zelophed
753d5d2fa9
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-24 22:06:51 +01:00
zelophed
2f12326203
cloning glue
2021-02-24 22:06:40 +01:00
simibubi
550744da92
Merge branch 'mc1.15/dev' into mc1.15/ponder-ui
2021-02-24 17:52:20 +01:00
simibubi
051a32557f
Desperate Control
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- Belt items and item entities now support element links (albeit in a slightly limited fashion)
2021-02-24 17:48:45 +01:00
JozsefA
cad71e5843
Even more compatibility.
2021-02-23 16:20:46 -08:00
JozsefA
f525b7e913
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
2021-02-22 11:27:12 -08:00
JozsefA
bac4be1728
Superglue no longer gums up spawn packets
2021-02-22 11:25:38 -08:00
Franco Paladini
d8beae6ee9
Update es_es.json
2021-02-22 03:12:41 -03:00
Franco Paladini
38d406e85d
Update es_es.json
...
Updated
2021-02-22 03:07:02 -03:00
zelophed
da09112e3c
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-22 03:20:54 +01:00
zelophed
5da1a64622
utility commands
2021-02-22 03:20:09 +01:00
simibubi
fe1c32de05
Cheese control
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- Windmill bearings now have a configurable minimum of sail blocks
2021-02-21 23:01:57 +01:00
simibubi
e3915792b1
Back to Directional
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- New vertical funnel models by @Kryppers
2021-02-21 22:29:46 +01:00
simibubi
9d4e52092e
Basic item simulation
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- Support for generic entities inside ponder scenes
- Instructions for manipulating/creating entities
- Client-side belts are now slightly smarter inside a ponder world
- Some doc for the doc
2021-02-21 19:29:23 +01:00
zelophed
46daa3f699
composting, but fancy
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- add the composter as a mechanical arm interaction point
2021-02-21 18:12:19 +01:00
simibubi
c4e1f680c9
Such convenience
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- Organized util and scene builder methods into nested classes
- Selection rework, allows for addition and substraction
- World sections now merge into a global world section after fading in
- Support for managing reference to elements created by previous instructions
- more util
- Support for animating world sections to roughly simulate a contraption
- Less paperwork for making new scenes
- Support for outliner chaseAABB
- Support for outlining selections
2021-02-21 03:18:04 +01:00
JozsefA
b5f9cbc4b3
improve compatibility layer.
2021-02-20 15:22:07 -08:00
_0Steven
41cb2ad937
Stop explody crusher drops
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- Remove the velocity of item entities dropped by crushed mobs so they fall neatly onto belts rather than exploding everywhere.
2021-02-20 18:50:40 +01:00
f6b9d71169
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-20 17:58:25 +01:00
6542f2f087
Some cleanup
2021-02-20 17:58:16 +01:00
_0Steven
a32cbe15a3
Consistently Crushing Entities
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- Fix known issue with omnidirectional crushing wheels inconsistently moving crushed mob drops to the output location.
2021-02-20 15:08:58 +01:00
JozsefA
e84c6d3abe
tweak max origin distance to avoid z-fighting at relatively high coordinates.
...
remove unnecessary state changes.
