Commit graph

3100 commits

Author SHA1 Message Date
ewoudje
ecab13d0c4 Fix accuracy over network 2023-01-12 21:59:36 +01:00
simibubi
324729a68e Here, drink this
- Fixed signals not updating track graph when destroyed
- Added #deployable_drink tag for consumables that are not considered food
- Deployers can no longer consume potions or milk, and will instead feed players in their target area
- Fixed buttons in ponder not registering clicks near the edges #4130
- Fixed config UI tooltips including the empty "." comments used for toml 'formatting'
2023-01-05 14:09:38 +01:00
Kryppers
23d3c54da1 Uploading changes for remote work.
general texture tweaks and updates. Nothing specific. Uploaded so I can access them from remote location.
2023-01-03 18:21:43 +00:00
Flemmli97
dd0c49f8da
Fix Heavy Damage Attribute not working
Fix heavy damage attribute not correctly detecting damage since integer division
2022-12-24 16:46:52 +01:00
TropheusJ
5bf088c436 use Mods enum 2022-12-24 00:10:13 -05:00
TropheusJ
41697aca7f Improve handling of contraption data for syncing and minecart pickup
- filter out null contraptions in ContraptionRenderingWorld
- fix and unify contraption data size estimates
- add config for max contraption size for syncing
- Minecart pickup max is increased if XL Packets is loaded
2022-12-23 22:50:31 -05:00
OutCraft
66b495906b
Update StationScreen to use InputConstants
Updates the StationScreen class to use the Mojang InputConstants instead of numbers for the ENTER keypress detection
2022-12-20 20:27:57 +01:00
Crowdin Bot
d84f194a37 New Crowdin translations by Github Action 2022-12-17 14:15:38 +00:00
Zelophed
0c11dcd76c
Update and rename Localization Readme.txt to Localization Readme.md 2022-12-16 15:59:49 +01:00
simibubi
cd79de0691 Extraordinary item handlers
- Cobwebs and Powdered Snow can now be attached to contraptions
- Fixed Storage Drawers not providing correct fill levels to Stockpile Switches
- Leaves are now considered transparent by encased fans
- Blocks can now be tagged `#create:movable_empty_collider` to support contraption movement even if their collision shape is empty
2022-12-12 15:54:28 +01:00
simibubi
12065c6b09 Stronk in Description, guard isCreative from NPE 2022-12-12 13:12:39 +01:00
simibubi
76aeb83254
Merge pull request #4118 from Jobieskii/mc1.18/dev
Add survivalContraptionPickup option to config
2022-12-12 13:07:42 +01:00
simibubi
8e79317ae4 #3980 with deployer integration
- Deploying and Item Application recipes now display up to 3 additional rollable output stacks in JEI. Original PR by Christofmeg
2022-12-12 13:07:07 +01:00
Loupau38
7dec49768f
Updates to fr_fr.json by Loupau38 (#4110) 2022-12-12 12:39:59 +01:00
simibubi
0b8e6760be
Merge pull request #4108 from KJP12/mc1.18/forge/pr/memleak
Use a WeakHashMap in WorldAttached to prevent memory leaks
2022-12-12 12:39:08 +01:00
PepperCode1
d8ec424fa0 Post-PR changes
- Rename ILangParial to LangPartial
- Simplify LangPartial and remove default LangMerger constructor
- Create CustomArmPoseItem and de-hardcode PotatoCannonItem and
ZapperItem
- Fix mixin order
- Update Flywheel
2022-12-11 15:23:15 -08:00
simibubi
d6e8ac73df Bad Acting
- Fixed crash when loading contraptions with missing blocks which had provided movement behaviours
2022-12-11 21:31:11 +01:00
simibubi
c420048a88 Destroy, Remove, Invalidate
- Dangerous restructuring of common behaviour during tile removal
- Fixed unloading Redstone Links querying their own chunk for tile entities
- Remove unused imports
2022-12-11 20:59:31 +01:00
Maurycy J
