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0.5e
0.5f
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0.5i
API Reference
Analog Lever
Andesite Alloy
Attaching TileEntity Behaviours
Basin
Blaze Burner
Blaze Cake
Brass
Changes
Changing Gears
Chute
Cogwheel
ComputerCraft Integration
Content Observer
Copper
Crafting Components
Create's Materials
Create Contraptions
Create Curiosities
Create Logistics
Create Palettes
Create Schematics
Crushing Wheels
Cuckoo Clock
Custom Potato Cannon Projectile Types
Custom Recipes
Custom Spout Interaction
Deforester
Depending on Create
Deployer
Depot
Display Link (Peripheral)
Empty Schematic
Encased Fan
Engineer's Goggles
Filter
Fluid Pipe
Funnel
Generate and Convey
Handheld Blockzapper
Handheld Worldshaper
Home
Internal Ponder UI
Item Drain
Loading a Schematic
Mechanical Arm
Mechanical Belt
Mechanical Crafter
Mechanical Drill
Mechanical Harvester
Mechanical Mixer
Mechanical Plough
Mechanical Press
Mechanical Pump
Mechanical Saw
Millstone
Moving Contraptions
Open Ended Pipe Effect Handlers
Portable Storage Interface
Printing a Schematic
Redstone Utility
Removed Features
Renewable Resources
Rotating Appliances
Rotation Speed Controller (Peripheral)
Rotation Speed Controller
Sand Paper
Saving a Schematic
Schematic Table
Schematic and Quill
Schematic
Schematicannon
Seat
Sequenced Gearshift (Peripheral)
Shaft
Speedometer (Peripheral)
Spout
Stress Units, Capacity and Impact
Stressometer (Peripheral)
Supporting the Project
The Basics of Rotation in Create
Train Schedule (ComputerCraft)
Train Station (Peripheral)
Tree Fertilizer
Troubleshooting
Useful Tags
Wand of Symmetry
Waterwheel
Zinc
_Development Environment
dev.status
1
0.3.2
simibubi edited this page 2021-07-10 23:34:39 +02:00
Table of Contents
for Minecraft 1.16.5 released on July 10th, 2021.
"The Finely Tuned Update"
Notice: Minimum Forge Version raised to 36.1.0, Create now requires Flywheel
Additions
- Added the Linked Controller
- Added Crafting Blueprints
- Added the Copper Backtank
- Added Diving helmet and boots
- Added the Precision Mechanism
- Added the Potato Cannon
- Added the Peculiar Bell and the Haunted Bell
- Added the Deploying recipe type
- Added the Sequenced Assembly recipe type
- Added the Capacity Enchantment
- Added the Potato Recovery Enchantment
- Added Ponder support to Create's fluid components
- Added a custom configuration UI
- Added an intermediate menu screen for in-game links and configs
- Added new Blockzapper-esque brush types to the Worldshaper tool
Removals
- Removed the Blockzapper (functionality still available through new worldshaper brushes)
- Removed the Deforester (functionality still available through hand-cranked saws)
- Removed Integrated Circuits (in favour of the Precision Mechanism)
- Removed Lapis sheets
Enhancements, Fixes
- Nixie Tubes can now be dyed
- Cart Assemblers now have a specific direction
- Assembled cart contraptions assemble and disassemble according to the assemblers direction
- Entities can now jump on Mechanical Belts
- Entities on belts no longer get force-centered while actively moving or strafing
- Deployers can now polish items on belts or depots
- Fixed kinetic stress loop caused by neighbouring belts
- Fixed kinetic stress loop caused by activating ejectors
- Added missing localizations for Create's death messages involving an attacker
- Nixie Tubes can now be picked up using the Wrench
- Water wheels can now be placed with a vertical axis
- Added Mechanical Saw compatibility for cutting Dynamic Trees
- Cogwheels and Large Cogwheels can now be created via sequenced assembly
- Add placement helper for Deployers on belts/depots/etc.
