Commit Graph

1368 Commits

Author SHA1 Message Date
d38f49fab6 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-11 18:39:22 +01:00
59303fea2f Extend /create ponder command functionality 2021-03-11 18:39:12 +01:00
zelophed
0448d3f6f3 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-03-11 15:29:40 +01:00
zelophed
60dbb931c1 double stick
- prevent super glue from being placed on already sticky faces
2021-03-11 15:27:17 +01:00
simibubi
4445872959 Stop hacking the base plate size
- Added proper scene scale/alignment instructions
2021-03-11 13:48:31 +01:00
zelophed
7eb0b95ab9 easier crank interaction
- allow some blocks to be used while sneaking and holding an item
2021-03-11 12:55:44 +01:00
simibubi
d1e96c3b4b Timewarp
- Added user view mode for editors to hide coordinates
- Ponder now pauses the game in SP
- Ponder elements now use a separate timer and separate partial ticks
- Fixed virtual funnels not flapping
- Fixed ponder buttons having hover highlights when not clickable
- Fixed ponder button mouse hitbox
- Addressed strange render state bleed with identify mode highlighting
2021-03-11 11:35:34 +01:00
JozsefA
ea90196250 Clocks are lit.
- ClockworkContraptions and BearingContraptions now both use the same lighter type.
2021-03-11 01:17:01 -08:00
simibubi
c73e3166cb Contraption Ponder Push
- Scenes for Pulley, Piston, and Clockwork Bearing
2021-03-11 03:32:18 +01:00
JozsefA
c54d80a161 Better bounding boxes for bearings.
- Fix bug causing entities to slip off the far corners of bearing contraptions.
 - This was already implemented for BearingLighter.java, now it's promoted to Contraption.java.
 - Promote anonymous WrappedWorld in Contraption.java to inner class.
2021-03-10 17:08:20 -08:00
JozsefA
b7f0fe9b10 Oops engine stuff is okay again. 2021-03-10 16:09:17 -08:00
JozsefA
d0a6f4123b Instanced flywheels, engines, and schematicannons. 2021-03-10 13:44:04 -08:00
simibubi
d8ab00b66e Pondering about Mechanical Bearings 2021-03-10 19:18:25 +01:00
JozsefA
2ddf57cd76 Instanced mixers and presses. 2021-03-09 15:46:15 -08:00
JozsefA
dcea504184 Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev 2021-03-09 14:23:40 -08:00
JozsefA
95eabe9cf9 Instanced arms. 2021-03-09 14:22:20 -08:00
simibubi
cb063d161c Pondering about Windmills 2021-03-09 21:17:02 +01:00
simibubi
6b999fa7d4 Tag hopping
- Ponder UIs opened from a tag screen now skip to the first scene with a matching tag if available
2021-03-09 17:32:01 +01:00
simibubi
d252a204ef Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-03-09 04:24:48 +01:00
simibubi
d61b840c5c Back to fighting Minecarts
- Fixed Minecart Contraptions started on a powered rail facing in unwanted directions
- Fixed powered rail Cart Assemblers not respecting the solid block rule of powered rails
- Fixed Minecart contraption items not facing away from the player when placed
- Polished every last bit of the belt uvs
2021-03-09 04:24:45 +01:00
zelophed
a91360a7b9 changing format
- goggle overlays now use a localized number format
- minor changes to the layout of the ponder index screen
2021-03-09 03:45:05 +01:00
simibubi
62c3ae4040 Captain Distracto
- Removed processing recipes from recipe book
- Reorganized items in creative tab
- Tweaked a few model transforms
- Fixed belt uvs
- ponder birbs can now face the cursor
- fix interpolation on ponder birbs
- Fixed log spam when assembling certain blocks (Points of interest) in a contraption
- Fixed content observers not triggering for in-line belt funnels
2021-03-09 01:49:49 +01:00
JozsefA
33d718d653 Check if worlds support the flywheel backend. 2021-03-08 15:24:58 -08:00
JozsefA
2b37842259 Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev 2021-03-08 14:04:25 -08:00
simibubi
6c8fe67fd4 Gradle Mondays
- Replaced ponderworld particle AT with reflection
- Symmetry Wand now checks for placement permissions
- Lang now uses Locale.ROOT
- Fixed crash using ponder without advanced tooltips enabled
2021-03-08 22:12:25 +01:00
JozsefA
e943705fb7 Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev
# Conflicts:
#	src/main/java/com/simibubi/create/AllTileEntities.java
#	src/main/resources/META-INF/accesstransformer.cfg
2021-03-08 11:06:35 -08:00
simibubi
bea60ccb86 Fix build issues 2021-03-08 17:42:50 +01:00
simibubi
21d87a0cfe Change mixin repo 2021-03-08 17:29:42 +01:00
simibubi
1a315a11cf Merge branch 'mc1.15/ponder-ui' into mc1.15/dev 2021-03-08 17:29:06 +01:00
JozsefA
b31f4d09bd Housekeeping. 2021-03-08 02:27:56 -08:00
JozsefA
8ce0f47f01 No more 7 circles of callbacks.
