Commit graph

1443 commits

Author SHA1 Message Date
PepperCode1
b77388a8e4 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-09 15:01:10 -08:00
PepperCode1
ce03a91983 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-05 21:13:35 -07:00
PepperCode1
8d68dff7a5 Render only the boots
- Do not render the leggings texture when rendering netherite diving
boots
2022-11-05 18:07:17 -07:00
PepperCode1
d3a33896e2 Proper armor rendering
- Add CustomRenderedArmorItem
- Remove old code in HumanoidArmorLayerMixin
- Move HumanoidArmorLayerMixin from common to client
2022-11-05 15:04:51 -07:00
PepperCode1
8e936a0096 Aqua Infinity and Under-lava Visibility
- Diving helmets now always grant aqua affinity
- Diving helmets can no longer be enchanted with aqua affinity
- Netherite diving helmets now improve under-lava visiblity by 6.25x
2022-11-04 23:17:42 -07:00
Kryppers
dc7bd7de4c missing texture fixes
tidied up textures missing from the asset rework
2022-11-01 16:03:08 +00:00
simibubi
dceab37d5a Metal Scaffolds, Part I 2022-11-01 16:02:54 +01:00
Kryppers
b458b02c94 spit and shine part 4: tech support
added scaffolding models and textures

continued texture tweaks
2022-11-01 13:11:28 +00:00
Kryppers
29a777653c Spit and Shine part 3: the curious case of encased curios.
Continued work on brass assets

Removed surplus Vault textures

Adjusted the crushed aluminium compat asset to match xycraft set.
2022-10-29 00:41:39 +01:00
Kryppers
5125c00855 Industrial Iron Block
Industrial iron block texture

continued model+texture improvements
2022-10-24 14:04:48 +01:00
Kryppers
20d3d32cc7 Spit and Shine part 3: The Purge
Replaced textures on models referencing redundant assets

First batch of redundant assets removed

Minor model optimisations.
2022-10-23 00:38:16 +01:00
simibubi
3ae59269e1 Firing up the tunnel generator 2022-10-22 19:48:32 +02:00
Kryppers
61f8a23d20 spit and shine part 2: tunnel vision
Updated tunnel models
introduced WIP tunnel textures

WIP update to andesite Block

Vault textures updated and re-organised
2022-10-22 17:28:36 +01:00
simibubi
f04da38583 Firing up the funnel generator 2022-10-22 00:27:33 +02:00
simibubi
f361c5f707 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2022-10-21 23:37:43 +02:00
Kryppers
447d4236fc Spit and Shine part 1
Reworked funnel models
Reorganised funnel assets
WIP textures for funnels

