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Change logging
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1 changed files with 2 additions and 3 deletions
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@ -66,11 +66,11 @@ Gameplay
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Bug Fixes
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- Deployers can no longer take a seat
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- Fixed contraptions keeping pressure plates and tripwires activated
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- Fixed contraptions keeping pressure plates and tripwires activated (#7255)
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- Steam engine placement assist now shows a normal shaft
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- Fixed schedule screen not showing tooltips in the entry editor
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- Fixed tracks creating signal block intersections despite being in different dimensions
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- Fixed non-effect fans resetting processed belt items
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- Fixed non-effect fans resetting processed belt items (#7298)
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- Fixed mechanical saw considering scaffolding as leaves
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- Fixed entity name display source not working for players on signs
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- Fixed certain blocks messing up the order scheduled ticks (#7141)
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@ -82,7 +82,6 @@ Bug Fixes
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- Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
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- Fixed rare crash related to sliding doors (#6184)
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- Verify that schematics are gzip-encoded before trying to read from them (#6087)
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- Added workaround for create_tracks.dat getting corrupted during crashes, the mod will try to restore the old track data stored in the create_tracks.dat_old file if the current one is corrupted
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- Fixed ConditionContext nbt in trains containing a large number of empty tags
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- Fixed deployers not placing fish from fish buckets (#3705)
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- Fixed gasses not being visible in basins and item drains (#7236)
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