- Instead of using consumers to edit instance data, just give the user a pointer to the data.
 - Easier to use, more predictable access.
2021-03-08 02:02:47 -08:00
JozsefA
d0e5be24d7 Transformed models. 2021-03-08 00:36:23 -08:00
simibubi
ca2cf94579 Scene hacking getting out of control
- New highly over-engineered scenes for Encased Fans
- Potential Fix for GL errors with the framebuffer system
2021-03-08 02:59:43 +01:00
simibubi
15e88b9bcf Belts
- Ponder scenes for the belt
2021-03-07 21:52:11 +01:00
simibubi
47b54b1ae6 Ponder me this
- auto-backtracking is now more generic and works for tag screens
- Ponder entries for water wheel, motor, hand crank and valves
2021-03-07 17:22:18 +01:00
JozsefA
bb3fed2a3b Towards better normals.
- Easier SuperByteBuffer transform settings.
 - Some cleanup here and there.
2021-03-06 21:46:17 -08:00
JozsefA
e930e62436 Belting these bugs.
- Belts now always render their items again.
 - Items on belts on contraptions are now at least somewhat lit.
2021-03-06 15:08:46 -08:00
JozsefA
25b4e4d5be The bell tolls for this bug.
- Fix MovementBehavior#onSpeedChanged not ever being called.
2021-03-06 14:33:01 -08:00
simibubi
3bc2a9e30f Sanity for translators
- Generated lang entries of re-used scenes now refer to the same set of keys
- Scenes for Chain Drive and Chain Gearshift
2021-03-06 18:08:03 +01:00
simibubi
aa0a58b0da Tooltips except it takes one hour per block
- Added and assigned more ponder tags
- Ponder Scenes for cog, large cog, gearbox, clutch, gearshift, and casings
- Fixed TE model data not queried on schematics and ponder scenes
2021-03-06 04:06:49 +01:00
simibubi
83a641c3b8 go teach them
- Ponder scenes for portable storage interface
- More work on tags
- Fixed tag screen on small resolution
2021-03-05 20:54:41 +01:00
JozsefA
25fdf08e11 Fog modes for new rendering.
- For each fog mode, compile a different version of each shader.
 - Could maybe do some fancier preprocessing to make writing shaders easier?
2021-03-04 23:43:28 -08:00
simibubi
e2c50663a5 UI and tag enhancements
- Fixed partial ticks on transitions
- Transitions center on clicked components
- Added auto-lang for tags
- Moved some other ui stuff around
2021-03-05 01:36:41 +01:00
JozsefA
b511a20814 Flappy packets.
- Instead of sending the entire tile entity (and maybe even chunk), send just what we need to.
 - Avoids unnecessary chunk rebuilds when flaps flap.
 - Beginning of a larger process to replace calls to SyncedTileEntity#sendData
2021-03-04 15:34:17 -08:00
zelophed
d590b23aa7 tagging along
- added tags and chapters to the ponder registry
- slightly changed how scenes are registered
- added a back stack to the screen opener and some animations to go along with it
- added a interface for icons drawn into screens
2021-03-04 12:58:26 +01:00
JozsefA
9062f1c8fa Null checks and flap updates. 2021-03-03 17:15:45 -08:00
JozsefA
fe492c5d75 Better instance deletions.