WIP texture for andesite_block

Cleaned up some unused files
2022-10-21 22:35:57 +01:00
simibubi
da5b752e1f Merge branch 'mc1.18/copycat' into mc1.18/0.5.1 2022-10-21 22:04:42 +02:00
simibubi
069d154396 Trapdoors everything
- Added Copycat Panels and Copycat Steps
2022-10-21 21:58:30 +02:00
simibubi
cd0c748e0b Too much elevation
- Elevator contacts no longer power adjacent elevator contacts
- Fixed elevator contraptions travelling to unreachable floors
- Switch to redstone palette for controls indicator
- Added localised elevator assembly hints
- Multiple elevators can no longer be assembled into the same column
2022-10-19 13:15:47 +02:00
simibubi
ad57fe158c Merge branch 'mc1.18/netherite-diving' into mc1.18/0.5.1 2022-10-18 23:02:56 +02:00
simibubi
1a475f7373 Next level elevation
- Added the Contraption Controls
- Added the Elevator Pulley
- Pulley ropes are now climbable
- Lowered hitbox of seats for improved traversability inside contraptions
- Improved safety for players standing on vertically moving contraptions
- Fixed seated entities on controlled contraptions not rendering at the correct location
- Multiple pulleys can now attach to contraptions in a synchronised group
- Display Boards now update text instantaneously at high input rpm
2022-10-18 19:31:26 +02:00
PepperCode1
8afc834f0c Unobtainium Backtank
- Allow any netherite boots to complete netherite diving set
- Fix picking up backtank creating unobtainable placeable item
- Add tooltip for netherite backtank
- Remove direct references to copper backtank in tooltips
2022-10-10 13:10:02 -07:00
PepperCode1
53cc386b86 Layered with mixins
- Render netherite diving gear with both layers properly
- Mixin to HumanoidArmorLayer to render both layers for all slots
2022-10-07 18:48:49 -07:00
PepperCode1
3d74c41c2d Netherite Diving
- Add netherite diving helmet, netherite backtank, and netherite diving
boots
- Full netherite diving set makes entity fire immune
2022-10-07 12:32:44 -07:00
PepperCode1
80ae80b39b Mixing up the mud
- Add mixing recipe for mud
- Add BlockTagIngredient
- Update Flywheel
- Bump version
2022-09-28 22:16:18 -07:00
PepperCode1
97906cb4cc Fix Flywheel JiJ version range 2022-09-25 12:34:18 -07:00
PepperCode1
92d05e7498 Merge branch 'mc1.18/dev' into mc1.19/dev
Conflicts:
	src/generated/resources/.cache/cache
	src/generated/resources/assets/create/lang/unfinished/ru_ru.json
	src/generated/resources/assets/create/lang/unfinished/zh_cn.json
2022-09-25 12:26:52 -07:00
luffypirat
94578adad5
Updates to ru_ru.json by luffypirat (#3817) 2022-09-25 20:48:28 +02:00
璀境石
916638997d
Updates to zh_cn.json by Demonese (#3814) 2022-09-25 20:47:52 +02:00
simibubi
2d31364eef Merge branch 'mc1.18/dev' into mc1.19/dev 2022-09-23 20:54:40 +02:00
simibubi
4d4a959cfa Mixing up a Storm
- Reduced tps impact of basin recipe lookups noticeable in larger modpacks
- Fixed Brass tunnels distributing back into the side items get inserted from
- Fixed Brass tunnels distributing into sides blocked by an inserting funnel
- Cargo Conditions in schedules now match any cargo if no filter is specified
2022-09-23 18:40:15 +02:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
d6ca0343b8 PR Datagen
- Hand cranks, valve handles and smart pipes can now be waterlogged
- Version bumped
2022-09-22 20:10:42 +02:00
Andre_601
143b26cab7
Updates to de_de.json by Andre601 (#3777) 2022-09-22 18:43:44 +02:00
435THz
6338d28feb
Updates to it_it.json by 435THz (#3775) 2022-09-22 18:31:49 +02:00
simibubi
01a788b4f7 Update pl_pl.json 2022-09-22 18:26:15 +02:00
simibubi
a9faf4796f
Merge pull request #3739 from MarioSMB/mc1.18/dev
Add some compatibility recipes for Oh The Biomes You'll Go and Farmer's Delight
2022-09-22 18:21:37 +02:00
luffypirat
46e48b77a4
Updates to ru_ru.json by luffypirat (#3648) 2022-09-22 18:17:01 +02:00
simibubi
34c9ae4a47 Merge branch 'mc1.18/dev' into mc1.19/dev 2022-09-17 21:49:56 +02:00
simibubi
aeee9f8793 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-10 14:04:14 +02:00
simibubi
b5fce16f0b Oops, no applied
- Update ae2 compat recipes
2022-09-10 14:01:28 +02:00
PepperCode1
dfe13d4ad7 One mechanical arm's trash is another mechanical arm's treasure
- Fix arms not being able to place more than one item into a composter
- Add COMPOSTABLE item attribute
- Tweak BLASTABLE attribute's descriptions
2022-09-07 18:34:43 -07:00
Mario
961d218fc2 Add a crushing recipe for BYG ametrine ore 2022-09-03 13:27:53 +10:00
Mario
f82ae785ef Add a compatibility recipe for haunting Farmer's Delight tomatoes 2022-09-03 12:53:07 +10:00
Mario
2adad077a9 Add some compatibility recipes for Oh The Biomes You'll Go 2022-09-03 12:43:14 +10:00
PepperCode1
f7280b799c 1.19.2 and improvements
- Update to 1.19.2
- SuperByteBuffer no longer accepts a null RenderedBuffer
- Add datagen code for BiomeModifiers
- Switch back to Parchment mappings
2022-08-13 23:42:34 -07:00
PepperCode1
69b4973cac Merge branch 'mc1.18/dev' into mc1.19/dev
Conflicts:
	gradle.properties
	src/main/java/com/simibubi/create/content/contraptions/fluids/PumpBlock.java
2022-08-13 21:10:01 -07:00
simibubi
65073e84bd Patch D 2022-08-13 23:19:44 +02:00
simibubi
b8884fabad PR Datagen 2022-08-13 14:52:53 +02:00
andersonwu2000
54a2ad801a
Updates to zh_tw.json by andersonwu2000 and Akagiyoukai (#3580) 2022-08-13 14:45:01 +02:00
CKenJa
3aec03f5c6
Updates to ja_jp.json by CKenJa (#3573) 2022-08-13 14:41:16 +02:00
Borusu1
a1431c0995
Added uk_ua.json by Borusu1 (#3570) 2022-08-13 14:38:18 +02:00
璀境石
67fa323637
Updates to zh_cn.json by Demonese (#3557) 2022-08-13 14:35:23 +02:00
luffypirat
693e2f6730
Updates to ru_ru.json by luffypirat (#3556) 2022-08-13 14:33:54 +02:00
PepperCode1
5e3f1eff1c Merge remote-tracking branch 'upstream/mc1.18/dev' into mc1.19/dev
Conflicts:
	src/main/java/com/simibubi/create/content/contraptions/fluids/PipeAttachmentModel.java
2022-08-07 12:20:18 -07:00
PepperCode1
6c0af5f83f Fix fluid pipe culling
- Rework PipeAttachmentModel to not rely on cullfaces for extra
information
- Split connector away from rim/drain models into separate models
- Remove none pipe models
2022-08-06 19:37:19 -07:00
simibubi
a9b61b5c2f Chipping away 2022-08-04 12:56:08 +02:00
PepperCode1
4b3a972b9b Merge branch 'mc1.18/dev' into mc1.19/dev
Conflicts:
	src/main/java/com/simibubi/create/Create.java
	src/main/java/com/simibubi/create/CreateClient.java
	src/main/java/com/simibubi/create/compat/jei/category/CreateRecipeCategory.java
	src/main/java/com/simibubi/create/compat/jei/category/MechanicalCraftingCategory.java
	src/main/java/com/simibubi/create/compat/jei/category/SequencedAssemblyCategory.java
	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerApplicationRecipe.java
	src/main/java/com/simibubi/create/content/contraptions/components/steam/whistle/WhistleTileEntity.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/IDisplayAssemblyExceptions.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/glue/SuperGlueSelectionHandler.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/actors/FillingRecipe.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/potion/PotionFluid.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/potion/PotionFluidHandler.java
	src/main/java/com/simibubi/create/content/contraptions/fluids/tank/BoilerData.java
	src/main/java/com/simibubi/create/content/contraptions/goggles/GoggleConfigScreen.java
	src/main/java/com/simibubi/create/content/contraptions/goggles/GoggleOverlayRenderer.java
	src/main/java/com/simibubi/create/content/contraptions/goggles/IHaveGoggleInformation.java
	src/main/java/com/simibubi/create/content/contraptions/itemAssembly/SequencedAssemblyRecipe.java
	src/main/java/com/simibubi/create/content/contraptions/relays/advanced/sequencer/InstructionSpeedModifiers.java
	src/main/java/com/simibubi/create/content/contraptions/relays/advanced/sequencer/SequencedGearshiftScreen.java
	src/main/java/com/simibubi/create/content/contraptions/relays/belt/BeltSlicer.java
	src/main/java/com/simibubi/create/content/curiosities/armor/BackTankUtil.java
	src/main/java/com/simibubi/create/content/curiosities/armor/CopperBacktankArmorLayer.java
	src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandScreen.java
	src/main/java/com/simibubi/create/content/curiosities/weapons/PotatoCannonItem.java
	src/main/java/com/simibubi/create/content/curiosities/zapper/ZapperScreen.java
	src/main/java/com/simibubi/create/content/curiosities/zapper/terrainzapper/WorldshaperScreen.java