- Added config control for ambient sounds
- Spilled milk off a pipe end now clears effects on entities
- Non-placeable fluids now exit an open pipe at a fixed rate of 1mb/t
- Air currents can now pass through Campfires vertically
- Added cutting recipes to process Fir Logs from traverse
- Wrenches can now pick up redstone components (tagged #create:wrench_pickup)
- Fixed Mechanical Plough breaking segments of a bubble column
- Fixed the press advancement not firing when used with depot
- Fixed chutes directly between two inventories transferring items instantly
- Fixed jittering visuals of the clientside chute item near containers
- Rail blocks can now be picked up with a wrench
- Fixed fluid rendering in JEI scenes
- Fixed enchantment glint on custom rendered items
- Added Attribute Filter properties for shulker fill level
- Dough can now be created in the mixer without the need of buckets
- Tweaked item processing behaviour of mechanical saws
- Fixed placement assist not playing placement sounds
- Saws now yield more planks
- Saws can no longer process stacks of items, unless configured to
- Mechanical Arms now require precision mechanisms to craft
- Extendo-grips now require precision mechanisms to craft
- Mechanical Arms now take significantly less stress units to power
- Allow Linked Controllers to be placed onto and used from Lecterns
- Added JEI integration to Sequenced Assembly
- Added support for Sequenced Assembly to Press, Deployer, Spout and Saw
- Improved lighting on gui-based item and block previews
- Add blaze burner bobbing to JEI scenes
- Tweaks to JEI washing scene
- Cart contraptions no longer turn exponentially
- Cart contraption now turn more sluggishly the larger they are
- Some changes to the cart assembler model
- Adjusted yellow tone of sails and seats
- Fixed wrenching of cart contraptions being able to duplicate items
- Added chocolate melting, honey liquification, and honey compacting recipes
- Extendogrips now have durability, which is not consumed while wearing a copper backtank (same applies for potato cannon)
- An overview of Ponder Tags can now be opened from the game menu
- New Forge versions replace empty config comments with "No comment", so the divider comment was changed from "" to " ".
- Survival mode players can now configure the fluid supplied by a creative fluid tank
- Removed tooltips for fluid components
- Fixed valve handles not having a tooltip
- Fixed mechanical harvester's render bounding box
- Added safety checks when reading custom nixie tube NBT to prevent crashes
- Fixed Super glue entities being affected by Creeper Explosions with mobGriefing disabled
- Splash water bottles now extinguish the decorative blaze burners
- Decorative blaze burners now accept soul sand to make it a soulfire
- Fixed large amounts of output in crushing wheels getting voided due to its buffer capacity
- Fixed basin processing running constant recipe lookups while backed up
- Fixed mixer retracting after every operation when auto-output is active
- Brass tunnels now show a goggle tooltip of contained items within their group
- Right-clicking brass tunnels now retrieves all contained items from their group
- Fixed Create's redstone components now able to power comparators from the side
- Fixed Belts under Tunnels picking up item entities
- Fixed activation inconsistencies with Deployers on contraptions
- Deployers' inventories will no longer be voided when their contraption is quickly reassembled
- Basin spouts can now empty into funnels
- Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
- Added more Keyframes to existing ponder scenes
- The portable fluid interface now waits until extracting pipes have completed their flow before disengaging
- Added ponder scene for deployer's new item processing
- Fixed ponder particles rendering faced away from the camera
- Fixed ponder airflow particles not getting lit properly
- Fixed lack of culling in Gui-displayed Items
- Fixed depth issues in Ponder UI
- Fixed lack of backface culling in ponder
- Schematic insta-placement now uses Schematicannon placement logic
- Fixed fluid tank render boundaries
- Obsidian can no longer be moved by contraptions
- Mechanical Arms can no longer dance if their speed is zero
- Fluid pipes no longer reset their contained flows when changed to/from their windowed or encased variant
- Fixed the schematic hotbar overlay
- Fix registry crash induced by AbnormalsCore 3.2.0
- Ejectors placed by Schematicannon now keep their targets
- Fixed ejectors stacking unstackable items
- Tweaked infinite fluid source size configuration
- Added config for disabling large Firework Rocket recipes
- Scaled hose pulley search timer with server's infinite block threshold
- Fix JEI boundary areas to be more aligned with drawn textures
- Fixed schematicannon progress bar not displaying
- Pipes not connected to anything will no longer change direction when a non-connective block is placed next to them
- Fixed vertical Mechanical saws crashing when mounted on contraptions
