_fill.shader
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sh_texture_atlas.shader
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sh_texture_remap.shader
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sh_texture_repeat.shader
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sh_threshold.shader
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sh_tile_random.shader
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sh_tile_rule_apply.shader
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sh_tile_rule_select.shader
|
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sh_tiler_autoterrain_apply.shader
|
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sh_tiler_autoterrain_mask.shader
|
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sh_tiler_convert.shader
|
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sh_tiler_convert_mask.shader
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sh_time_remap.shader
|
|
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sh_trail_filler.shader
|
|
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sh_trail_filler_pass1.shader
|
|
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sh_trail_filler_pass2.shader
|
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sh_trans_node_prev_drop.shader
|
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sh_twirl.shader
|
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sh_ui_rotator.shader
|
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sh_ui_shape_circle.shader
|
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sh_ui_slider.shader
|
|
|
sh_vector_diverge.shader
|
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|
sh_vertex_depth_pass.shader
|
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sh_vertex_normal_pass.shader
|
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sh_vertex_pnt_light.shader
|
|
|
sh_vertex_pt.shader
|
|
|
sh_vignette.shader
|
|
|
sh_voronoi_extra.shader
|
|
|
sh_warp_4points.shader
|
|
|
sh_warp_4points_pers.shader
|
|
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sh_water_caustic.shader
|
|
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sh_widget_rotator.shader
|
|
|
sh_widget_rotator_range.shader
|
|
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sh_zigzag.shader
|
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