	src/main/java/com/simibubi/create/content/logistics/block/belts/tunnel/BrassTunnelTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/block/chute/ChuteTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/block/display/DisplayLinkScreen.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/AccumulatedItemCountDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/BoilerDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/DisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/EnchantPowerDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/FluidAmountDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/FluidListDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/ItemCountDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/ItemThoughputDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/KineticSpeedDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/NumericSingleLineDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/PercentOrProgressBarDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/RedstonePowerDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/ScoreboardDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/SingleLineDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/StationSummaryDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/StopWatchDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/TimeOfDayDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/display/source/ValueListDisplaySource.java
	src/main/java/com/simibubi/create/content/logistics/block/redstone/NixieTubeTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/block/redstone/StockpileSwitchScreen.java
	src/main/java/com/simibubi/create/content/logistics/item/LinkedControllerClientHandler.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterContainer.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/FilterItem.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/FilterScreen.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/EnchantAttribute.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/FluidContentsAttribute.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/astralsorcery/AstralSorceryAmuletAttribute.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/astralsorcery/AstralSorceryAttunementAttribute.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/astralsorcery/AstralSorceryCrystalAttribute.java
	src/main/java/com/simibubi/create/content/logistics/item/filter/attribute/astralsorcery/AstralSorceryPerkGemAttribute.java
	src/main/java/com/simibubi/create/content/logistics/trains/entity/CarriageContraptionEntity.java
	src/main/java/com/simibubi/create/content/logistics/trains/entity/TrainStatus.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/display/FlapDisplayTileEntity.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/edgePoint/station/StationMarker.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/edgePoint/station/StationScreen.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/edgePoint/station/TrainEditPacket.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/IScheduleInput.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/Schedule.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/ScheduleItem.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/ScheduleRuntime.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/ScheduleScreen.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/CargoThresholdCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/FluidThresholdCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/ItemThresholdCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/PlayerPassengerCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/RedstoneLinkCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/TimeOfDayCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/condition/TimedWaitCondition.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/destination/ChangeThrottleInstruction.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/destination/ChangeTitleInstruction.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/destination/DestinationInstruction.java
	src/main/java/com/simibubi/create/content/logistics/trains/management/schedule/destination/TextScheduleInstruction.java
	src/main/java/com/simibubi/create/content/logistics/trains/track/TrackBlock.java
	src/main/java/com/simibubi/create/content/schematics/ClientSchematicLoader.java
	src/main/java/com/simibubi/create/content/schematics/MaterialChecklist.java
	src/main/java/com/simibubi/create/content/schematics/ServerSchematicLoader.java
	src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
	src/main/java/com/simibubi/create/content/schematics/block/SchematicannonScreen.java
	src/main/java/com/simibubi/create/content/schematics/client/SchematicEditScreen.java
	src/main/java/com/simibubi/create/content/schematics/client/SchematicPromptScreen.java
	src/main/java/com/simibubi/create/content/schematics/client/SchematicRenderer.java
	src/main/java/com/simibubi/create/content/schematics/client/ToolSelectionScreen.java
	src/main/java/com/simibubi/create/content/schematics/item/SchematicItem.java
	src/main/java/com/simibubi/create/events/ClientEvents.java
	src/main/java/com/simibubi/create/foundation/advancement/CreateAdvancement.java
	src/main/java/com/simibubi/create/foundation/command/ClearBufferCacheCommand.java
	src/main/java/com/simibubi/create/foundation/command/CloneCommand.java
	src/main/java/com/simibubi/create/foundation/command/ConfigCommand.java
	src/main/java/com/simibubi/create/foundation/command/CouplingCommand.java
	src/main/java/com/simibubi/create/foundation/command/DumpRailwaysCommand.java
	src/main/java/com/simibubi/create/foundation/command/FixLightingCommand.java
	src/main/java/com/simibubi/create/foundation/command/FlySpeedCommand.java
	src/main/java/com/simibubi/create/foundation/command/HighlightCommand.java
	src/main/java/com/simibubi/create/foundation/command/KillTrainCommand.java
	src/main/java/com/simibubi/create/foundation/command/OverlayConfigCommand.java
	src/main/java/com/simibubi/create/foundation/command/ReplaceInCommandBlocksCommand.java
	src/main/java/com/simibubi/create/foundation/command/SConfigureConfigPacket.java
	src/main/java/com/simibubi/create/foundation/config/ui/BaseConfigScreen.java
	src/main/java/com/simibubi/create/foundation/config/ui/ConfigModListScreen.java
	src/main/java/com/simibubi/create/foundation/config/ui/ConfigScreenList.java
	src/main/java/com/simibubi/create/foundation/config/ui/HintableTextFieldWidget.java
	src/main/java/com/simibubi/create/foundation/config/ui/OpenCreateMenuButton.java
	src/main/java/com/simibubi/create/foundation/config/ui/SubMenuConfigScreen.java
	src/main/java/com/simibubi/create/foundation/config/ui/entries/NumberEntry.java
	src/main/java/com/simibubi/create/foundation/config/ui/entries/ValueEntry.java
	src/main/java/com/simibubi/create/foundation/gui/AbstractSimiScreen.java
	src/main/java/com/simibubi/create/foundation/gui/CreateMainMenuScreen.java
	src/main/java/com/simibubi/create/foundation/gui/ModularGuiLineBuilder.java
	src/main/java/com/simibubi/create/foundation/gui/element/TextStencilElement.java
	src/main/java/com/simibubi/create/foundation/gui/widget/AbstractSimiWidget.java
	src/main/java/com/simibubi/create/foundation/gui/widget/Label.java
	src/main/java/com/simibubi/create/foundation/gui/widget/ScrollInput.java
	src/main/java/com/simibubi/create/foundation/gui/widget/SelectionScrollInput.java
	src/main/java/com/simibubi/create/foundation/item/ItemDescription.java
	src/main/java/com/simibubi/create/foundation/item/TooltipHelper.java
	src/main/java/com/simibubi/create/foundation/ponder/PonderTooltipHandler.java
	src/main/java/com/simibubi/create/foundation/ponder/content/DisplayScenes.java
	src/main/java/com/simibubi/create/foundation/ponder/content/RedstoneScenes.java
	src/main/java/com/simibubi/create/foundation/ponder/element/WorldSectionElement.java
	src/main/java/com/simibubi/create/foundation/ponder/ui/PonderTagIndexScreen.java
	src/main/java/com/simibubi/create/foundation/ponder/ui/PonderUI.java
	src/main/java/com/simibubi/create/foundation/tileEntity/behaviour/ValueBox.java
	src/main/java/com/simibubi/create/foundation/tileEntity/behaviour/edgeInteraction/EdgeInteractionRenderer.java
	src/main/java/com/simibubi/create/foundation/tileEntity/behaviour/filtering/FilteringRenderer.java
	src/main/java/com/simibubi/create/foundation/tileEntity/behaviour/scrollvalue/ScrollValueRenderer.java
	src/main/java/com/simibubi/create/foundation/utility/Debug.java
	src/main/java/com/simibubi/create/foundation/utility/DynamicComponent.java
	src/main/java/com/simibubi/create/foundation/utility/FluidFormatter.java
	src/main/java/com/simibubi/create/foundation/utility/Lang.java
	src/main/java/com/simibubi/create/foundation/utility/LangBuilder.java
2022-08-03 12:40:21 -07:00
simibubi
999703c88b Tweaks to the deployer tooltip 2022-08-01 17:16:39 +02:00
simibubi
47902e77c0 PR Datagen 2022-08-01 16:47:28 +02:00
simibubi
3a98396a12 Squashed commit of the following:
commit a931c8900f
Author: 435THz <pil8andrea@gmail.com>
Date:   Thu Jul 28 01:32:13 2022 +0200

