PepperCode1
b2bc5fd438
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
src/main/java/com/jozufozu/flywheel/FlywheelClient.java
src/main/java/com/jozufozu/flywheel/config/BooleanConfig.java
src/main/java/com/jozufozu/flywheel/core/vertex/BlockVertex.java
2022-01-04 10:56:09 -08:00
PepperCode1
eb8dc6bc07
Switch to instancing controllers
...
- Combine InstanceFactories and FlywheelRendered into
InstancingControllers
- Store these controllers directly in the BlockEntity/Entity type
instead of a map for efficiency
- Redo InstancedRenderRegistry to fit these changes
- Rename all tile to block entity
- Remove all interface I prefixes
- Organize imports
- Bump version to 0.5.1
2022-01-03 21:41:08 -08:00
Jozufozu
c196ed5d78
Consider RenderLayer when compiling shaders
...
- Disabled cutout logic in other layers
2022-01-01 15:19:49 -08:00
PepperCode1
1d5f045133
Fix README
2022-01-01 12:58:12 -08:00
PepperCode1
44f3358f3e
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
src/main/java/com/jozufozu/flywheel/FlywheelClient.java
src/main/java/com/jozufozu/flywheel/event/EntityWorldHandler.java
2021-12-31 12:57:19 -08:00
Jozufozu
1f5f2a5476
Compile everything on the fly
...
- Simplify game state system
- Need some way to re-add errors on load.
- Streamline shader compilation, reduce map lookups
- Move pipeline package from backend to core
- Simplify interfaces and remove unnecessary classes
2021-12-31 12:08:07 -08:00
Jozufozu
67b91a95f6
Merge branch '1.18/dev' into 1.18/shader-sanity
...
# Conflicts:
# src/main/java/com/jozufozu/flywheel/backend/Backend.java
# src/main/java/com/jozufozu/flywheel/backend/gl/shader/GlShader.java
# src/main/java/com/jozufozu/flywheel/backend/pipeline/ProgramAssembler.java
# src/main/java/com/jozufozu/flywheel/core/WorldContext.java
2021-12-31 00:25:24 -08:00
Jozufozu
4c0df23702
Write active backend to crash reports
2021-12-30 20:01:45 -08:00
Jozufozu
d38e2421c9
Fix crash on resource reload with flywheel disabled
...
- Closes #83
- Move engine selection to function
- Rename Backend.log to Backend.LOGGER
2021-12-30 15:15:25 -08:00
Jozufozu
a8842d4c64
Shader sanity
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- Drastically lower shader boilerplate for instance materials
- Somewhat lower boilerplate for contexts
- VertexTypes are responsible for shader headers
- Better shader compiler errors (at least on nvidia)
- Simplify template classes
- Begin work on lazy shader compilation
2021-12-29 13:10:38 -08:00
Jozufozu
1d8a5dc84e
Bump version - 0.5.0a
2021-12-29 10:59:34 -08:00
Jozufozu
123a548474
Fix crash on load when backend is off
...
- Closes #81
- Disabled crashing on error poll
2021-12-28 20:39:32 -08:00
PepperCode1
c4ef94f5f5
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
build.gradle
src/main/java/com/jozufozu/flywheel/Flywheel.java
src/main/java/com/jozufozu/flywheel/config/FlwPackets.java
src/main/java/com/jozufozu/flywheel/core/model/ModelTransformer.java
src/main/java/com/jozufozu/flywheel/core/model/ModelUtil.java
2021-12-28 16:19:53 -08:00
Jozufozu
92ad07c779
Batching is not actually compatible with shaders
2021-12-28 15:26:56 -08:00
Jozufozu
179eafecd3
Go through GlVertexArray
...
- VAO state is now handled by GlVertexArray objects
- IndexedModel no longer inherits from VBOModel
- BufferedModel doesn't need #clearState
- Likely fixes crash on intel drivers
2021-12-27 19:14:19 -08:00
Jozufozu
78030b2f40
Fix contraption lighting
...
- Actually just one line.
2021-12-27 13:37:09 -08:00
Jozufozu
47e3aaa290
Towards starlight compat
...
- Steal Mods enum from Create.
