simibubi
2fc26f1112
Defer. Everything.
...
- Millstone now accepts items from belts/ejectors directly
- Fixed Redstone-triggered components losing tile data after moved by a Contraption
- Super glue between non-solids can now be removed while the glue item is equipped
- Fixed Deployers not able to interact with glued blocks
- Fixed incorrect lang mapping of UI button descriptions
- Placement assist block preview now lights properly, doesn't z-fight and fades in gradually
- Pickaxe and Axe are now effective on piston extension poles
- Fixed block breaking animations inside the ponder UI
- Fixed Ponder Scenes rendering on top of the progress bar
- Fixed Mechanical Press not retracting when items were removed early
- Fixed Windmill Bearings allowing to be moved while assembled
- Mechanical Pistons now silence the "missing poles" error after poles were added
2021-04-15 05:19:15 +02:00
JozsefA
cbb7e48565
Revert "Don't crash with starlight"
...
This reverts commit 4ae1ce3d
2021-04-09 16:21:38 -07:00
simibubi
edb1b59f41
Housekeeping
...
- Added an .editorconfig
- Auto-Reformatted most .java files
- Auto-Organized Imports
2021-04-08 19:22:11 +02:00
b10203db01
Extract block breaking in TreeCutter.Tree to AbstractBlockBreakQueue for better reusability and option of saw passing a different item
2021-04-07 15:13:07 +02:00
ac8c1e1468
Fixed unported stuff, tree cutter now does sound effects at the right probability again
2021-04-07 14:29:41 +02:00
f19c6ab763
- Deforester now hits forge hooks for tool break, block break, times used.
...
-Moved deforester not loosing durability from leaves to DeforesterItem instead of Tree mining
- added destroyBlocks method in TreeCutter$Tree for less doubled code
- Mechanical Saws currently break the tree with an empty "hand" as they did before
- Silktouch and Fortune enchants are now being applied from deforesters
2021-04-07 14:07:06 +02:00
JozsefA
4ae1ce3dbe
Don't crash with starlight
2021-04-05 23:23:35 -07:00
JozsefA
3b05e06d35
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-03 18:45:23 -07:00
JozsefA
c55351e980
Fix nullpointer with starlight
2021-04-03 18:33:47 -07:00
simibubi
47bd1d9c93
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-04-04 00:58:14 +02:00
simibubi
62b1fe82b7
Fix-ups Cont'd
...
- Fixed Spawners losing nbt data when moved
- Nixie tubes now update their texts starting from the clicked block, rather than the leftmost one in the chain
- Fixed inconsistency between block and item model of the furnace engine
2021-04-03 23:49:59 +02:00
simibubi
b845809b58
The great Escape
...
- Adresses #1324
2021-04-03 19:50:42 +02:00
simibubi
69c3a57c76
Quell the outrage!
...
- Placement indicator arrow is slightly smaller by default
2021-04-03 19:46:26 +02:00
simibubi
1fd6b4360c
Performant fictional entities
...
- Fixed crash with the Performant mod when entities are present in a ponder scene
2021-04-03 19:30:38 +02:00
zelophed
809bc6bf88
merge and port
2021-04-03 01:16:14 +02:00
zelophed
e05eb5c386
Merge branch 'mc1.15/dev' into mc1.16/dev
...
# Conflicts:
# src/main/java/com/simibubi/create/foundation/config/CClient.java
# src/main/java/com/simibubi/create/foundation/utility/placement/PlacementHelpers.java
2021-04-03 01:00:57 +02:00
zelophed
7a6b1c6949
0.3.1 hotfixes, part I
2021-04-03 00:54:28 +02:00
simibubi
2b4ef88fc1
Merge branch 'mc1.15/dev' into mc1.16/dev
2021-03-31 14:50:16 +02:00
simibubi
0bb18db4b6
Oriented bouncing and sliding
...
- Slime blocks on a moving Contraption are now bouncy
- Ice blocks on moving Contraptions are now very slippery
2021-03-31 03:16:29 +02:00
358ff25031
Fix 1.16 too, i guess
2021-03-29 23:25:28 +02:00
zelophed
0b6098817e
fix some wrench rotation issues
2021-03-29 20:31:08 +02:00
dadde271e4
Fix even more critical crashes, now on schematics
2021-03-29 18:19:17 +02:00
69f4c9f8ad
Fix WrappedWorld.getLightingProvider being null and crashing
2021-03-29 17:19:18 +02:00
zelophed
683d18b994
tick off some todos
2021-03-28 04:19:58 +02:00
zelophed
c9ba76a2d1
Assisted Placement, Part IV-c
...
- indicator renders again
- changed the config to allow the indicator to be disabled altogether
2021-03-27 16:01:05 +01:00
fe10c258c4
Merge & Port
2021-03-26 23:13:49 +01:00
simibubi
cb759e793e
3D Printing is cool again
...