eae7d70694 Add survivalContraptionPickup option to config 2022-12-10 17:15:44 +01:00
KJP12
d9354263a7
Use a WeakHashMap in WorldAttached to prevent memory leaks 2022-12-08 13:49:03 -06:00
simibubi
450359b212 Pulley a Stunt
- Fluid manipulation of Hose Pulleys can no longer cause chunks to be loaded
- Hose Pulleys no longer lose infinite status upon un- and reloading
- Hose Pulleys now retain infinite status if surrounding lake is not fully loaded
- Fixed Hose Pulley not loading in extended on the client side
2022-12-08 20:05:06 +01:00
simibubi
fecb410909
Merge pull request #4106 from luffypirat/patch-10
Update ru_ru.json
2022-12-08 14:07:21 +01:00
simibubi
579bddc5af Target practice
- Improved position of rendered blocks launched by Schematicannon
- Fixed Schematicannon play button having to be pressed twice to start printing
- Schematicannon no longer moves while searching for the next location to shoot at
- Schematicannon now skips through empty sections more quickly
- Fixed Creative players losing items used on block application recipes
- Fixed blocks used in item application recipes briefly being placed on the client
- Blaze burners now create less light updates
- Goggle overlay fade-in no longer repeats when looking at adjacent blocks with information
- Reduced particle amount produced by active steam engine setups
2022-12-08 14:07:03 +01:00
luffypirat
ed7308ef56
Update ru_ru.json
bruh
2022-12-08 13:28:41 +03:00
simibubi
ef6c6beb27 Update Localisation Templates 2022-12-08 11:18:29 +01:00
simibubi
406d480d5e
Merge pull request #4103 from luffypirat/patch-9
Update ru_ru.json
2022-12-08 11:13:46 +01:00
Loupau38
2669c6afcb
Updates to fr_fr.json by Loupau38 (#4035) 2022-12-08 11:08:50 +01:00
luffypirat
a58962c47a
Update ru_ru.json
hotfix
2022-12-07 23:05:53 +03:00
simibubi
8e64f387bc
Merge pull request #4036 from jacquerol/mc1.18/dev
Add 3rd person crossbow holding animation to potato cannon and zapper
2022-12-07 18:18:24 +01:00
CKenJa
3e1bd3dd62
Updates to ja_jp.json by CKenJa (#4033) 2022-12-07 17:36:06 +01:00
simibubi
3d8a147d79
Merge pull request #4018 from starlottemusic/patch-2
Scroll Tick sound in GUIs
2022-12-07 17:35:12 +01:00
simibubi
94cb3a43f7
Merge pull request #4017 from starlottemusic/patch-1
Sails use vanilla dye/shear sounds
2022-12-07 17:33:50 +01:00
simibubi
d0c76494d7
Merge pull request #4005 from falxie/mc1.18/dev
Fix StationUnloadedCondition not working in other dimensions
2022-12-07 17:32:11 +01:00
qkrehf2
9a85590e8d
Updates to ko_kr.json by qkrehf2 & zlfn (#3995) 2022-12-07 17:06:10 +01:00
simibubi
1c22fd8165
Merge pull request #3988 from FortressNebula/addon-support-for-lang-merger
Add support for other mod ids in LangMerger
2022-12-07 17:04:35 +01:00
simibubi
89856bbe67
Merge pull request #3958 from NotSoEpic/mc1.18/dev
Fix: blaze burner overfill and automation issue
2022-12-07 16:50:43 +01:00
435THz
112af6ae3a
Updates to it_it.json by 435THz (#3882) 2022-12-07 16:43:20 +01:00
Xavier Stouder
5685606613
Fixed spectators interacting with hand cranks (Xstoudi) 2022-12-07 16:42:37 +01:00
Andre_601
f4b58cdd00
Updates to de_de.json by Andre601 (#3866) 2022-12-07 16:40:48 +01:00
Pat
da2d3c1a58
Added es_mx.json by IDPatl (#3864) 2022-12-07 16:39:02 +01:00
luffypirat
305716b295
Updates to ru_ru.json by luffypirat (#3848) 2022-12-07 16:25:28 +01:00
Berkay Kaplan
ac16da6c3d
Updates to nl_nl.json by BerryHeyy (#3845) 2022-12-07 16:23:36 +01:00
StarskyXIII
521f395820
Updates to zh_tw.json by StarskyXIII (#3841) 2022-12-07 16:22:35 +01:00
Xavier Stouder
109de51400