- Cursemaven dep for starlight
Co-authored-by: Aeiou <3160746+aeiouenigma@users.noreply.github.com>
2021-12-26 15:41:20 -08:00
Jozufozu
c153995121
No more diffuse divide
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- Move PlacementSimulationWorld to Flywheel as VirtualRenderWorld
- Simplify ModelTransformer
- Model doesn't need #configure
2021-12-25 15:51:22 -08:00
PepperCode1
1e9e4e0054
Clean up
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- Use Flywheel.rl and Flywheel.ID where ever possible
- Rename Flywheel.log to LOGGER
- Don't add namespace to network channel version
- Use counter for packet IDs
2021-12-24 23:26:18 -08:00
PepperCode1
0d79ee8638
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
build.gradle
gradle.properties
src/main/java/com/jozufozu/flywheel/Flywheel.java
src/main/java/com/jozufozu/flywheel/backend/Loader.java
src/main/java/com/jozufozu/flywheel/config/BooleanConfig.java
src/main/java/com/jozufozu/flywheel/config/FlwCommands.java
src/main/java/com/jozufozu/flywheel/config/FlwConfig.java
src/main/java/com/jozufozu/flywheel/config/FlwPackets.java
src/main/java/com/jozufozu/flywheel/core/model/BakedModelModel.java
src/main/java/com/jozufozu/flywheel/core/model/ModelUtil.java
src/main/java/com/jozufozu/flywheel/mixin/RenderHooksMixin.java
src/main/java/com/jozufozu/flywheel/util/BakedQuadWrapper.java
src/main/java/com/jozufozu/flywheel/util/BufferBuilderReader.java
src/main/java/com/jozufozu/flywheel/util/RenderUtil.java
2021-12-24 22:55:44 -08:00
PepperCode1
a2b6c4fd9d
Fix BufferBuilderReader endianness
...
- Set split ByteBuffer's order to that of the BufferBuilder's ByteBuffer
in BufferBuilderReader
- Move Fabric-only mixins from mixin.fabric to fabric.mixin and create
separate mixin config
2021-12-24 16:21:57 -08:00
Jozufozu
c268b9cc9b
Track VBO and EBO via vanilla
2021-12-24 16:15:20 -08:00
Jozufozu
6c40b8be0b
Repack JOML
2021-12-24 02:21:59 -08:00
Jozufozu
f4cdbb73f7
Fix GL error spam and do some cleanup
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- Add flywheel$ prefix to mixin duck interfaces/accessors
- Better chat messages for /flywheel backend command
- Track VAO via vanilla
2021-12-24 01:45:38 -08:00
Jozufozu
1377732df4
Merge branch '1.18/dev' into 1.18/batching
2021-12-23 23:23:04 -08:00
Jozufozu
4d5391f5dc
Contraptions and engines
...
- Sort of get the batching engine working for contraptions but this feels wrong
- TaskEngine gets passed in methods
- Better naming for TaskEngines
- Do BufferSource ourselves
- Change BufferBuilderMixin to allow for injection into BufferBuilder objects
2021-12-23 23:22:52 -08:00
Jozufozu
082fe8cdd8
Switch back to parchment, update forge
2021-12-23 23:09:51 -08:00
Jozufozu
5cca71332d
Bump version - 0.5.0
2021-12-22 22:37:27 -08:00
Jozufozu
7c1de5c06a
Small config changes
...
- Make FlwCommands more readable
- EmptyArgumentSerializer for EngineArgument
2021-12-22 22:29:52 -08:00
Jozufozu
dc5382b658
Fix models being backwards
...
- Regression in ModelUtil#rotateToFace
2021-12-22 22:01:05 -08:00
Jozufozu
ee2b418ef7
Better config/backend to account for multiple engines
...
- Rename probably too many things
- Needs to be tested with Optifine
2021-12-22 21:35:48 -08:00
Jozufozu
99a50631cb
Fix diffuse lighting in batching engine
...
- Complete hack that definitely won't come back to bite me
- Also slighting change some unsafe writing stuff
2021-12-22 16:11:56 -08:00
Jozufozu
80d41a76af
GlBuffer tracks its size
...
- GlVertexArray#enableArrays
2021-12-22 14:39:34 -08:00
Jozufozu
ede2ba8776
Finally safe vertex formats
...