    forgot to change file on main

commit f7e4a56aae
Author: 435THz <pil8andrea@gmail.com>
Date:   Wed Jul 27 15:06:49 2022 +0200

    previously added 2 lines for no reason. removed them here

commit daa8e428ba
Author: 435THz <pil8andrea@gmail.com>
Date:   Wed Jul 27 14:56:53 2022 +0200

    finally done

commit 8008de2489
Author: 435THz <pil8andrea@gmail.com>
Date:   Wed Jul 27 14:49:37 2022 +0200

    done

commit d0eb27142c
Author: 435THz <pil8andrea@gmail.com>
Date:   Tue Jul 26 21:12:47 2022 +0200

    done

commit 6c3254f9a7
Author: 435THz <pil8andrea@gmail.com>
Date:   Wed Jul 20 02:36:49 2022 +0200

    down to 666

commit 0939d9e2f1
Author: 435THz <pil8andrea@gmail.com>
Date:   Mon Jul 18 18:45:07 2022 +0200

    hoping to not break anything
2022-08-01 16:06:16 +02:00
simibubi
ac1609ba5a Squashed commit of the following:
commit 04496e59b1
Author: LexinonCraft <willi4wuff@gmail.com>
Date:   Tue Jul 26 01:51:48 2022 +0200

    Generated data

commit 261acf4038
Author: LexinonCraft <willi4wuff@gmail.com>
Date:   Tue Jul 26 01:45:34 2022 +0200

    Replaced old lang file with new lang file

commit 69c97b40c7
Author: LexinonCraft <willi4wuff@gmail.com>
Date:   Tue Jul 26 01:44:06 2022 +0200

    Finished translations except for descs and ponder

commit 3ef136bd89
Author: LexinonCraft <willi4wuff@gmail.com>
Date:   Mon Jul 25 19:02:07 2022 +0200

    Translated (almost) all blocks to German
2022-08-01 16:05:24 +02:00
vyhi
700ec95976
Updates to pt_br.json by vyhi (#3329) 2022-08-01 15:55:44 +02:00
muriplz
d1381ad33f
Updates to es_es.json by muriplz (#3313) 2022-08-01 15:54:33 +02:00
luffypirat
ccb4a25c1b
Updates to ru_ru.json by luffypirat (#3281) 2022-08-01 15:50:39 +02:00
qkrehf2
652e226ec0
Updates to ko_kr by qkrehf2 (#3243) 2022-08-01 15:49:45 +02:00
璀境石
4a0ad8807a
Updates to zh_cn.json by Demonese et al. (#3181) 2022-08-01 15:48:37 +02:00
PepperCode1
233d9b292e Version Conversion: 1.19 edition
- Mostly port to 1.19
- Remaining errors include:
  - Fluids
  - Features
  - Registry-related code
  - Fake worlds
  - Some datagen code
2022-07-25 23:33:10 -07:00
SuperCoder79
64dc6fcabb Improve deployer goggle tooltip 2022-07-19 11:03:28 -04:00
PepperCode1
82be76d893 JEI building, Gradle building
- Refactor JEI category building
- Fix placard item requirement not checking NBT
- Use AddPackFindersEvent instead of ShippedResourcePacks
- Remove unused config values
- Provide separate resource and data formats in pack.mcmeta
- Compress all images
- Update to latest Flywheel
- Disable jarJar inclusion of Flywheel
- Use ${file.jarVersion} instead of ${version}
- Add workaround for SpongePowered/MixinGradle#38
2022-07-16 01:58:43 -07:00
PepperCode1
4c45333687 JarJar Artifact Jar
- Use JarJar
  - Include Flywheel automatically
  - Include Registrate instead of shading it
- Refactor Maven coordinate scheme
  - Artifact ID: "Create" -> "create-{minecraft_version}"
  - Artifact Version: "{mod_version}.{patch}-{build_number}"
- Exclude datagen cache from built jars
- Include LICENSE file in build jars
- Sync mods.toml version with gradle.properties version
- Use more modern publication code
- Update Gradle: 7.4.1 -> 7.4.2
2022-07-14 15:02:24 -07:00
simibubi
1ec63c1511 Patch it while its hot
- Fixed Dedicated server crash when riding a train
- Fixed broken localisation component in super glue editor
- Fixed display links not showing correct icons for dyed nixie tubes
2022-07-12 17:51:25 +02:00
simibubi
370414846d bumb 2022-07-12 03:15:12 +02:00
PepperCode1
2508d1da25 Button split
- Replace project page button with separate CurseForge and Modrinth
buttons
- Add null check to mc.gameMode in ToolboxHandlerClient.onKeyInput
2022-07-11 14:08:44 -07:00
luffypirat
a5903c11d6
Updates to ru_ru.json by luffypirat (#3244) 2022-07-11 22:34:43 +02:00
simibubi
3153ad2100 bug you a pardon?
- Arm Interaction point safety checks
- Trains no longer briefly derail when moving through portals
- Players are now less likely to get stuck in the original dimension when traversing train portals
- Trains no longer track coupling stress between carriages that are currently in different dimensions
- Fixed quark closing double doors when opened (+temporary workaround for 1.18)
- Boilers made of creative fluid tanks now provide a max level water supply
- Crafter ponder scene no longer uses an outdated recipe
- Reduced steam release effect of bogeys that haven't travelled far since the last stop
2022-07-11 19:28:25 +02:00
Jozufozu
f03bf9839c A pulley good day
- Fix crash when moving pulleys on a contraption
 - Bump forge and parchment versions
 - Bump flywheel version
2022-07-10 15:44:15 -04:00
simibubi
c20129ecc2 I bug to differ
- Renamed Throttle schedule instruction to avoid confusion
- Fixed girders not paving straight tracks with the correct orientation
- Fixed steam engines not updating power output when their boiler is removed
- Fixed crash when assembling funnels onto a train
- Fixed crash caused by missing sounds when assembling a train
- Fixed train consuming fuel from every slot simultaneously
- Fixed spouts culling visible faces
- Fixed crash when listing empty inventory contents on something other than a display board
- Tracks can no longer bend when connecting two sloped tracks
- Fixed Schematicannon no longer supporting half of Create's blocks
- Fixed Station UI showing tooltip text of non-visible buttons
- Fixed track placement hint not updating when changing angle but targeting the same position
- Blaze burner contraption safety check
- Fixed Portable fluid interface not able to fill multiple tanks with identical liquids
- Players are no longer considered valid drivers to schedules
2022-07-10 18:22:47 +02:00
PepperCode1
954f098cd1 Tiny goggles
- Fix goggles on smouldering blaze burner
- Shrink normal blaze goggles model
- Add new arm targets to ponder tag
- Update Registrate and Forge
2022-07-08 18:34:27 -07:00
simibubi
a92855254c Close calls
- Display links are no longer unbreakable
- Various Ponder fixups
- Buffed potato cannon projectile speed
- Fixed Station Marker showing as Mansions on clientside maps
- Fixed Train Tracks no longer spawning fake track blocks for mapping
2022-07-08 15:35:25 +02:00
PepperCode1
917c6041ba Fix OBJ materials
- Fix OBJ model materials to use correct Ka and Kd
- Remove unnecessary material properties
- Rename disableDiffuseMult to disableDiffuse
- Fix curved track outlines rendering in spectator mode
2022-07-07 17:57:09 -07:00
PepperCode1
9970c2bd4e Merge remote-tracking branch 'upstream/mc1.18/dev' into
mc1.18/global-railways