2021-02-19 15:00:28 -08:00
Franco Paladini
ffc152ecf2
Update es_es.json (HOTFIX)
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-Translated unfinished strings
-Some improvements and fixes
2021-02-19 17:16:28 -03:00
simibubi
45fc0ca7ee
post-merge fixup
2021-02-19 20:21:29 +01:00
simibubi
b61dc0d562
Merge branch 'mc1.15/dev' into mc1.15/ponder-ui
2021-02-19 18:03:34 +01:00
simibubi
afe2c4497d
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-02-19 16:59:59 +01:00
simibubi
bfd666bb9c
Sequenced Adjustments
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- Added more descriptive names for sequencer instructions
- 'Await' instruction now requires a rising flank to trigger
- Fixed invalid json of german localization
- Ingored crushing wheel controllers facing in blockstate datagen
2021-02-19 16:55:45 +01:00
a3f2fbe788
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-19 16:39:11 +01:00
5b65a5d78b
better fan stream advancement trigger
2021-02-19 16:39:01 +01:00
Alepod
619045a505
Update ru_ru.json
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More mistakes fixed
2021-02-19 16:44:49 +02:00
Alepod
5a1984eae4
Update ru_ru.json
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Minor typo fixed
2021-02-19 16:42:25 +02:00
simibubi
2ece21a3ec
Merge pull request #962 from CookieNick/mc1.15/paused-sequenced-gearshift
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Added the 'Paused' instruction for sequenced gearshift
2021-02-19 15:10:14 +01:00
d0357df863
Move stuff of RegistryTrigger over to StringSerializableTrigger to make future expansion possible
2021-02-19 15:08:50 +01:00
simibubi
f363d56cc1
Merge pull request #1115 from FrannDzs/mc1.15/dev
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Added Spanish language (es_es) [FINISHED]
2021-02-19 15:05:37 +01:00
simibubi
e424245d3a
Merge pull request #1083 from muffinbarde/mc1.15/dev
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Update de_de.json 1.15/dev
2021-02-19 15:03:25 +01:00
simibubi
13e8f67d05
Merge pull request #900 from SuicidalSteve/mc1.15/dev
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Omnidirectional Crushing Wheels
2021-02-19 15:01:19 +01:00
589572df6c
kill kinetic block trigger, clean up unused stuff
2021-02-19 14:49:22 +01:00
simibubi
37434f3933
Merge pull request #1045 from TheBv/mc1.15/dev
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Fixed issues with the blockzapper and FTBChunks
2021-02-19 14:46:48 +01:00
simibubi
fd65acd91d
Merge pull request #1062 from Snownee/mc1.15/dev
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Bug fixes
2021-02-19 14:22:37 +01:00
667c213506
remove unused light absorb trigger
2021-02-19 14:13:18 +01:00
3f9ee09953
Rework Bracket trigger to now be a registry trigger based on base block
2021-02-19 14:12:26 +01:00
d9aa912796
generic registry based triggers (replaced kinetic block trigger and infinite fluid trigger)
2021-02-19 09:09:29 +01:00
Franco Paladini
7c0d0b6439
Update es_es.json
2021-02-19 00:53:47 -03:00
Franco Paladini
54ca447301
Update es_es.json
2021-02-19 00:53:29 -03:00
Kryppers
e2ccb80870
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-02-18 22:57:32 +00:00
Kryppers
3c48ece021
It's the Funnel Countdown
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d-do-do dooo, do-de-do-do-doooo
2021-02-18 22:57:25 +00:00
JozsefA
84c9569707
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/experimental-rendering
2021-02-18 14:10:43 -08:00
JozsefA
3e63afa5f5
fix concurrent modification
2021-02-18 14:00:17 -08:00
7023148e7f
generic infinite fluid triggers
2021-02-18 23:00:17 +01:00
8c8a9abd8a
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
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# Conflicts:
# src/generated/resources/assets/create/blockstates/fluid_pipe.json
2021-02-18 22:32:45 +01:00
simibubi
d59fea1079
Bloat.
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- Auto-Organize inputs
- runData after lang PRs
- change runWhenOn to non-deprecated unsafeRunWhenOn, now that late forge version is required
- Address a few warnings
2021-02-18 19:43:22 +01:00
Franco Paladini
9c1ab785d7
Update es_es.json
2021-02-18 15:00:07 -03:00
simibubi
c0b6a55209
Merge pull request #1075 from CKenJa/mc1.15/dev
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Localize Fixes
2021-02-18 18:08:19 +01:00
simibubi
616bc09267
Merge pull request #1040 from Chexet48/patch-2
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Update it_it.json
2021-02-18 18:07:11 +01:00
simibubi
cf34b2e96b
Fix fast fluid valves
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- Ensure animated indicators on fluid valves still show up with experimental rendering
2021-02-18 18:05:39 +01:00
simibubi
3ff3992f97
Merge pull request #1118 from Jozufozu/mc1.15/experimental-rendering
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Experimental Rendering
2021-02-18 17:59:52 +01:00
Kryppers
779b19b377
Multiple Thread improvements.
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improved the threads.
2021-02-18 16:01:05 +00:00
simibubi
203ca6f849
Birbs and Click input
2021-02-18 15:44:18 +01:00
muriplz
f8d6f73f8a
Update es_es.json
2021-02-18 12:26:59 +01:00
muriplz
a52865666a
Update es_es.json
2021-02-18 12:19:40 +01:00
muriplz
310cbd484c
Update es_es.json
2021-02-18 12:09:09 +01:00
JozsefA
9b4d53d452
fix one residual merge conflict.
...
creating matrix stacks is expensive, but correct.
