- Fixed Schematics failing to load when containing items with sensitive nbt #5680
- Fixed Turntable handler causing a crash during world shutdown #5696
- Cached outputs of BeltHelper.isItemUpright()
- Contents of a filter are no longer deserialised from item nbt each time a stack is tested
- FilteringBehaviour.getFilter() no longer creates a copy of the item
- MovementContext for contraption actors now have a shortcut to a cached filter from their corresponding BlockEntity
- Trains check their distance before running full collision tests
- Trains can no longer collide when on separate track networks
- Micro-optimised some streams and map value iterators
- Add #create:blaze_burner_capturable entity type tag
- Make it so blocks that do not implement IWrenchable and that are
tagged can only be picked up with a wrench while sneaking
- Fix AnalogLeverInstance not rendering indicator on 1.18 and 1.19 and
rendering indicator at wrong place in 1.20
- Change AirCurrent entity distance calculation to fix issues with some
items not being processed
- Simplify AirCurrent max VoxelShape depth calculation by using min and
max instead of raycasting
- Fix pipe cobblestone generation
- Fix vertical smart observers outputting redstone signal from wrong
sides
- Fix smart observer using wrong bottom texture
- Chutes, (Extracting) Funnels, Smart Observers and Threshold Switches no longer search vault contents unless the vault contents have changed
- Extracting Funnels no longer search their inventories' contents if their target depot or belt is occupied
- Change lava diving advancement from hidden to challenge, as it is an actual intended player ability since 0.5.1
- Changed title of speed controller advancement