Conflicts:
	src/generated/resources/.cache/cache
	src/main/java/com/simibubi/create/AllTags.java
	src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerMovementBehaviour.java
	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/SailBlock.java
	src/main/java/com/simibubi/create/foundation/tileEntity/SmartTileEntity.java
	src/main/java/com/simibubi/create/foundation/utility/BlockHelper.java
2022-07-06 12:31:49 -07:00
simibubi
da7ed8ecda The Ultimate Contraption 2022-07-04 14:21:19 +02:00
simibubi
58263f9c06 Curse of the D'Arcy Junction
- Fixed trains not acting correctly on specific junction setups in specific chunk locations, causing bogeys to travel down separate paths
- Both tunnel types can now provide both display link features
- Changed the inner fluid tank texture to reduce contrast near the window
- Kinetic Tile Instance safety check
- Added the /c passenger command
2022-07-03 13:56:02 +02:00
simibubi
863e86f8e9 Return of the tadpole blaze
- Fixed ponder progress bar no longer showing up
- Fixed track girders not lighting properly in ponder
- Tweaked blaze burner life cycle
- Display board lines can now be made emissive using glow ink sacs
- Schedules can now modify a trains throttle
- Fixed driver right-click resuming already completed non-cyclic schedules
- Train assembly ponder scene now mentions that trains can be given fuel
2022-07-02 13:55:04 +02:00
simibubi
3806ab04d7 Ponder non stop
- Steam Whistle, Steam Engine
- Display Link, Redstone behaviour
- Super Glue
- Removed chassis from movement actor scenes
- Mention that the windmill structure in the bearing scene needs glue
2022-06-29 19:11:30 +02:00
simibubi
724d3af40e Ponder Ponder Ponder
- Fixed all scenes with broken mechanical arms
- Display Board Scene
- Bogeys now animate
- Controls now show handles, Conductors show hats
- Train Schedule Scene
- Updated ponder tags
- Fixed Scene end timings to work with "Up Next"
- Fixed Glue in Chassis Scene
2022-06-28 00:07:10 +02:00
simibubi
a1b892ba60 Ponder Ponder
- Train Signal Scenes
- Rose Quartz Lamp
- Train Controls
- Train Relocation
2022-06-27 14:34:32 +02:00
simibubi
1a4efbaa71 Ponder
- Tracks & Chunk loading
- Train Observer, Filtering
- Train Station, Assembly, Auto-Scheduling
- Placard tooltip
- Added a "Next up:" prompt to make sure people are aware of other scenes
2022-06-26 00:44:00 +02:00
zelophed
37a71aed28 Down the Checklist, Part IV
- added a ponder scene for Display Links
- added ponder tags for Display Sources and Targets
- fixed Nixie Tubes orientation in their ponder scenes
2022-06-23 13:40:34 +02:00
simibubi
d11fd6dc48 Down the Checklist, Part III
- Contraptions no-damage ticks after relocation now get sent to other players
- Fixed signal overlay rendering twice when ctrl is held
- The track system now sends checksums and id lists to prevent de-syncs after incremental changes
- Fixed pig spawner in blaze burner scene
- Fixed trains not processing graph migrations when graph was not present yet
- Fixed previous train name in a station not being serialised
- Fixed z-fighting between bogeys and adjacent blocks
- Added ponder scenes for the Train Track
- Fixed flywheel item model
- Added flywheel tooltip
- Display Board touchups
2022-06-23 03:26:16 +02:00
Jozufozu
dc20f7091c Mopping up
- Fixes contraption world leak twofold.
 - Bump flywheel - 0.6.3.81
2022-06-22 13:44:34 -07:00
simibubi
cdadd12b41 Down the Checklist, Part II
- Fake Tracks no longer replace lava or flowing water
- Fixed passengers dismounting from contraptions teleporting into the ceiling for a tick
-  Fixed serverside collision mask not updating when doors open on a contraption
- Signals can now be seen from further away
- Fixed some model loading logspam
- Fixed curved tracks dropping items when destroyed in creative mode
- Fixed curved tracks sometimes reappearing after being broken once
- Fixed Fluid pipes not rendering a rim when facing a pump from its side
- Fixed Super glue not always taking effect when intersecting with another box
- Fixed Super glue blocking entities travelling on a belt
- Fixed Super glue disintegrating when pushed by a vanilla piston
- Fixed Tracks placed up against a solid wall placing as ascending slopes
- Fixed movement actors switching dimensions stalling indefinitely
- Fixed kinetic components showing speed requirement popups when moving very slowly
- Fixed display boards not always connecting properly when placed with placement assist
- Fixed display boards getting caught in kinetic ghost power loops
- Fixed display boards loading in with jumbled text
- Fixed players unable to hand schedules to conductors while seated
2022-06-21 19:43:53 +02:00
simibubi
08c67cc4bc Merge branch 'mc1.18/global-railways' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/global-railways 2022-06-20 21:49:36 +02:00
simibubi
65bacbde20 Down the Checklist, Part I
- Minor tweaks to blaze burner animation and timings
- Increased Steam engines render distance
- Fixed reversed tooltip for stress capacity
- Modified stress capacity tooltips to show max achievable su
- Fixed fluid tanks no longer able to support blocks like levers
- Fixed fluid tanks no longer conducting redstone power
- Fixed Players riding a mount standing on a contraption getting kicked for 'flying'
- Simplified the Stressometer display source and added a Progress Bar option
- Fixed PSIs not updating comparator state when disengaging
- Fixed engaged PSIs flickering when another is placed nearby and within a contraption boundary
- Fixed shaft placement assist not working on nor through an engine-powered shaft
- Steam engines can now be reversed and will adjust the direction automatically when starting on a shaft which is already moving
2022-06-20 21:48:54 +02:00
Jozufozu
86dd1cd624 Revert "Material refactor pt 1"
This reverts commit 343c0fab
2022-06-20 09:17:51 -07:00
simibubi
e0a8c7afd1 Vector's Tweaks
- Item sprite edits
- Additional integration recipes and tags
2022-06-20 15:58:49 +02:00
simibubi
d1570736c5 The Quartz Age
- Added Rose Quartz Block and Rose Quartz Tiles
- Added the Rose Quartz Lamp with its peculiar redstone behaviour
2022-06-19 22:54:09 +02:00
simibubi
bdaa918b12 Localisation Fixups
- Removed remaining hardcoded text components throughout 0.5
- Bogeys can now be placed closer together
- Station will now refuse to assemble when bogeys are too close to each other
2022-06-19 16:52:55 +02:00
simibubi
c7dafbc9f3 The forgotten guide
- Reworked the advancement tree
2022-06-18 19:54:35 +02:00
Shazuli
ab2e940e55 Fixed Wrench rotation in 3rd person. 2022-06-14 10:01:55 +02:00
simibubi
aa2cff6bc1 Compat pass
- Removed integration recipes for discontinued mods
- Added cutting datagen for a number of modded wood types
- Added tag datagen for modded stripped logs and unmovable blocks
- Fixed ore crushing recipes referring to incorrect tags
2022-06-14 05:11:22 +02:00
simibubi
3517f04a70 Getting seated
