* fix: schematics request tall grass block which is unobtainable (#5814)
* fix: give large ferns the same treatment
* remove unused imports
* comments
* fix requirement for farmers delight rich soil
- Fixed Schematics failing to load when containing items with sensitive nbt #5680
- Fixed Turntable handler causing a crash during world shutdown #5696
- Cached outputs of BeltHelper.isItemUpright()
- Contents of a filter are no longer deserialised from item nbt each time a stack is tested
- FilteringBehaviour.getFilter() no longer creates a copy of the item
- MovementContext for contraption actors now have a shortcut to a cached filter from their corresponding BlockEntity
- Trains check their distance before running full collision tests
- Trains can no longer collide when on separate track networks
- Micro-optimised some streams and map value iterators
- Add #create:blaze_burner_capturable entity type tag
- Make it so blocks that do not implement IWrenchable and that are
tagged can only be picked up with a wrench while sneaking
- Fix AnalogLeverInstance not rendering indicator on 1.18 and 1.19 and
rendering indicator at wrong place in 1.20
- Change AirCurrent entity distance calculation to fix issues with some
items not being processed
- Simplify AirCurrent max VoxelShape depth calculation by using min and
max instead of raycasting
- Fix pipe cobblestone generation
- Fix vertical smart observers outputting redstone signal from wrong
sides
- Fix smart observer using wrong bottom texture
- Chutes, (Extracting) Funnels, Smart Observers and Threshold Switches no longer search vault contents unless the vault contents have changed
- Extracting Funnels no longer search their inventories' contents if their target depot or belt is occupied
- Change lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1
- Changed title of speed controller advancement
- Removed tooltip markers and examples from lang file
- Address #5124
- Added a bunch of safety checks for active rollers passing through a portal
- Fixed rollers in fill mode consuming blocks from a train without placing any
Removes the lang postprocessor system and adds additional lang using a
standard ProviderType.LANG generator. This commit will be reverted if it
causes issues.
- Fix zero-length air current causing NPE
- Fix vertical air currents sometimes checking blocks for handlers
multiple times
- Fix blocking handlers at end of air flow not receiving processing
- Use Registrate namespace instead of "create" in fluid-related methods
in CreateRegistrate
- Flatten block property configuration in AllBlocks
- Make crushing wheel controller material solid
- Add note to Create.REGISTRATE
- Add tags to allow controlling which blocks and fluids act as catalysts
for certain fan processing types
- Fix unexpected and incorrect fan processing air current behaviors
- Fix unlit campfires providing boiler heat
- Rename consumeLang to provideLang in all places
- Remove unused advancement-related classes
- Add CreateRegistrate#addLangPostprocessor to arbitrarily transform
lang entry map generated by Registrate
- Remove all uses of and deprecate LangMerger and LangPartial
- Move additional tag definitions from TagGen to CreateRegistrateTags
- Move GatherDataEvent handler to CreateDatagen class
- Move some Create-specific datagen classes to infrastructure package
* Added support of other packet size optimisation mods. (Connectivity and Packet Fixer)
* Added comment why we need min (not max) value.
* Finalize changes
---------
Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
- Fixed an incompatibility with Supplementaries leading to a server crash
- Fixed fallback damage bar colour for air powered tools
- Various NPE guards
- Fixed sequenced assembly recipes conflicting when starting with a filling step
- Potato cannons can no longer plant crops on the side of farmland
- Fixed Mechanical rollers consuming filter items despite not supporting them
- Fixed brass tunnels not refunding previous filter items when changed
- Fixed catalyst ingredients getting consumed in the basin
- Provided bogey data during model initialisation and patched other oversights in BogeyRenderer
- Refactored method names in BogeyRenderer
- Implemented interface for interactions with custom bogey blocks
- Implemented wrapper record for bogey model data