- Fixed Schematicannon clearing blocks outside of a Schematics' bounding box
- Safety check for onBlockPlacedBy with null player
- Deployers with a positioned Schematic as their filter will place blocks accordingly, taking items from the contraption inventory
2021-03-26 22:05:16 +01:00
35c62360be
Merge & Port
2021-03-26 16:03:09 +01:00
5fa8a0b808
Revert "Fix leave finding in saws so compatibility with other mods works"
...
This is necessary to make the distance gathering work. Sorry me dumb dumb
2021-03-26 09:11:25 +01:00
simibubi
718142e26f
Faith in your Depot
...
- Added Weighted Ejectors
- Fixed? some tunnel distribution inconsistencies
2021-03-26 00:15:38 +01:00
zelophed
e26191aaf7
GuiGameReposition
...
- adjust the position of the item renderer for gui elements
- include a warning when joining a world while fabulous graphics are enabled
2021-03-25 02:27:10 +01:00
cbbf502003
port recent changes
2021-03-24 14:54:24 +01:00
JozsefA
20189a86fc
Spicy light update listening api.
...
- Round 1, no profiling done yet, not everything uses it.
- WeakHashSet could be useful elsewhere, too.
2021-03-23 00:08:31 -07:00
7199068189
Fix some stuff, break othter stuff
...
- Ponder Scenes have misplaced icons
- placement helper arrows don't render
- Particles in ponders *should* work
-> added WrappedClientWorld to make that work
- fixed ponder crashingon 1.16
- moved gui stuff to matrix stacks
- remove BlockHalper#hasBlockStateProperty, as BlockState#contains is a thing
- ran runData
2021-03-20 17:33:35 +01:00
zelophed
d03ea3488a
Merge branch 'mc1.15/dev' into mc1.16/dev
...
# Conflicts:
# src/generated/resources/.cache/cache
# src/generated/resources/assets/create/blockstates/andesite_funnel.json
# src/generated/resources/assets/create/blockstates/brass_funnel.json
# src/generated/resources/assets/create/lang/unfinished/de_de.json
# src/generated/resources/assets/create/lang/unfinished/es_es.json
# src/generated/resources/assets/create/lang/unfinished/fr_fr.json
# src/generated/resources/assets/create/lang/unfinished/it_it.json
# src/generated/resources/assets/create/lang/unfinished/ja_jp.json
# src/generated/resources/assets/create/lang/unfinished/ko_kr.json
# src/generated/resources/assets/create/lang/unfinished/nl_nl.json
# src/generated/resources/assets/create/lang/unfinished/pt_br.json
# src/main/java/com/simibubi/create/AllBlocks.java
# src/main/java/com/simibubi/create/compat/jei/category/CreateRecipeCategory.java
# src/main/java/com/simibubi/create/content/contraptions/components/actors/ContraptionActorData.java
# src/main/java/com/simibubi/create/content/contraptions/components/actors/HarvesterRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/components/actors/HarvesterTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/deployer/DeployerRenderer.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AbstractContraptionEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/AssemblyException.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/IDisplayAssemblyExceptions.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/MovementBehaviour.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/OrientedContraptionEntity.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/chassis/LinearChassisBlock.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/gantry/GantryCarriageBlock.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/mounted/CartAssemblerBlock.java
# src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/render/ContraptionRenderDispatcher.java
# src/main/java/com/simibubi/create/content/contraptions/fluids/actors/SpoutTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/fluids/tank/FluidTankTileEntity.java
# src/main/java/com/simibubi/create/content/contraptions/goggles/IHaveGoggleInformation.java
# src/main/java/com/simibubi/create/content/contraptions/particle/RotationIndicatorParticle.java
# src/main/java/com/simibubi/create/content/contraptions/relays/belt/transport/BeltMovementHandler.java
# src/main/java/com/simibubi/create/content/curiosities/tools/ExtendoGripItem.java
# src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelFilterSlotPositioning.java
# src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelMovementBehaviour.java
# src/main/java/com/simibubi/create/content/logistics/block/funnel/FunnelTileEntity.java
# src/main/java/com/simibubi/create/content/logistics/block/mechanicalArm/ArmInteractionPoint.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/AbstractFilterScreen.java
# src/main/java/com/simibubi/create/content/logistics/item/filter/AttributeFilterScreen.java
# src/main/java/com/simibubi/create/content/schematics/SchematicWorld.