2021-02-17 14:27:49 -08:00
JozsefA
24ab4e181f
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/experimental-rendering
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# Conflicts:
# src/main/java/com/simibubi/create/CreateClient.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/events/ClientEvents.java
# src/main/resources/META-INF/accesstransformer.cfg
2021-02-17 14:06:13 -08:00
JozsefA
02db3f5a2c
fix some problematic code.
...
creating matrix stacks is expensive, apparently
2021-02-17 13:58:24 -08:00
Franco Paladini
22c03c4a14
Update es_es.json
...
accents suppressed
2021-02-17 16:56:09 -03:00
Franco Paladini
9048442fec
Update es_es.json
2021-02-17 16:52:50 -03:00
Franco Paladini
607ce9edca
Update es_es.json
2021-02-17 16:43:06 -03:00
Franco Paladini
9d57a25104
Update es_es.json
2021-02-17 16:42:37 -03:00
Franco Paladini
bd49e9bc7f
Update es_es.json
2021-02-17 16:39:07 -03:00
Franco Paladini
2f9607a196
Update es_es.json
2021-02-17 16:29:35 -03:00
JozsefA
a5d6262424
fix mechanical crafter cogs
2021-02-17 11:24:40 -08:00
Franco Paladini
d187dc0b38
Update es_es.json
2021-02-17 14:50:28 -03:00
Zelophed
159e298e8b
paletted contraptions
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- use minecraft's palette-map during serialization and deserialization to reduce compound size in most cases
- also update the placement_indicator sprite sheet
2021-02-17 17:21:31 +01:00
Franco Paladini
a4c96be51c
Update es_es.json
2021-02-17 08:24:41 -03:00
Franco Paladini
36553c6ee0
Update es_es.json
2021-02-17 01:01:01 -03:00
Franco Paladini
c4c57c6ba1
Update es_es.json
2021-02-16 23:41:47 -03:00
JozsefA
7aa175dd9c
fix gantry cogs skipping every half rotation
2021-02-16 15:13:48 -08:00
Franco Paladini
ed04fd1d52
Update es_es.json
2021-02-16 19:54:49 -03:00
JozsefA
d2e30eeab5
finish merge
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remove old assets
2021-02-16 14:47:03 -08:00
Zelophed
bec13b8e7d
Assisted Placement, Part IV-b
2021-02-16 22:50:11 +01:00
c6f82bff5e
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-16 20:29:40 +01:00
simibubi
fd99acc00a
Merge branch 'mc1.15/dev' into mc1.15/ponder-ui
2021-02-16 19:36:12 +01:00
simibubi
18067e8d5c
Ponder
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- rebrand
- support for particles
- support for fluids
- support for outliner
- coloured text labels
- debug scenes
- proper UI stuff
- proper layered rendering
2021-02-16 19:35:26 +01:00
Franco Paladini
e4fe371d4c
Add Spanish language (es_es) (unfinished)
2021-02-16 13:59:05 -03:00
JozsefA
15302495f5
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/experimental-rendering-merge
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# Conflicts:
# src/main/java/com/simibubi/create/AllEntityTypes.java
# src/main/java/com/simibubi/create/AllSpriteShifts.java
# src/main/java/com/simibubi/create/content/contraptions/base/KineticTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/OrientedContraptionEntityRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/MechanicalBearingTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MountedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/relays/advanced/SpeedControllerRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/relays/belt/BeltRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/relays/belt/BeltTileEntity.java
# src/main/java/com/simibubi/create/foundation/command/AllCommands.java
# src/main/java/com/simibubi/create/foundation/utility/outliner/Outliner.java
2021-02-15 21:27:08 -08:00
Zelophed
b9d1a586c1
Assisted Placement, Part IV
...
- added 👻 -blocks as a placement preview
2021-02-16 00:48:13 +01:00
JozsefA
1e95fe4c7b
avoid floating point accuracy errors at high coordinate values.
...
refactor contraption model translation to be a method in AbstractContraptionEntity.
- this simplifies the setup required for the fast rendering.