Query complete player list for Scoreboard displays (Xstoudi) 2022-12-07 16:21:16 +01:00
Christian L.W
b23736c72c
Added da_dk.json by ChristianLW (#3763) 2022-12-07 16:16:34 +01:00
simibubi
4022baa53f Make it server proof 2022-12-06 11:16:23 +01:00
PepperCode1
5b038d419c Instanced steam engines
- Add SteamEngineInstance
- Delete contraption models on contraption invalidate
- Do not use enum subclasses in BottomlessFluidMode
- Fix ContraptionDriverInteractMixin being added twice
- Update Flywheel
2022-11-22 14:35:37 -08:00
jacquerol
24c13dab89 Added PlayerEntityRendererMixin
- Added crossbow animation to potato cannon and zapper
- Updated potato cannon model to fit animation
2022-11-21 00:37:36 -03:00
PepperCode1
131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
starlottemusic
8fbaaa60f2
Scroll Tick sound in GUIs
Added the Scroll Tick sound to ScrollInput boxes within GUIs for consistency with in-world scroll boxes.
2022-11-14 17:37:47 -05:00
starlottemusic
bbe0c2a5cb
Sails use vanilla dye/shear sounds
Adds the "Dye stains" and "Shears click" sounds to the sail block when the respective action occurs.
2022-11-14 17:29:47 -05:00
Falxie_
c06d9bf81c Remove unnecessary variable 2022-11-12 02:02:58 +00:00
Falxie_
c5e178de80 Fix StationUnloadedCondition not working in other dimensions 2022-11-10 23:08:38 -08:00
PepperCode1
cf87508276 Refactor multi-pos block destruction
- Replace DestroyProgressMixin with BlockDestructionProgressMixin and
LevelRendererMixin
- Replace DestroyProgressRenderingHandler with
MultiPosDestructionHandler
2022-11-09 16:52:22 -08:00
PepperCode1
b77388a8e4 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-09 15:01:10 -08:00
FortressNebula
e053c9240f AllLangPartials also now supports more mod ids 2022-11-06 12:24:37 +00:00
PepperCode1
ce03a91983 Refactor map station marker mixins
- Map update packet now sends station indices instead of guessing that
certain decorations are stations
- Do not use MapDecoration.Type.MANSION for stations to allow map
extending
- Create CustomRenderedMapDecoration
- Change how custom MapDecorations are rendered
- Fix some code in MapItemSavedDataMixin
2022-11-05 21:13:35 -07:00
PepperCode1
8d68dff7a5 Render only the boots
- Do not render the leggings texture when rendering netherite diving
boots
2022-11-05 18:07:17 -07:00
FortressNebula
f0311f3245 Add support for other mod ids in LangMerger 2022-11-05 22:31:59 +00:00
PepperCode1
d3a33896e2 Proper armor rendering
- Add CustomRenderedArmorItem
- Remove old code in HumanoidArmorLayerMixin
- Move HumanoidArmorLayerMixin from common to client
2022-11-05 15:04:51 -07:00
PepperCode1
8e936a0096 Aqua Infinity and Under-lava Visibility
- Diving helmets now always grant aqua affinity
- Diving helmets can no longer be enchanted with aqua affinity
- Netherite diving helmets now improve under-lava visiblity by 6.25x
2022-11-04 23:17:42 -07:00
Kryppers
dc7bd7de4c missing texture fixes
tidied up textures missing from the asset rework
2022-11-01 16:03:08 +00:00
simibubi
dceab37d5a Metal Scaffolds, Part I 2022-11-01 16:02:54 +01:00
simibubi
9498dacfc9 Counter balance
- Elevator contacts no longer cause observer updates whenever an elevator is leaving
2022-11-01 14:25:04 +01:00
Kryppers
b458b02c94 spit and shine part 4: tech support
added scaffolding models and textures

continued texture tweaks
2022-11-01 13:11:28 +00:00
NotSoEpic
172c8da43e Fix: blaze burner overfill and automation issue
Currently when inserting an item that smelts > 50 items such as lava buckets into an unfueled blaze burner, its burn time will go over maximum.