- Fixed non-player passengers endlessly kicking each other from seats
- Added the "Seated Players" schedule condition
2022-06-11 23:37:13 +02:00
simibubi
6192da2809 Choo Choo, Part V
- Player can press ctrl to honk when a whistle is present
- Stations now remember the name of briefly disassembled trains
2022-06-11 22:02:12 +02:00
simibubi
141a4069dd Approachable
- Station approach/arrival prompt is now more visible
2022-06-11 18:54:10 +02:00
simibubi
513e7906cc Schedule-tracking displays
- Added the "Train Schedule Status" display source to Stations
2022-06-10 21:48:43 +02:00
simibubi
28e9f31cd8 Timetables
- Modified the "time of day" schedule condition to allow for multiple trips per day
- Fixed girder wrenching not working on dedicated servers
- Fixed startup crash from the train hud on dedicated servers
2022-06-10 19:03:08 +02:00
simibubi
091812b42d Speed limit
- Added a means to control the throttle/max speed of a controlled train
- Train Controls now show an xp bar overlay
2022-06-09 15:00:04 +02:00
simibubi
70b8d2e998 Pressure awareness
- Backtanks now warn a player when reaching 10% and 0% respectively
- Pulleys can now be monitored with a Stockpile Switch
- Target blocks now act as a display source for analog redstone strength
2022-06-08 14:46:01 +02:00
zelophed
017c547d0d socially distanced camera
- zoom out the third person view when mounting a train
- added a command to manually zoom out as well :)
- removed op permission requirement from highlight command
2022-06-08 02:16:07 +02:00
simibubi
9b3b0032fc Merge branch 'mc1.18/global-railways' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/global-railways 2022-06-07 23:50:22 +02:00
simibubi
4e9e37ffd2 The edge case files, Part II
- Right-clicking a conductor now resumes a previously paused schedule
- Players now wear a conductor head when sitting in driver seats
- Players no longer wear a conductor head while wearing another helmet
- Manual train controls no longer allow approaching an occupied station
- Limited train status message dump to 3 latest entries
- Trains now communicate when no station on a graph actually matches the targeted filter
- Fixed Destination instruction not escaping regex characters
- Schedule autocomplete now defaults to listing all destinations when graph filtering leaves an otherwise empty set
2022-06-07 23:48:04 +02:00
zelophed
f033633271 Big Data, Part II
- Created "Data-source" behaviour for Boilers, Seats, Kinetic Gauges, Enchantment Table and Fluid-Content Observers
- Minor refactors at some locations
2022-06-07 23:14:04 +02:00
simibubi
c1f0ab8d1a Bonus feature
- Added Framed Glass Door and Trapdoor
- Framed glass now uses vanilla glass colours
- Increased bone meal yield from crushed calcite
- Reinforced Sheet -> Sturdy Sheet
2022-06-06 20:40:10 +02:00
simibubi
e203801aad Trains detected
- Added the Train Observer
2022-06-05 17:02:33 +02:00
simibubi
a684c9956c Updated ladder_andesite.png 2022-06-03 20:25:51 +02:00
simibubi
be78233823 Choo choo proper
- Changed whistle sound when used with trains
- Trains now have sound effects
- Bogeys now emit particle effects
- Steam engines now have sound effects
- Trains deal twice their damage to hostile mobs
2022-06-03 20:17:54 +02:00
simibubi
876f3f9178 Copper Re-polish, Part V
- Integrated new edits by Kryppers
2022-06-02 01:31:10 +02:00
simibubi
83fbd954cb Merge branch 'mc1.18/global-railways' of https://github.com/Creators-of-Create/Create-Concealed into mc1.18/global-railways 2022-06-01 03:35:45 +02:00
simibubi
09e12368a0 Slide to Unlock
- Added Train Doors & Train Trapdoors
2022-06-01 03:35:41 +02:00
zelophed
d111cc011c all mapped out, Part II
- changed the renderer for station map decorations
- station names on maps will now update when changed (and the map gets updated)
2022-06-01 03:00:44 +02:00
simibubi
945de771cf Sign me up
- Added Placards
2022-05-31 21:51:38 +02:00
simibubi
b0cca3b970 Ladditions
- Added Andesite, Brass and Copper ladders
- Players can now "climb" up contraption-assembled ladders
2022-05-31 16:04:40 +02:00
zelophed
e26f47baff all mapped out, Part I
- fixed a minor oversight in ProperWaterloggedBlock
- changed tracks material color to metal
- added the ability to add station markers to maps, working similar to banners
2022-05-31 15:06:40 +02:00
simibubi
224c5d0426 Item Re-Reworks
- Integrated new item sprites by dani
2022-05-30 18:49:45 +02:00
simibubi
c7b6be2e81 Blazier Reworks
- Integrated new Blaze Burner assets by Kryppers
- Blaze burners now render independently when on a contraption
2022-05-30 18:43:30 +02:00
simibubi
ba6f2400e7 Copper Re-polish, Part IV
- Integrated new assets by Dani
2022-05-27 17:03:56 +02:00
simibubi
a1347799af Stalling for Storage
- Implemented Cargo Threshold and Idle Cargo schedule conditions
- Added a redstone link schedule condition
- Refactored wait conditions to share a ui builder with display links
- Added jei item assignment support to schedule conditions
- Fixed de-sync with ghost item slots in the schedule UI
2022-05-26 19:00:03 +02:00
simibubi
d73fa81fe4 Fluids not going swimmingly
- Fixed disconnecting fluid tank blocks not updating their window placement correctly
- Fixed Fluid tanks not updating fluid capabilities correctly
- Fixed Fluid pipes not reacting to modified fluid tanks in specific arrangements
- Fixed Fluid pipes not reacting to boiler shape updates
- Fixed Shafts turning into powered shafts when not directly targeted by any engine
- Fixed lighting and uv incosistency on windowed fluid pipes
- Fixed z-fighting on fluid pipe models
- Fixed placement of rims and nozzles on different pipe types
- Adjusted some of the copper related models to work better with modular rim attachments
- Hose pulley now scans adjacent fluid columns for sources
- Andesite alloy is now tagged #forge:ingots
- Re-adjusted a bunch of recipes for survival mode
- Fixed diagonal slope tracks allowing a very glitchy bezier connection
- Adjusted power output of passive steam engines
2022-05-23 00:25:51 +02:00
simibubi
841bf3f350 Merge branch 'mc1.18/dev' into mc1.18/global-railways 2022-05-22 18:10:40 +02:00
simibubi
329be0d948 Switch to forge RB 2022-05-22 17:34:18 +02:00
vyhi
cf2d607881
Updates to pt_br.json by vyhi (#2999)
Translated completely the subtitles, translated mostly the ui & messages and fixed few things.
2022-05-22 16:45:45 +02:00
simibubi
ee33823ed0
Merge pull request #3031 from patryk3211/curios-compatibility
Curios integration
2022-05-22 16:33:11 +02:00
muriplz
24fc36335e
Updates to es_es.json by muriplz (#2973) 2022-05-22 16:26:40 +02:00
璀境石
214738b72a
Updates to zh_cn.json by Demonese (#2958) 2022-05-22 16:23:46 +02:00
MelanX
ad6a44b53b
Updates to de_de.json by MelanX (#2930) 2022-05-22 16:19:53 +02:00
simibubi
0c57b449e9 Copper Re-polish, Part III
- Integrated new assets by Dani
2022-05-19 01:27:59 +02:00
simibubi
05bacd7a4e 100% less wooden buttons
- Streamlined a number of existing recipe paths