- Defer element removal until just before the model is drawn.
 - Use a modified version of ArrayList#removeIf to delete the instances and adjust the keys.
2021-03-03 17:14:19 -08:00
JozsefA
9d77f85b94 Fix crash on world reload. 2021-03-03 13:10:44 -08:00
93973004c8 Seats don't Like deployers. They just don't. 2021-03-03 19:33:15 +01:00
simibubi
8bf82aff79 Refactor Goggles Fluid Information
- Removed code duplicates
- Made fluid information more generic and concise
- Made fluid information easier to port
- Fixed potion fluid not overriding its translation key
- (I'm sorry, Steven)
2021-03-03 19:17:56 +01:00
simibubi
31cb704894 Refactor comparator overrides
- Removed unnecessary level tracking
- Remove code duplicates
- Fixed smart fluid tank behaviours not triggering markDirty on deferred fluid update
2021-03-03 17:59:27 +01:00
simibubi
5567e57265 Post-PR datagen 2021-03-03 16:34:10 +01:00
simibubi
562104341d
Merge branch 'mc1.15/dev' into comparator-tanks 2021-03-03 16:30:59 +01:00
simibubi
325ca68917
Merge pull request #1138 from SuicidalSteve/mc1.15/dev
[Bugfix] Make omnidirectional entity crushing more consistent.
2021-03-03 16:23:46 +01:00
simibubi
2b1c17cb48
Merge pull request #1133 from FrannDzs/patch-2
Update es_es.json (HOTFIX)
2021-03-03 16:23:01 +01:00
simibubi
20d8e1d915
Merge pull request #1130 from Alepod/patch-2
Update ru_ru.json
2021-03-03 16:22:02 +01:00
simibubi
fe6d9136fc
Merge pull request #1129 from Alepod/patch-1
Update ru_ru.json
2021-03-03 16:21:27 +01:00
JozsefA
b1dc36d358 Trying to tick everything is slow.
- Keep track of tickable instances separately.
2021-03-03 02:37:04 -08:00
simibubi
c1c6e5e046 Controlled attachment
- Added the Sticker, a redstone-driven block attachment component
- Fixed lighting of TileEntities lowered by a pulley
2021-03-03 05:21:58 +01:00
simibubi
5949dd376b Fixed honey bottles on belt/depots 2021-03-03 02:34:57 +01:00
simibubi
e87849deca Vector's food expansion
- Added honeyed apples
- Added sweet rolls
- Added chocolate glazed berries
- New goggles item model
- Other texture tweaks
2021-03-03 02:30:21 +01:00
JozsefA
5499fdbad0 The flappening.
Tunnel and funnel flaps are now rendered with the new engine.
2021-03-02 15:54:31 -08:00
simibubi
2e1129a3a5 Thinking about Gantries
- Added Ponder entries for gantry shafts and carriages
- Added ability to mark lang key prefixes as ignored, leaving out 'dev-only' lang entries from the localization templates
- Gantry Pinion -> Gantry Carriage
- Scenes can now be "re-assembled" by their storyboard while Ponder is opened using shift+refresh
- removed the requirement of editor provided lang keys for text windows
- couple fixes, changes to instructions
2021-03-02 05:53:43 +01:00
1e28bc998a Make contraptions not take that stupid amount of cpu time when in water 2021-03-01 10:37:49 +01:00
simibubi
0a1be94cbb Funnel Fantasy VII
- Finished ponder entries about funnels
- Smart TEs can now enter "virtual mode" to run both client and server code (support for it needs individual adjustment)
- Removed obsolete quads from the andesite funnels' model
- Not enough ponder instructions
- Fixed upright belt items in ponder UI
2021-02-28 23:49:51 +01:00
JozsefA
55f1b538b5 Only contraptions use EBOs now.
Tight light bounds for bearing contraptions.