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicTableScreen.java
# src/main/java/com/simibubi/create/content/schematics/block/SchematicannonRenderer.java
# src/main/java/com/simibubi/create/events/ClientEvents.java
# src/main/java/com/simibubi/create/foundation/block/connected/ConnectedTextureBehaviour.java
# src/main/java/com/simibubi/create/foundation/collision/CollisionDebugger.java
# src/main/java/com/simibubi/create/foundation/collision/OBBCollider.java
# src/main/java/com/simibubi/create/foundation/data/BuilderTransformers.java
# src/main/java/com/simibubi/create/foundation/gui/AbstractSimiContainerScreen.java
# src/main/java/com/simibubi/create/foundation/gui/AbstractSimiScreen.java
# src/main/java/com/simibubi/create/foundation/gui/AllGuiTextures.java
# src/main/java/com/simibubi/create/foundation/gui/AllIcons.java
# src/main/java/com/simibubi/create/foundation/gui/widgets/SelectionScrollInput.java
# src/main/java/com/simibubi/create/foundation/item/TooltipHelper.java
# src/main/java/com/simibubi/create/foundation/mixin/LightUpdateMixin.java
# src/main/java/com/simibubi/create/foundation/mixin/RenderHooksMixin.java
# src/main/java/com/simibubi/create/foundation/render/KineticRenderer.java
# src/main/java/com/simibubi/create/foundation/render/SuperByteBuffer.java
# src/main/java/com/simibubi/create/foundation/render/backend/Backend.java
# src/main/java/com/simibubi/create/foundation/render/backend/instancing/InstancedTileRenderer.java
# src/main/java/com/simibubi/create/foundation/utility/BlockHelper.java
# src/main/java/com/simibubi/create/foundation/utility/ColorHelper.java
# src/main/java/com/simibubi/create/foundation/utility/Lang.java
# src/main/java/com/simibubi/create/foundation/utility/MatrixStacker.java
# src/main/java/com/simibubi/create/foundation/utility/TreeCutter.java
# src/main/java/com/simibubi/create/foundation/utility/VecHelper.java
# src/main/java/com/simibubi/create/foundation/utility/placement/IPlacementHelper.java
# src/main/java/com/simibubi/create/foundation/utility/placement/util/PoleHelper.java
2021-03-20 12:58:02 +01:00
JozsefA
018c177f1e
Better contraption actor instancing.
...
- Promoted actor instance creation to the ActorInstance class.
- Drills and Harvesters' rotational speed is based on their movement speed with Flywheel on.
- Deployers now use Flywheel.
2021-03-16 15:52:37 -07:00
JozsefA
e1c16d869d
Some semblance of immersive portals compat.
...
- Each world gets its own KineticRenderer now.
2021-03-15 15:58:41 -07:00
JozsefA
52eed2bab3
Instanced Gauges and Valves, DRY lighting.
2021-03-15 14:20:13 -07:00
Snownee
411925033e
Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
2021-03-15 13:02:05 +08:00
Snownee
0ca388141c
Better line breaking
2021-03-15 13:00:55 +08:00
simibubi
f1b940ea18
Cutting imaginary trees
...
- Fixed TEs not ticking properly when wrap-around-skipping to a keyframe
- Added a block restoration instruction
- Scenes for the Saw
- runData catching up
2021-03-15 05:49:29 +01:00
JozsefA
b71c831a07
Lieutenant Scatterbrain.
...
- User no longer has to manually add instances, new hook instead.
- Use registrate for InstanceFactories.
- Instanced levers.
- Instanced hand cranks.
- Reorganize PhysicalFloat and LerpedFloat.
2021-03-13 20:45:24 -08:00
JozsefA
d735d237ec
Ghost blocks are less spooky.
2021-03-12 20:20:14 -08:00
JozsefA
a1e10a5c3c
Belt speed = item speed and secret wrench fix.
2021-03-12 16:33:01 -08:00
zelophed
51c919e4d8
too much assist
...
- add a configurable range to placement helpers i.e. the pole helper specifically
2021-03-12 03:47:36 +01:00
f115233197
Fix leave finding in saws so compatibility with other mods works
2021-03-11 20:31:23 +01:00
simibubi
d1e96c3b4b
Timewarp
...
- Added user view mode for editors to hide coordinates
- Ponder now pauses the game in SP
- Ponder elements now use a separate timer and separate partial ticks
- Fixed virtual funnels not flapping
- Fixed ponder buttons having hover highlights when not clickable
- Fixed ponder button mouse hitbox
- Addressed strange render state bleed with identify mode highlighting
2021-03-11 11:35:34 +01:00
JozsefA
c54d80a161
Better bounding boxes for bearings.
...
- Fix bug causing entities to slip off the far corners of bearing contraptions.
- This was already implemented for BearingLighter.java, now it's promoted to Contraption.java.
- Promote anonymous WrappedWorld in Contraption.java to inner class.
2021-03-10 17:08:20 -08:00
JozsefA
b7f0fe9b10
Oops engine stuff is okay again.
2021-03-10 16:09:17 -08:00
JozsefA
d0a6f4123b
Instanced flywheels, engines, and schematicannons.
2021-03-10 13:44:04 -08:00