4 0.3c
Evelyn Ivy edited this page 2021-04-09 06:58:54 -06:00

for Minecraft 1.15 and 1.16 released on January 4th, 2021.
"Hotfix III, let the bugs be free"

Important note: one-item shapeless crafting recipes are no longer processed by the mechanical mixer, which can break some machines from version 0.3b. Exercise care when updating old worlds.

Enhancements, Fixes

  • Fixed honey blocks not acting like slime blocks when assembling contraptions
  • Fixed Fluid Tanks not rendering contents when slightly out of view
  • Updated zh_cn translation
  • Updated ko_kr translation
  • Added chocolate and tea fluid tag
  • Fixed item drain accepting stacks of items to empty
  • Fixed mixers mistakingly ignoring recipes with 4 or 9 equal ingredients
  • Fixed schematicannon not able to place glass pipes, encased pipes, belt funnels and encased shafts
  • Fixed crash when other mods register spawn eggs
  • Belts no longer consume dye
  • Tweaked placement constraints and control of cogwheels
  • Minecarts can now collide with non-mounted contraptions
  • Attempted some optimizations to contraption lighting
  • Fixed basins dropping outputs when no spoutput is present
  • Lowered overfeeding threshold for blaze cakes
  • Brass tunnels no longer distribute in directions against their mounted belt
  • Fixed capability issues on millstones
  • Fixed incompatibility with The One Probe
  • Fan washing now supports up to 12 output stacks. For your textbook skyblock insanity.
  • Chance outputs below 1% no longer show 0% in their tooltip
  • Fixed creates components picking up dead items (chance of duplication)
  • Fixed server-side crash when disassembling contraptions containing a creative crate
  • Mixers can no longer process single-item recipes
  • Added processing recipes for items in AE2
  • Fixed pams harvestcraft recipe catalysts not recycling properly
  • Windmill bearings no longer assemble when the attached kinetics update
  • Hose pulleys now display additional goggle info when their target fluid body is considered infinite
  • Protected the natural scoria model from vertex-format changes made by optifine
  • Andesite tunnels now split off single items to side outputs
  • Fixed non-interpolated item animation on the Mechanical Saw
  • Attempted fix to oriented contraption causing serialization issues
  • Fixed mounted contraptions not updating yaw interpolation when stalled
  • Fixed "shifting gears" advancement not triggering when using the cogwheel placement assist
  • Schematicannons no longer cause pasted kinetic networks to be virtually interconnected
  • Added sandstone -> sand; milling/crushing recipe
  • Fixed Spouts duplicating container items in some configurations
  • Fixed block cutting recipe outputs piling up beyond the gui boundaries

1.16 Only

  • Removed some outdated compat recipes
  • Added sawing recipes for Crimson and Warped stems
  • Adjusted crushing outputs of nether wart blocks
  • Fixed Deployers unable to break leaves and other specific translucent blocks
  • Saws and Deforesters can now take down Crimson and Warped fungus
  • Compatibility for Eidolon's lead