2021-02-27 21:35:45 -08:00
JozsefA
884f19d518 Fix issue when rendering very large contraptions. 2021-02-27 18:29:35 -08:00
JozsefA
3a2771c5c0 Fix issue restricting the maximum size of contraptions. 2021-02-27 18:24:48 -08:00
simibubi
43f0ad1c78 Freeze and Identify
- Ponder scenes can now be paused and analysed, viewing tooltips for targeted blocks in the scene
- During editing, identify mode can be used to move targeted positions to the clipboard
- Ponder-compatible components can be pondered about in identify mode
2021-02-28 01:34:56 +01:00
_0Steven
23d7d65bb2 ...Right, language datagen is a thing
- Actually put the lang stuff in the right files, and generate the other localization files...
2021-02-27 17:24:49 +01:00
_0Steven
8e5b5582f3 Fluid Overlays and Comparator Compat
-Add comparator compat to fluid tanks, spouts, and item drains.
-Add goggle overlays to fluid tanks, spouts, item drains, and basins.
-Update goggle item tooltip slightly.
2021-02-27 17:08:35 +01:00
simibubi
692c6deaaf More pondering
- First couple of funnel scenes
- More utility methods
- Scene progress bar
- An inspect mode that does nothing
2021-02-26 19:46:56 +01:00
JozsefA
6dc4a18ed3 Extra safety checks. 2021-02-25 17:16:22 -08:00
zelophed
e1644c11e2 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-25 19:03:23 +01:00
zelophed
46bbdc70c9 small command adjustments 2021-02-25 19:03:07 +01:00
JozsefA
c030c08c86 Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev 2021-02-24 16:53:45 -08:00
JozsefA
e62d89b21c Everything is lit, hopefully all the time now. 2021-02-24 16:52:49 -08:00
zelophed
753d5d2fa9 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-24 22:06:51 +01:00
zelophed
2f12326203 cloning glue 2021-02-24 22:06:40 +01:00
simibubi
550744da92 Merge branch 'mc1.15/dev' into mc1.15/ponder-ui 2021-02-24 17:52:20 +01:00
simibubi
051a32557f Desperate Control
- Belt items and item entities now support element links (albeit in a slightly limited fashion)
2021-02-24 17:48:45 +01:00
JozsefA
cad71e5843 Even more compatibility. 2021-02-23 16:20:46 -08:00
JozsefA
f525b7e913 Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/dev 2021-02-22 11:27:12 -08:00
JozsefA
bac4be1728 Superglue no longer gums up spawn packets 2021-02-22 11:25:38 -08:00
Franco Paladini
d8beae6ee9
Update es_es.json 2021-02-22 03:12:41 -03:00
Franco Paladini
38d406e85d
Update es_es.json
Updated
2021-02-22 03:07:02 -03:00
zelophed
da09112e3c Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-22 03:20:54 +01:00
zelophed
5da1a64622 utility commands 2021-02-22 03:20:09 +01:00
simibubi
fe1c32de05 Cheese control
- Windmill bearings now have a configurable minimum of sail blocks
2021-02-21 23:01:57 +01:00
simibubi
e3915792b1 Back to Directional
- New vertical funnel models by @Kryppers
2021-02-21 22:29:46 +01:00
simibubi
9d4e52092e Basic item simulation
- Support for generic entities inside ponder scenes
- Instructions for manipulating/creating entities
- Client-side belts are now slightly smarter inside a ponder world
- Some doc for the doc
2021-02-21 19:29:23 +01:00
zelophed
46daa3f699 composting, but fancy
- add the composter as a mechanical arm interaction point
2021-02-21 18:12:19 +01:00
simibubi
c4e1f680c9 Such convenience
- Organized util and scene builder methods into nested classes
- Selection rework, allows for addition and substraction
- World sections now merge into a global world section after fading in
- Support for managing reference to elements created by previous instructions
- more util
- Support for animating world sections to roughly simulate a contraption
- Less paperwork for making new scenes
- Support for outliner chaseAABB
- Support for outlining selections
2021-02-21 03:18:04 +01:00
JozsefA
b5f9cbc4b3 improve compatibility layer. 2021-02-20 15:22:07 -08:00
_0Steven
41cb2ad937 Stop explody crusher drops
- Remove the velocity of item entities dropped by crushed mobs so they fall neatly onto belts rather than exploding everywhere.