- Added recipes for new items and blocks
- Creating bogeys in survival mode now requires railway casing
2022-05-18 16:22:29 +02:00
simibubi
e344551057 Portaln't
- Feedback message when a portal track fails to bind
2022-05-18 03:32:27 +02:00
simibubi
d63b12554a Railway Casing 2022-05-17 00:06:49 +02:00
simibubi
279349a37a Just encase
- Added a new recipe type for manual item on block interaction
- Changed casing recipes
- Added the #create:casing tag
2022-05-16 17:47:55 +02:00
simibubi
fbd676a235 Copper Re-polish, Part II
- Integrated new copper assets by Dani
2022-05-16 00:07:14 +02:00
simibubi
5d21b2168e Merge branch 'mc1.18/dani-pipes' into mc1.18/global-railways 2022-05-15 23:43:10 +02:00
simibubi
d178275018 Copper Re-polish, Part I
- Integrated new fluid pipes and tanks by Dani
2022-05-15 23:42:48 +02:00
simibubi
ae2e144457 Display Link, Train Controls re-polish
- Integrated new assets by Kryppers
- Data Gatherer -> Display Link
2022-05-15 23:40:33 +02:00
simibubi
32da097c26 Interdimensional Railways
- Trackgraphs and trains now properly differentiate between the dimensions they are located in
- Tracks placed next to a nether portal will attempt to connect to a second track piece in the nether
2022-05-15 21:19:02 +02:00
patryk3211
5a747ce93c Added support for wearing goggles on curios head slot 2022-05-10 14:51:38 +02:00
simibubi
e281512787 Choo Choo, Part IV
- Trains now play a sound sequence based on attached blocks when arriving at a station after travelling for some time
- Trains can now be stalled by movement behaviours of mounted blocks
- Fixed bells constantly activating when mounted to a train
- Max train length is now configurable and substantially longer
2022-05-10 00:16:12 +02:00
simibubi
d3c4613030 Choo Choo, Part III
- Steam whistles now play a seamless continuous sound
- Fixed an issue with the wrench and powered shafts
2022-05-08 19:49:23 +02:00
PepperCode1
d8dd101fdf Types of points
- Refactor the ArmInteractionPoint system
  - ArmInteractionPointTypes are now used instead of instances
  - Point types can now have a priority that determines the primary type
at a certain location
  - Points can now deserialize arbitrary data
  - Points' cached BlockState is now updated before it is used
  - Points now store the Level directly
  - Default types are now registered in AllArmInteractionPointTypes
- Add point types for campfires and respawn anchors
- Fix arms being able to insert any item into composters
- Delete unused flag models and texture
- Make all BehaviorType instances final
2022-05-07 22:19:12 -07:00
simibubi
56f4cd524d Choo Choo, Part II
- Whistles animate and play a test sound when powered
2022-05-07 17:04:52 +02:00
simibubi
76c57e4695 Choo Choo, Part I
- Added Steam Whistles
2022-05-07 02:21:23 +02:00
simibubi
0745e44518 Taller stations
- Updates to station and signal assets by Kryppers
- Modified stations to behave like depots in their item handling
2022-05-06 22:04:36 +02:00
simibubi
2f4968e15e death.attack.train
- Fast moving trains now hurt colliding players and mobs (configurable)
2022-05-06 17:09:11 +02:00
simibubi
48dcf583c1 Central sta.. Tab, Enter.
- Added auto-completion functionality to schedules' destination editor
2022-05-06 00:23:25 +02:00
simibubi
b85c0ed93f Ctrl A Backspace
- Encased fans can no longer provide stress capacity as generators
- Removed the Furnace Engine
- Added Kryppers' new Flywheel model
- Fixed inverted stress capacity labels in tooltips
- Removed speed requirements from tooltips
- Fixed belt tickers not properly being removed when parts of the belts are destroyed
2022-05-05 20:20:54 +02:00
simibubi
e1c3ad1a9b Entering glue zone
- Reimplemented super glue as area-entities instead of individual connections
2022-05-05 01:35:08 +02:00
simibubi
0f2b28a2ad The edge case files
- Fixed train relocation not working
- Train relocation now works on selected beziers
- Fixed trains with driverless backward controls not navigating forward
- Fixed trains not properly stopped by dead ends
- Fixed tracks not separating edges meeting at 45 degrees
- Assembly screen now shows whether any drives are present on the train
- Track placement and pavement now checks and consumes inventory items in survival mode
2022-05-04 01:05:03 +02:00
simibubi
558241ca67 Boiling it down, Part II
- Further adjustments to the steam engine's power balance
2022-05-03 14:50:11 +02:00
simibubi
1da8b6e538 Boiling it down
- Implemented new power dynamics of the steam engine
2022-05-02 17:14:51 +02:00
simibubi
147c2ff9fa Gotta glue fast
- Super glue is now applied through selecting areas of blocks
2022-04-27 12:50:02 +02:00
simibubi
502f2068cb Signal distancing
- Signals and Stations can no longer share a location on a track
- Multiple stations can no longer share a location on a track
- Signals and Stations now render their overlay during the track selection process
2022-04-15 00:12:40 +02:00
simibubi
3e744db3dd Under Construction
- Train Navigation can no longer approach or pass through stations currently in assembly mode
- Station screen now displays whether trains can be (dis-)assembled
2022-04-14 16:02:56 +02:00
simibubi
b970c0029f Turn to target
- Bezier turn segments between tracks can now be hovered as if they were blocks
- Bezier turns can now be destroyed by breaking any of their segments
- Signals and Stations can now be pointed to anywhere on a track, not only to physical blocks
- Added a basic collision shape for straight tracks
2022-04-14 02:23:55 +02:00
simibubi
99a6836a1d In good Shape
- Improved selection boundaries of Track blocks
2022-04-13 03:06:35 +02:00
simibubi
0c6a23db83 Train route Titles
- Schedules now display stops in their tooltip
- Schedules can now be given a name through one of their instructions
- Fixed Display boards rendering cogs on the wrong axis
2022-04-11 16:25:38 +02:00
Jozufozu
343c0fab62 Material refactor pt 1
- PartialModels don't actually need reference states, use air instead
 - Bump flywheel build
2022-04-10 17:37:45 -07:00
simibubi
f2850183f5 Bogeyfied
- Updated assets of train-related components
2022-04-09 19:49:00 +02:00
simibubi
4638148560 Gathererenderer
- Data gatherers now briefly light up when sending information
- Stations now render a Schedule item when an Auto-Schedule is present
2022-04-08 17:16:27 +02:00
simibubi
723e989ac5 Merge branch 'mc1.18/dev' into mc1.18/global-railways 2022-04-08 02:10:53 +02:00
simibubi
0f994ecad2 Super cool entities and fun, Part II
- Cats and Wolves will now sit down properly on seats
- Adjusted some vertical offsets for seated passengers
- Driver entities will now wear a hat when their train is given a schedule
2022-04-08 01:41:20 +02:00
simibubi
dc44c7aa68 Auto-Schedules
- Updated bogey assets
- Schedules are now consumed and returned when added/removed from Trains
- Added a schedule retrieval option to the Stations' UI