2021-02-14 23:09:17 -08:00
Snownee
5e14ca71d9
Add max stack size check to ItemHelper.extract
2021-02-14 11:51:31 +08:00
Snownee
676a05ad07
Fix rose quartz duplication glitch ( #1104 )
2021-02-14 11:18:38 +08:00
JozsefA
11616a0b16
avoid 'glGet's at all costs
2021-02-13 16:26:34 -08:00
JozsefA
951a0c4769
contraption actors take into account self lighting
2021-02-13 13:10:14 -08:00
JozsefA
0ad6db4bf7
cache KTEs' renderBoundingBox
2021-02-12 23:06:41 -08:00
Snownee
2d2c7e653f
Avoid unnecessary piston contraption assembling
2021-02-13 14:14:28 +08:00
JozsefA
b1905ddfd4
probably fix issue with phosphor crashing contraptions
2021-02-12 21:11:35 -08:00
Snownee
dae651c046
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev
2021-02-13 13:06:11 +08:00
JozsefA
e88dd89262
whoops null pointer is no more
2021-02-12 19:33:13 -08:00
JozsefA
485a0d2f95
hotswapping is more sane now.
2021-02-12 17:30:21 -08:00
JozsefA
a5f3d799d1
kinda separate system capability stuff, should probably clean this up more.
...
fix lighting glitches on world load.
2021-02-12 16:36:20 -08:00
simibubi
8ab27904db
More Instructions
2021-02-12 17:08:48 +01:00
JozsefA
d824304f12
tile entities on contraptions account for self lighting
2021-02-12 00:13:39 -08:00
JozsefA
a8053ce472
these are somewhere else too
2021-02-11 23:41:52 -08:00
JozsefA
31a1fd71ce
everything is somewhere else
2021-02-11 23:36:05 -08:00
JozsefA
67408e0dff
better vertex attributes.
...
all shaders are now GL 2.0 compatible!!!
contraption structure rendering is technically 2.0 compatible now, need some better handling for that.
2021-02-11 20:03:24 -08:00
Zelophed
34de9a0319
Player Feedback, Part III
2021-02-12 03:13:19 +01:00
JozsefA
576165e3d6
some attrib stuff
2021-02-11 14:31:50 -08:00
Zelophed
82e922032a
Merge branch 'mc1.15/feedback2' into mc1.15/dev
...
# Conflicts:
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/generated/resources/assets/create/lang/unfinished/ru_ru.json
# src/generated/resources/assets/create/lang/unfinished/zh_cn.json
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/BearingContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/ClockworkContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/bearing/StabilizedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/MountedContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/piston/PistonContraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/pulley/PulleyContraption.java
2021-02-11 20:07:38 +01:00
Zelophed
b4c881a6c8
Player Feedback, Part II
2021-02-11 17:47:55 +01:00
muffinbarde
5f6c94939c
Update de_de.json
2021-02-11 17:21:05 +01:00
JozsefA
3820e11954
get it working again
2021-02-11 02:26:30 -08:00
JozsefA
02114b1d9a
begin 2.0 compatibility push, probably not going to be ready for the next release
2021-02-10 17:14:03 -08:00
Zelophed
f3fd32edd3
Assisted Placement, Part III
...
- blocks placed by helpers make sounds again
- helpers now trigger the proper event and can be cancelled
2021-02-11 00:28:47 +01:00
simibubi
fd3d7bd7fd
Refined animations, key input
2021-02-10 16:40:30 +01:00
JozsefA
e93562569b
world fog works, fluid fog still doesn't.
...
better dimension changes.
2021-02-09 21:18:05 -08:00
CKenJa
a8b1fe5f90
Localize Fixes
2021-02-10 13:07:41 +09:00
simibubi
e178cab4a8
Multiple scenes per doc
2021-02-10 03:13:33 +01:00
JozsefA
0cb9094913
non experimental contraption rendering is back.
...
schematic rendering is fixed.
both of these are kinda ugly hacks, and there is definitely some rewriting necessary for when it's time to be more opengl compatible.
maybe fix belt lighting, again.
remove old belt assets.
2021-02-09 16:14:44 -08:00
simibubi
6836bd97f4
First Steps
2021-02-09 22:34:14 +01:00
JozsefA
6736577e1b
fix the rainbow debugger
2021-02-08 21:38:45 -08:00
JozsefA
cfff806df4
some micro optimizations.
...
cache hot getters.
reduce number of calls to getBeltFacing() in BeltRenderer.
preserve floating point accuracy over (insanely) long play times.
rotate some normals and light some quads.