This fixes that by limiting added burn time from a single item to 98% of max burn time.
Also fixes #3518
2022-10-29 09:43:20 +08:00
Kryppers
29a777653c Spit and Shine part 3: the curious case of encased curios.
Continued work on brass assets

Removed surplus Vault textures

Adjusted the crushed aluminium compat asset to match xycraft set.
2022-10-29 00:41:39 +01:00
simibubi
98820283d4 Industrial Iron Block, Part II 2022-10-24 15:16:33 +02:00
Kryppers
5125c00855 Industrial Iron Block
Industrial iron block texture

continued model+texture improvements
2022-10-24 14:04:48 +01:00
Kryppers
20d3d32cc7 Spit and Shine part 3: The Purge
Replaced textures on models referencing redundant assets

First batch of redundant assets removed

Minor model optimisations.
2022-10-23 00:38:16 +01:00
simibubi
3ae59269e1 Firing up the tunnel generator 2022-10-22 19:48:32 +02:00
Kryppers
61f8a23d20 spit and shine part 2: tunnel vision
Updated tunnel models
introduced WIP tunnel textures

WIP update to andesite Block

Vault textures updated and re-organised
2022-10-22 17:28:36 +01:00
simibubi
f04da38583 Firing up the funnel generator 2022-10-22 00:27:33 +02:00
simibubi
f361c5f707 Merge branch 'mc1.18/0.5.1' into mc1.18/0.5.1-repolish 2022-10-21 23:37:43 +02:00
Kryppers
447d4236fc Spit and Shine part 1
Reworked funnel models
Reorganised funnel assets
WIP textures for funnels

WIP texture for andesite_block

Cleaned up some unused files
2022-10-21 22:35:57 +01:00
simibubi
da5b752e1f Merge branch 'mc1.18/copycat' into mc1.18/0.5.1 2022-10-21 22:04:42 +02:00
simibubi
069d154396 Trapdoors everything
- Added Copycat Panels and Copycat Steps
2022-10-21 21:58:30 +02:00
simibubi
cd0c748e0b Too much elevation
- Elevator contacts no longer power adjacent elevator contacts
- Fixed elevator contraptions travelling to unreachable floors
- Switch to redstone palette for controls indicator
- Added localised elevator assembly hints
- Multiple elevators can no longer be assembled into the same column
2022-10-19 13:15:47 +02:00
simibubi
945ecefe0d Bumpo 2022-10-19 00:37:05 +02:00
simibubi
ad57fe158c Merge branch 'mc1.18/netherite-diving' into mc1.18/0.5.1 2022-10-18 23:02:56 +02:00
simibubi
1a475f7373 Next level elevation
- Added the Contraption Controls
- Added the Elevator Pulley
- Pulley ropes are now climbable
- Lowered hitbox of seats for improved traversability inside contraptions
- Improved safety for players standing on vertically moving contraptions
- Fixed seated entities on controlled contraptions not rendering at the correct location
- Multiple pulleys can now attach to contraptions in a synchronised group
- Display Boards now update text instantaneously at high input rpm
2022-10-18 19:31:26 +02:00
PepperCode1
8afc834f0c Unobtainium Backtank
- Allow any netherite boots to complete netherite diving set
- Fix picking up backtank creating unobtainable placeable item
- Add tooltip for netherite backtank
- Remove direct references to copper backtank in tooltips
2022-10-10 13:10:02 -07:00
caelwarner
0c5ccf38ee
Added server-side check to BackTankUtil
- Added server-side check to BackTankUtil#isBarVisible, BackTankUtil#getBarWidth, BackTankUtil#getBarColor
- Fixes #3751
2022-10-08 02:01:54 -07:00
PepperCode1
53cc386b86 Layered with mixins
- Render netherite diving gear with both layers properly