- Gave stockpile switch output a delay (like comparators have) to improve stability
- Fixed texture uvs on the Wrench
- Fixed saw and portable storage/fluid interface diffuse lighting
- Fixed Extendo Grip not applying extended reach when equipped on rejoin
- Fixed mechanical crafters duping + dropping their items when added to minecart contraption
- Fixed Wand of Symmetry duping rails under placed cart assemblers
- Lecterns now keep NBT when moved by contraption
- Super glue entities hanging on positions above build limit now get removed
- Fixed harvester replanting sweet berry bushes in wrong state
- Cuckoo clock and clockwork bearing now go crazy in unnatural dimensions
- Fixed startup crash with AgriCraft/InfinityLib
- Fixed bad behavior with small-max-stack-sized items when extracting multiple items at once
- Fixed typo in adjustable chain gearshift ponder scene
- Improved timing consistency of sequenced gearshift (esp. for rotations)
- Fixed schematic init crash caused by updating null ChunkSections
- Fixed schematic deployment crash caused by some Mekanism blocks
- Make regular palette stone blocks drop their cobblestone variant instead of themselves (unless silk touch is used)
- Added smelting recipes for cobblestone palette blocks
- Fixed chest minecarts clearing their inventory when disassembled
- Fixed blasting-only recipes not shown under the JEI bulk blasting category
- Fixed fan JEI catalyst items being italicized
- Allow block breakers to work at center of bearing
- Fixed minecart coupling item dupe
- Possibly solve incompatibility with CalemiUtils mod and placement helpers
- Added golden sheets and crushed gold ore to the piglin_loved tag
- Fireproof items can no longer be destroyed by bulk blasting
- Made the bottom half of doors attach up and down
- Made fan and nozzles not push players flying in creative
- Fixed deployers not able to place down cart assemblers
- Fixed broken piston poles making the piston base unusable
- Fixed a DoublePlantBlock dupe using deployers
- Fixed a filter item dupe
- Allow Schematicannon to place brackets
- Fix error when a POI block is moved by a contraption
- Schematicannon now keeps options in block item as NBT
- Add proper rotation and mirroring to CartAssemblerBlock
- Make schematics write tags for filtering behaviour
- Fixed beds on contraptions
- Fixed one of the tank rivets being out of place by one pixel.
- Fixed diffuse lighting when rendering contraptions without Flywheel
- Fixed fluid rendering in tanks and pipes on fabulous graphics
- Idle Windmill Bearings now attach their structure when moved as part of another contraption
- Fixed pumps not updating transfer speed when directly between containers
- Fixed Multiblock Fluid tanks showing inconsistent information on their goggle overlay
- Creative Fluid tanks no longer show a goggle overlay
- Fixed Funnels and other interfaces not updating properly when affected chunks are unloaded and reloaded
- Fixed tooltips rendering behind item icon in the filter screens
- Added block breaking animations to animated models
- Deployers now make a little polishing sound when using sandpaper
- Added Placement assist for placing small cogs against machines with integrated cogwheels
- Handheld Worldshaper was renamed to Creative Worldshaper
- Worldshapers now have a "surface" and "cluster" brush type
- Worldshapers now follow the creative colour palette
- Some UI touch-ups for tools
- Fixed strange compat artifacts from generated filling/emptying recipes
- Added pressing recipes for path blocks from Environmental, Atmospheric and BetterEnd
- Added washing recipes for Endergetic Expansion's petrified items
- Added Supplementaries support for milling flax and washing blackboards
- Add filling and emptying recipes for Alex's Mobs' lava bottles
- Added filling and emptying recipes for Neapolitan's milk bottle
- Added a crushing recipe for ice to obtain ice cubes when Neapolitan is present
- Fixed Buzzier Bees compatibility and move the old flowers to Environmental compatibility
- Add a milling recipe for Necrotic Bone from Tinker's Construct
- Remove Podzol from the grass pressing recipe and add a compatibility recipe for Environmental's Podzol Path
- Fix sudden light transitions in JEI scenes
- Fix super glue normals, rotation, and reflection.
- Added sounds for contraption (dis-)assembly
- Added sounds for wrench interactions
- Block breakers now make block breaking noises
- Added Mechanical Crafting noises
- Added sounds for Picking items off belts, depots, basins
- Added sounds for Arms collecting an item
- Added sounds for Mixing noises
- Added sounds for Cranking click noises
- Added sounds for Scroll-inputs
- Added sounds for Depots, Funnels, Fans, Cogwheels and generic kinetic rumbling
- Added sounds for Millstones and Crushing Wheels
- Added sounds for the Mechanical Saw
- Gantry contraptions now make contraption noises
Localization
- pl_pl created thanks to joker876
- ja_jp updated thanks to CKenJa, RakuGaki-MC
- es_es updated thanks to FrannDzs
- ru_ru updated thanks to sqcode06, Hanqnero
- ko_kr updated thanks to red1854th