2021-02-20 18:50:40 +01:00
f6b9d71169 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-20 17:58:25 +01:00
6542f2f087 Some cleanup 2021-02-20 17:58:16 +01:00
_0Steven
a32cbe15a3 Consistently Crushing Entities
- Fix known issue with omnidirectional crushing wheels inconsistently moving crushed mob drops to the output location.
2021-02-20 15:08:58 +01:00
JozsefA
e84c6d3abe tweak max origin distance to avoid z-fighting at relatively high coordinates.
remove unnecessary state changes.
2021-02-19 15:00:28 -08:00
Franco Paladini
ffc152ecf2
Update es_es.json (HOTFIX)
-Translated unfinished strings
-Some improvements and fixes
2021-02-19 17:16:28 -03:00
simibubi
45fc0ca7ee post-merge fixup 2021-02-19 20:21:29 +01:00
simibubi
b61dc0d562 Merge branch 'mc1.15/dev' into mc1.15/ponder-ui 2021-02-19 18:03:34 +01:00
simibubi
afe2c4497d Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-02-19 16:59:59 +01:00
simibubi
bfd666bb9c Sequenced Adjustments
- Added more descriptive names for sequencer instructions
- 'Await' instruction now requires a rising flank to trigger
- Fixed invalid json of german localization
- Ingored crushing wheel controllers facing in blockstate datagen
2021-02-19 16:55:45 +01:00
a3f2fbe788 Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev 2021-02-19 16:39:11 +01:00
5b65a5d78b better fan stream advancement trigger 2021-02-19 16:39:01 +01:00
Alepod
619045a505
Update ru_ru.json
More mistakes fixed
2021-02-19 16:44:49 +02:00
Alepod
5a1984eae4
Update ru_ru.json
Minor typo fixed
2021-02-19 16:42:25 +02:00
simibubi
2ece21a3ec
Merge pull request #962 from CookieNick/mc1.15/paused-sequenced-gearshift
Added the 'Paused' instruction for sequenced gearshift
2021-02-19 15:10:14 +01:00
d0357df863 Move stuff of RegistryTrigger over to StringSerializableTrigger to make future expansion possible 2021-02-19 15:08:50 +01:00
simibubi
f363d56cc1
Merge pull request #1115 from FrannDzs/mc1.15/dev
Added Spanish language (es_es) [FINISHED]
2021-02-19 15:05:37 +01:00
simibubi
e424245d3a
Merge pull request #1083 from muffinbarde/mc1.15/dev
Update de_de.json 1.15/dev
2021-02-19 15:03:25 +01:00
simibubi
13e8f67d05
Merge pull request #900 from SuicidalSteve/mc1.15/dev
Omnidirectional Crushing Wheels
2021-02-19 15:01:19 +01:00
589572df6c kill kinetic block trigger, clean up unused stuff 2021-02-19 14:49:22 +01:00
simibubi
37434f3933
Merge pull request #1045 from TheBv/mc1.15/dev
Fixed issues with the blockzapper and FTBChunks
2021-02-19 14:46:48 +01:00
simibubi
fd65acd91d
Merge pull request #1062 from Snownee/mc1.15/dev
Bug fixes
2021-02-19 14:22:37 +01:00
667c213506 remove unused light absorb trigger 2021-02-19 14:13:18 +01:00
3f9ee09953 Rework Bracket trigger to now be a registry trigger based on base block 2021-02-19 14:12:26 +01:00
d9aa912796 generic registry based triggers (replaced kinetic block trigger and infinite fluid trigger) 2021-02-19 09:09:29 +01:00
Franco Paladini
7c0d0b6439
Update es_es.json 2021-02-19 00:53:47 -03:00
Franco Paladini
54ca447301
Update es_es.json 2021-02-19 00:53:29 -03:00
Kryppers
e2ccb80870 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/dev 2021-02-18 22:57:32 +00:00
Kryppers
3c48ece021 It's the Funnel Countdown
d-do-do dooo, do-de-do-do-doooo
2021-02-18 22:57:25 +00:00
JozsefA
84c9569707 Merge branch 'mc1.15/dev' of https://github.com/Creators-of-Create/Create into mc1.15/experimental-rendering 2021-02-18 14:10:43 -08:00
JozsefA
3e63afa5f5 fix concurrent modification 2021-02-18 14:00:17 -08:00
7023148e7f generic infinite fluid triggers 2021-02-18 23:00:17 +01:00
8c8a9abd8a Merge remote-tracking branch 'origin/mc1.15/dev' into mc1.15/dev
# Conflicts:
#	src/generated/resources/assets/create/blockstates/fluid_pipe.json
2021-02-18 22:32:45 +01:00
simibubi
d59fea1079 Bloat.