- Mixin to HumanoidArmorLayer to render both layers for all slots
2022-10-07 18:48:49 -07:00
PepperCode1
3d74c41c2d Netherite Diving
- Add netherite diving helmet, netherite backtank, and netherite diving
boots
- Full netherite diving set makes entity fire immune
2022-10-07 12:32:44 -07:00
simibubi
959aa4afbd Pick a better side
- Pass local coordinates to blocks when calling pick() in identify mode
2022-10-07 19:47:22 +02:00
simibubi
7cd149ba06 Pick a side
- Ponder's Identify mode now supports blocks with ray-specific pick block results
2022-10-07 19:33:10 +02:00
simibubi
c4eb62c862 World of Tags
- Tile Entities in ponder are now backed up as their nbt compound instead of a cloned instance
2022-10-07 18:43:39 +02:00
simibubi
c7a75f8ffd Subcontraption Overlap
- Fixes #3871
2022-10-03 00:31:42 +02:00
caelwarner
b03aaef5a2
Switched getInputInventory() to availableItems
- Using availableItems instead of getInputInventory() in case an item in the output inventory is being used as an ingredient
- Removed commented code
2022-09-30 15:39:19 -07:00
caelwarner
7f6cf4b4a2
Fixed basin recipes that override Recipe#getRemainingItems
- The output of Recipe#getRemainingItems was being ignored by basin recipes. This could cause duplication of container items
- Created DummyCraftingContainer to allow us to call Recipe#getRemainingItems for CraftingRecipes
2022-09-30 13:38:21 -07:00
simibubi
5303d69bf1 Better guard for Deployer#initHandler
- Addresses #3685
2022-09-29 13:00:33 +02:00
simibubi
c5b144b60c No Comment
- Added "." to empty comments in config files (-> Fixes forge startup crash on 1.19)
2022-09-28 22:28:29 +02:00
PepperCode1
e74bdaa262 Bump network version
- This prevents a client from joining a server if they have different
network versions.
2022-09-27 14:51:36 -07:00
rbasamoyai
e45d12c904
Fix FluidTagIngredient testing null tag 2022-09-25 23:36:15 -04:00
PepperCode1
2e838b6e01 Obsidian movement config now controls respawn anchor 2022-09-25 11:56:52 -07:00
simibubi
bb404c3ceb PR Datagen 2022-09-25 20:51:06 +02:00
luffypirat
94578adad5
Updates to ru_ru.json by luffypirat (#3817) 2022-09-25 20:48:28 +02:00
璀境石
916638997d
Updates to zh_cn.json by Demonese (#3814) 2022-09-25 20:47:52 +02:00
simibubi
95a23f7433 Collision Spike
- Reduced false positives for train/player collisions during lag spikes
2022-09-25 20:41:12 +02:00
simibubi
1f06034b47 Order of Interact
- Fixed entity-specific interactions causing schedule interaction to be ignored
- Fixed viewport jittering when pressing movement keys while seated
- Fixed players dismounting trains/minecart contraptions causing them to be placed at incorrect locations
2022-09-23 23:04:49 +02:00
simibubi
4d4a959cfa Mixing up a Storm
- Reduced tps impact of basin recipe lookups noticeable in larger modpacks
- Fixed Brass tunnels distributing back into the side items get inserted from
- Fixed Brass tunnels distributing into sides blocked by an inserting funnel
- Cargo Conditions in schedules now match any cargo if no filter is specified
2022-09-23 18:40:15 +02:00
PepperCode1
09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi
d6ca0343b8 PR Datagen
- Hand cranks, valve handles and smart pipes can now be waterlogged
- Version bumped
2022-09-22 20:10:42 +02:00
simibubi
e6d5048875
Merge pull request #3794 from MoarDm/mc1.18/fix-3786