- true to false for Pepper
- IBufferedModel -> BufferedModel
- VertexFormat -> BufferLayout
- Use ImmutableList in BufferLayout
- LayoutItem naming consistency
- Try to reduce usage of raw BufferLayouts
- Move vertex interfaces to api package
- #createWriter and #createReader in VertexType
- Some documentation
2021-12-22 02:45:45 -08:00
Jozufozu
42365def02
util and core cleanup
...
- Consolidate/audit utility classes
- Move more towards sane vertex types
2021-12-22 00:22:41 -08:00
PepperCode1
09f3c495e9
Fix virtual model rendering
...
- Add various utility classes to allow FRAPI-compatible virtual
rendering
- Fix PartialModel using field instead of getter method
2021-12-21 23:37:52 -08:00
Jozufozu
4f31fa3e9c
Make the BatchingEngine not jittery
...
- Stop having threads compete for a single BufferBuilder
- ...by skirting around minecraft's BufferSource
- Begin work on making vertex writing sane
2021-12-21 22:47:29 -08:00
PepperCode1
1ee11c0af9
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
src/main/java/com/jozufozu/flywheel/core/model/BlockModel.java
src/main/java/com/jozufozu/flywheel/core/model/ModelUtil.java
src/main/java/com/jozufozu/flywheel/util/VirtualEmptyModelData.java
2021-12-21 14:00:02 -08:00
Jozufozu
dc0ba5214b
Merge branch '1.18/dev' into 1.18/batching
...
# Conflicts:
# src/main/java/com/jozufozu/flywheel/core/model/BlockModel.java
2021-12-21 01:12:47 -08:00
Jozufozu
4908abc9e0
StructType doesn't need #asBatched and #asInstanced
...
- More organized this way
- BatchingTransformer function moved into Batched
2021-12-20 22:38:33 -08:00
PepperCode1
3e8644c988
Improve virtual model rendering
...
- Use VirtualEmptyBlockGetter instead of mc.level
- Move getBufferBuilder from BlockModel to ModelUtil
- Add static .is method to VirtualEmptyModelData
2021-12-20 17:47:30 -08:00
PepperCode1
03c2a51754
Fix "enabled" config command
...
- Change "enabled" subcommand to "backend" to match Forge version
2021-12-20 00:08:02 -08:00
PepperCode1
d144403d70
Merge remote-tracking branch 'origin/1.18/dev' into 1.18/fabric/dev
...
Conflicts:
README.md
gradle.properties
src/main/java/com/jozufozu/flywheel/FlywheelClient.java
src/main/java/com/jozufozu/flywheel/mixin/RenderHooksMixin.java
src/main/resources/pack.mcmeta
2021-12-19 23:56:37 -08:00
Jozufozu
a43fe2bc9a
No need for getDirtyBitSet
...
- Faster and simpler to just do one loop
2021-12-17 22:41:22 -08:00
Jozufozu
ffe17e4449
Use task engine/sync to update instances
2021-12-17 02:17:39 -08:00
Jozufozu
f651676dea
Proper task engine
...
- Manual threadpool
- More control
2021-12-17 01:03:52 -08:00
Jozufozu
431ff92861
Simplify SBB
...
- SBB -> ModelTransformer
- Shader binding the minecraft way
- Engines are responsible for ending batches
2021-12-16 23:10:24 -08:00
Jozufozu
be3f47dfbd
Naive parallelism
...
- Submit many tasks to executor and then wait for them all to complete.
- Use WaitGroup
- SBB no longer stores params, instead accepts Params arg to render
- SBB keeps scratch variables local
- CPUInstancer keeps track of default params
- Separate #setup and #draw... functions in CPUInstancer
- Combine DirectBufferBuilder#updateAfterWriting with #intoDirectConsumer
- DirectVertexConsumer#split to distribute work
2021-12-16 10:49:26 -08:00
Jozufozu
3767390c96
Better SBB params
...
- Transform interface for grouping traits and combined behavior
- Move transforms to params, impl Transform
- Pass Params object to BatchingTransformers instead of SBB
2021-12-16 00:11:47 -08:00
Jozufozu
cc707cf66a
Batching Engine
...
- Implement alternate backend using SBBs
2021-12-15 17:12:48 -08:00