- Auto-Organize inputs
- runData after lang PRs
- change runWhenOn to non-deprecated unsafeRunWhenOn, now that late forge version is required
- Address a few warnings
2021-02-18 19:43:22 +01:00
Franco Paladini
9c1ab785d7
Update es_es.json 2021-02-18 15:00:07 -03:00
simibubi
c0b6a55209
Merge pull request #1075 from CKenJa/mc1.15/dev
Localize Fixes
2021-02-18 18:08:19 +01:00
simibubi
616bc09267
Merge pull request #1040 from Chexet48/patch-2
Update it_it.json
2021-02-18 18:07:11 +01:00
simibubi
cf34b2e96b Fix fast fluid valves
- Ensure animated indicators on fluid valves still show up with experimental rendering
2021-02-18 18:05:39 +01:00
simibubi
3ff3992f97
Merge pull request #1118 from Jozufozu/mc1.15/experimental-rendering
Experimental Rendering
2021-02-18 17:59:52 +01:00
Kryppers
779b19b377 Multiple Thread improvements.
improved the threads.
2021-02-18 16:01:05 +00:00
simibubi
203ca6f849 Birbs and Click input 2021-02-18 15:44:18 +01:00
muriplz
f8d6f73f8a Update es_es.json 2021-02-18 12:26:59 +01:00
muriplz
a52865666a Update es_es.json 2021-02-18 12:19:40 +01:00
muriplz
310cbd484c Update es_es.json 2021-02-18 12:09:09 +01:00
JozsefA
9b4d53d452 fix one residual merge conflict.
creating matrix stacks is expensive, but correct.
2021-02-17 14:27:49 -08:00
JozsefA
24ab4e181f Merge remote-tracking branch 'upstream/mc1.15/dev' into mc1.15/experimental-rendering
# Conflicts:
#	src/main/java/com/simibubi/create/CreateClient.java
#	src/main/java/com/simibubi/create/content/contraptions/components/structureMovement/Contraption.java
#	src/main/java/com/simibubi/create/events/ClientEvents.java
#	src/main/resources/META-INF/accesstransformer.cfg
2021-02-17 14:06:13 -08:00
JozsefA
02db3f5a2c fix some problematic code.
creating matrix stacks is expensive, apparently
2021-02-17 13:58:24 -08:00
Franco Paladini
22c03c4a14
Update es_es.json
accents suppressed
2021-02-17 16:56:09 -03:00
Franco Paladini
9048442fec
Update es_es.json 2021-02-17 16:52:50 -03:00
Franco Paladini
607ce9edca
Update es_es.json 2021-02-17 16:43:06 -03:00
Franco Paladini
9d57a25104
Update es_es.json 2021-02-17 16:42:37 -03:00
Franco Paladini
bd49e9bc7f
Update es_es.json 2021-02-17 16:39:07 -03:00
Franco Paladini
2f9607a196
Update es_es.json 2021-02-17 16:29:35 -03:00
JozsefA
a5d6262424 fix mechanical crafter cogs 2021-02-17 11:24:40 -08:00
Franco Paladini
d187dc0b38
Update es_es.json 2021-02-17 14:50:28 -03:00
Zelophed
159e298e8b paletted contraptions
- use minecraft's palette-map during serialization and deserialization to reduce compound size in most cases
- also update the placement_indicator sprite sheet
2021-02-17 17:21:31 +01:00