Fix: Game crash caused by Attribute Filter
2022-09-22 19:47:16 +02:00
simibubi
f6f3a82025
Merge pull request #3793 from MoarDm/mc1.18/fix-3744
Fix: Fluid valve isn't waterloggable
2022-09-22 19:46:36 +02:00
simibubi
c571493ce4 Early Departures
- Fixed "Station Powered" wait condition not working correctly in non-overworld dimensions
2022-09-22 19:24:24 +02:00
simibubi
a4dc6bad54
Merge pull request #3783 from RungeCC/fix_cauldron
fix: lava/water/snowpowder cauldron
2022-09-22 19:03:38 +02:00
simibubi
c2d06edbf6 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-22 19:00:39 +02:00
simibubi
d117637df1 Telekinetics
- Fixed Movement Behaviours not resetting state when minecart contraptions are picked up
2022-09-22 19:00:26 +02:00
Andre_601
143b26cab7
Updates to de_de.json by Andre601 (#3777) 2022-09-22 18:43:44 +02:00
simibubi
8fe370bbd5
Merge pull request #3776 from Xstoudi/fix/mechanical-crafter-dup
fix: item duplication bug
2022-09-22 18:40:25 +02:00
435THz
6338d28feb
Updates to it_it.json by 435THz (#3775) 2022-09-22 18:31:49 +02:00
simibubi
59452a44ac Update MaterialChecklist.java 2022-09-22 18:30:42 +02:00
simibubi
ecb40624f4
Merge pull request #3758 from Xstoudi/feat/hover-event
feat: add on hover event in material list
2022-09-22 18:29:33 +02:00
simibubi
01a788b4f7 Update pl_pl.json 2022-09-22 18:26:15 +02:00
Mrucznik
81585a4803
Updates to pl_pl.json by Mrucznik (#3743) 2022-09-22 18:22:56 +02:00
simibubi
a9faf4796f
Merge pull request #3739 from MarioSMB/mc1.18/dev
Add some compatibility recipes for Oh The Biomes You'll Go and Farmer's Delight
2022-09-22 18:21:37 +02:00
luffypirat
46e48b77a4
Updates to ru_ru.json by luffypirat (#3648) 2022-09-22 18:17:01 +02:00
simibubi
e6903a733d Casualty Control
- Attempted to reduce false positives for damage from carriage contraptions
2022-09-22 18:03:15 +02:00
simibubi
eee9c509e3
Merge pull request #3625 from Alex2772/mc1.18/dev
Fixed client-side bobbing animation on contraptions
2022-09-22 16:41:34 +02:00
simibubi
ac6369a276 Flat fence
- Added ai deterrents for crossing track blocks
2022-09-21 10:16:48 +02:00
simibubi
7579187dd0 Toadstool power tool
- Fixed Saw leaving behind floating bee nests
- Saws can now be used to cut down big mushrooms
- Fixed getFluidState() accessing chunks of a wrapped server world (-> Fixes tree fertilizer on 1.19)
2022-09-18 20:27:06 +02:00
simibubi
04f4adcf46 Oofset
- Correction to a previous fix
2022-09-17 22:36:10 +02:00
simibubi
bf06e59938 The Eternal Offset
- Fixed Drills not leaving water sources when breaking ice blocks
- Fixed Ploughs not able to break track blocks
- Fixed Harvester replanting crops in invalid locations
- Fixed Train Relocation not always triggering when targeting long bends
- Display boards no longer predict trains behind wait conditions other than "timed delay"
- Fixed scoreboard and deathcount display sources cropping entries before sorting
- /create dumpRailways -> /create trains
- Pipe flows are no longer stopped if the blocking state is considered #fan_transparent (-> fixes 1.19 mangrove root)
- Fixed contraption interaction not firing when it happens far away from the contraptions origin
- Fixed inaccurate contact point motion for collisions with oriented contraptions
2022-09-17 20:52:15 +02:00
MoarDm
9a8415e97c Fix: Game crash caused by Attribute Filter #3786 2022-09-17 19:22:22 +03:00