- Schedule items now keep track of their 'progress', which can be modified to skip stations
- Fixed crash when displaying station summary on a tiny display
- Fixed display boards breaking each other when blocks are added after providing rotational force
- Added placement assist for Display Boards
- Stations can now be given a Schedule via funnels/hoppers, which will apply a copy to its train
2022-04-07 18:11:48 +02:00
vyhi
637f734279
Updates to pt_br.json by vyhi (#2907) 2022-04-06 18:35:55 +02:00
andreutu
0198277f76
Added ro_ro.json by andreutu (#2847) 2022-04-06 18:33:08 +02:00
simibubi
39b51821aa Big Data
- Added the Display Board
- Added the Data Gatherer
- Nixie Tubes no longer animate text from "dynamic" vanilla text components
- Trains now keep travel time statistics for prediction purposes
- Created "Data-target" behaviour for Signs, Display Boards, Lecterns and Nixie Tubes
- Created "Data-source" behaviour for Train Stations, Clocks, Nixie Tubes, Content Observers, Stockpile Switches, Respawn Anchors, Depots, Belts, Belt Tunnels and Command Blocks
2022-04-05 19:04:04 +02:00
PepperCode1
c1ba7683a7 Miscellaneous fixes and improvements
- Fix ColorAttribute not showing color name
- Refactor some code related to SpeedLevel
- Improve goggles predicate API
- Make ToolboxInventory use Item#canFitInsideContainerItems
- Prevent toolbox items from being placed inside of shulker boxes
- Fix shadow steel always converting below y=0 instead of the min build
height
2022-03-29 21:49:23 -07:00
simibubi
9d8803d280 Super cool entities and fun
- Conductor entities now rotate to face their carts' motion
- Fixed Contraption passengers not visible to clients whenever the seat position offsets them out of ticking chunks just after loading in
2022-03-25 22:40:31 +01:00
simibubi
273a276fda Version bump 2022-03-23 20:02:36 +01:00
simibubi
9db9c3f710 Merge branch 'mc1.18/dev' into mc1.18/global-railways 2022-03-23 19:45:40 +01:00
PepperCode1
b32c83e74d Tagging along
- Fix glowing shader for 1.18.2
- Optimize and compress tag code
- Convert MovementBehaviour to interface
- Remove manual refmap remapping as it is no longer necessary
- Update Gradle
2022-03-23 01:48:53 -07:00
simibubi
2fa65727d5 Holder Holdups
- Finished work on compilation errors
2022-03-22 00:29:46 +01:00
simibubi
727b0a463e Damage Control
- Updated dependencies to 1.18.2
- Started work on compilation errors
2022-03-21 02:38:03 +01:00
simibubi
a8c368f426 Patch F
- Fixed Create's JEI plugin not reloading recipes properly
- Reverted an AT that seems to cause issues with compiling in IDEs
- Fixed Contraption disassembly causing inventory contents to be rolled back
- Fixed Crushing Wheels not working correctly
- Items idling on top of Crushing Wheels are no longer prevented from being picked up by players
- Fixed automated compatibility picking up custom recipes from the mod "occultism"
2022-03-21 00:29:45 +01:00
simibubi
a9a37b313c Train crash, game crash
- Added a new signal mode for easier junction & platform management
- Fixed crash during trains' tick after a collision
- Fixed Trains trying to avoid their own carriages in navigation
- Fixed Trains trying to avoid their own station in navigation
- Fixed Trains triggering signals behind their targeted station
- Fixed Trains reversing mid-travel when path cost behind them is lower
- Wait time at signals now affects the tick order of Trains
- Trains no longer change destination when they are close to arriving at their initial choice
- Fixed crashed trains no longer keeping signal blocks occupied
- Fixed crash when a trains' path update is unable to find the original destination
- Improved precision of trains arriving at signals/stations
2022-03-17 15:41:09 +01:00
simibubi
0b17aab01e Patch E Prep 2022-03-12 20:31:12 +01:00
PepperCode1
2211632f5c Just enough brewing
- Optimize CreateJEI recipe list construction
- Optimize PotionMixingRecipes
- Add basic modded brewing recipe compatibility
- Fix dyed sails not being placed when printing schematics
- Fix sideways belts not being placed correctly when printing schematics
- Fix MechanicalCraftingCategory not applying the model matrix
- Add Upgrade Aquatic compatible fertilizer recipes; Resolve #658
- Replace almost all reflection with access transformers or accessor
mixins
- Remove duplicate sails tag
- Improve metal compatibility
- Switch to a linked set in StringSerializableTrigger to prevent
inconsistent generation of aesthetics.json
- Other minor changes
2022-03-12 00:04:05 -08:00
simibubi
9e0f35e4d7 Reincartnated
- Trains now get saved to disk
- Trains now sync raw position data to clients while in the derailed state
- Trains can no longer be relocated into another train
- Train relocation now shows indicators
- Fixed single-bogey carriages not sending enough position context when derailed
2022-03-09 21:33:28 +01:00
qkrehf2
bfab1d30c2
Updates to ko_kr.json by qkrehf2 (#2805) 2022-03-03 17:52:12 +01:00
CKenJa
cef481653e
Updates to ja_jp.json by CKenJa (#2780) 2022-03-03 17:42:00 +01:00
璀境石
6315749cf6
Updates to zh_cn.json by Demonese (#2717) 2022-03-03 17:40:05 +01:00
vyhi
50bc6f49e4
Updates to pt_br.json by vyhi (#2598) 2022-03-03 17:38:30 +01:00
muriplz
e69732f818
Updates to es_es.json by muriplz (#2523) 2022-03-03 17:35:45 +01:00
simibubi
9aa1611d78
Merge pull request #2670 from rsaihe/mc1.18/dev
Improve consistency in advancement texts
2022-03-03 17:20:49 +01:00
simibubi
e7a273e678 Tunnel touch-ups
- Fixed some of the kinetic item models not using the updated cogwheel uvs
- Fixed inconsistent uv scaling on belt tunnel assets
- Removed one of the textured seams visible on tunnel sides
2022-03-03 17:18:53 +01:00
simibubi
cf308cdc7f Steamy
- Fluid tanks become boilers when engines are attached
- Added the steam engine
- Some tweaks and fixes to girder connectivity
2022-02-22 19:41:30 +01:00
PepperCode1
fcb5267ae0 Merge branch 'mc1.18/dev' into mc1.18/global-railways
Conflicts:
	gradle.properties
	src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
2022-02-21 10:51:42 -08:00
PepperCode1
0cf0d3930e Shuffling the shade
- Update Flywheel and add support for unshaded quads
- Fix models marking shafts and other parts as unshaded
- Refactor SchematicRenderer buffer building
- Improve block entity render bounding box caching
- Fix #2785
2022-02-19 21:42:40 -08:00
simibubi
34bc21658a "|" means go
- Added Signals
- Nixie tubes no longer have a base plate
- Nixie tubes can now mount to walls
- Nixie tubes display signal info when mounted to a signal box
- Train speeds are now configurable
- More Jank patrol
- Track debug now on 'H' & 'J'
2022-02-16 03:14:31 +01:00
Jozufozu
984cde4d43 Move diffuse declaration to vertex compiler 2022-02-15 18:02:25 -08:00
PepperCode1
160e823282 JEI and glowing fixes
- Fix sequenced assembly scene in newer JEI versions; Fix #2779
- Fix inconsistent JEI fan scenes; Fix #2748
- Fix glowing RenderTypes not respecting lightmap values
2022-02-13 14:04:52 -08:00