2021-02-08 21:17:25 -08:00
simibubi
4a5479838c
Merge branch 'mc1.15/dev' into mc1.15/metadoc
2021-02-08 16:51:52 +01:00
Snownee
607dbbfb90
Fix PSI item dupe
2021-02-08 22:40:55 +08:00
JozsefA
ee9962b27b
fix some new rendering issues that popped up after the revert
...
proper? optifine shader handling. could use more testing
2021-02-07 22:11:29 -08:00
JozsefA
c9ff31b099
hot swappable rendering
...
kind of detects optifine
still some kinks to work out
2021-02-07 14:15:52 -08:00
Chexet48
05e62ced51
Update it_it.json
2021-02-07 22:51:43 +01:00
simibubi
cb2c56d772
Gantry shaft placement assist
2021-02-07 18:09:08 +01:00
Snownee
16991c2ce8
Fix NPE while deployer on a contraption trying to disassemble self
2021-02-07 15:49:25 +08:00
s0127943
d8054775d5
Removed unnecessary blocksnapshot.restore
2021-02-07 01:03:53 +01:00
s0127943
f3b6a684f9
Added check to see if a user is allowed to place blocks in the given position to counteract issues with FTBChunks
2021-02-07 01:01:48 +01:00
JozsefA
3e6ef34993
restore arm rendering
2021-02-06 14:39:58 -08:00
simibubi
6981848f8a
Clean-up
...
- Fixed smart chutes not filtering properly
- Fixed chutes not treating smart chutes like chutes
- Removed code leftovers
- Removed datagen cache from gitignore
2021-02-06 22:41:20 +01:00
Nick Smit
44a3313c12
Added the 'Paused' instruction for sequenced gearshift, which waits for another redstone pulse to continue.
2021-02-06 21:07:24 +01:00
Chexet48
83df83d4be
Update it_it.json
...
Added Gantry Pinion and Gantry Shaft, missing in unlocalized entries
2021-02-06 19:09:29 +01:00
simibubi
2315625c4b
Quickfix
...
- Fixed gantry shafts able to cause loops in kinetic connectivity when switching to powered state
2021-02-06 18:11:35 +01:00
simibubi
88f80c6240
Refresh unfinished/fr_fr template file
2021-02-06 17:48:03 +01:00
Odin
577c0e4912
Update fr_fr.json
...
666 Unlocalized
2021-02-06 17:34:37 +01:00
simibubi
bed5a1d03a
Merge pull request #965 from Snownee/mc1.15/security-patches
...
Security patches
2021-02-06 17:20:58 +01:00
simibubi
85110f3ce8
Merge pull request #906 from Snownee/mc1.15/dev
...
Bug fixes
2021-02-06 16:23:35 +01:00
simibubi
3d8b10d9a7
Gantry improvements
...
- Fixed gantry shafts not locking to correct orientations when placed near others
- Gantry pinions can now be kickstarted by player interaction
- Gantry pinions now update properly after being moved onto different gantry shafts
- Fixed Encased Fans not providing kinetic power after being moved by contraption
- Sticky Mechanical Pistons now drag attached structures with them
- Mechanical piston heads and poles now drag their entire piston multiblock with them
2021-02-06 16:07:22 +01:00
JozsefA
5ba4477ada
restore old tile rendering from 3336778052
2021-02-06 02:26:56 -08:00
JozsefA
90993ce8e1
start working on schematic rendering
2021-02-05 22:48:55 -08:00
3d2edc492b
Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
2021-02-05 21:36:10 +01:00
Snownee
25daf28205
Format codes
2021-02-06 04:21:07 +08:00
Snownee
2baa3f9922
Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/security-patches
2021-02-06 04:16:26 +08:00
simibubi
ff96e80d81
ru_ru.json
...
- Integrated changes to russian localization made by #819 on correct branch to the correct file
2021-02-05 20:31:49 +01:00
simibubi
b3ee203701
fr_fr.json
...
- Reorganize localization file
2021-02-05 20:11:52 +01:00
simibubi
4a357bb729
Merge pull request #1027 from dindin-glitch/patch-2
...
Translated a bunch of random things
2021-02-05 20:05:42 +01:00
simibubi
16e871feba
it_it.json
...
- Move lang file to correct location
2021-02-05 20:02:39 +01:00
simibubi
ed84343f38
Merge branch 'mc1.15/dev' into patch-1
2021-02-05 19:59:43 +01:00
simibubi
60c66980c6
datagen pass
2021-02-05 19:55:50 +01:00
simibubi
df6b92cf19
Merge pull request #985 from dunois2737/mc1.15/dev
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Create zh_tw.json
2021-02-05 19:52:19 +01:00