MoarDm
a398d64df6 Fix: Fluid valve isn't waterloggable #3744 2022-09-17 17:12:39 +03:00
Runge
0f0e402456 fix: lava/water/snowpowder cauldron 2022-09-15 23:12:56 +08:00
Xavier Stouder
5ae74c6810 chore: remove debug logs 2022-09-13 23:40:22 +02:00
Xavier Stouder
737578a90e fix: item duplication bug
Avoid ejecting the grid if mechanical crafter is moving. Should fix #3741
2022-09-13 23:33:32 +02:00
Xavier Stouder
7a28fcac24 feat: add on hover event in material list 2022-09-10 18:45:10 +02:00
simibubi
aeee9f8793 Merge branch 'mc1.18/dev' of https://github.com/Creators-of-Create/Create into mc1.18/dev 2022-09-10 14:04:14 +02:00
simibubi
b5fce16f0b Oops, no applied
- Update ae2 compat recipes
2022-09-10 14:01:28 +02:00
PepperCode1
32b0b2a334 Ordered blaze transformations
- Fix parts of blaze burners not rendering correctly on rotated
contraptions
- AbstractContraptionEntity#doLocalTransforms -> applyLocalTransforms
and change PoseStack[] argument to PoseStack
2022-09-09 12:10:34 -07:00
PepperCode1
dfe13d4ad7 One mechanical arm's trash is another mechanical arm's treasure
- Fix arms not being able to place more than one item into a composter
- Add COMPOSTABLE item attribute
- Tweak BLASTABLE attribute's descriptions
2022-09-07 18:34:43 -07:00
simibubi
3e89d9a878 Lag science
- Trains now try to wait for chunks to load in when player passengers are present
- Trains now sync clientside speed with the servers' tps to avoid overcorrection
- Hoppers can now be picked up by the wrench
2022-09-06 15:41:17 +02:00
PepperCode1
6ed8d31af0 Allow configuring max amount of firework ingredients
- Replace boolean allowBiggerFireworksInCrafter config with int
maxFireworkIngredientsInCrafter config
2022-09-03 13:33:53 -07:00
Mario
961d218fc2 Add a crushing recipe for BYG ametrine ore 2022-09-03 13:27:53 +10:00
Mario
f82ae785ef Add a compatibility recipe for haunting Farmer's Delight tomatoes 2022-09-03 12:53:07 +10:00
Mario
2adad077a9 Add some compatibility recipes for Oh The Biomes You'll Go 2022-09-03 12:43:14 +10:00
simibubi
1b602c00d5 Curse of the simulation
- Fixed fluid pipes occasionally losing fluid content when distributing to multiple containers
2022-08-31 18:06:32 +02:00
simibubi
bea62d0631 Chance precision
- Tweaked jei display of seq. assembly success chance to display <1 and >99 respectively
- Adjusted mechanism recipe to a more rounded success chance (.80537 -> .8)
2022-08-18 18:07:43 +02:00
PepperCode1
08591b3411 Little things
- Check for spectator mode before rendering the toolbox overlay
- Tag sturdy sheets with forge:plates
- Remove empty event handler
- Remove Github Actions building configuration
2022-08-18 08:52:16 -07:00
swwind
49ccae2db7
fix: wrong chance in jei when chance < 0.01 2022-08-18 20:08:46 +08:00
simibubi
65073e84bd Patch D 2022-08-13 23:19:44 +02:00
simibubi
a1b949c084 Graddle me this
- Temporarily regress to FG 5.1.53
2022-08-13 18:13:20 +02:00
simibubi
b8884fabad PR Datagen 2022-08-13 14:52:53 +02:00
andersonwu2000
54a2ad801a
Updates to zh_tw.json by andersonwu2000 and Akagiyoukai (#3580) 2022-08-13 14:45:01 +02:00
hewxle
b34de86f10
Improvements to the consistency of advancement texts by hewxle (#3578) 2022-08-13 14:43:32 +02:00
CKenJa
3aec03f5c6
Updates to ja_jp.json by CKenJa (#3573) 2022-08-13 14:41:16 +02:00